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NVIDIA Quadro K4000M

GK104
Graphics Processor
960
Cores
80
TMUs
32
ROPs
4096 MB
Memory Size
GDDR5
Memory Type
256 bit
Bus Width
NVIDIA Quadro K4000M Photo NVIDIA GK104 Photo
The Quadro K4000M was a professional graphics card by NVIDIA, launched in June 2012. Built on the 28 nm process, and based on the GK104 graphics processor, in its N14E-Q3-A2 variant, the card supports DirectX 12.0. The GK104 graphics processor is an average sized chip with a die area of 294 mm² and 3,540 million transistors. Unlike the fully unlocked GeForce GTX 680 Mac Edition, which uses the same GPU but has all 1536 shaders enabled, NVIDIA has disabled some shading units on the Quadro K4000M to reach the product's target shader count. It features 960 shading units, 80 texture mapping units and 32 ROPs. NVIDIA has placed 4,096 MB GDDR5 memory on the card, which are connected using a 256-bit memory interface. The GPU is operating at a frequency of 601 MHz, memory is running at 700 MHz.
Being a mxm module card, its power draw is rated at 100 W maximum. This device has no display connectivity, as it is not designed to have monitors connected to it.

Graphics Processor

GPU Name
GK104
GPU Variant
N14E-Q3-A2
Architecture
Kepler
Process Size
28 nm
Transistors
3,540 million
Die Size
294 mm²

Graphics Card

Release Date
Jun 1st, 2012
Generation
Quadro
(Kx000M)
Production
End-of-life
Bus Interface
MXM-B (3.0)

Relative Performance

8%
10%
13%
16%
19%
20%
25%
33%
33%
36%
38%
39%
44%
47%
51%
52%
54%
56%
60%
63%
65%
66%
69%
79%
79%
81%
82%
82%
83%
83%
88%
93%
94%
98%
98%
99%
100%
Quadro K4000M
100%
101%
101%
103%
108%
110%
118%
120%
120%
125%
125%
130%
139%
143%
144%
146%
147%
152%
154%
155%
158%
165%
168%
171%
171%
172%
172%
186%
188%
192%
194%
195%
197%
197%
201%
201%
207%
223%
229%
234%
236%
238%
241%
246%
253%
258%
265%
268%
269%
298%
327%
332%
354%
356%
361%
366%
369%
370%
376%
377%
379%
382%
403%
411%
417%
417%
458%
466%
474%
510%
560%
579%
624%
624%
658%
770%
790%
861%
980%
Based on TPU review data: "Performance Summary" at 1920x1080
Performance estimated based on architecture, shader count and clocks.

Clock Speeds

GPU Clock
601 MHz
Memory Clock
700 MHz
2800 MHz effective

Memory

Memory Size
4096 MB
Memory Type
GDDR5
Memory Bus
256 bit
Bandwidth
89.60 GB/s

Render Config

Shading Units
960
TMUs
80
ROPs
32
SMX Count
5

Theoretical Performance

Pixel Rate
12.02 GPixel/s
Texture Rate
48.08 GTexel/s
FP32 (float) performance
1,154 GFLOPS
FP64 (double) performance
48.08 GFLOPS (1:24)

Board Design

Slot Width
MXM Module
TDP
100 W
Outputs
No outputs

Graphics Features

DirectX
12.0 (11_0)
OpenGL
4.6
OpenCL
1.2
Vulkan
1.1.82
CUDA
3.0
Shader Model
5.1

GK104 GPU Notes

PureVideo HD: VP5
VDPAU: Feature Set D