News Posts matching #Xbox One

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PC Beats PS4 as Ubisoft's Most Lucrative Platform

Ubisoft posted its FY2019-20 financial report recently, and made a very interesting disclosure: PC has surpassed PlayStation 4 to become Ubisoft's most revenue-generating platform. For the quarter ending June 2019, PC accounted for 34 percent of Ubisoft's "net bookings" (a unit of sale of a product or service). This figure stood at 24 percent last year. With PC at 34 percent, PlayStation 4 takes the second spot at 31 percent, Xbox One at 18 percent, and Switch at 5 percent.

The surge in revenues from PC are attributed to "Anno 1800" and the UPlay application that rivals Steam in providing direct sales, DRM, updates, and social networking for gamers. "The 34 percent was pushed by Anno, which is a PC-specific game, but even with that launch, we had a very good performance on PC overall," said CEO Yves Guillemot, in the post-results investors call. "Anno 1800" is distributed both on UPlay and Epic Games Store. Ubisoft will be pushing out two expansion packs for "Anno 1800" this year.

Age of Wonders: Planetfall Retail Versions Now Available for Pre-Order

Paradox Interactive and Deep Silver today confirmed details about the physical release of Age of Wonders: Planetfall. The PlayStation 4 and Xbox One versions of the upcoming Sci-Fi-Strategy game and series successor from Triumph Studios will be released and available at retail on Aug. 6, 2019.

Emerge from the cosmic dark age of a fallen galactic empire to forge a new future. Build an empire with one of six unique factions, ranging from the militant Vanguard to the dinosaur-riding Amazons and the cyborg-zombies of the Assembly. Progress through each faction's missions using wits, military strength, and diplomacy, exploring planetary ruins and encountering other survivors as the history of a shattered civilization unravels. Fight, build, negotiate, and technologically advance a path to utopia in a deep single player campaign, on random skirmish maps, and against friends in multiplayer.

Attack On Titan 2: Final Battle Available Now

Today, KOEI TECMO America officially launched Attack on Titan 2: Final Battle, the colossal action game based on the worldwide anime phenomenon 'Attack on Titan'. Players are invited to equip their Omni-Directional Mobility gear and join the fight against the devastating Titans on the PlayStation 4 Computer Entertainment System, Nintendo Switch, the Xbox One family of devices including the Xbox One X, and digitally on Windows PC via Steam.

Attack on Titan 2: Final Battle offers gripping new gameplay modes to players, allowing them to experience the captivating narrative of the anime's Season 3 storyline and develop their own regiment to reclaim land from the Titans. In Character Episode mode, gamers follow the Season 3 storyline across three different timelines: the Scout Regiment, 104th Cadet Corps, and the Warriors - witnessing pivotal plot points through the eyes of key characters. In Territory Recovery mode; aspiring commanders can create their own dream team, using any of the over 40 playable characters on the roster to venture outside of the walls and fight to claim land back for humanity.

CORSAIR Launches HS35 Stereo Gaming Headset

CORSAIR, a world leader in PC gaming peripherals and enthusiast components, today announced the HS35 Stereo Gaming Headset, the latest addition to its popular HS Series. The HS35 delivers high-quality sound and voice clarity at an affordable price for gaming on multiple platforms including PC, Xbox One, PS4, Nintendo Switch, and mobile devices, thanks to a universal 3.5 mm connection. Available in four different colors - Carbon, Green, Blue, and Red - it's easy to match the HS35 to your gaming system of choice, or just to suit your style.

Don't let the competition get the drop on you - the HS35 provides excellent sound quality thanks to a pair of custom-tuned 50 mm neodymium speaker drivers, catching a wider range of in-game sounds that headsets with smaller drivers may miss. The HS35's great audio quality is paired with a fully-detachable unidirectional microphone that reduces ambient noise, so your team always hears your critical calls, and is Discord-certified for reliable, crystal-clear communication.

