Thursday, September 17th 2009

DirectX 11 Won't Define GPU Sales: NVIDIA

"DirectX 11 by itself is not going be the defining reason to buy a new GPU. It will be one of the reasons." This coming from the same company that a few years ago said that there was every reason to opt for a DirectX 10 compliant graphics card, to complete the Windows Vista experience, at a time when it was the first and only company to be out with compliant hardware. In the wake of rival AMD's ambitious Evergreen family of DirectX 11 compliant graphics cards being released, NVIDIA made it a point to tell the press that the development shouldn't really change anything in the industry.

Speaking at the Deutsche Bank Securities Technology Conference, NVIDIA's VP of investor relations said "DirectX 11 by itself is not going be the defining reason to buy a new GPU. It will be one of the reasons. This is why Microsoft is in work with the industry to allow more freedom and more creativity in how you build content, which is always good, and the new features in DirectX 11 are going to allow people to do that. But that no longer is the only reason, we believe, consumers would want to invest in a GPU."

"Now, we know, people are doing a lot in the area of video, people are going to do more and more in the area of photography… I think that the things we are doing would allow the GPU to be a co-processor to the CPU and deliver better user experience, better battery life and make that computers little bit more optimized," added Mr. Hara

NVIDIA, which was until very recently a firm believer in graphics processing horsepower to serve as the biggest selling points of new GPUs, now switches its line on what it believes will drive the market forward. All of a sudden, software that rely on the raw computational power of GPUs (eg: media transcoding software), and not advanced visual effects that a new generation API brings with it (in games and CGI applications), is what will drive people to buying graphics processors, according to the company.

Mr. Hara concluded saying "Graphics industry, I think, is on the point that microprocessor industry was several years ago, when AMD made the public confession that frequency does not matter anymore and it is more about performance per watt. I think we are the same crossroad with the graphics world: framerate and resolution are nice, but today they are very high and going from 120fps to 125fps is not going to fundamentally change end-user experience. But I think the things that we are doing with Stereo 3D Vision, PhysX, about making the games more immersive, more playable is beyond framerates and resolutions. Nvidia will show with the next-generation GPUs that the compute side is now becoming more important that the graphics side."

The timing of this comes when NVIDIA does not have any concrete product plans laid out, while AMD is working towards getting a headstart with its next-generation GPUs that are DirectX 11 compliant, and also has compliance with industry-wide GPGPU standards such as DirectCompute 11 and OpenCL.
Source: Xbit Labs
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194 Comments on DirectX 11 Won't Define GPU Sales: NVIDIA

