Friday, March 15th 2019

Crytek Shows Off Neon Noir, A Real-Time Ray Tracing Demo For CRYENGINE

Crytek has released a new video demonstrating the results of a CRYENGINE research and development project. Neon Noir shows how real-time mesh ray-traced reflections and refractions can deliver highly realistic visuals for games. The Neon Noir demo was created with the new advanced version of CRYENGINE's Total Illumination showcasing real time ray tracing. This feature will be added to CRYENGINE release roadmap in 2019, enabling developers around the world to build more immersive scenes, more easily, with a production-ready version of the feature.


Neon Noir follows the journey of a police drone investigating a crime scene. As the drone descends into the streets of a futuristic city, illuminated by neon lights, we see its reflection accurately displayed in the windows it passes by, or scattered across the shards of a broken mirror while it emits a red and blue lighting routine that will bounce off the different surfaces utilizing CRYENGINE's advanced Total Illumination feature. Demonstrating further how ray tracing can deliver a lifelike environment, neon lights are reflected in the puddles below them, street lights flicker on wet surfaces, and windows reflect the scene opposite them accurately.
Neon Noir was developed on a bespoke version of CRYENGINE 5.5., and the experimental ray tracing feature based on CRYENGINE's Total Illumination used to create the demo is both API and hardware agnostic, enabling ray tracing to run on most mainstream, contemporary AMD and NVIDIA GPUs. However, the future integration of this new CRYENGINE technology will be optimized to benefit from performance enhancements delivered by the latest generation of graphics cards and supported APIs like Vulkan and DX12.

Ray tracing is a rendering technique that simulates complex lighting behaviors. Realism is achieved by simulating the propagation of discreet fractions of energy and their interaction with surfaces. With contemporary GPUs, ray tracing has become more widely adopted by real-time applications like video games, in combination with traditionally less resource hungry rendering techniques like cube maps; utilized where applicable.
The experimental ray tracing tool feature simplifies and automates the rendering and content creation process to ensure that animated objects and changes in lighting are correctly reflected with a high level of detail in real-time. This eliminates the known limitation of pre-baked cube maps and local screen space reflections when creating smooth surfaces like mirrors, and allows developers to create more realistic, consistent scenes. To showcase the benefits of real time ray tracing, screen space reflections were not used in this demo.
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150 Comments on Crytek Shows Off Neon Noir, A Real-Time Ray Tracing Demo For CRYENGINE

#51
cucker tarlson
moproblems99LOL, my edit was in your quote!
didn't see it and it doesn't change things.
you knew you said 2080Ti.
Posted on Reply
#52
Vayra86
cucker tarlsonboy,it is hard to read a person you don't know sitting in front of your computer.
I'm just bored of hearing the things you say.


why is it that I keep hearing of all major engines adding rtx support ?
I must be getting fake info.
Seems I did read you quite right as being annoyed with my comments, then, did I not? You're getting blunt, take a breather/step back, because I do agree beaten horse is dead. We can see things differently and coexist.
Posted on Reply
#53
moproblems99
cucker tarlsondidn't see it and it doesn't change things.
you knew you said 2080Ti.
I changed it fast enough that you quoted it when you replied. I'm sorry you didn't read it. There were also fringe cases where the 2080ti was beaten by the WC OC VII so it technically wasn't a wrong statement either. I just don't use AMD marketing tactics.

We had a good thing going. Let's save the rest for the second date.
Posted on Reply
#54
cucker tarlson
Vayra86Seems I did read you quite right as being annoyed with my comments, then, did I not? You're getting blunt, take a breather/step back, because I do agree beaten horse is dead. We can see things differently and coexist.
we can.
I'm not annoyed.
but I told you I'm just tired of hearing that we as educated consumers can divert the market.we're helpless.
moproblems99There were also fringe cases where the 2080ti was beaten by the WC OC VII so it technically wasn't a wrong statement either.
can you link those extreme fringe cases ?