Dungeon Action-RPG 'Underworld Ascendant' Available Now For PlayStation 4, Coming Soon To Xbox One

Underworld Ascendant, the fan-funded title from independent game studio OtherSide Entertainment is now available digitally for PlayStation 4 from the PlayStation Store. The action-RPG, published by 505 Games, will soon be available to Xbox One players via the Xbox Games Store. Both versions are priced at 24.99.

Underworld Ascendant is a fantasy RPG that challenges you to think creatively in an interactive sandbox environment. Players can mix and match dozens of combat, stealth and magic skills to develop their unique style of play and devise clever plans to overcome challenges as they navigate the foreboding Stygian Abyss.

Razer Unveils the Kraken X Ultra-light Headset

Razer , the leading global lifestyle brand for gamers, today introduced the Kraken X wired gaming headset. It is designed to be ultra-light and comfortable with 7.1 surround sound for all-day gaming that won't break the bank. Razer is also announcing that all its gaming headsets launched from 2019 onwards will offer 7.1 surround sound capabilities to provide the unfair advantage in gaming.

The Kraken X is designed to deliver superior comfort all day long. Seriously, all day. It features a fresh redesign that slims down the familiar Razer Kraken profile to an extremely light weight of just 250 grams (0.55 lbs), making it one of the lightest gaming headsets in the market today. Paired with soft memory foam ear cushions, glasses-friendly eyewear channels and an adjustable headband, the Kraken X serves as an undeniably comfortable gaming headset.

The NPD Group: Developers Have Been taking More Risks With New IPs

An insight report from The NPD Group on console gaming paints interesting comparisons between the current (Xbox One and PS4) and past (Xbox 360 and PS3) console generations. For one, the fact that both generations started out their shelf-life with comparable new physical game releases and, among those releases, new IP, is interesting. The fact that physical releases new IP releases in current generation consoles tanked compared to their previous-gen counterparts on year three may be an indicator of either reduced trust in the market's capacity to absorb new releases and IP; a conservative approach on releasing games; or, more likely, the increase in development times, which means that games whose production began on or slightly after the new generation of consoles hit the market only went live, usually, three to four years later.

However, the rate of new releases and new IP among them in current generation consoles has increased as we hit their retirement time (which is expected to be between 2020 and 2021). It's interesting to note that it seems that new IP releases ar about on par with previous generation console,s which is a fact I think most of the readers will feel is against their own interpretation of the market - and a reason why NPD says developers "have been taking more risks). We are now seemingly bottoming out in new physical and new IP releases, as this generation comes to a close. But at least the games seem to be better than in the last generation: here, average score for current-generation games is two points higher than that of the last generation of consoles.

Plugable Rolls Out the Performance Onyx Gaming Headset

Plugable, the leading developer of USB and Thunderbolt devices, launches the Plugable Performance Onyx Gaming Headset. With sound isolation capacity and a sturdy, sleek brushed aluminum design and wide compatibility across consoles and PCs, the Onyx Gaming Headset is ideal for gamers looking for a capable and affordable headset for gaming and streaming. The Plugable Performance Onyx Gaming Headset is available now for $44.95 on Amazon.

The Plugable Performance Onyx Gaming Headset features a sturdy brushed aluminum frame with adjustable hinges and comfy memory foam padding on both the headband and the earcups. The adjustable hinges on the headset let gamers personalize the size of headband to optimize fit. A retractable microphone provides clear audio for multiplayer game play.

Turtle Beach Also Announces Battle Buds In-ear Headset

Leading gaming headset and audio accessory brand Turtle Beach (Nasdaq: HEAR) today announced that the Turtle Beach Battle Buds - a high-performance in-ear headset designed for gamers on the go - are now available internationally. The Battle Buds' standout feature is the removable high-sensitivity boom microphone which delivers crystal-clear in-game chat with other players. When not gaming, the boom mic can be easily detached, and the inline mic can be used for taking calls and chatting on the go. Additionally, Battle Buds have 10mm speakers that deliver full-range sound, as well as a standard 3.5 mm connection to ensure compatibility with nearly all mobile devices, Nintendo Switch , Xbox One, PS4 , and PC. Battle Buds arrive with two color combinations - bright white with teal accents, or sleek black with silver accents, and are available today at for just £24.99.

