Monday, November 23rd 2020

Cyberpunk 2077 System Requirements Lists Updated, Raytracing Unsupported on RX 6800 Series at Launch

CD Projekt RED released updated PC system requirements lists for "Cyberpunk 2077," which will hopefully release before the year 2077. There are a total of seven user experience grades, split into conventional raster 3D graphics, and with raytracing enabled. The bare minimum calls for at least a GeForce GTX 780 or Radeon RX 480; 8 GB of RAM, Core i3 "Sandy Bridge" or AMD FX "Bulldozer," and 64-bit Windows 7. The 1080 High grade needs at least a Core i7 "Haswell" or Ryzen 3 "Raven Ridge" processor, 12 GB of RAM, GTX 1060 6 GB or GTX 1660 Super or RX 590 graphics. The 1440p Ultra grade needs the same CPUs as 1080p High, but with steeper GPU requirements of at least an RTX 2060 or RX 5700 XT.

The highest sans-RT grade, 4K UHD Ultra, needs either the fastest i7-4790 "Haswell" or Ryzen 5 "Zen 2" processor, RTX 2080 Super or RTX 3070, or Radeon RX 6800 graphics. Things get interesting with the three lists for raytraced experience. 1080p Medium raytraced needs at least an RTX 2060; 1440p High raytraced needs an RTX 3070, and 4K UHD Ultra raytraced needs at least a Core i7 "Skylake" or Ryzen 5 "Zen 2" chip, and RTX 3080 graphics. All three raytraced presets need 16 GB of RAM. Storage requirements across the board are 70 GB, and CDPR recommends the use of an SSD. What's interesting here is that neither the RX 6800 nor RX 6800 XT make it to the raytraced list (despite the RX 6800 finding mention in the non-raytraced lists). PC Gamer reports that Cyberpunk 2077 will not enable raytracing on Radeon RX 6800 series at launch. CDPR, however, confirmed that it is working with AMD to optimize the game for RDNA2, and should enable raytracing "soon."
Sources: Cyberpunk 2077 (Twitter), PC Gamer
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103 Comments on Cyberpunk 2077 System Requirements Lists Updated, Raytracing Unsupported on RX 6800 Series at Launch

#76
seth1911
There are a few indies it use realtime reflection and tracing without RT blablabla:twitch:

But yeah RT is the killor, real time raytracing was actually 10 Years ago, now u need RTX Cores.
Posted on Reply
#77
Th3pwn3r
The 6800 and 6800XT can't handle RT anyways. The FPS drops are huge with it enabled, same goes for Nvidia cards but they handle RT better. Depending on what resolution you're running and quality settings RT will be the last thing I would suggest enabling.
Posted on Reply
#78
nikoya
I think my GTX 1080 will be able to run it at 4k50fps high textures and low shadow

honnestly I would have spend the 700bucks for the RTX3080 just for this game...
sweet RTX on DLSS on 4k@100

but...
Posted on Reply
#79
ZoneDymo
Th3pwn3rThe 6800 and 6800XT can't handle RT anyways. The FPS drops are huge with it enabled, same goes for Nvidia cards but they handle RT better. Depending on what resolution you're running and quality settings RT will be the last thing I would suggest enabling.
its all about optimising and tweaking I say
Posted on Reply
#80
Unregistered
Hopefully no more delay, 70gb pah i have 600+ free on my 2tb nvme game drive so :rockout: and my 5700xt red devil should still be ok for this at 1440 so briiing it onnnn
Posted on Edit | Reply
#81
seth1911
If it will be good ill buy it, but if i dont like it ill dont buy it.
Posted on Reply
#82
Sovsefanden
Th3pwn3rThe 6800 and 6800XT can't handle RT anyways. The FPS drops are huge with it enabled, same goes for Nvidia cards but they handle RT better. Depending on what resolution you're running and quality settings RT will be the last thing I would suggest enabling.
3070 is faster than 6800 XT when it comes to RT, but 3070 has option for DLSS which boosts fps by up to 100%, which means RT can be used without seeing huge fps dips
AMD needs something like DLSS to make their RT somewhat relevant, because without it, fps hit is simply not worth it for most people

AMD GPU's wont get ray tracing anytime soon in Cyberpunk tho

Can't wait to play this game on my 3080 at 1440p/165Hz/Gsync. Maxed with RT + DLSS, hoping for ~100 fps.

