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Ubisoft and Massive Entertainment Announce "The Division 2"

(Editor's Note: The original "The Division" launched to a warm reception from users that were looking towards another shared world, persistent shooter experience. However, some issues with the games' design and endgame content meant that after the initial interest, the games' playerbase rapidly dwindled. However, Massive Entertainment went through a myriad of patches and iterations on their formula for The Division, which ultimately landed the game on a position that Destiny 2 could envy. Here's hoping that The Division 2 will actually build upon the lessons learned with The Division, delivering the definitive shared-world shooter experience. The Press Release follows.)

What an incredible few years it's been for the team here at Massive! When we first began work on Tom Clancy's The Division, we knew we had something special and something we believed in so strongly that we wanted to make sure we got it right. We also knew we couldn't achieve that goal without your help.

Intel "Hades Canyon" NUC Armed with Vega M Plays Anything at 1080p

Intel's upcoming "Hades Canyon" NUC, the spiritual successor to the company's "Skull Canyon" NUC; will be one of the first commercial implementations of the "Kaby Lake-G" multi-chip module, which puts an AMD Radeon Vega M graphics part and a quad-core "Kaby Lake" die together on a package, along with 4 GB of HBM2 memory for the GPU, when they start shipping in Spring 2018, priced between $799-$999. Korean tech publication Playwares got its hands on one of these, and its testing suggests that it achieves the key design goal of Kaby Lake-G: to be able to play any of today's games at 1080p (with acceptable levels of eye-candy.)

Playwares put "Hades Canyon" through three of today's AAA game titles that take advantage of DirectX 12: "Rise of the Tomb Raider," "Tom Clancy's The Division," and "Total War: Warhammer 2." At default clocks, and 1080p resolution, "Rise of the Tomb Raider" puts out around 53 fps, with 45.36 fps (minimum, 99th percentile). When overclocked, the chip averages 59.11 fps, with 50.5 fps (minimum, 99th percentile). "The Division" averages 41.5 fps at default clocks, and 46.8 fps when overclocked. "Warhammer 2" is a lot more taxing on the chip - 27.3 fps average and 23 fps minimum at default clocks, and 30.1 average with 26 fps minimum, when overclocked. One has to take into account that the "Vega M" chip on the Core i7-8709G is significantly more powerful than the iGPU of AMD's Ryzen "Raven Ridge" APUs - 1536 stream processors, 96 TMUs, 32 ROPs, and 1024-bit HBM2 memory; versus 704 stream processors, 44 TMUs, 16 ROPs, and system memory share.

The Division Update 1.8 Drops Tomorrow with Free Weekend & Free DLC Week

Today, Ubisoft announced that "Resistance," Update 1.8 for Tom Clancy's The Division will launch simultaneously on PlayStation4 computer entertainment system, Xbox One and Windows PC platforms tomorrow, December 5th. Coinciding with the release of Resistance, The Division Free Weekend is coming to all platforms from December 7th to December 10th. Additionally, all The Division owners will have free access to all of the expansions included in The Division's Season Pass (Underground, Survival, and Last Stand) from December 5th to December 10th. "Resistance," Update 1.8 is the largest free update thus far for Tom Clancy's The Division and expands the game map with a new area accessible to all players: West Side Pier.

AMD Radeon RX 580 Overclocking and Benchmarks Surface

Some photos, screenshots and benchmarks of what appears to be an XFX RX 580 graphics card are doing the rounds, courtesy of overclocker Lau Kin Lam, who shared them (alongside a three-hour log video) on his Facebook page. Apparently, this is a special, China-only edition of the card, which is a shame, considering the great-looking waterblock that is smiling for the camera. The fact that this card is using a reference board with one 8-pin power connector may prove relevant to its overclocking efforts (and those of other, non-reference boards that we've seen carry both the 8-pin and an extra 6-pin power connector.

AMD Releases the Radeon Software Crimson ReLive 17.3.2 Beta Drivers

AMD today released the 17.3.2 Beta version of its Radeon Software Crimson ReLive. This release features official support for the upcoming Mass Effect: Andromeda space opera, and a 12% performance boost in the game for RX 480 graphics cards compared to results obtained under the previous driver release.

This driver release also sees some fixed issues with texture corruption on some surfaces of The Division under DX12. In addition, this driver release features a fix for what could only have been a rare issue with texture flickering while task-switching on For Honor, considering it only affected 4x Multi-GPU system configurations. This release also features long lists of Known Issues, which you can take a look at after the break.

As always, you can grab the drivers right here at TPU, through our revamped downloads section. Just follow the link below.
DOWNLOAD: AMD Radeon Software Crimson ReLive Edition 17.3.2 Beta
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