Wednesday, June 14th 2023

NVIDIA GeForce RTX 4060 to Release on June 29

NVIDIA could be advancing the launch of its GeForce RTX 4060 (non-Ti) graphics card from its July 2023 launch the company originally announced. Leaked documents shared by MEGAsizeGPU say that NVIDIA could make the RTX 4060 available on June 29, which means reviews of the card could go live on June 28 for the MSRP cards, and June 29 for the premium ones priced above MSRP. It was earlier expected to launch alongside the 16 GB variant of the RTX 4060 Ti, in July.

The RTX 4060 is a significantly different product from the RTX 4060 Ti the company launched in May, it is based on the smaller AD107 silicon. The card is expected to feature 3,072 CUDA cores, 24 RT cores, 96 Tensor cores, 96 TMUs, and 32 ROPs, compared to the 4,352 CUDA cores, 34 RT cores, 136 Tensor cores, 136 TMUs, and 48 ROPs, of the RTX 4060 Ti. The memory configuration is similar, with 8 GB of GDDR6 memory across a 128-bit wide memory bus, however, the memory speed is slightly lower, at 17 Gbps vs. 18 Gbps of the Ti. The RTX 4060 has a TGP of just 115 W. The company hasn't finalized its price, yet.
Update Jun 14th: NVIDIA confirmed the launch date on Twitter:
NVIDIAThe GeForce RTX 4060 will now be available to order starting June 29, at 6AM Pacific.
Sources: MEGAsizeGPU (Twitter), NVIDIA Twitter
Add your own comment

76 Comments on NVIDIA GeForce RTX 4060 to Release on June 29

#76
bug
BwazeA friend of mine was nearly furious at suggestion that I can see the difference between native 4K and upscaled with DLSS - "No chance, I'm using it on 55" OLED, and there is NO DIFFERENCE!"

Then we established that he mainly games as he would on a gaming console - from comfortable distance to view the whole screen, playing fast paced shooters and role playing games mostly using controller, not keyboard and mouse. At his distance, even 1080p looked good, and by focusing on larger area of screen there's very little chance of noticing minor differences in image quality on small detail.

Then we compared it with my usage, 27" 4K screen at close distance, playing flight and racing sims where you are often focusing on small detail on screen, like target, runway, enemy, a curve in the far distance - you notice every small difference in Anti Aliasing, every drop in native resolution due to DLSS... It's similar with real time strategies and similar games with lots of small detail.

PC gaming is much more varied than console gaming. For my friend's usage, it mostly held true that even "performance DLSS" looked good.
What I take away from this is that even this early in its lifetime, DLSS already works fine for your friend.
It's not for everybody, of course. But that's why it's an option in the setting menu. It's not turned on automatically for anyone.
Posted on Reply
Add your own comment
Nov 11th, 2026 17:57 CST change timezone

New Forum Posts

Popular Reviews

TPU on YouTube

Controversial News Posts