People might make fun of RT, mostly non-RTX owners and AMD users, because they have no experience with it. It looks insane in some titles/scenes, no doubt it's the future, I bet in 5 years or so, it's standard - It's not something I'd use in fast paced multiplayer shooters obviously, but for SINGLE PLAYER titles, it's very nice, that's why I am going to enable it for sure in Cyberpunk... Just look at some of the ray traced gameplay... Looks incredible.. OFF looks dull compared to the RT screenshot in most cases.

Cyberpunk is heavily backed by Nvidia and RTX cards are going to shine in this title.
Posted on Reply
#83
ZoneDymo
Sovsefanden3070 is faster than 6800 XT when it comes to RT, but 3070 has option for DLSS which boosts fps by up to 100%, which means RT can be used without seeing huge fps dips
AMD needs something like DLSS to make their RT somewhat relevant, because without it, fps hit is simply not worth it for most people

AMD GPU's wont get ray tracing anytime soon in Cyberpunk tho

Can't wait to play this game on my 3080 at 1440p/165Hz IPS Gsyns monitor. Maxed with RT + DLSS, hoping for ~100 fps.

People might make fun of RT, mostly non-RTX owners and AMD users, because they have no experience with it. It looks insane in some titles/scenes, no doubt it's the future, I bet in 5 years or so, it's standard - It's not something I'd use in fast paced multiplayer shooters obviously, but for SINGLE PLAYER titles, it's very nice, that's why I am going to enable it for sure in Cyberpunk... Just look at some of the ray traced gameplay... Looks incredible
Could you possible present yourself any more like a simple fanboy?

Apart from that, what I want to see is not DLSS for the entire screen because often it just looks bad and the list of games supporting it is too limited, but DLSS specifically purely for RT features, if that would be at all possible.

What I mean is, the xbox series S has ray tracing in Watchdogs Legion, but the resolution of the reflections is severly lowered to make sure performance is not affected too much.
Cant DLSS or somethign similair be used that specifically to "reconstruct" the RTX reflections only so it actually is lower res, saving on performance, but looks not half bad.

Im looking forward to such a future, if at all possible.
Posted on Reply
#84
Sovsefanden
ZoneDymoCould you possible present yourself any more like a simple fanboy?

Apart from that, what I want to see is not DLSS for the entire screen because often it just looks bad and the list of games supporting it is too limited, but DLSS specifically purely for RT features, if that would be at all possible.

What I mean is, the xbox series S has ray tracing in Watchdogs Legion, but the resolution of the reflections is severly lowered to make sure performance is not affected too much.
Cant DLSS or somethign similair be used that specifically to "reconstruct" the RTX reflections only so it actually is lower res, saving on performance, but looks not half bad.

Im looking forward to such a future, if at all possible.
I'm a fanboy because I'm exited about the features my GPU is capable of !? It's no secret that AMD is years behind on Ray Tracing and have no answer to DLSS

Cyberpunk is a Nvidia title. Nvidia worked closely with CDPR to implement tons of RTX tech.
If you want to play an AMD title, there's always Godfall :laugh:

People that think DLSS (2.0+) looks bad/blurry, simply have no experience with it. It's mostly AMD fanboys in denial. Or GTX owners holding on to their 1080 Ti thinking it's still high-end.
Posted on Reply
#85
Th3pwn3r
ZoneDymoCould you possible present yourself any more like a simple fanboy?
What's your problem? Felt like picking on someone for no reason? Nothing in his post makes him seem like a "fanboy" maybe he's a "fangirl". Did I miss the gender reveal party?
Posted on Reply
#86
seth1911
Is the Game Support again crap by AMD, or why the 2060 meets 5700

2060 6,5 TFLOPS FP32
5700 10,1 TFLOPS FP32

5600 8,5 TFLOPS FP32
Posted on Reply
#87
phill
Come on all, enough with the fan boy comments and chill...

