News Posts matching #Gabe Newell

Return to Keyword Browsing

Steam Deck Features M.2 2230 NVMe SSD Slot

The upcoming Steam Deck device has recently been confirmed to feature a M.2 NVMe 2230 slot on all three models. This confirmation comes after Valve CEO Gabe Newell confirmed in various emails the presence of the slot and this information has since been updated on the Steam Deck website. The official device specifications now list all models as featuring socketed 2230 M.2 modules with a notice that they are not intended for end-user replacement. The base Steam Deck model features just 64 GB of eMMC flash so the availability of this upgrade option will be appealing to many users. The M.2 2230 form-factor is the smallest currently available measuring just 22 mm x 30 mm which does come with the disadvantage of less available products and higher prices compared to full size M.2 drives.

Valve Announces the Steam Deck Game Console

Valve announces Steam Deck, the first in a new category of handheld PC gaming devices starting at $399. Steam Deck is a powerful all-in-one portable PC. With a custom processor developed in cooperation with AMD, Steam Deck is comparable to a gaming laptop with the ability to run the latest AAA games. Your Steam library will be on Deck to play games wherever and whenever you want. Steam Deck is also an open PC, adding the ability to install any software or connect with any hardware.

"We think Steam Deck gives people another way to play the games they love on a high-performance device at a great price," says Valve founder Gabe Newell. "As a gamer, this is a product I've always wanted. And as a game developer, it's the mobile device I've always wanted for our partners." Steam Deck starts at $399, with increased storage options available for $529 and $649. Reservations open July 16th at 10 AM PDT; shipping is slated to start in December 2021.

Valve Reportedly Developing "SteamPal" Switch-Like Portable Gaming PC

We have recently seen an influx of rumors about an upcoming "SteamPal" portable gaming computer under development by Valve. The first indication that this new device is real was a recently uncovered "SteamPal" device name referenced under the unreleased "Neptune" controller in the latest Steam Client Beta. This SteamPal device name reportedly refers to an upcoming portable gaming computer with a similar controller design to the Nintendo Switch albeit unremovable featuring a standard set of gamepad buttons and triggers, dual joysticks, at least one thumb-sized touchpad, and a 7"-8" touchscreen display. The SteamPal is still in the prototype stage so final hardware configurations are not confirmed and are subject to change.

There is good reason to believe these rumors are true after a recent cryptic comment from Gabe Newell about bringing Valve games to consoles with him stating that we will have a "better idea by the end of this year" which is in line with rumors stating that Valve is targeting a Q4 2021 announcement for the SteamPal. The device will reportedly feature a quad-core Van Gogh APU from AMD with 8 RDNA2 compute units which would allow gamers to run their entire Steam library on the portable device. Valve is reportedly targeting a 399 USD price for the device however as with all these rumors take it with a healthy dose of skepticism.

Valve's Gabe Newell Hints at Possible Plan for Consoles

Valve's head, Gabe Newell, has on Monday talked to the students at Auckland, New Zealand's Sancta Maria College. While Mr. Newell spoke to students, one of them has asked Mr. Newell about the company's plans for consoles and has recorded the response. The student then proceeded to upload the recording to Reddit, but, it was later deleted. However, we are in luck as Ars Technica reported on this and we have managed to get a bit of new information about what's coming from Valve and what we can expect. During the talk, a student asked Mr. Newell: "Will Steam be porting any games on consoles, or will it just stay on PC?"

To that, Mr. Newell responded by saying: "You will get a better idea of that by the end of this year... and it won't be the answer you expect. You'll say, 'Ah-ha! Now I get what he was talking about.'" This is a rather vague answer to a question and it doesn't give us much information, other than the fact that we can expect something towards the end of 2021. This could mean anything, so we are not sure yet. However, we will keep an eye on it and make sure to report every new information as it appears.

Gabe Newell Confirms That Valve Has Multiple Games In Development

Gabe Newell who is currently residing in New Zealand has recently confirmed in a new interview that his company Valve "definitely has games in development that they're going to be announcing". With the positive release of Half-Life: Alyx the company plans to create further single-player games and Gabe noted that there is a lot of momentum within Valve to do so.

Gabe Newell has been living with his family in New Zealand since early 2020 when they decided to stay in the country after a holiday due to the countries successful management of COVID-19. He has now been granted New Zealand residency in principle and is actively considering transferring Valve operations and major events to the country. This includes hosting the companies DOTA 2 and CS:GO annual esports tournaments which had to be canceled in 2020 and "strong interest" from employees for relocation.

