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NVIDIA GeForce 9500M G

NVIDIA GeForce 9500M G Image NVIDIA G96 Image
The GeForce 9500M G was a graphics card by NVIDIA, launched in June 2008. Built on the 65 nm process, and based on the G96 graphics processor, in its NB9P-GE variant, the card supports DirectX 10.0. The G96 graphics processor is an average sized chip with a die area of 144 mm² and 314 million transistors. Unlike the fully unlocked GeForce 9600M GT Mac Edition, which uses the same GPU but has all 32 shaders enabled, NVIDIA has disabled some shading units on the GeForce 9500M G to reach the product's target shader count. It features 16 shading units, 8 texture mapping units and 8 ROPs. NVIDIA has placed 512 MB GDDR3 memory on the card, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 500 MHz, memory is running at 800 MHz.
We recommend the NVIDIA GeForce 9500M G for gaming with highest details at resolutions up to, and including, 800x600.
Its power draw is rated at 20 W maximum. GeForce 9500M G is connected to the rest of the system using a PCIe 2.0 x16 interface.

Graphics Processor

GPU Name: G96
GPU Variant: NB9P-GE
Architecture: Tesla
Process Size: 65 nm
Transistors: 314 million
Die Size: 144 mm²

Graphics Card

Released: Jun 3rd, 2008
Production Status: End-of-life
Bus Interface: PCIe 2.0 x16

Clock Speeds

GPU Clock: 500 MHz
Shader Clock: 1250 MHz
Memory Clock: 800 MHz
1600 MHz effective


Memory Size: 512 MB
Memory Type: GDDR3
Memory Bus: 128 bit
Bandwidth: 25.60 GB/s

Render Config

Shading Units: 16
TMUs: 8
ROPs: 8
SM Count: 1
Pixel Rate: 4.00 GPixel/s
Texture Rate: 4.00 GTexel/s
Floating-point performance: 40.00 GFLOPS

Board Design

TDP: 20 W

Graphics Features

DirectX: 10.0
OpenGL: 3.3
OpenCL: n/a
CUDA: 1.1
Shader Model: 4.0


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