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LEGO Skylines Announced at Gamescom: 3D LEGO City Builder from Cities: Skylines 2 Makers

LEGO Skylines has been officially revealed at Gamescom as a LEGO version of the genre-defining city simulation game, Cities: Skylines. LEGO Skylines is being developed by Iceflake and published by Paradox Interactive, the same pair responsible for Cities: Skylines II. The announcement trailer released at Gamescom revealed classic LEGO graphics blended with high-fidelity city-building mechanics.

In LEGO: Skylines, players will have control over all of the typical city-builder stuff, like layout, public services, housing, food, and healthcare, but it seems like the LEGO version of the game will take a more whimsical approach to the genre, rather than sticking to hardcore city simulation mechanics. On the game's Steam page, the developer encourages "enjoy a little just-for-fun fun," and to "make it weird." LEGO: Skylines is slated to launch on PC via Steam and on the Nintendo Switch 2, Xbox Series consoles, and the PlayStation 5, although no release date has yet been announced.

JBL Introduces Quantum 850 Gaming Headset

Today, JBL unveils JBL Quantum 850, a premium gaming headset engineered for players who demand total immersion, pinpoint precision and the confidence to perform at their peak. Combining Hi-Res certified 50 mm Carbon Dynamic Drivers, JBL Quantum Spatial Sound with Head Tracking and Adaptive Noise Cancelling, Quantum 850 transforms every session into a richer, more immersive experience.

Hear What Your Opponents Miss
JBL Quantum 850 delivers a competitive audio advantage powered by Hi-Res certified 50 mm Carbon Dynamic Drivers engineered with unique carbon damping materials for rich, detailed sound reproduction. Enhanced high-frequency extension improves sound localization, helping players identify subtle audio details with exceptional clarity.

Worms: Galactic Tactics Announced at Gamescom As Tactical Roguelike With Destructible Environments

Mere days after Worms: Galactic Tactics leaked, hinting at the upcoming game's strategy-based gameplay, Team17 and Absolutely Games have revealed Galactic Tactics at Gamescom 2026. No official launch date has been provided, but Absolutely Games, the developer behind Galactic Tactics, has given us a look at what the gameplay will be like when the game eventually launches. Team17 also snuck in an announcement at the end of the Galactic Tactics trailer that hints at a 2.5D remake of the classic original Worms game.

Worms: Galactic Tactics is a new isometric, 3D spin on the Worms franchise, with XCOM-like turn-based tactical gameplay. Galactic Tactics will still inherit the goofy voice lines, whimsical character design, over-the-top weapons, and destructible environments from its predecessor, but it will no longer be confined to a 2D side view. The game's premise is that the characters have all been kidnapped from their home world and are being made to compete in a gladiator arena in multi-stage death matches of increasing difficulty. The game will feature both single- and multi-player game modes, and presumably, there will be local multiplayer.

Ubisoft Drops Rainbow Six: Tactics at Gamescom: Single-Player Turn-Based XCOM-Style Gameplay

Rainbow Six: Tactics leaked way back in January 2026 as an upcoming tactics game in Tom Clancy's Rainbow Six universe, and Ubisoft officially announced Tactics at Gamescom opening night, revealing details about the game and the game's trailer. Rainbow Six: Tactics will be a single-player, story-based title featuring operators from Rainbow Six Siege, and it is slated to launch in 2027.

Rainbow Six: Tactics will feature turn-based tactics gameplay akin to that of XCOM, which will demand that players use their surroundings and destructible environments to gain the upper hand and outsmart enemies in order to gather clues and take down a global conspiracy. Combat encounters will take place in a number of global locations, and players will have access to the same weapons, gear, tactical tools, recon gadgets, and breaching tools as are available to them in Rainbow Six: Siege. Ubisoft says that the game will have around 25 hours of total play time to complete the campaign.

Resonance: A Plague Tale Legacy's Launch Trailer Premieres at Gamescom 2026

Focus Entertainment and Asobo Studio are thrilled to unveil the official Launch Trailer for Resonance: A Plague Tale Legacy, premiered in grand fashion during Gamescom 2026 Opening Night Live, just days before the game's release on August 27 for PlayStation 5, Xbox Series X|S and PC. Set to a striking reinterpretation of Depeche Mode's Enjoy the Silence, this final glimpse into Resonance explores themes of loss, betrayal and destiny.

A darker journey into the world of A Plague Tale
Combining dynamic melee combat, exploration, environmental puzzles and narrative-driven adventure, Resonance: A Plague Tale Legacy offers a new perspective on the beloved universe created by Asobo Studio.