Gabe Newell Would Prefer a Xbox Series X over the PlayStation 5

Gabe Newell and his family have been living in New Zealand since early March after the coronavirus epidemic broke out. The billionaire Valve co-founder recently featured on a local news program to promote his upcoming 'thanks for having us' event. Gabe Newell was asked about his opinions on the Xbox Series X vs the PlayStation 5 about 3 minutes into the interview. When asked which system was the best he quickly replied "the Xbox", following up when asked about his answer with "because it's better". Gabe Newell was likely referring to the arguably superior Xbox Series X specifications in most categories except storage. With both consoles launching later this year, it will be interesting to see which console comes out ahead.

Steam Desertions Bode Well for Half Life 3 Prospects

When Steam hit critical mass in the mid 2000s, digital distribution of games was close to non-existent, Internet speeds were too low to transmit 8-10 GB games that would ship in DVDs, and game patching was a mess. Steam solved many of these problems by offering distribution, DRM, aftersales support (automatic updates), and even multiplayer services across its network. Steam didn't become popular on its own, though. Valve Software was mainly a game developer, and it marketed Steam by making its AAA smash-hits "Half Life 2" (and its episodes), "Counter Strike," and "Left 4 Dead," exclusive to the DRM platform. Even if you bought those games on DVDs, they would have to be installed and supported through a Steam account. Those games served as tech-demonstrators for Steam, and how efficient an all-encompassing DRM platform can work.

Steam maintained its dominance for a good 8-odd years until big game publishers such as EA and Ubisoft wised up to the concept of multi-brand distribution platforms Steam mastered. Steam operates on a revenue-sharing model. For every Dollar spent on a game, a percentage of the money is retained by Steam toward its services. EA and Ubisoft figured it wasn't rocket-science to copy Steam, and came up with their own platforms, EA Origin, and Ubisoft UPlay, both of which are multi-brand. They figured their capital-expenditure toward running these platforms was less than what they'd pay Steam at scale. EA restricted all its titles to Origin, while Ubisoft made some of its games available on Steam, even though UPlay would remain a concentric DRM layer to those games. Then something changed in 2018.

Valve Seemingly Preparing Their Own VR Headset; Hints Point to Half Life VR Bundle

In June 2016 Valve announced 'Destinations', a Steam workshop not easy to find anymore, that allowed the end user to enter real and fictitious scenarios through the magic of virtual reality. The idea was intriguing, but the media was not completely sold and judged Valve's proposal as both "the best and the worst of VR". From all this, however, came a singular discovery: those who reverse-engineered its code discovered in it the HLVR acronym, which initiated a wide debate about the potential appearance of a Half Life VR (HLVR) version specifically developed for VR headsets.

Lending further credence to this hypothesis was Gabe Newell's announcement in February 2017 that Valve was preparing three big titles for virtual reality- two of them based on Source 2, and one of them based on Unity. More such signs appeared in the summer of 2018, and everything was pointing towards this project being indeed real, that it would likely be based on Source 2, and that it would offer a full-fledged blockbuster title that this generation of VR has been desperately seeking. We now have more data courtesy a "leaked email" to Reddit user 2flock that suggests Valve's work is apparently going beyond just VR game development, as images of a prototype device seen below confirm that Valve is also working on its own VR head-mounted display (HMD), one whose development would also be more advanced than initially suspected.

Valve Fined by Australian Federal Court for Not Offering Refunds

Valve Software, which through its Steam platform sells and supports games and software on behalf of other game publishers, has been fined AU $3 million by an Australian Federal Court for "misleading consumers," and for not conducting commerce in line with the local consumer protection norms, which guarantee Australian consumers a host of remedies that include refunds, if a product or service purchased doesn't live up to its marketed standards.

The Australian Competition & Consumer Commission (ACCC) in 2014 pulled up Valve for not offering a satisfactory refunds system to Australian consumers. The case, heard by a Federal Court, after two appeals by Valve against penalties, ordered Valve to pay up AU $3 million in fine, and set up a consumer-satisfaction system in line with Australian Consumer Law. As a private company (not listed on any stock exchange), Valve is not obligated to reveal its net-worth, which was estimated by the press in various points in time. It was valued at USD $3 billion in 2012. Its founder Gabe Newell has an estimated net-worth of $5.5 billion, according to a Forbes report.

