Friday, October 23rd 2026

Capcom Hit by Major Account Breach, 11.7 Million CAPCOM ID Records Accessed

Capcom has confirmed that an unauthorized third party accessed customer data tied to CAPCOM ID, the shared account used for the company's web services and for online play in some of its games. According to Capcom's official notice, a massive 11,774,247 records were affected worldwide, each containing an email address along with the account creation date, last login time, login count, and the IP address from the most recent sign-in. Capcom spotted the suspicious activity on October 19, started blocking it the same day, and reported the incident to the Osaka Prefectural Police and Japan's Personal Information Protection Commission on October 21. A much smaller group of 43 records also exposed dates of birth, gender, country or region, and nicknames.

The attackers changed the login passwords on 196 accounts too, and Capcom has since reset them. A follow-up notice on October 23 adds that the intruder opened the e-Capcom store pages of 19 of those accounts, exposing names, phone numbers, addresses, and purchase history for those customers in Japan. Capcom says it found no sign that customer-set passwords were compromised, and credit card information was not affected. Capcom hasn't said how the attackers got in, only that the method has been identified and dealt with. CAPCOM ID and Capcom's games remain available. The bigger risk now seems to be phishing, so anyone with a CAPCOM ID is advised to treat messages claiming to come from Capcom with suspicion.
Sources: Capcom's Official Notice, Update
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4 Comments on Capcom Hit by Major Account Breach, 11.7 Million CAPCOM ID Records Accessed

#1
Onasi
Oh goodie. But, as we all know, every game and every publisher just HAS to have their own account, don’t they? How would they lose their customers data otherwise!
Posted on Reply
#2
Shihab
DrUsmanSaleemCapcom says it found no sign that customer-set passwords were compromised
So, Capcom, are you saying that this is a possibility? Are you implying that you actually store these passwords?
(Yes, I realise that this is just a strawman they propped to soften the news to customers)
Posted on Reply
#3
Onasi
@Shihab
The only thing I want to hear from a company in such a situation is “there is no risk of identifiable user data being compromised because we don’t store any”. Anything else is just nonsense. I don’t even understand why this whole Capcom ID thing exists. Their SP games obviously don’t need accounts and anything MP is handled (presumably) via console vendors and Steam. Each time when I played the newer REs or DMC5 and the game asks me whether I would like to make an account I am stupefied that anyone actually goes “yeah, sure, I want a pointless account, why not”.
Posted on Reply
#4
Shihab
OnasiI am stupefied that anyone actually goes “yeah, sure, I want a pointless account, why not”.
I take it that you haven't ever gone through a relative/friend's phone (being asked to fix something, of course. Nothing creepy) and took a look at the number of apps they have...

Honestly, I wouldn't be surprised of a good chunk of those people didn't even stop to consider that it was pointless. They double click on a game icon, screen goes black, then some text pops up telling them they should sign up to RE dot net or whatever, so they do that.

Even I started to get fatigued dismissing all this incessant prodding to sign away my right to my identity/privacy (thanks, GDPR :shadedshu:).
Posted on Reply
Nov 13th, 2026 22:12 CST change timezone

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