AMD Radeon R5 M435
- Graphics Processor
- Jet
- Cores
- 320
- TMUs
- 20
- ROPs
- 8
- Memory Size
- 2 GB
- Memory Type
- GDDR5
- Bus Width
- 64 bit
Recommended Gaming Resolutions:
- 640x480
- 1280x720
- 1366x768
- 1600x900
- 1920x1080
- 2560x1440
- 3840x2160
The Radeon R5 M435 is a mobile graphics chip by AMD, launched in May 2016. Built on the 28 nm process, and based on the Jet graphics processor, in its Jet PRO variant, the chip supports DirectX 12. Even though it supports DirectX 12, the feature level is only 11_1, which can be problematic with newer DirectX 12 titles. The Jet graphics processor is a relatively small chip with a die area of only 56 mm² and 690 million transistors. Unlike the fully unlocked Radeon R6 M335DX, which uses the same GPU but has all 384 shaders enabled, AMD has disabled some shading units on the Radeon R5 M435 to reach the product's target shader count. It features 320 shading units, 20 texture mapping units, and 8 ROPs. AMD has paired 2,048 MB GDDR5 memory with the Radeon R5 M435, which are connected using a 64-bit memory interface. The GPU is operating at a frequency of 780 MHz, which can be boosted up to 1030 MHz, memory is running at 1125 MHz (4.5 Gbps effective).
Its power draw is not exactly known. This device has no display connectivity, as it is not designed to have monitors connected to it. Rather it is intended for use in laptop/notebooks and will use the output of the host mobile device. Radeon R5 M435 is connected to the rest of the system using a PCI-Express 3.0 x8 interface.
Its power draw is not exactly known. This device has no display connectivity, as it is not designed to have monitors connected to it. Rather it is intended for use in laptop/notebooks and will use the output of the host mobile device. Radeon R5 M435 is connected to the rest of the system using a PCI-Express 3.0 x8 interface.
Graphics Processor
Mobile Graphics
- Release Date
- May 15th, 2016
- Generation
-
Crystal System
(R5 M400)
- Predecessor
- Solar System
- Successor
- Mobility Radeon
- Production
- Active
- Bus Interface
- PCIe 3.0 x8
Relative Performance
Based on TPU review data: "Performance Summary" at 1920x1080, 4K for 2080 Ti and faster.
Performance estimated based on architecture, shader count and clocks.
Clock Speeds
- Base Clock
- 780 MHz
- Boost Clock
- 1030 MHz
- Memory Clock
-
1125 MHz
4.5 Gbps effective
Memory
- Memory Size
- 2 GB
- Memory Type
- GDDR5
- Memory Bus
- 64 bit
- Bandwidth
- 36.00 GB/s
Render Config
- Shading Units
- 320
- TMUs
- 20
- ROPs
- 8
- Compute Units
- 5
- L1 Cache
- 16 KB (per CU)
- L2 Cache
- 128 KB
Theoretical Performance
- Pixel Rate
- 8.240 GPixel/s
- Texture Rate
- 20.60 GTexel/s
- FP32 (float) performance
- 659.2 GFLOPS
- FP64 (double) performance
- 41.20 GFLOPS (1:16)
Board Design
- Slot Width
- IGP
- TDP
- unknown
- Outputs
- No outputs
Graphics Features
- DirectX
- 12 (11_1)
- OpenGL
- 4.6
- OpenCL
- 1.2
- Vulkan
- 1.2
- Shader Model
- 5.1
Jet GPU Notes
Architecture Codename: Sea Islands Chip Variant: Hainan CLRX Version: GCN 1.0 Graphics/Compute: GFX6 (gfx601) Display Core Engine: No Support Unified Video Decoder: No Support Video Compression Engine: No Support |