Monday, February 12th 2024

Logitech G LIGHTSYNC RGB Adds Dynamic Lighting for Windows 11

Game streaming and content creation is continuously expanding with new tools. Gamers desire products that push the boundaries of play and allow for more customization options than ever. Customizable lighting has been one of the most effective ways to add a unique personality to devices and experiences. It's also a powerful force for immersion, creativity and learning, and sets your game stream apart from the others. LIGHTSYNC RGB empowers users with endless lighting customization. Now, with the addition of Dynamic Windows, LIGHTSYNC just got bigger, better, and brighter. Shine on!"

Dynamic Lighting empowers users to get the most out of their RGB devices with one consistent experience across all compatible devices. This new standard provides a new way for Logitech G users to configure their LIGHTSYNC capable devices by leveraging Windows 11 to directly send lighting to their devices. Dynamic Lighting allows for third party applications on Windows to directly address RGB-enabled LEDs on connected devices. Any compatible device can receive lighting events, and any developer can build applications using this standard to control their lighting environment.
LIGHTSYNC synchronizes color and lighting for customized effects, bringing your game setup to life with immersive and reactive lighting, full-spectrum animation, and more. You can also synchronize your lighting across all your LIGHTSYNC-enabled keyboards and headsets with ease, as well as Logitech G's newly released Yeti GX, Yeti Orb microphone, and Litra Beam LX light—the perfect arsenal for delivering great content to your community.

With the addition of more partners, apps and games to the Dynamic Lighting ecosystem, users will also be able to automatically have all of their compatible RGB enabled devices dance to the same tune, or battle the same bad guys, or even practical applications like email or messaging notifications. Using different lighting to help users learn hotkeys or how to play a new game can be powerful and immersive. Of course, there is also the joy of choosing your color palette and the effect that all of your devices will display at once, simply by using one tool.

At Logitech G, we are excited to bring support for Dynamic Lighting on Windows 11 to all of our LIGHTSYNC-enabled devices to market today.

Bring your lighting to the next level today, and we look forward to seeing our community's newest additions to the Dynamic Lighting ecosystem.

For more information on G HUB and LIGHTSYNC, click here.
  • Andrew Coonrad, Head of G Software Product
Source: Logitech Blog
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6 Comments on Logitech G LIGHTSYNC RGB Adds Dynamic Lighting for Windows 11

#1
rv8000
Obnoxious and unnecessary integration. Booted my PC and my mouse/lightsync mat were different colors despite running in onboard mode, which is supposed to bypass nonsense like this.

Its a simple toggle feature sure, but just another source for stupid things to happen.
Posted on Reply
#2
Ware
This is a couple weeks old. IMO the move toward the hid lamparray standard is a step in the right direction.
I think you need to install the drivers(meaning GHUB) for this to work, since current logitech stuff is VHF, not native lamparray.
It supports some effects, but if you want better effects or per-key lighting you will still need other software.
I only care about static keyboard lighting personally, so I prefer setting my logitech stuff to use the on-device profile and remove ghub,
Other things can be set in bios without any extra software installed.
Posted on Reply
#3
natr0n
Philips Ambilight was the originator of light content whatever its called.
Posted on Reply
#4
Romoredux
Yeah I had a nice crash thanks to this update. What a world we live in. Where RGB is everywhere, yet you still can't stack or unstack pdf's just in Windows alone. I know everyone out there doesn't pay for Adobe, Paperport etc, I'll trade ALL THE RGB'S for built in PDF software in Windows or any other OS!
Posted on Reply
#5
Chaitanya
Hopefully Corsair, Razer, Cooler Master and Roccat will get rid RGB controls in their own bloatwares soon while keeping core functionality of just customizing peripherals.
Posted on Reply
#6
Tomorrow
Ive said this before and i'll say it again. Unless additional support is provided trough Windows Update the Win11 RGB control is meaningless. If i already have to install the 3rd party software for Windows to gain more control options, then i'll rather use the 3rd party software and not the limited options Windows itself provides only after the 3rd party software is installed.
Posted on Reply
Apr 29th, 2024 19:38 EDT change timezone

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