I'm sure you'll find a case of 2060 beating RVII,I persoanlly saw tests where 980Ti beat Vega 64.So technically they're both true,right ?
Posted on Reply
#55
Argyr
Vayra86Yes. Been saying since day one. A hardware implementation that takes such a massive amount of die space is so grossly inefficient, simple economics will destroy it. If not with Turing then later down the line. Its just not viable. Sales numbers currently only underline that sentiment. I'm not the only one frowning at this; already with the first gen and a meagre implementation we're looking at a major price bump because the die is simply bigger. The market ain't paying it and devs will not spend time on it as a result. Another aspect: I'm not looking to sell my soul to Nvidia's overpriced proprietary bullshit, I'm not paying for inefficiency. Its been the reason I've bought Nvidia the past few generations... they were more efficient. Their wizardry for example with VRAM, and balancing out (most) GPUs in the stack so well is quite something. Turing is like a 180 degree turn.

This, however... yes. Simply yes. Attacking the performance problem from the angle of a software-based implementation that can scale across the entire GPU instead of just a part of it, while the entire GPU is also available should you want the performance elsewhere. Even if this runs at 5 FPS today in realtime on a Vega 56, its already more promising than dedicated hardware. This is the only way to avoid a PhysX situation. RT needs widespread adoption to get the content to go along. If I can see a poorly running glimpse of my RT future on a low-end GPU, this will catch on, and it will be an immense incentive for people to upgrade, and keep upgrading. Thát is viable on a marketplace.

Another striking difference I feel is the quality of this demo compared to what Nvidia has put out with RTX. This feels like a next step in graphics in every way, the fidelity, the atmosphere simply feels right. With every RTX demo thus far, even in Metro Exodus, I don't have that same feeling. It truly feels like some weird overlay that doesn't come out quite right. Which, in reality, it also is. The cinematically badly lit scenes of Metro only emphasize that when you put them side by side with non-RT scenes. The latter may not always be 'correct' but it sure is a whole lot more playable.



*DXR. In the end Nvidia is using a customized setup that works for them, it remains to be seen how well AMD can plug into DXR with their solution, or how Crytek does it now, and/or whether they even want to or need to. The DX12 requirement sure doesn't help it and DXR will be bogged down by rasterization as well as it sits within the same API. There is a chance the overall trend will move away from DXR altogether, leaving RTX in the dust or out to find a new point of entry.
I'm one of those idiots who bought an RTX card for RT. I don't care about the future, I wanted to enjoy RT now! And Metro Exodus, man, I gotta say, RTX blew my mind away. I can't even find words for the exceptional beauty of it.. I mean, all those screenshots did no justice to RT at all. Turning RT off in Metro Exodus made it look like a 2009 game. The realism, the ambience of RTX justified every cent I paid for my 2060. I only play 6 or so games a year, I wanted the best visual experience and it was well worth it.

I understand your points, but It's important to note, there is a tiny minority of people like me, who fell in love with the RTX line of cards and my motto is: Once you RTX you never go back:)
Posted on Reply
#56
Vayra86
NxodusI'm one of those idiots who bought an RTX card for RT. I don't care about the future, I wanted to enjoy RT now! And Metro Exodus, man, I gotta say, RTX blew my mind away. I can't even find words for the exceptional beauty of it.. I mean, all those screenshots did no justice to RT at all. Turning RT off in Metro Exodus made it look like a 2009 game. The realism, the ambience of RTX justified every cent I paid for my 2060. I only play 6 or so games a year, I wanted the best visual experience and it was well worth it.

I understand your points, but It's important to note, there is a tiny minority of people like me, who fell in love with the RTX line of cards and my motto is: Once you RTX you never go back:)
Oh I get you completely and I agree it is progress and it does improve immersion. I just disagree with the cost (and timing) of it.
Posted on Reply
#57
cucker tarlson
frankly rtx is the only reason i'd buy exodus.
it' meh graphically otherwise.
Posted on Reply
#58
moproblems99
cucker tarlsonbut I told you I'm just tired of hearing that we as educated consumers can divert the market.we're helpless.
But we can. If they don't sell, something has to change. It isn't a magic bullet (or a reality).
Posted on Reply
#59
cucker tarlson
moproblems99But we can. If they don't sell, something has to change. It isn't a magic bullet (or a reality).
in reality all we might do is have them lanuch 7nm faster instead of dragging their feet again like did with keeping pascal for 2.5 years.
I'll give you a like for being optimistic tho.
Posted on Reply
#60
INSTG8R
Vanguard Beta Tester
Neat all my wasted compute power might get used.
Posted on Reply
#61
Argyr
Vayra86Oh I get you completely and I agree it is progress and it does improve immersion. I just disagree with the cost (and timing) of it.
10 series cards were and are still too powerful for people to upgrade again after 2-3 years. They had to come up with something to keep sales numbers and share holders happy. A bit pricey, but expecting cheaper and(!) better tech every new generation is an idealist utopian dream. Just look at AMD's R7. AMD is considered the master of cheap cards, and they are charging nGreedia prices. People seriously expected a 2080 killer for chump change.
cucker tarlsonfrankly rtx is the only reason i'd buy exodus.
it' meh graphically otherwise.
There's lots of reasons to buy the game, lore, a beautifully crafted single-player storyline (a dying breed..)
Graphically, well I'm no expert, but I was blown away by reflections, textures, meshes, fur, flora, weather, especially rain, and various effects on your gasmask. Fog was gorgeous, especially in underground levels.
The desert level though... I've never seen such a realistic desert ever in a game. I've been sweating, I could feel the sun and sand in my eyes.