BBG Entertainment Announces a Reboot of the Classic Game MANIC MINER

BBG Entertainment, the Munich-based publisher behind the acclaimed remakes of BOULDER DASH, ASTROSMASH, and SHARK! SHARK!, is bringing one of gaming's most influential platformers back to life: MANIC MINER - the cult classic that defined a whole generation of home computer gaming - will be released this autumn for PlayStation 4/5, Xbox Series X/S, Nintendo Switch, Steam, Windows, and Mac.

Authorized by MANIC MINER creator Matthew Smith, the reboot combines the charm of the 1983 original with modern graphics, revamped controls, a newly recorded soundtrack, and an extensive behind-the-scenes archive. Unlike many of the original game's previous releases, this authorized edition ensures that Matthew Smith, who has rarely seen significant revenue from his creation despite its huge success, will properly participate in the proceeds from every copy sold.

PlayStation 6 Handheld for $600 Seems Impossible

There have been a number of leaks about the upcoming PlayStation 6 handheld, including purported details about the Canis APU slated to arrive in the handheld with Zen 6 LP cores. Despite this, we still haven't seen any real indication of a price for the new handheld, even though there are already BOM estimates floating around for the PS6 living room console.

According to ubiquitous hardware leaker, KeplerL2 on the NeoGAF forums, however, it seems as though a $600 PlayStation 6 Portable is off the cards. In response to a recent question about the price of the PS6 Portable's price, the leaker stated that a $600 handheld "is definitely not possible right now," thanks to LPDDR memory price increases attributed to demand from data centers.

007 First Light Passes 4 Million Sales in Under 3 Months

It's no secret that 007 First Light has been a commercial success, with the game selling over 1.5 million copies in its first 24 hours out of the gates. Now, just shy of three months after launch, IO Interactive has announced that sales for First Light have officially surpassed 4 million units across PC, Xbox, and PlayStation 5.

Following the announcement, IO Interactive also reaffirmed that it plans to launch the Nintendo Switch 2 version of 007 First Light, which is expected to further bolster sales, and it has big plans for its first year of content updates.

PlayStation's Horizon Hunters Gathering Trimmed Down After Negative Player Feedback

It seems as though even PlayStation, who recently said that it would be doubling down on live-service games, may be feeling the turning negative player sentiment over the live-service gaming industry. A report by Bloomberg claims that PlayStation and Guerilla Games are overhauling Horizon Hunters Gather, the live-service co-op game announced in February 2026, after negative player feedback.

According to insiders, Guerilla Games has been stripping out the live-service aspects of the game in favor of a more traditional co-op gaming approach since June 2026. The resulting game will have a reduced scope and a story mode. It also sounds like the game was on the brink of being cancelled, with the insiders stating that executives told staff in a recent meeting that the team working on the game would have until December to impress executives with the next milestone.

SiN: Reloaded Coming to PC and Console on September 24

Nightdive Studios—a renowned video game remaster studio and Atari subsidiary—is excited to announce that SiN: Reloaded, the long-awaited remaster of the 1998 cult classic FPS, will release on September 24 for PC and consoles. This deep remaster of SiN boasts enhanced visuals, modernized control schemes, and includes the Wages of SiN extra mission pack.

Known for pushing the Quake II engine to its limits and its pulpy, cyberpunk-style antagonist, Elexis Sinclaire, SiN is considered both the last of the original-style boomer shooters and an important transitional moment to a more modern approach. The title was an industry trendsetter, featuring a cinematic plot, scripted sequences, non-linear game design, interactive environments, complex maps, and dynamic enemy reactions.

Sony CEO Says Company "Still Hasn't Fixed a Date" for PS6 Launch

Rumors about the upcoming Sony PlayStation 6 have been flying around for months now, purporting to reveal everything from pricing and specs to an approximate release window. Now, the gaming giant's CEO, Hiroki Totoki, has addressed the PS6 launch date in a new interview with The Wall Street Journal.

In the interview, Totoki explains that the volatility of the current PC and console hardware market makes it difficult to pin down pricing or a release date. He notes that memory prices are still expected to be high in the 2027 financial year, thanks to an ongoing supply shortage, and, given those market conditions, Sony has to "think carefully" about its launch strategy for the new console.

Duskfade Launches as "Love Letter to Classic 3D Action Platformers"

Duskfade, a new 3D action platformer from indie studio, Weird Beluga, has officially launched on Steam. The developer describes Duskfade as "a love letter to classic 3D action platformers." It follows the main character, Zirian, and his mechanical Cuckoo companion, as they embark on a journey to save his sister after the world was plunged into darkness by a mysterious clock tower.

