Saturday, December 17th 2011

The Witcher 2 Contains Secret Sauce To 'Catch 100% Of Pirates'

Yes, really - 100% of those pesky "pirates" will be brought to book! The game's studio, CD Projekt RED (CDP Red) isn't letting on how it's doing so, either, claiming it's a "trade secret" and not giving out the name of the external company that's implementing the anti-piracy technology, claiming that to do so would damage their business. Seriously. The problem with identifying a dodgy copy of something is that the main info they have to track them down, are the IP addresses of the suspect. This has been shown many times over now, not to be a reliable tracker of who's doing what. At the most, it will pinpoint the account holder that it relates to, in some cases. However, this outfit reckons they've nailed this dealbreaking problem once and for all - and without any evidence on how they go about it. Snake oil, perhaps? The Polish company have therefore been sending out legal notices to thousands of suspects in Germany, chosen because this country has some of the strictest copyright laws in Europe. Presumably, they must be leaning on the ISPs to hand over customers' physical street addresses, although this isn't made clear, but read on for how this might be accomplished. In an email to PC Gamer, CDP Red VP Michael Nowakowski made the following statement:
We're addressing only 100% confirmed piracy causes that are 100% possible to prove. We are not worried about tracking the wrong people. As this is the trade secret of the company working on this, I cannot share it. However, we investigated the subject before we decided on this move, and we aware of some past complications (the famous Davenport case). The method used here is targeting only 100% confirmed piracy cases. No innocent person was targeted with the letter so far. At least we have not received any information as of now which would indicate something like that.
Notice how the Davenport case is "famous" rather than "infamous" - they actually went down in flames over their extortion tactics. Also notice how they covered themselves by saying "At least we have not received any information as of now which would indicate something like that." So, they could be targeting the innocent after all, they just haven't heard about it. Nice.

So, there appears to be two options to how this tracking technology works:

1 There is no technology and this is just smoke and mirrors (with a dash of snake oil) designed to extort marks into coughing up money to make CD Projekt go away

2 They really do have some "tracking technology" in their games. Now, what could this be? Well, as they're not telling us, it's only right and proper to be highly suspicious of what it actually does and to put it in the same class as common criminal malware. This is because the only logical way that they can track the individual in any semi-reliable manner, is to lift personal information off their computer. Let's speculate on how this could be achieved. It would include stuff such as email logins, bank logins, Facebook logins, network traffic sniffing to read the contents of highly personal and confidential messages and any other login where personal information such as a name and address might be kept. You name it, they might be doing it. This kind of activity is of course highly illegal everywhere, so no wonder they'd want to keep quiet about it. It makes traditional draconian DRM schemes such as SecuROM and the like seem like a walk in the park by comparison, doesn't it?

So, do you really want to install software that does some or all of this on your computer, just to play a lousy video game? Obviously, that's a resounding NO!

Regardless of how they track down suspects, this exercise is extortion with a legal veneer, pure and simple. This is because there haven't been any independent studies showing that "piracy" reduces profits and makes companies go to the wall - they have all been big media industry sponsored. However, there are several independent studies that show it does nothing, or actually enhances sales by indirect means, such as reputation spread by word of mouth. Of course, the powerful media cartels based in America, are able to buy government reps all over the world to make them pass corrupt laws as if all this "piracy" really was hurting them - three strikes, PROTECT IP & SOPA are just three examples. Consider the blockbusting sales here and here of Modern Warfare 3 recently. This will be the most "pirated" game of all, yet it still outsold all of Hollywood put together...

There is of course, one sure fire and legal way to beat a company that tries such dirty tricks: the boycott. Don't buy their products and don't pirate them, then laugh as you watch them go under (all the while still blaming alleged "piracy", of course). I personally wholeheartedly recommend this course of action. Once again www.techdirt.com is recommended as the site to go to, as they expose abuses like this daily.
Sources: TG Daily, PC Gamer
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345 Comments on The Witcher 2 Contains Secret Sauce To 'Catch 100% Of Pirates'

#176
digibucc
Damn_SmoothI'm basing my "opinion" off of history, when PC gaming was actually supported. Where are yours coming from?
you mean before there were consoles that are comparable to pcs, right? more has happened in the last 20 years than piracy - and if you think bbs' and local communities didn't pirate on floppy disks... you're wrong again.

consoles have done more to kill desktop pc gaming than piracy EVER could. they are simple, easy, profit machines. publishers will never choose to support pc when the profit on consoles is so large, and that's despite piracy on consoles and imo very little if anything to do with piracy on pc. that is a scapegoat.

