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AMD Navi 22

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Navi 22
Navi 22 XT
Navi 22 XT
Navi 22 KXT
Navi 22 KXT
CGI Die Shot
CGI Die Shot
Block Diagram
Locuza
Block Diagram
AMD's Navi 22 GPU uses the RDNA 2.0 architecture and is made using a 7 nm production process at TSMC. With a die size of 335 mm² and a transistor count of 17,200 million it is a large chip. Navi 22 supports DirectX 12 Ultimate (Feature Level 12_2). For GPU compute applications, OpenCL version 2.1 can be used. Additionally, the DirectX 12 Ultimate capability guarantees support for hardware-raytracing, variable-rate shading and more, in upcoming video games. It features 2560 shading units, 160 texture mapping units and 64 ROPs. The GPU also contains 40 raytracing acceleration cores.
Further reading: RDNA Whitepaper , RDNA2 ISA

Graphics Processor

Released
Mar 3rd, 2021
GPU Name
Navi 22
Codename
Navy Flounder
Generation
Navi II
Architecture
RDNA 2.0
Foundry
TSMC
Process Size
7 nm
Transistors
17,200 million
Density
51.3M / mm²
Die Size
335 mm²
Package
BGA-1701

Graphics Features

DirectX
12 Ultimate (12_2)
OpenGL
4.6
OpenCL
2.1
Vulkan
1.3
Shader Model
6.7
WDDM
3.1
GC
10.3.2
Shader ISA
GFX10.3 (gfx1031)
DCN
3.0.0
VCN
3.0.0
SDMA
5.2.2
MP0 / MP1
11.0.11

Render Config

Shading Units
2560
TMUs
160
ROPs
64
Compute Units
40
RT Cores
40
L0 Cache
32 KB per WGP
L1 Cache
128 KB per Array
L2 Cache
3072 KB
L3 Cache
96 MB
Max. TDP
250 W

All RDNA 2.0 GPUs

AMD GPU Architecture History

Graphics cards using the AMD Navi 22 GPU

Name Chip Memory Shaders TMUs ROPs Base Clock Boost Clock Memory Clock
Navi 22 XT 12 GB 2560 160 64 2321 MHz 2581 MHz 2000 MHz
Navi 22 XTL 10 GB 2304 144 64 1941 MHz 2450 MHz 2000 MHz
Navi 22 XM 10 GB 2304 144 64 1489 MHz 2400 MHz 2000 MHz
Navi 22 XTM 12 GB 2560 160 64 2116 MHz 2390 MHz 2000 MHz
Navi 22 XTM 12 GB 2560 160 64 2321 MHz 2581 MHz 2250 MHz
Navi 22 KXT 12 GB 2560 160 64 2150 MHz 2600 MHz 2250 MHz
Navi 22 KXT 12 GB 2560 160 64 2321 MHz 2581 MHz 2250 MHz
Navi 22 XTL 10 GB 2304 144 64 1941 MHz 2450 MHz 2000 MHz

Navi 22 GPU Notes

Generation: Navi II
Codename: Navy Flounder
Ray Tracing Cores: 1st Gen
Infinity Cache: 1st Gen
Graphics/Compute: 10.3.2
Shader ISA: GFX10.3 (gfx1031)
Display Core Next: 3.0.0
Video Core Next: 3.0.0
System DMA: 5.2.2
Platform Security Processor: 11.0.11

Per SIMD32:
- 10 KB Scalar Register File

Per CU:
- 16 KB Vector Data Cache
- 64 KB Local Data Share (GCN-Mode)

Per WGP:
- 16 KB Scalar Data Cache / K Cache
- 32 KB Instruction Cache
- 128 KB Local Data Share
Apr 26th, 2024 15:24 EDT change timezone

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