Duskfade has simple, stylized visuals, and the game previews show off fluid, skills-based hack-and-slash combat. Much of the gameplay pays homage to classic PlayStation 2-era platformers, like Jak and Daxter, Croc, Spyro, and even Crash Bandicoot. Aside from the usual hopping from platform to platform, the game appears to provide a decent amount of verticality in its traversal, with wall climbs, double-jumps, gliding, rail grinding, and a grappling hook adding to the fun.

Marvel Tokon: Fighting Souls Gets PC Performance Improvements in New Update

When Marvel Tōkon: Fighting Souls launched towards the end of July 2026, online spaces were littered with complaints about everything from PlayStation's online services crashing to PC performance issues that seemingly affected gamers on both brand-new high-end PCs and aging hardware.

Following those complaints, PlayStation and Arc System Works have issued an update to Marvel Tōkon: Fighting Souls that they claim has corrected those issues. The update notes on Steam say that the August 10 update reduced CPU usage with multiple fixes, corrected an issue whereby continuous audio device scanning resulted in random frame rate drops, and fixed a bug that resulted in low frame rates at certain resolutions.

Sony Stocks Up on DRAM for PlayStation 5 Prior to GTA VI Launch

In its latest earnings call, Sony discussed its PlayStation 5 and PlayStation 5 Pro consoles, noting that the company has secured enough DRAM to manufacture its consoles without being affected by the current memory crisis in the semiconductor industry. Reportedly, the company has worked with the big three DRAM makers—Samsung, SK hynix, and Micron—to ensure an ample supply of DRAM for the PlayStation 5, as demand is expected to grow rapidly with the upcoming release of Rockstar's Grand Theft Auto VI. Being one of the most anticipated major AAA titles this year, it usually triggers a whole ecosystem of purchases, with gamers flocking to retailers to buy the latest generation console.

Anticipating this surge in purchasing, Sony has secured sufficient DRAM supply just before the November 19 launch of GTA VI, meaning the company will likely benefit from profits driven by the game's release. "Regarding the impact of the storage component market on PlayStation 5 hardware, we have secured the storage quantities required to achieve our projected sales volume in fiscal year 2026 [ending in April 2027]." Interestingly, the company did not announce any immediate price hikes due to ongoing DRAM pricing volatility, but it is possible that one may occur if the supply chain situation does not improve. Since consoles are also significant drivers of consumer DRAM usage, companies like Sony need long-term supply agreements to maintain pricing and availability, especially before a major AAA release.

Indie Hit "Ball x Pit" Gets Final Free Content Update

Ball x Pit is one of those indie games that kind of came out of nowhere in 2025, racking up peak player counts of over 35,000 players on Steam and an Overwhelmingly Positive review rating from over 23,000 reviews on the platform. Now, though, it seems as though the developer of the game, Kenny Sun and Friends, may be taking a step back, signing off with its final free content update, The Naturalist Update.

According to the game's Steam update notes, the Naturalist will add two new unlockable characters, 11 new balls, and five new passive abilities to the bullet hell roguelite. The game studio has previewed the new content in a teaser available below, and the update is scheduled to land on August 6 on macOS, PC, PlayStation, Nintendo Switch and Switch 2, and Xbox Series consoles. It will be a free update on all platforms.

Marvel Tokon: Fighting Souls Beta Crashes PSN Servers for Hours on End

Marvel Tōkon: Fighting Souls officially started an open beta test on the morning of July 24, but shortly after the beta went live, users started reporting that they could not access the game due to a PlayStation Account error. The beta, went live across PC, PS5, and Xbox platforms, has reportedly been inaccessible to many players for much of the day, with Downdetector showing between 1,500 and 7,000 error reports every 15 minutes by users since the early hours of the open beta. Errors don't seem to be limited to any specific system, which makes sense, since the PlayStation Account login is required for all platforms. Arc System Works and PlayStation have acknowledged the issue, commenting in a post on X that there will be server maintenance until 16:00 PST (01:00 UTC).
Marvel Tōkon: Fighting Souls on XThe MARVEL Tōkon: Fighting Souls Open Beta will be temporarily taken offline for maintenance. The maintenance end time is 4PM PST. Updates will be shared through the game's official channels.

We apologize for the inconveniences this may cause. Thank you for your patience.

Ex-Valve Writer Says Consumers Pushed PlayStation To Kill the Disc

Unsurprisingly, there has been more than a little backlash following Sony's recent decision to end the production of physical games media in 2028. Much of that backlash has been met with questions from skeptics about the real-world success of physical media compared to digital, and even game preservation experts have highlighted that the death of physical media hardly changes the landscape, given the dependence on day-one patches.