you are basing your opinion off of how you choose to interpret what portion of history you saw, not exactly what i would call a reliable source. mine are opinions, readily admitted. you purport your opinions as facts, when they aren't even very well formed opinions ;)

regardless, i'm done. i've had my fun in this piracy thread so .. later :)
Posted on Reply
#177
Easy Rhino
Linux Advocate
thieves have no place in a civil society!!
Posted on Reply
#178
digibucc
Easy Rhinothieves have no place in a civil society!!
murderilize em! hang em by their testiclees!1
Posted on Reply
#179
Maelstrom
digibuccmurderilize em! hang em by their testiclees!1
New word!!!!! :p So going to use that in the future.
Posted on Reply
#180
Easy Rhino
Linux Advocate
that's right! looters and moochers! hang them up those bastards! pay for things, don't steal them!!! nooobsss!11111
Posted on Reply
#181
JustaTinkerer
Damn_SmoothIt existed, but it was nowhere near as popular as it is today.
Ok look at in these concepts:

100 folk in 1988 had a console or computer able to play games. 3% pirated.

So 3 folk

100,000 folk in 2011 have a console or computer able to play games. 3% pirated

3000 folk

The % is the same, the numbers are vastly different.

Even if the % has went up its the digital age dude information is easy to come by.
The point stands many pirates, like I was, cant afford games so would not buy them.
Posted on Reply
#182
entropy13
Easy Rhinothat's right! looters and moochers! hang them up those bastards! pay for things, don't steal them!!! nooobsss!11111
I'd need to cut off your horns first though.
Posted on Reply
#183
OneMoar
There is Always Moar
KreijI believe you. My internet connection is crap and it's really tough to keep up with the posts in a hot thread.

I think that taking (or copying) something not intended to be yours is wrong, but that is an ethical discussion.

I truly believe that if people had the ability to get a reasonable refund on a game they did not like, they would be more likely to purchase it first as opposed to pirating it.
This of course, opens a whole 'nother can of worms about people buying then copying and then returning, but we really need to start somewhere to make the whole mess of purchasing computer/console games a little more palatable to all parties involved.
yes but the second point I keep trying to make is that even if party A: started the trend of pirating and in response party b: decides to put forth less effort in porting games better or making the experience better so party a: pirates even more loop -1
the point being is that party A: does not need to pay for anything party a: pays party b:'s bills if party a: is unhappy with party B: service that does not give party b: the right to make there service worse: ... its still the lieablity of party b: to ensure that there product is worth what they ask for it and that it will work as described
if that makes any sense to anyone I must really be getting good at this
Posted on Reply
#184
Kreij
Senior Monkey Moderator
DSIt existed, but it was nowhere near as popular as it is today.
Sure it was. I had a card in my computer some 20 years ago that would defeat almost every copy protection scheme on the market. The difference is the ability to distribute (via the interwebz) has changed the landscape dramatically. we used to have to have access to very private day-one site that were all modem based.
Posted on Reply
#185
Easy Rhino
Linux Advocate
thieves!!!! go die in a fire!!!!!
Posted on Reply
#186
OneMoar
There is Always Moar
Easy Rhinothieves have no place in a civil society!!
quit trolling you know better
Posted on Reply
#187
JustaTinkerer
Easy Rhinothieves!!!! go die in a fire!!!!!
You are a mod aren't you?

Wouldn't say but that's the 3rd post you have made that's just trolling.
Posted on Reply
#188
Easy Rhino
Linux Advocate
you're a troll. dont make this personal or get points!!! oh noes i didn't!!!!!!! thieves be bad you trolling thieving whore!!!
Posted on Reply
#189
entropy13
KreijSure it was. I had a card in my computer some 20 years ago that would defeat almost every copy protection scheme on the market. The difference is the ability to distribute (via the interwebz) has changed the landscape dramatically. we used to have to have access to very private day-one site that were all modem based.
The Anti-piracy jingle still sucks though. "Don't Copy That Floppy!" :laugh::laugh::laugh:
Posted on Reply
#190
JustaTinkerer
Easy Rhinoyou're a troll. dont make this personal or get points!!! oh noes i didn't!!!!!!! thieves be bad you trolling thieving whore!!!
Mate, reported. I dont need this from a mod.
Posted on Reply
#191
pantherx12
JustaTinkererOk look at in these concepts:

100 folk in 1988 had a console or computer able to play games. 3% pirated.

So 3 folk

100,000 folk in 2011 have a console or computer able to play games. 3% pirated

3000 folk

The % is the same, the numbers are vastly different.

Even if the % has went up its the digital age dude information is easy to come by.
The point stands many pirates, like I was, cant afford games so would not buy them.
Great stuff man similar to what I was trying to say on the last post.