I don't understand why all the comments over a games GPU requirements why it should require this much hate towards people who like one or the other GPU make.. Relax it or we can just shut the thread down... We don't want to do it but if needs must......

Please don't get clamps out here or the ban hammer... It's just not worth it.
Posted on Reply
#88
goodeedidid
I'll just wait for the 3080 Ti and probably it will be bundled with the game.
Posted on Reply
#89
Th3pwn3r
goodeedididI'll just wait for the 3080 Ti and probably it will be bundled with the game.
It would finally be a game I actually want with my GPU purchase haha. Although there were some decent games free with GPU buys most of the time I didn't want a new GPU.
Posted on Reply
#90
medi01
3070 is faster than 6800 XT when it comes to RT
Sure, John.

Posted on Reply
#91
Sovsefanden
medi01Sure, John.

You're one of the biggest fanboys on this forum lmao. Cherrypicking results left and right... Post the link, and lets see the other games maybe

Even 3060 Ti smash the 6800 in Ray Tracing in most games haha - RT benches at 12:45 - 6800 looks so bad xD

Posted on Reply
#92
Calmmo
SovsefandenYou're one of the biggest fanboys on this forum lmao. Cherrypicking results left and right... Post the link, and lets see the other games maybe

Even 3060 Ti smash the 6800 in Ray Tracing in most games haha - RT benches at 12:45 - 6800 looks so bad xD

He might be a fanboy but you are quoting videos by the closest thing to an nvidia shill i've seen on the internet.
From a 30 series owner.
Posted on Reply
#93
Sovsefanden
CalmmoHe might be a fanboy but you are quoting videos by the closest thing to an nvidia shill i've seen on the internet.
From a 30 series owner.
There's literally tons of proof, AMDs ray tracing is pretty much useless on 6000 series. He probably spent 30 mins to find a single game where AMD had good ray tracing, and posted only that.

It's no secret at this point. Without something like DLSS, the perf hit on RDNA2 is simply not worth it. Ray Tracing is pretty much useless on RNDA2 for now.

Meanwhile even 3070 will max out Cyberpunk at 1440p with ray tracing...
Posted on Reply
#94
Calmmo
You don't know that, stop making things up to suit your arguments.
Posted on Reply
#95
Sovsefanden
CalmmoAt least you fanboys can entertain your own selves i guess. :)
It's called reality.

AMD GPUs simply don't sell well compared to Nvidia. This is nothing new.

Nvidia simply has way better support when looking at the overall performance, especially when you include early access games and lesser known titles. AMD GPUs often have wonky performance in these.

Mount and Blade Bannerlord runs like pure garbage on AMD for example.
Posted on Reply
#96
Mussels
Freshwater Moderator
all the existing titles are designed for RTX, you know - the nvidia standard?
The game devs cant design for hardware they dont have
AMD cant patch drivers to tweak performance without time to test their changes

wait for the damn game to release its AMD specs, and stop assuming you know everything.... not everyone gives a crap about DLSS either.
Posted on Reply
#97
Sovsefanden
Musselsall the existing titles are designed for RTX, you know - the nvidia standard?
The game devs cant design for hardware they dont have
AMD cant patch drivers to tweak performance without time to test their changes

wait for the damn game to release its AMD specs, and stop assuming you know everything.... not everyone gives a crap about DLSS either.
There's several DXR titles out, and AMDs RT performance sucks in these too.

BF5 from 2018 is using DXR, has nothing to do with Nvidia, DirectX12 Ray Tracing standard..
Posted on Reply
#98
the54thvoid
Intoxicated Moderator
Warning to members - stop calling other people 'fanboys' just because they disagree with you. And those who are, stop trolling.
Posted on Reply
#99
Caring1
the54thvoidWarning to members - stop calling other people 'fanboys' just because they disagree with you. And those who are, stop trolling.
Is Fanpersons more politically correct? :laugh:
Posted on Reply
#100
the54thvoid
Intoxicated Moderator
Caring1Is Fanpersons more politically correct? :laugh:
Strangely, PC point aside, it sounds way less offensive.
Posted on Reply
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