Now, former Valve employee, and writer for Left 4 Dead, Chet Faliszek, has added his voice to the chorus questioning the backlash, with the writer arguing in a recent YouTube video that Sony's decision is purely a result of consumer choice. He argues that consumers and gamers created the circumstances that drove Sony to make the decision to end physical media production by preferring digital media.

Marvel Tokon: Fighting Souls Open Beta Detailed: 15 Characters and No PS Plus Requirement

Marvel Tōkon: Fighting Souls, the new 4v4 tag-team fighting game from Arc System Works and PlayStation Publishing, has an open beta scheduled for July 24-26, ahead of its August 6 release date. This will be the first time players can experience the game outside previous closed beta tests, and it will also see the introduction of Blade to the game for the first time. In total, players will have access to 15 different heroes and villains to play in heated close-quarters combat.

Although it was previously known that there was a beta test coming, Sony just revealed more details about what will be playable in the beta. The Fighting Souls open beta will be available on PS5 and PC via Steam. As confirmed previously, however, there is. Although there is no requirement for a PlayStation Plus account, players will need to have or register an "Account for PlayStation"—seemingly a rebranded PSN account, as we previously reported. This online account requirement was previously confirmed when SteamDB showed that the game would be inaccessible in 132 countries due to PlayStation account restrictions.

RPCS3 Emulator Now Plays 75% of PS3 Game Library on PC

The development team behind RPCS3, the open-source PS3 emulator for Linux, macOS, and Windows, has just announced in a post on X that the emulator can now play 75% of the PlayStation 3's game library, which accounts for 2,681 games of the console's 3,559 published games, according to the official compatibility list.

Notably, there are no games on the compatibility list that have zero compatibility, and only 0.06% of the platform's games are "Loadable," which means they initialize but only load a black screen. 1.69% of PS3 games are rated "Ingame", which means they make it into the game, but won't load past the menu, and 22.93% of PS3 games are playable to some extent but cannot be completed due to some game-breaking bug or poor performance.

Assassin's Creed Hexe Leaks: Price, Release Date, and DLC Details Revealed

There have recently been a slew of details about the upcoming Assassin's Creed Hexe, from positives, like the return of fan-favorite characters, to less positive news like the pared-back combat system, or the recent dev team layoffs that may affect the scope of the game further. Now, recent leaks by @AgaiinTx on X claim to reveal the pricing and some other details of what they call Assassin's Creed: Codename Hexe.

According to the leaker, Hexe will feature a PEGI 18 rating and will release for PC, PlayStation 5, and Xbox Series X|S. Allegedly the game will use Denuvo. The leaker also claims that June 2027 has been set as the game's launch date, but it is suspected that this is likely a placeholder and will change at a later date. The base game will allegedly cost $69.99, but it will also launch with deluxe and collector's edition, both of which will cost more than the former.

Death of Console Discs Pushes Gamers to PC

The reception of PlayStation's recent decision to stop producing physical games media in early 2028 has been heard far and wide across the internet, with fans even going as far as to start the "Don't Kill the Disc" petition on Change.org. More recently, a survey on Push Square, a publication that largely serves PlayStation enthusiasts, found that 45% of 6,454 respondents were "seriously considering" switching to PC gaming as a result of the announcement, while 23% were firm in their decision to stick with PlayStation going forward, and 15% said they had already thought about it. Of those who responded to the survey, 41% cited Sony ending physical games as their reason for moving to PC. Although there hasn't been a massive outcry about it just yet, Xbox is apparently also planning on moving away from physical media, with rumors claiming a disc-to-digital attestation system coming to the Xbox Helix console.

Another point of contention in the next-gen console line-up is pricing, with some rumors placing the PS6 BOM cost at near $1,000. Only 14% of 5,664 respondents in the same survey said that they would buy a PS6 at launch if it cost $1,000 or more, while 29% said they would buy or build a gaming PC instead, and another 29% said they would skip the PS6 console generation altogether. Up-front hardware cost is one area where console gaming usually has an edge on PC gaming, and, while the PS5 console generation saw Sony an Xbox embrace multi-platform game launches from their in-house studios, it seems as though both companies are prepared for at least some backlash for the upcoming console generation. For its part, Xbox appears to be approaching things a little differently by more or less treating PC and Xbox gaming as a monolith, especially with the next-gen Xbox Helix console all but confirmed to be a PC-console hybrid.