Shadows look very dated without RT though
Posted on Reply
#62
INSTG8R
Vanguard Beta Tester
Nxodus10 series cards were and are still too powerful for people to upgrade again after 2-3 years. They had to come up with something to keep sales numbers and share holders happy. A bit pricey, but expecting cheaper and(!) better tech every new generation is an idealist utopian dream. Just look at AMD's R7. AMD is considered the master of cheap cards, and they are charging nGreedia prices. People seriously expected a 2080 killer for chump change.
As for pricing here in Norway a VII is 7500kr a custom 2080 is 10k. I paid 7500kr for my Vega 6-8 months ago. So I’m a little sad about that but they are much cheaper here vs 2080s.
Posted on Reply
#63
cucker tarlson
INSTG8RAs for pricing here in Norway a VII is 7500kr a custom 2080 is 10k. I paid 7500kr for my Vega 6-8 months ago. So I’m a little sad about that but they are much cheaper here vs 2080s.
3500 for VII and 3100 for 2080 here.
been that way since fury x,vega was 1080Ti price.

and it seems 2080 is 7K in Norway,not 10k as you said.That makes it cheaper than VII too.
prisguiden.no/produkt/nvidia-geforce-rtx-2080-339551
Posted on Reply
#64
bug
Nice. So now that it has been done on AMD hardware, we have three pages of comments and nobody calls RTRT a "gimmick" or a "fad" anymore. Who could have seen that one coming? :D
Posted on Reply
#65
INSTG8R
Vanguard Beta Tester
cucker tarlson3500 for VII and 3100 for 2080 here.
been that way since fury x,vega was 1080Ti price.

and it seems 2080 is 7K in Norway,not 10k as you said.That makes it cheaper than VII too.
prisguiden.no/produkt/nvidia-geforce-rtx-2080-339551
Maybe you missed custom...I only see 2 custom that are the same price or cheaper and we’re talking low tier Gainward and low tier ASUS Armor
Posted on Reply
#66
cucker tarlson
INSTG8RMaybe you missed custom...
no,I didn't

www.netonnet.no/art/datakomponenter/skjermkort/nvidia/palit-geforce-rtx2080-dual-8g/1006033.11111/?utm_source=prisguide&utm_medium=cpc&utm_term=1006033+- Palit Geforce RTX2080 Dual 8G&utm_campaign=prisguide_prisjamforelse&dclid=CjgKEAjwvbLkBRC3-aO30pu54mwSJAC2qLNMLHfjc_A30aI702GaRWusAsbPT3esrTlFj9xaO__pwPD_BwE

here's a triple fan one for 6900

www.komplett.no/product/1112077/datautstyr/pc-komponenter/skjermkort/gainward-geforce-rtx-2080-triple-fan#


10K,eh ?
Posted on Reply
#67
INSTG8R
Vanguard Beta Tester
cucker tarlsonno,I didn't