"The Battle Buds use our renowned mic technology to deliver a great multiplayer chat experience, just in a smaller, more portable package created for gamers playing on Nintendo Switch and mobile devices," said Juergen Stark, CEO, Turtle Beach. "Battle Buds sound great whether gaming or listening to music, and both mics pick up your voice loud and clear, whether you're coordinating with your squad to ensure you get the next win, or on a call with a friend talking about your next match."

Turtle Beach Announces Recon 70 Series Gaming Headset

Turtle Beach (NASDAQ: HEAR), a global leader in gaming audio, today unveiled the all-new Recon 70 - the Company's latest series of powerful and affordable wired gaming headsets, and the successor to the Turtle Beach's Recon 50. The Recon 70 is built to give gamers the advantage they need on any battlefield, on any platform. Available for a MSRP of £29.99, the Recon 70 delivers high-quality game audio through powerful 40mm over-ear speakers and features Turtle Beach's signature high-sensitivity flip-to-mute mic. The Recon 70's lightweight design includes a padded and adjustable headband, while synthetic leather-wrapped ear cushions provide unmatched comfort so players can focus on the match and secure that win.

The Recon 70 for Nintendo Switch , with its signature red accents, is available now at www.turtlebeach.com and at participating retailers in North America. Additionally, black and white models of the Recon 70 for Xbox One and PlayStation 4 will be available in North America starting May 1, 2019, with pre-orders available now. Also available on May 1, 2019 will be a midnight red version of the Recon 70 for PS4 .

Razer Announces Turret Living Room Keyboard+Mouse for Xbox One

Razer , the leading lifestyle brand for gamers, today introduced a new way to play on console with the Razer Turret for Xbox One, a wireless keyboard and mouse combo designed for Xbox One. "We're extremely proud to team up with Microsoft to bring you this exclusive collaboration," says Razer Co-Founder and CEO Min-Liang Tan. "With the Razer Turret for Xbox One, it is now possible to bring the full experience of a keyboard and mouse, with lighting and game integration to Xbox One."

Built for reliable gaming on the couch, the Razer Turret for Xbox One offers a fast and stable 2.4 GHz wireless connection via a single dongle for the mouse and keyboard, and battery life of up to 40 hours on a single charge. With Xbox Dynamic Lighting and Razer Chroma technology, console gamers now have access to the largest ecosystem of lighting, with up to 16.8-million color options and lighting effects for their keyboard and mouse. Additionally, Razer has been working with developers to bring Xbox Dynamic Lighting and Razer Chroma support in-game, offering immersive experiences on supported titles such as "X-Morph-Defense", "Vermintide 2" and more.

Microsoft Works On Xbox Without Optical Disc Drive

Microsoft is working on the first major game console to lack physical game media, targeted at markets where downloaded content is prevalent. The console could be a variant of the existing Xbox One / Xbox One S, but will be slightly cheaper for lacking the roughly-$25 optical drive. For those stuck with physical copies of games, Microsoft could roll out a "disc-to-digital" programme that converts your physical disc ownership to a digital ownership.

The way "disc-to-digital" works is you take your physical games to a participating brick-and-mortar retailer, who will verify that the disc is authentic (you probably wouldn't need to provide proof of purchase). Once a disc is deemed authentic, the authorised retailer will keep the physical copy in exchange to adding the game to your Xbox account. To play the game, simply download it to your console's hard drive and play. You can also download to external USB storage devices if your hard drive runs out of space. For some regions, there could even be "mail-in" services. Microsoft could target very specific markets with the console, in which Internet access is both affordable and fast, and in which there already are many customers with large digital libraries. The company is unlikely to stop selling consoles with optical drives, but those will be slightly pricier.