Xbox To Follow PlayStation: Single-Player Exclusives and Cross-Platform Multiplayer Games

It has been known for a while that, as part of the new Xbox reset strategy under new CEO, Asha Sharma, Xbox would be leaning into Xbox exclusives more and more going forward, with it being understood that "Xbox exclusive" referred to both PC and Xbox Series consoles—given that the upcoming Helix console is a console-PC hybrid. Now, a new report out of Bloomberg claims that Microsoft will take Sony's approach to exclusives by releasing single-player titles, especially its AAA first-party and high-budget games, as Xbox exclusives. Meanwhile, multiplayer games will remain multi-platform, as many of Xbox's games have been for years. When Sony recently made a similar switch, it was widely criticized, even by former Sony execs, because the timed exclusives had little to no impact on console sales.

Allegedly, the goal of the strategy shift is to strengthen Xbox's platform sales, after the gaming giant's focus on Game Pass failed to deliver meaningful results. Reportedly, Game Pass subscriber numbers peaked around 30 million at the end of the 2026 financial year, which is 47 million behind the 77 million goal that was set in 2017 when the subscription was launched. The recent changes at Xbox and Microsoft have also led to mass layoffs, the loss of a number of studios, which will either be bought out or go independent, and cancelling a handful of unannounced games. It was also recently revealed that Xbox Game Pass contracts and negotiations with external studios had been placed on hold, although there's no clear indication whether those negotiations and contracts have since been resumed.

Razer Launches the Hammerhead V3 X Hyperspeed Earbuds for Xbox and PlayStation

Razer, the leading global lifestyle brand for gamers, today announced the Razer Hammerhead V3 X HyperSpeed for Xbox and the Razer Hammerhead V3 X HyperSpeed for PlayStation wireless gaming earbuds. Designed for competitive console play and everyday use, the lineup combines gaming-grade 2.4 GHz Razer HyperSpeed Wireless with Bluetooth 5.3, delivering fast, stable performance across consoles, mobile devices, handhelds, and PCs.

Ultra-Low Latency, The Ultimate Immersion.
Built for high-stakes gameplay, the Hammerhead V3 X HyperSpeed wireless gaming earbuds help players stay perfectly in sync with every moment, delivering responsive audio for competitive gaming experiences. Powered by Razer HyperSpeed Wireless, the earbuds deliver gaming-grade, ultra-low-latency 2.4 GHz audio—providing near-instant audio feedback where it matters most. This helps players react faster to footsteps, gunfire, abilities, and in-game events during competitive matches.

Marvel Tokon Fighting Souls Blocked in 132 Countries Ahead of Launch

Following similar restrictions on Helldivers 2—and the ensuing backlash—reports have emerged that Sony will be restricting the sale of Marvel Tōkon: Fighting Souls, banning at least 132 countries from buying the game, according to package details in SteamDB. The long list of banned countries suggests that a PSN account will once again be mandatory for Fighting Souls, although the list of countries has shrunk to 132 countries from the 177 countries where Helldivers 2 was unavailable. The same restrictions are present for all versions of Marvel Tōkon: Fighting Souls.

It was already previously confirmed that Marvel Tōkon: Fighting Souls would require a PSN account, thanks to the notice on the game's Steam page. Sony famously walked back the PSN account requirement for Helldivers 2 after community backlash, and it seems as though the community is reacting strongly to the news of regional restrictions for Fighting Souls, so it's still possible that Sony could reverse course ahead of the game's August 6 release date. This news is the latest in PlayStation's growing list of bad news, which recently included the announcement that Sony would no longer be producing physical games media as of January 2027—a move that's been widely criticized, as well as by the Video Game History Foundation—and the recent news that Sony will effectively no longer be porting its single-player games to PC.

AMD Backs Up PS6 Portable Rumors With "Zen 6 LP" Core Support in Linux

When rumors and leaks about the internals of the upcoming PlayStation 6 Portable handheld started to emerge, we caught wind that the upcoming gaming handheld would feature a Zen 6c CPU with four Zen 6c cores and two Zen 6 LP cores. The rumors that the PS6 Portable would feature Zen 6 LP cores has been corroborated by a new Linux kernel patch from AMD engineer, Vishal Badole, that includes support for Zen 6 LP cores, piling evidence on top of Sony's recent hints that it is developing a standalone gaming handheld for the PS6 generation. The kernel update adds support for a new CPU classification and reads:
"This series extends the x86 topology cpu_type classification to support a Low Power core type, in addition to the existing Performance and Efficiency types. AMD heterogeneous parts report the core type via CPUID Fn0x80000026 EBX [31:28](Extended CPU Topology, Core Type). Value 2 identifies a low-power core designed for minimal power consumption during background or idle workloads."
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