#126
PVTCaboose1337
Graphical Hacker
Ok here is a good question: Will developers keep DX9 compatible cards from running their game, IE RE5 lets you run in DX9 or DX10. Will the new games have it so you can only run in DX10 or 11?
Posted on Reply
#127
TheMailMan78
Big Member
HellasVagabondDX11 games will be on the market long after NVIDIA cards.
Nvidia will have DX11 cards on the market before December?
Posted on Reply
#128
btarunr
Editor & Senior Moderator
TheMailMan78Nvidia will have DX11 cards on the market before December?
I don't rule out a "jelly-launch" (hard-launch with such limited quantities actually sold, that it's almost a soft-launch). Sell 12 cards in CA, 12 cards in US, 12 cards in UK, 12 in EU, 12 in CN, 12 in AU, make 12 samples whore around between 200+ press people..done. Now keep telling people how awesome it is to hold your piss wait for proper quantities to reach stores.
Posted on Reply
#129
toyo
TheMailMan78Nvidia will have DX11 cards on the market before December?
HellasVagabondDX11 games will be on the market long after NVIDIA cards.
Even so, the games take time to be developed... many are developing them probably as we write. So they develop for what is known to be DX11, as of now this would be ATI.
Posted on Reply
#130
TheMailMan78
Big Member
btarunrI don't rule out a "jelly-launch" (hard-launch with such limited quantities actually sold, that it's almost a soft-launch). Sell 12 cards in CA, 12 cards in US, 12 cards in UK, 12 in EU, 12 in CN, 12 in AU, make 12 samples whore around between 200+ press people..done. Now keep telling people how awesome it is to hold your piss wait for proper quantities to reach stores.
Yeah but even then I doubt Nvidia will be ready before December which is when the first DX11 game that will be on the market. But what you said is very feasible.
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#131
Velvet Wafer
Nvidia are simply wrynecks. addicted to money. but they made quite nice cards. up until now.;)
Posted on Reply
#132
driver66
It's all speculation at this point, no one knows what Nvidia has or WHEN IT WILL BE RELEASED, so why all the doom and gloom by everyone?
I think the press release was B.S. but ppl comparing DX10 - DX11 are not making a valid argument.
When DX10 was released you needed it to unlock all of the functions of an OS. The biggest reason Nvidia sold so many G80's was not because of DX10 , it's because they totally ASS STOMPED :nutkick: the competition with a better card(s)............
DX11 is not needed yet but WILL bring benefits in the FUTURE... IMHO :toast:
Posted on Reply
#133
Valdez
BenetanegiaI have Physx and I love it. Between you and me that's a 50/50 love/hate. And the thing is that Physx is something that comes appart, they don't have to make the engine any different in order to use it (you have to for DX). As long as Physx is integrated, GPU acceleration can be used or not as easily as you can change from using low detail textures to high detail textures. And Physx changes the gaming experience much much more than what a "better way of doing AA" or "look the head doesn't have edges now, but I have to not be playing to even notice it" DX features can do for me.

None of the companies are free of being hypocrite. Continuing with Physx, AMD said they would not support a propietary technology, while at the same time they were secretly working with Havok, or what it is the same Intel, to use their propietary tech.
Posted on Reply
#136
TheMailMan78
Big Member
erockerOh gawd, more names. Bullet, Pixelux, Khronos... How about just putting physics in the game, have it be realistic and not give it some stupid name. Leave it "open."
How about "Butt Bullet Physics®"
Posted on Reply
#137
Scrizz
erockerOh gawd, more names. Bullet, Pixelux, Khronos... How about just putting physics in the game, have it be realistic and not give it some stupid name. Leave it "open."
it is it's called "AMD's Bullet, Pixelux, Khronos OpenCL physics 5860 Platinum Edition" :laugh:
Posted on Reply
#138
mdm-adph
erockerOh gawd, more names. Bullet, Pixelux, Khronos... How about just putting physics in the game, have it be realistic and not give it some stupid name. Leave it "open."
"Open" anything -- bad for business.