CORSAIR Announces Support for Xbox One with Gaming Keyboards and Mice

CORSAIR , a world leader in PC gaming peripherals and enthusiast components, today announced compatibility with the Microsoft Xbox One for CORSAIR wired and wireless keyboards and mice, following Microsoft's recent announcement of expanded peripheral support for the console. Now, players can take advantage of CORSAIR's award-winning gaming peripherals to play keyboard and mouse-enabled games on a whole new platform-Xbox One.

With the console's new compatibility with keyboards and mice, developers can now choose to add support for those devices to their games. The first announced Xbox One game titles to receive peripheral support include Fortnite, Warframe, and Minecraft, with many more games planned for future compatibility. Microsoft is focused on working with developers to ensure that these games are fun, fair, and properly balanced no matter how players decide to control them.

Nadella Announces Xbox Game Pass, 'Microsoft's Netflix of Video Games', Is Coming to PC

Microsoft launched Xbox Game Pass in June 2017. This video game subscription service allows users to install and play Xbox games (not just Xbox One ones, there are titles from the Xbox 360 and even the original Xbox) , with over 230 games currently available, a number that is constantly growing. Often called 'The Netflix of video games', the service has been improving its offering, but now the project will go beyond it's initial focus. Satya Nadella, Microsoft CEO, announced during an investor meeting that Xbox Game Pass will come to PCs soon.

Nadella gave no further details, so we still don't know what games will be included on that service or the subscription price (currently $9.99/month), but the announcement is promising and another sign that the company is moving forward to expand their reach and, of course, their earnings. On the latest earnings release (FY19 Q1) Microsoft pointed out how gaming revenue "increased 44% with Xbox software and services revenue growth of 36% mainly from third-party title strength". This move could make that growth go even higher, and it joins other recent announcements that could improve Microsoft's role in this market.

LUCIDSOUND Ships LS31 Wireless Gaming Headset for PS4, Xbox One, and PC

LucidSound , the fastest growing gaming headset brand, announced today the shipping of the LS31 Wireless Gaming Headset. Announced at E3 2018 and compatible with PlayStation4, Xbox One and PC, the new LS31 serves as a follow-up to the LS30 headset, LucidSound's top selling headset.

Re-built, re-engineered and re-imagined for an ever-evolving gaming marketplace, the new LS31 delivers uncompressed wireless audio, and features a host of upgrades designed to keep the LS31 ahead of the competition.

Turtle Beach Announces Elite Pro 2 + SuperAMP Pro Gaming Audio System

Get ready to propel yourself to higher levels of competitive play and more podium wins as leading gaming audio brand Turtle Beach (NASDAQ: HEAR), today announced its flagship Elite Pro 2 + SuperAmp Pro Performance Gaming Audio Systems for Xbox One and PlayStation 4 have started hitting retail stores. Developed in collaboration with top pro esports teams, including OpTic Gaming, Splyce, and the Houston Outlaws, the Elite Pro 2 + SuperAmp delivers a perfect balance of powerful amplified professional-grade sound, unmatched build quality and comfort, and groundbreaking mobile app-based controls. The Elite Pro 2 + SuperAmp is available on the Turtle Beach website and participating retailers across Europe for a SRP of £219.99.

"The Elite Pro 2 + SuperAmp is the perfect successor to the original Elite Pro, once again offering gamers our signature professional-grade audio performance and unmatched comfort, now paired with a revolutionary new way to connect, amplify and control their audio," said Juergen Stark, CEO, Turtle Beach. "We designed the Elite Pro 2 + SuperAmp in collaboration with some of the world's best pro gamers, so if you're a serious player looking to get an edge on the competition, you owe it to yourself to check it out because this headset is built to help you win."

ASUS Republic of Gamers Announces ROG Delta and ROG Delta Core Headsets

ASUS Republic of Gamers today announced ROG Delta and ROG Delta Core, a new series of gaming headsets tuned especially for first-person shooter (FPS) gaming. The headsets feature Sony-certified Hi-Res Audio and are designed to be incredibly lightweight and comfortable.