www.netonnet.no/art/datakomponenter/skjermkort/nvidia/palit-geforce-rtx2080-dual-8g/1006033.11111/?utm_source=prisguide&utm_medium=cpc&utm_term=1006033+- Palit Geforce RTX2080 Dual 8G&utm_campaign=prisguide_prisjamforelse&dclid=CjgKEAjwvbLkBRC3-aO30pu54mwSJAC2qLNMLHfjc_A30aI702GaRWusAsbPT3esrTlFj9xaO__pwPD_BwE
Good I saw those as well but that’s $35 I’d still take the VII with the extra VRAM that pairs with my Freesync 2 HDR monitor. My bottom line is I’m fine with VIIs pricing here., Look at the quality ones you’d ACTUALLY buy not the budget ones we can both cherry pick.
Posted on Reply
#68
cucker tarlson
INSTG8RGood I saw those as well but that’s $35 I’d still take the VII with the extra VRAM that pairs with my Freesync 2 HDR monitor.
lol,you inflated the numbers by 40% for the nvidia card,then got caught lying,then said you saw the ones I posted but would buy VII anyway for the vram.
that's funny to me cause it wouldn't matter if you mentioned 2080's real price at the very beginning,not at all.
if you had to inflate it to 10k to make us see r7 in better light,I don't think you're completely chill with RVII price to be honest.
Posted on Reply
#69
INSTG8R
Vanguard Beta Tester
cucker tarlsonlol,you inflated the numbers by 40% for the nvidia card,then got caught lying,then said you saw the ones I posted but would buy VII anyway for the vram.
that's funny to me.
Let’s look at a more complete list and see how much I really “inflated” it....
www.komplett.no/category/10412/datautstyr/pc-komponenter/skjermkort?nlevel=10000§28003§10412&cnet=Grafikkprosessorfabrikant_A03616 §NVIDIA&cnet=Grafikkprosessor_A00247 §NVIDIA GeForce RTX 2080
VII is 7500kr Period! 2080 not so much...
Posted on Reply
#70
cucker tarlson
INSTG8RLet’s look at a more complete list and see how much I really “inflated” it....
www.komplett.no/category/10412/datautstyr/pc-komponenter/skjermkort?nlevel=10000§28003§10412&cnet=Grafikkprosessorfabrikant_A03616 §NVIDIA&cnet=Grafikkprosessor_A00247 §NVIDIA GeForce RTX 2080
I think there's something you missed,and that's fair standards for comparison.
if you can get a tiple fan aib 2080 for the same or lower price than Radeon VII,then they're not 40% apart.
you took the most grossly overpriced strix/clc versions and rounded up the 9k price to 10k while 6900k buys you the same thing basically.
Posted on Reply
#71
Vya Domus
Vayra86Yes. Been saying since day one. A hardware implementation that takes such a massive amount of die space is so grossly inefficient, simple economics will destroy it.
RTX is Nvidia's business, what they do with it is up to them, they may dedicate entire chips to it or do it exclusively in software there is no requirement for any particular hardware implementation.

Regardless , with dedicated hardware or without RTRT isn't feasible as a particularly useful effect right now, there is no way to get around that.
Posted on Reply
#72
INSTG8R
Vanguard Beta Tester
cucker tarlsonI think there's something you missed,and that's fair standards for comparison.
if you can get a tiple fan aib 2080 for the same or lower price than Radeon VII,then they're not 40% apart.
you took the most grossly overpriced strix/clc versions and rounded up the 9k price to 10k while 6900k buys you the same thing basically.
Funny most in the list are 8-9k not rounding up...
Posted on Reply
#73
cucker tarlson
INSTG8RFunny most in the list are 8-9k not rounding up...
there's 9 aib models at 7.5k or lower.another 16 models under 9k.
those 7-7.5k palit/gainward cards are friggin amazing,had 1080 sjs myself,awesome card,cool,quiet,oc'd and uv'd live a devil
once again,I don't know why you're doing this for any other reason than bias or insecurity.
Posted on Reply
#74
INSTG8R
Vanguard Beta Tester
cucker tarlsonthere's 9 aib models at 7.5k or lower.another 16 models under 9k.
once again,I don't know why you're doing this for any other reason than bias or insecurity.
You’re the one that wants to make this about bias. They are equal too or more expensive than VII for the MAJORITY of available cards full stop. 2-3 Budget line examples doesn’t change the fact that VII is reference only so one size/price fits all.
Posted on Reply
#75
cucker tarlson
INSTG8RYou’re the one that wants to make this about bias. They are equal too or more expensive than VII for the MAJORITY of available cards full stop. 2-3 Budget line examples doesn’t change the fact that VII is reference only so one size/price fits all.
I wasn't the one that made up numbers,I just checked them cause 40% more for a card with the same msrp seemed way off.
so now a card that doesn't fit your 9K-10K class is too budget,eh?
maybe do some research on those 7K models,they're cooler and quieter than VII.
I'm having fun.
Posted on Reply
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