Tuesday, December 22nd 2020
Over 13 Million Gamers Bought Cyberpunk 2077 After Launch and Decided to Keep it: CDPR
CD Projekt Red put out a statement on Tuesday (December 22) in an attempt to allay investor fears over refunds. The company is embattled by investors over its alleged misrepresentation of Cyberpunk 2077 to old-generation console gamers, leading to refunds. The game recently faced an ouster from the PlayStation Store. In its statement, the studio tried to convey that despite the game being open to returns and refunds by console gamers, it has sold over 13 million copies across all platforms since its December 10 launch, as of December 20, 2020. This is an interesting number as it excludes the millions of pre-orders leading up to the launch date; and it excludes all the refund requests received up to December 20. In other words, over 13 million gamers bought Cyberpunk 2077 after launch and decided to keep it (as of December 20). The CDPR statement can be accessed through the source link below.
Source:
CD Projekt Red
63 Comments on Over 13 Million Gamers Bought Cyberpunk 2077 After Launch and Decided to Keep it: CDPR
I think what makes CBP unique is that you can do all of that in one game. We have ignore buttons for that on TPU. Its glorious just like the good old PCMR ;) LOL. You just totally mismanaged your own expectations. Thats not anyone's problem but your own. You expect devs to make your dreams come true and dislike them for not catering to it. Good luck finding any decent content that way...
Many of those gripes (apart from the shit AI) are just preferences.
I have been gifted it on Stadia and intend to buy it on Steam but I've also played it for a couple of hours on an original XB1 which is by far the weakest console CP2077 has been released for and it's still a decent experience even if it is at low res and cinematic framerates. People getting their panties in a twist really need to take a dose of reality - what exactly were they expecting from a downclocked, DDR3-variant of the ancient R7 260 with only 12CU? The IGP in 15W laptops surpassed that almost three years ago!
You buy it on a slow old console, you should expect slow old console performance; 20-30fps at 540p is nothing out of the ordinary for these consoles.
And they should also implement a more "context aware" chat with the NPC that V knows. Having Claire say "Hey V, how it's going" everytime that I pass in front of her, is breaking the illusion a bit too much. The game got an internal timer, so making her say it only once each 24h00 should be possible.
-Story
-Graphic
-Cars & music
-Char customizable and guns
Cons
-Overhyped game
-Too many bug to enjoy truly the game
-NPC interaction
-Should have use what rockstar (GTA) do best and add it to the game at LAUNCH (garage,car customizer, flying car etc..)
-less civil in city for better FPS??
that’s it
For people who say sony and Microsoft reaction overblow, i have this to say: calling 2-3days after launch you can have refund on everything (physical and logical) and not counting the hours play is legit bypassing policy’s in place. Have you ever see this in the pass for a game release?
I can kinda understand the gripes with it. I have mine. But that's not really a factor in my enjoyment of the game. I can be pretty nitpicky with games, have a lot of ideas about how a game should be, the best way to execute the various mechanics, so on. In my mind I have detailed pictures of games that have never been done before. People who know me here know that I do this. Comes with the territory when you spend a lot of time playing games. But I also see how that colors my expectations and even takes away from experiencing the actual game I'm playing, because I'm caught up thinking about things that aren't there. It's a blessing and a curse that I think a lot of the more dedicated gamers out there share. We make ourselves miserable. We take ourselves out of the art that is there for the sake of what isn't.
There's a pattern in the tone of a lot of the common criticisms that sticks out to me like a sore thumb. They're not so much reviewing the game that's there, but the game they wish there was... comparing it to some game that simply doesn't exist. You could do this with pretty much any game. You could do it with all art. I mean, I do it too. The whole "It would be better, if..." Problem is, that mindset knows no limits. And there's no set point where it becomes unreasonable. Just a point with individuals where enjoyment is lost.
But then, it's also a matter of... better for who? It could always be better. But what does that really mean for a title like this? I don't even agree with half of the things people say are major problems or should be in the game. And they're looking at me like "lol, you like this garbage?" So to me, a lot of it is just chatter. Which is fine. But it's not this make or break thing. Give it some time and that will go away. Just when you think gamers couldn't be madder about something, there is something else. Clearly it still holds value for a whole lot of people. And that still counts.
That's not to de-legitimize the criticism... just saying it's only one piece of the picture. And once you go down that road it becomes a fixation that deprives you of any remaining joy. I don't feel like there is so little good in the game that it really has to be like that.
I mean, I could throw it all right back. Again, I don't agree with a good half of the criticism thrown out, and it's not like we aren't seeing the same things. I just wish that other people could appreciate the game as much as I have, just as much as they wish I wouldn't tolerate the games shortcomings. So I don't hold it against them. I just don't think it matters that much either way. It's just a game, made to entertain you.