ROG Delta is the world's first gaming headset with the industry-leading, hi-fi-grade ESS ES9218 QUAD DAC , which delivers impeccably clear and detailed sound to give serious gamers the edge they need to win. ROG Delta features a USB-C connector and comes with a USB-C to USB 2.0 adapter for gaming on PC, console or mobile devices without changing headsets. A one-of-a-kind, circular rainbow RGB lighting effect provides a stylish look that sets gamers apart on the battlefield.

SteelSeries Announces Arctis 3 Bluetooth Gaming Headset

SteelSeries, the global leader in gaming peripherals, announces the availability of the upgraded Arctis 3 Bluetooth, widely regarded as the best gaming headset for the Nintendo Switch. The award-winning headset now features updates based on user feedback, a new price and is the best headset to work with the newly launched Nintendo Switch Online service. The Arctis 3 Bluetooth allows gamers to easily chat by connecting simultaneously to the Nintendo Switch via the 3.5mm wired connection and the Nintendo Switch Online phone app via wireless Bluetooth audio.

"The Arctis 3 Bluetooth was the first headset on the market that could seamlessly have both wired gaming audio and wireless Bluetooth at the same time," said Brian Fallon, SteelSeries Audio Category Manager. "The unique solution makes this headset the best for Switch gamers so that they can easily chat with their friends over Nintendo Switch Online."

DICE Committed to Large Maps in Battlefield V as Tweaking Continues Pre-launch

With the Battlefield V beta only recently ending, it didn't take long for players to start asking how large the maps will be in this installment of the franchise. With the community asking questions, DICE was quick to respond, with Lead Multiplayer Designer Valerian Noghin, Multiplayer Producer David Sirland, and Level Designer Jeff Gagné all responding on Twitter.

An image posted on Twitter by DICE shows the Breakthrough for Hamada map. Giving a rough idea of not only it's overall layout, but scale, thanks to the inserted image showing the player's perspective. Measuring in at 1500 m from the attacker's to the defender's main headquarters, it is certainly larger than the maps in the beta. Furthermore, David Sirland has stated that the majority of the map shown will be available in the game's Conquest mode. While the map is not final, it has been stated that any changes at this point will likely be minor.

This Is the Police 2: Out Now on Early Parole

Publisher THQ has just announced that the sequel to the well-received This is the Police, This is the Police 2, has now been released - for early parole! The previous August 2nd release date has been superseded by a sudden influx of criminality in Sharpwood - and gamers will now have the privilege of partaking in the crime-fighting brigade and become the new Sheriff in town.

This is the Police 2 improves on its 2016 predecessor in every which way, and it seems it's off to a good start, as reviews have already come out praisingly. A mixture of adventure and management, This is the Police II puts you in the boots of a Sheriff in Sharpwood, and you'll have to manage your retinue of police enforcers, their personal needs, their weakneses and their strenghts... much like in the real world. This editor enjoyed the easy-going nature of the first game, but it hits a little too close to home. The revamped This is the Police 2 now is saddled with much better code, deeper mechanics, and difficult moral choices as in the first game, and is now available on Steam, with Autumn availability for the PlayStation 4, Nintendo Switch, and Xbox One family of devices including Xbox One X. Head on after the break for the game trailer.

Codemasters Releases Official Screenshots for F1 2018 - Better Graphics, Expanded Career Mode

With the 2018 F1 Season going on in full swing (with some unexpected troubles for Mercedes' leadership this past weekend), gamers are about to get another taste of what it feels to drive some of the most advanced cars in the world. Codemasters are at it again, with some improved visuals over the previous iteration of the game, and my god - would you look at those beautiful Alfa Romeo Saubers?

The game has been announced for release on August 24th - so if nothing else for this summer, you'll be able to race at breakneck speeds. Follow the break for the full press release, where an expanded career mode and more classic cars are mentioned - but only after you've gorged your eyes on the screenshots below.

Plantronics Announces New RIG 500 PRO Series Gaming Headsets

Plantronics, an audio pioneer and communications technology leader, today announced the RIG 500 PRO Series of gaming headsets, created to deliver high-fidelity audio in an ultra-lightweight design for the truly competitive gamer. RIG 500 PRO Series are the first gaming headsets to feature an exoskeleton earcup design with isolated inner acoustic chambers to reduce distortion, creating the ideal audio solution for today's high-resolution gaming platforms.