People never seem to take the figures into account with these things.

Their are over a billion computers in the world today!

So of course the numbers are going to seem higher today, but proportionately I doubt there is all that much of a difference.
Posted on Reply
#192
Kreij
Senior Monkey Moderator
entropy13The Anti-piracy jingle still sucks though. "Don't Copy That Floppy!" :laugh::laugh::laugh:
Yeah, it was hysterical.
I have to give them credit though, some of the old anti-copying schemes were a lot more inventive (and effetive) than what we have today.
Posted on Reply
#193
AsRock
TPU addict
OneMoarfor the sake of just because I have the time ill attempt to recite the pre-writen reply from a self admitted pirate ..... not that it will change anything ...
you use the word "condone' like "sharing" or as called by the people that claim to be righteously driven call it "piracy". is wrong
people have been _sharing_ for just as long as copyrights and the selling of goods for monetary gain have existed and people will always buy what they feel is worth there cash even if there are "free" alternatives or non-legal alternatives this is a FACT

if you could magically control all the traffic in the world and 'stop' the sharing of games and music and movies you would NOT see a sudden jump in sales what would be very likely is that there would be little change for the first few months followed by a slow decline and eventually down to sub 1990's revenue.
simply because the consumers "exposure' to said products would be even more limited you CAN NOT FORCE SOMEONE TO BUY SOMETHING Simply by removing ANY other alternatives its not possible MANY people have tried over the century and with little to no success.
even if said person _wants_ said product if they don't have the money for it IT will not be bought PERIOD How ever if it could be found for free or created by ones self ... it will still exist .... and most of the time when you drive someone to find "another way" the end result is the _best way_
examples
RADIO
TV
the internet
???????
Use what ever excuse, one thing i have learned is a theif will always have a excuse to make him or her self feel better about ripping company's \ people off.

If it's payware pay for it or not bother with it in the 1st place.. Did you steal all your computer parts too ?. i guess it be right for me to come knocking steal your computer too.


Theft is theft plain and simple.
Posted on Reply
#194
Volkszorn88
I 100% support this.

How would you feel if all your hard work/time/effort/resources/creativity was stolen by some twat who's too cheap to purchase a $50 game, but has no problem spending 700 bucks on a HD6990/GTX590...etc

It's not fair and all these Developers/publishers have every rite to do what they think is necessary to protect their product.

Anyone who thinks otherwise that there's nothing wrong with piracy, well just forward me your address so I can come over and steal all your crap. There's no difference.

I've been PC gaming for years and it bothers me to see pc gamers who mock console players, then go whine and complain how every game now is a console port or start a petition because a publisher decided not to bring a certain game to pc.

Well why do you think??!?!?! You keep robbing them and then expect to be treated like a God afterwards? Super hypocrisy to the max.
Posted on Reply
#196
Zakin
Really funny topic, on the subject of sales though with such things that Damn_Smooth brought up. You should really take a look at the incredible piracy rate that the 360 has run up, the only real reason that the console sales are so much higher is because they dwarf how many people game on PC. As well as PC gamers just plain are more picky, at least I know I am.
Posted on Reply
#197
pantherx12
AsRockUse what ever excuse, one thing i have learned is a theif will always have a excuse to make him or her self feel better about ripping company's \ people off.

If it's payware pay for it or not bother with it in the 1st place.. Did you steal all your computer parts too ?. i guess it be right for me to come knocking steal your computer too.


Theft is theft plain and simple.
If you took his computer he'd be pissed, if you came round and copied his computer I'm sure he wouldn't give a shit.

( which is what piracy is)



Any-whom I'm off to bed, thanks for the interesting discussion chaps and for most people remaining polite and civil about their differences.

:toast:
Posted on Reply
#198
DonInKansas
ZakinOut of curiosity, I wonder if they plan to bring in the probably fifty percent of their actual sales that probably pirated the game because not being able to try the game before hand in this modern day is suicide with console ports and just badly coded games in general.
Reference please.
Posted on Reply
#199
Kreij
Senior Monkey Moderator
Can we shift the topic a little?
We've disucssed piracy to no end in a bajiliion threads, but we never really all tossed in our thoughts about refunds or returns.

If I buy something (physical) that I don't like or does not meet my expectations I can usually return it.
That's a little difficult with virtual items as they could have been copied before return.
What do you think would be a fair return policy for both the buyers and sellers in this case?
Posted on Reply
#200
Easy Rhino
Linux Advocate
would it be ethical to sneek into a movie theater without paying because you don't know what to expect. and only pay based on whether it met your expectations? of course not. pirates, burn in a fire.
Posted on Reply
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