Valve Reportedly Indifferent to Fate of Virtual Reality Tech

It seems Valve is far from concerned about rumors of an underwhelming Virtual Reality headset market. In a recent interview with the head of the game studio, Gabe Newell said his company was still "optimistic" in regards to VR's present state of affairs, and that it's "going in a way that's consistent with our expectations." He also added that Valve was "pretty comfortable with the idea that it will turn out to be a complete failure."

VR Tech sales have come under scrutiny due, in part, to lack of information. Neither Valve nor Oculus' respective marketplaces have produced sales data, leaving speculation to run rampant. To further fuel the fire, leaked figures from late last year suggest only 140,000 HTC Vive headsets had been sold, below market expectations for what is supposed to be the next "big thing."

Valve-HTC VIVE Available for Pre-order

HTC and Valve today announced their 2016 CES Best of Show winning VR system is available now for pre order with first shipments targeted to begin on Tuesday, April 5th. A complete VR solution, Vive includes two wireless VR controllers, room scale movement, a full 360° of tracking, and an HMD featuring a built-in camera to create what many critics are calling the most convincing VR experience launching this year.

In addition to the VR system, and for a limited time, those who pre order will also receive a free copy of three new VR titles: Tilt Brush from Google, Fantastic Contraption from Northway and Radial Games, and Job Simulator: The 2050 Archives from Owlchemy Labs. "We are delighted to help usher in the next generation of virtual reality," said Cher Wang of HTC. "Launching Vive with Valve has helped us ignite the creativity of thousands of content developers around the world." Vive is the first SteamVR system, giving it the backing of full integration with the leading online platform for PC games.

Valve Releases First Generation Steam Machines

Valve, creators of best-selling game franchises (such as Counter-Strike, Dota 2, Half-Life, Left 4 Dead, Portal, and Team Fortress) and leading technologies (such as Steam and Source), today announced over one dozen Steam Machine designs now in production from leading manufacturers and targeted for release in 2014. The lineup of Steam Machines announced today offers a wide variety of price and performance options made possible by the Steam Machine's open design, with systems starting as low as $499 and top end systems rivaling today's bleeding edge gaming PCs.

Every Steam Machine includes an innovative Steam Controller designed for use with a wide variety of game genres, and is powered by the SteamOS, a custom OS built atop Linux. "The first generation Steam Machines offers something for every gamer, which is a critical part of extending Steam into the living room," said Gabe Newell of Valve. "With over 3,000 games and more than 65 million gamers on Steam, it's important to offer gamers a variety of Steam Machines that allow them to select what makes the most sense for them."

Steam for Linux Beta Now Available

Valve, creators of best-selling game franchises (such as Counter-Strike and Team Fortress) and leading technologies (such as Steam and Source), today announced the launch of a limited access beta for its new Steam for Linux client.

The Steam for Linux Beta client supports the free-to-play game Team Fortress 2. Approximately two dozen additional Steam titles are now also available for play on Linux systems. Additionally, the Steam for Linux Beta client includes Big Picture, the mode of Steam designed for use with a TV and controller, also currently in beta.

Perfect World and Valve Announce Exclusive Rights for It to Operate Dota 2 in China

Perfect World Co., Ltd.("Perfect World"), a leading online game developer and operator based in China, and Valve, a leading entertainment software and technology company based in the United States, today announced an agreement granting Perfect World exclusive rights to operate Dota 2 in mainland China. In development at Valve, with design lead "IceFrog," Dota 2 promises to expand on the unique mix of action, RTS, and RPG gameplay that has made Dota one of the most popular online games in the world and a leading title at professional e-sport competitions.

"Valve is one of the best developers of online games in the world. We are very excited to partner with Valve in bringing Dota 2 to Chinese gamers," commented Mr. Robert Hong Xiao, Co-CEO of Perfect World. "Dota 2, a refined work by the developers at Valve, has received great attention from players worldwide. With our years of expertise in delivering quality games in China, we are confident that adding this action strategy game to our diverse portfolio of games will bring additional world-class entertainment and premier gaming experiences to our players in China."

Steam Big Picture Beta Available Today

Valve announces a major update to the Steam gaming platform called Big Picture. Steam's new Big Picture mode lets gamers access all of their favorite Steam games on a television. With the press of a button, Steam displays a new full-screen user interface optimized for readability and interaction on TV. Big Picture has been designed to be used with a traditional game controller, while also fully supporting keyboard and mouse input.