So yeah, controversy and all, the game sure has problems but it is still a good game. Hope they can fix most of the bugs and change the bad things related to physics and some game breaking stuff that maybe others saw. The corrupted saves for example.
Edit: And a new patch came (506MB) and they removed the 8MB file size for save files.
There are instance in the current game where you'll walk into a parking lot and two rival gangs will be sitting there staring at each other.
There are instances where a quest feels like there should be multiple outcomes but in the end it boils down to go there shoot this.
The lack of a faction system is frankly striking given the game's emphasis on them.
They promised branching story quests and a dynamic weather system. If they delayed for a year, I can bet you we would have it. The worst part is you can tell when playing the game where the unfinished bits were going to be. 100% should have been delayed.
Am I enjoying it, really? Oh, hell yes!
That's the sort of experience where any halfwit would say 'Okay, this isn't ready to release'.
HOWEVER... This was also pretty much 100% how Fallout 4 ran at launch, I also remember Heavenly Sword on PS3... looked the part but had sequences with similar framerates, even if it wasnt glitchy on top of it... butyeah - that was a first party launch title. Fallout 3? More of the same really.. including crashes to the PS3 menu or just simply locking up the machine entirely... The list is really quite long, I cba to complete it but 20 FPS is certainly not unique to Cyberpunk at all. So maybe the bar is just very low altogether for the consoles but we've never seen Sony admit to thát ;) Its low anyway, because Sony left the validation up to CDPR themselves, so they probably really don't care.
Definitely overblown but that's the outrage culture dynamic today. Social media outrage > lots of companies telling the world how much they care too > some bandaid to silence the outrage. Meanwhile, the real world didn't ever really care about any of it, and just fixes things as they had planned initially - or just ignore it altogether and most of the time... outrage culture moves on and forgets about it, and outside of the spotlights, a decent product can be released.
The world has allowed trolling to determine how we communicate and 'act' in public. Its a fucking mess and the world has gone straight up stupid, helped and constantly boosted by social media algorithms that draw more attention to whatever is hot at the moment. Apparently just saying to them 'You're an idiot and your opinion is invalid' and pressing the ignore button is not possible? Every time the short term sales outlook forces companies towards sweet talk and PR nonsense, or even changes to a product.
Disgusting - its the tyranny of the stupid who can't do more than click whatever has most likes all day long. I hope we can soon figure out that if the source originates from social media, we consider it as dangerous, untrustworthy, and hopefully start not caring about it. Because these aren't honest opinions at all, they're the product of constant reinforcement by the systems they come out of. Yeah, exactly... its strange isn't it... I had a blast playing it too. Perfect description... nailed it. You know where you see more of that sentiment 'the game should have this or that'?
On Steam Greenlight and early access titles. Should check out the discussion forums there. Its the exact same thing, and its the exact same bunch of soon to be dissappointed kids letting their fantasies run wild - and devs feeding it while holding up their hand for more pre-release funding.
We're listening to 13 year olds here, or older people who got stuck somewhere around that age. Isn't that the age group most people usually tell 'You still have much to learn about life' ? Why are they adjusting creative direction and why are companies letting them?! For the money? Strange... very strange.
I didn't get any horrendous stutters or pauses during action, and whilst I did experience those occasionally, it was only when exiting a building into a densely-populated area right after a scene-change where the game had loaded a new location. Entering a restaurant, for example and leaving it ten minutes later would give me a completely fluid 20fps streetscape. I've yet to encounter a combat situation like that, it's really only been the peaceful exploration phases after a mission or cutscene is done, and the odd stutter is of no impact to the gameplay worth mentioning.
I'm not gonna deny that it was rushed for a Christmas launch, but that's true of so many games - perhaps the overwhelming majority of them in Q4 of any year. I also didn't play W3 at launch but I heard that it was equally buggy and scaled-back from initial concepts on initial release. That hasn't stopped it being one of the highest-rated and most enjoyable games I've played in a decade.... Yeah, dangerous times. The western world is clearly becoming a majority of easily-influenced sheep that don't think for themselves and are incapable of even seeing, let alone critically analysing more than one point of view. I don't have a solution for that problem but easy spread of misinformation isn't helping, and that's propagated by social media and people of influence not being held accountable for what they say/write.
It's really hard to believe the same people made The Witcher. Other than looking pretty I don't see any other reason to buy this game .
in that vein... When MSRP hits, I plan on doing just that. Because I can. Don't tell me what to do.