Premium 50 mm drivers deliver wide-range frequency response while dual-material ear cushions provide the combination of noise reduction and comfort competitive gamers need for long, focused sessions. In addition, the Xbox and PlayStation officially licensed editions come with the patent-pending RIG Game Audio Dial, a 3.5 mm connector with integrated volume control for wireless game controllers. Console gamers can now adjust volume directly from the controller without lifting their hands. PC models feature an inline volume slider.

Sony Closely Associated with AMD "Navi" Development

AMD monetizes its GPU IP not just with discrete graphics cards and integrated graphics in its PC processors, but also by selling semi-custom SoCs for most modern game consoles, such as the Xbox One and PlayStation 4, with some of the newer 4K UHD-capable models such as the PlayStation 4 Pro and Xbox One X even leveraging newer graphics architectures by the company, such as "Polaris." 2020 could see the roll out of next-generation gaming consoles, which are more purpose-built for 4K UHD gaming, with visual fidelity matching gaming PCs, and so console manufacturers are looking for a lean and powerful new GPU IP. Sony seems to have made up its mind of sticking with AMD.

AMD will supply a semi-custom SoC to Sony for its next major console, "PlayStation 5." This chip will feature a graphics processor based on the "Navi" architecture, which succeeds "Vega." 2020 could also be the year when the 7 nm silicon fabrication process achieves some maturity and makes up most of the bulk ASIC production nodes. According to Tweaktown, Sony is closely working with AMD for the development of the "Navi" architecture itself, so versions of it are efficient enough to be deployed in console SoCs that are built to a cost. The design goal will be to enable 4K @ 60 Hz gaming, as 4K televisions will have proliferated a lot by 2020.

Ubisoft's Tom Clancy's The Division 2 Activates Agents in a Collapsing Washington D.C.

Today, at the Electronic Entertainment Expo (E3), Ubisoft announced a new chapter in one of the most critically acclaimed and best-selling franchises, Tom Clancy's The Division 2. Developed on an updated version of the Snowdrop Engine, the game will be released worldwide on March 15, 2019, on the Xbox One family of devices including the Xbox One X, PlayStation 4 computer entertainment system and Windows PC. Players can register for beta access now for a chance to play at http://thedivisiongame.com/beta.

Set seven months after a deadly virus was released in New York City, The Division 2 raises the stakes for players by launching them into a fractured and collapsing Washington D.C. - built as a one-to-one recreation of the city. In the wake of the virus, storms, flooding and subsequent chaos have radically transformed the city. From flooded urban areas to ravaged historic sites and landmarks, players will plunge into a dynamic open world with a wide variety of environments and biomes. As veteran Division agents, players are the last hope against the complete fall of society as enemy factions vie for control of the city. If Washington D.C. is lost, the entire nation falls.

AMD Introduces FreeSync Technology for New Samsung QLED TVs

AMD and Samsung today announced support for Radeon FreeSync technology in the new Samsung QLED 55" to 82" TV range, bringing the ultimate, ultrawide 4K gaming experience to an entirely new format - big screen TVs. Samsung is the first company to utilize industry-leading Radeon FreeSync adaptive refresh technology for stutter-free gaming inside a consumer television set. With High Dynamic Range (HDR) support up to 1000nits and stunning picture quality, Samsung's QLED displays allow gamers to experience strikingly high refresh rates and low latency on TVs at a variety of price points and screen sizes ranging from 55" to 82" creating a single display for all their home entertainment needs.

Over the past three years, Radeon FreeSync technology has driven widespread adoption and become the industry's most selected solution for smooth gaming. Earlier this year, AMD expanded the ecosystem by propelling tear-free gameplay beyond the PC with the launch of support for FreeSync technology in Microsoft's Xbox One S and Xbox One X consoles in early March. With more than 250 compatible displays offered by more than 20 partners, this is more than double the availability of competing technology.
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