Crappy, cheesy names -- good for business!
Posted on Reply
#139
TheMailMan78
Big Member
No one likes "Butt Bullet Physics®". Man I thought that was a winner. My genius is wasted on you people.
Posted on Reply
#140
erocker
*
Average consumer probably doesn't know what PhysX is. Nor will they know or care what these new name are. Just like the tilte of this thread says, DX11 won't define GPU sales, just as PhysX doesn't define GPU sales, just as Khronos and whatever won't define GPU sales. Well, perhaps PhysX does a little, since Nvidia has bee ramming it down peoples throats. Just a thought. If Open CL does become the standard, I suppose Nvidia will just call it PhysX and ATi can call it whatever they want.
Posted on Reply
#141
grunt_408
I jumped on the bandwagon for DX9 then I jumped on for Dx10 meh why not Jump on for DX11. My seat didnt even get warm with DX10 lol
Posted on Reply
#142
trt740
The truth is main stream dx 11 will not take hold for a year. Look how long dx 10 took to take hold and 10.1 had almost no support.
Posted on Reply
#143
Kitkat
Wot did u all expect everyone plays the press conference game if the situation was REVERSED and the news about AMD's(nvdias lol) latest yields were from 10 to 2% they'd have released "DX11 ain't Sh!t" statement too lol. You know how it goes comon why are we newbs everyday all a sudden. DX11 performance ratios, and EASY development (which is the real deciding factor in ANYTHING "no development no play....") error fixes and, almost native everything sound like great news. Take away gripes and complaints of developers and THAT will decide EVERYTHING lol. In 10 we learned early of problems.... As far as Nvidia's statement about there "DX11 sales effecting anything." It will no matter what they do its a stupid comment and PR and the same statement would have been released AMD in a reverse situation on some level. The next generation of cards will always matter because not only do they support the next DX they happen to be 1.6 ape$h!t FASTER. Even playing a DX9 game IT WILL MATTER. That strong Single GPU high-entry-level ("50") and high end chip ("70") is the whole gaming market. And maybe one more below it. Everything else around it is "side jerking" to the action. Also i think DX11 is totally "needed". Graphics need to be spanked at a software level. And all those effects they showed us in DX10 that could BARELY run at home can now with DX 11. PC needs to spank these games proper.
Posted on Reply
#144
TheMailMan78
Big Member
KitkatWot did u all expect everyone plays the press conference game if the situation was REVERSED and the news about AMD's(nvdias lol) latest yields were from 10 to 2% they'd have released "DX11 ain't Sh!t" statement too lol. You know how it goes comon why are we newbs everyday all a sudden. DX11 performance ratios, and EASY development (which is the real deciding factor in ANYTHING "no development no play....") error fixes and, almost native everything sound like great news. Take away gripes and complaints of developers and THAT will decide EVERYTHING lol. In 10 we learned early of problems.... As far as Nvidia's statement about there "DX11 sales effecting anything." It will no matter what they do its a stupid comment and PR and the same statement would have been released AMD in a reverse situation on some level. The next generation of cards will always matter because not only do they support the next DX they happen to be 1.6 ape$h!t FASTER. Even playing a DX9 game IT WILL MATTER. That strong Single GPU high-entry-level ("50") and high end chip ("70") is the whole gaming market. And maybe one more below it. Everything else around it is "side jerking" to the action. Also i think DX11 is totally "needed". Graphics need to be spanked at a software level. And all those effects they showed us in DX10 that could BARELY run at home can now with DX 11. PC needs to spank these games proper.
One word. Paragraphs.
Posted on Reply
#145
btarunr
Editor & Senior Moderator
erockerOh gawd, more names. Bullet, Pixelux, Khronos... How about just putting physics in the game, have it be realistic and not give it some stupid name. Leave it "open."
Don't worry, since they're industry-wide, it wouldn't matter if you forget the names before picking up the game. On the other hand, you have to see if the game you're buying is "enhanced by PhysX" (or "won't work as intended on your Radeon").
Posted on Reply
#146
Kitkat
TheMailMan78One word. Paragraphs.
hahahahaha
Posted on Reply
#147
Fx
extrasaltyATI: We have DX11 WHQL driver.
nVidia: DX11? Phew, let's concentrate on whats important- the Powerpoint slides.
LMAO- nice summary
Posted on Reply
#148
TheMailMan78
Big Member
btarunrDon't worry, since they're industry-wide, it wouldn't matter if you forget the names before picking up the game. On the other hand, you have to see if the game you're buying is "enhanced by PhysX" (or "won't work as intended on your Radeon").
Well lets just hope PhysX finally dies. Off topic: WTF time is it in your part of the world BTA? I mean why the hell are you posting at this time?
Posted on Reply
#149
Fx
CraigleberryI jumped on the bandwagon for DX9 then I jumped on for Dx10 meh why not Jump on for DX11. My seat didnt even get warm with DX10 lol
very true- many people will buy just based upon that larger number. from our point of view it is nice to know that DX11 is actually going to bring the goods. it isnt being half-assed like DX10
Posted on Reply
#150
ste2425
Musselsof course it wont affect nvidias sales at all - they dont have any DX11 cards.
dnt no why but i like that,

an on the original post i agree with what allot of people say, yes theres some very good points there and what they say about dx11 is true but i think there trying to bring ppls atention not on there offerings (nvidia) but mainly away from ati's
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