Steam gamers can experience Big Picture by connecting their PC or Mac to a TV, typically with a single HDMI cable. Access to the complete Steam store is included, as is the Steam Community. In addition to their complete library of Steam games, each user's cloud files, Steam Workshop content, account information and preferences will be accessible automatically in the new mode.

Valve Corporation Worth $3 Billion

Video games developer, publisher, and distributor, Valve Corporation is valued at US $3 billion. A privately-held company, Valve doesn't disclose its finances to the public. Forbes estimated its worth by consulting video game industry insiders, equity analysts, investment bankers, and technology analysts. Valve's co-founder and managing director, Gabe Newell, who owns over 50% of the company, has a net worth of $1.5 billion, making him the newest billionaire from the video games industry. He ranks 854th out of 1,226 global billionaires in Forbes' list. Apart from having largely successful game franchises such as Half Life, Counter Strike, Left4Dead, and Portal, Valve has arguably the most popular video games digital distribution platform, Steam. Steam distributes more than 1,800 titles, from 50 different publishers.

Valve Announces Mobile Steam App, Closed Beta Now Available to iOS and Android

Valve, creators of best-selling game franchises (such as Counter-Strike, Half-Life, Left 4 Dead, Portal, and Team Fortress) and leading technologies (such as Steam and Source), today announced the beta release of the Steam application for iOS and Android devices.

With the Steam app, gamers around the world may chat with Steam friends, browse community groups and user profiles, view screenshots and user-generated content for their favorite games, read the latest gaming news, stay up to date on unbeatable Steam sales, and more.

Steam Closes 2011 with 100% Sales Growth, 5 Million Simultaneous Users

Valve today announced the 2011 growth data for Steam, a leading platform for PC & Mac games and digital entertainment. During 2011 the platform grew to offer over 1,800 games to over 40 million accounts. Year-over-year unit sales increased by more than 100% for the seventh straight year, and during the 2011 Holiday Sale Steam's simultaneous user number eclipsed the 5 million player mark.

Meanwhile Steam doubled the amount of content delivered in 2011 vs. 2010, serving over 780 Petabytes of data to gamers around the world. To meet the increasing demand for games and services on the platform, the Steam infrastructure more than doubled its service capacity and a new content delivery architecture was deployed to improve user download rates.

Steam Hack More Severe Than Thought: Change Your Password NOW

Gabe Newell of Valve has issued a statement that the forum hack they experienced over the weekend actually goes much deeper than they thought. The criminals accessed the main database containing such goodies as user names, hashed and salted passwords, game purchases, email addresses, billing addresses and encrypted credit card information. Apparently, no personally identifying information was taken - but we await the result of the full investigation before breathing a sigh of relief. Due to this serious breach, TechPowerUp advises all Steam users to change their account password immediately. People starting up their Steam client will now see the following message from Gabe Newell about this:

Walled Garden Outfit Valve Accuses Apple Of Operating A Walled Garden

You've got to laugh at the hypocrisy of big companies sometimes. It's a well known fact that Apple operates a very closed and controlling walled garden eco system with all of their products, courtesy of the late Steve Jobs. Examples include the iPhone, which can only purchase apps from the official Apple apps store and the iPod, which can also only sync with iTunes, both due to deliberate vendor lock-in using a combination of hardware and software DRM (Digital Restrictions Management). Apple claims that this is to ensure a seamless, consistent and high quality user experience. Savvy users know this to be only half the story, instead it's there to shut out competition and lock you in to Apple for everything in order to charge high prices for allegedly "premium" product. The only way to avoid this, is to jailbreak the devices (break the DRM) which conveniently (for Apple) voids the warranty on these expensive gadgets. Thankfully, this process is no longer underground, due to a recent court ruling that said jailbreaking was legal, much to Apple's displeasure.

However, the equally closed Valve, with their Steam gaming platform and it's account-based DRM has accused Apple of being a closed system! They are also "concerned" about it. This happened in an interview between Bellevue-based Valve's Gabe Newell and leading games investor Ed Fries at the WTIA TechNW conference. This has been reported in The Seattle Times in Brier Dudley's blog.
Return to Keyword Browsing
Copyright © 2004-2021 www.techpowerup.com. All rights reserved.
All trademarks used are properties of their respective owners.