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AMD Radeon HD 7670A
- Graphics Processor
- Turks
- Cores
- 480
- TMUs
- 24
- ROPs
- 8
- Memory Size
- 1024 MB
- Memory Type
- GDDR5
- Bus Width
- 128 bit
Recommended Gaming Resolutions:
-
1366x768
-
1600x900
-
1920x1080
The Radeon HD 7670A was a mobile graphics chip by AMD, launched on January 5th, 2012. Built on the 40 nm process, and based on the Turks graphics processor, in its Turks XT variant, the chip supports DirectX 11.2. The Turks graphics processor is an average sized chip with a die area of 118 mm² and 716 million transistors. It features 480 shading units, 24 texture mapping units, and 8 ROPs. AMD has paired 1,024 MB GDDR5 memory with the Radeon HD 7670A, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 600 MHz, memory is running at 1000 MHz (4 Gbps effective).
Being a mxm module card, its power draw is rated at 45 W maximum. This device has no display connectivity, as it is not designed to have monitors connected to it. Rather it is intended for use in laptop/notebooks and will use the output of the host mobile device.
Graphics Processor
- GPU Name
-
Turks
- GPU Variant
-
Turks XT
(215-0803000)
- Architecture
- TeraScale 2
- Foundry
- TSMC
- Process Size
- 40 nm
- Transistors
- 716 million
- Die Size
- 118 mm²
Mobile Graphics
- Release Date
- Jan 5th, 2012
- Generation
-
All-In-One
(HD 7000)
- Production
- End-of-life
- Bus Interface
- MXM-A (3.0)
Clock Speeds
- GPU Clock
- 600 MHz
- Memory Clock
-
1000 MHz
4 Gbps effective
Memory
- Memory Size
-
1024 MB
- Memory Type
- GDDR5
- Memory Bus
-
128 bit
- Bandwidth
-
64.00 GB/s
Render Config
- Shading Units
-
480
- TMUs
-
24
- ROPs
-
8
- Compute Units
-
6
- L1 Cache
-
8 KB (per CU)
- L2 Cache
-
256 KB
Theoretical Performance
- Pixel Rate
-
4.800 GPixel/s
- Texture Rate
-
14.40 GTexel/s
- FP32 (float) performance
-
576.0 GFLOPS
Board Design
- Slot Width
- MXM Module
- TDP
- 45 W
- Outputs
- No outputs
Graphics Features
- DirectX
- 11.2 (11_0)
- OpenGL
-
4.4
- OpenCL
- 1.2
- Vulkan
- N/A
- Shader Model
- 5.0
Turks GPU Notes
Architecture Codename: Northern Islands
Graphics/Compute: GFX4
Display Core Engine: 5.0
Unified Video Decoder: 3.1 |