Monday, August 4th 2025
MSI Claw 8: Intel Lunar Lake vs AMD Ryzen Z2 Extreme
MSI offers two versions of its Claw handheld gaming console: the Claw A8, based on the AMD Ryzen Z2 Extreme SoC, and the Claw 8 AI+, based on the Intel "Lunar Lake" CPU. In the latest gaming benchmarks, with both processors capped at the same power envelopes, the AMD-based Claw A8 delivers a slight win. In a detailed comparison, courtesy of Golden Pig Upgrade, we see the AMD-based Claw handheld competing against the Intel-based model across ten AAA titles in terms of average FPS and 1% lows at 1080p resolution, as well as at 17 W capped TDP and 30 W capped TDP for both processors.
MSI's Claw A8 handheld powered by the Ryzen Z2 Extreme pulled ahead of the Intel-based Claw 8 AI+ in many titles, with Monster Hunter Wilds seeing up to a 27% frame-rate boost, while average gains stayed under 5% in most games. At 1080p and 30 W, it ran about 5.7% faster, rising to 7.4% at 17 W, and its superior 1% lows frame rates delivered noticeably smoother gameplay under stress. Under the hood, the Z2 Extreme built on TSMC's 4 nm node packs eight cores and sixteen threads that boost up to 5.0 GHz, plus a Radeon 890M-equivalent iGPU with 16 RDNA 3.5 CUs, and offers a flexible power envelope from 17 W up to 35 W for either tuned performance or extended battery life. Intel's Lunar Lake is giving a good battle with only eight Xe2 cores, showing that the potential Lunar Lake successor can put up a strong fight with next-gen Xe3 cores.
Sources:
BiliBili, via HXL
MSI's Claw A8 handheld powered by the Ryzen Z2 Extreme pulled ahead of the Intel-based Claw 8 AI+ in many titles, with Monster Hunter Wilds seeing up to a 27% frame-rate boost, while average gains stayed under 5% in most games. At 1080p and 30 W, it ran about 5.7% faster, rising to 7.4% at 17 W, and its superior 1% lows frame rates delivered noticeably smoother gameplay under stress. Under the hood, the Z2 Extreme built on TSMC's 4 nm node packs eight cores and sixteen threads that boost up to 5.0 GHz, plus a Radeon 890M-equivalent iGPU with 16 RDNA 3.5 CUs, and offers a flexible power envelope from 17 W up to 35 W for either tuned performance or extended battery life. Intel's Lunar Lake is giving a good battle with only eight Xe2 cores, showing that the potential Lunar Lake successor can put up a strong fight with next-gen Xe3 cores.


8 Comments on MSI Claw 8: Intel Lunar Lake vs AMD Ryzen Z2 Extreme
Also lol @ 1% lows of MHW.
I read your test of the AI+. The 37W was consuming the same as the 30W while performance were better.
So the "17W", "30W" are not necessarily accurate, this is just instruction you give and you are not sure how it is actually used.
Also, 17W is the SOC package right? So RAM would be counted in the Intel system, but not in the AMD system i guess?
edit:
in www.techpowerup.com/review/claw-8-ai-a2vm/14.html
the power scaling of the lunar lake was bad at 15-25W, already below the ZOTAC ZONE and the ROG ALLY.
However, it was better at 10W, very close at 30W, >10% better at 37W (without incurring more real life power):
"power usage at 37 W doesn't increase compared to using the 30 W power profile."
Did a bit of investigation, comparing the review of the CLAW 8 AI+ witht he Zotac Zone.
at claimed "30W", the Claw lasted 103min, which is 1.72 hours. With its massive 80Wh battery, it means it consumes 46.5 W/hour (granted, there is a "large" 8" screen etc to power up, not just the SOC).
at claimed "30W", the Zotac Sonz lasted 57min, which is 0.95 hours. With its 48.5 Wh battery, it means it consumes 51W/hour. It has only a 7" screen. That s more than 4.5W/hour discrepency between both., while the screen of the Claw is clearly bigger than the Zotac Zone...
So it would seem that 30W claimed here is not exactly comparable with 30W claimed there.
OF course, comparing on different device is not easy. But this test would be much more relevant on the MSI Claw A8!
And it's more than just memory, as laptop memory uses 1-1.5W in vast majority of scenarios.
Once these handhelds are built on the 3nm or even 2nm process, they're going to be awesome.
Right now, if you want good framerates, you have to play older games. Loss Scaling does help too, but there's needs to be free GPU overhead.
on my 8850, I could /2 the power consumption. But i cant touch anything on lunra lake. Even intel very bad own software does not work at all on lunar lake.
Throttlestop gives you info, but you cant set anything manually sadly, not even the turbo. Which is sad because clearly, the algorithm from intel is bad at setting power.
I did some investigation wih my new laptop, and I could only improve a bit things by setting some hidden microsoft powersetting.
It would Turbo the shit out of P cores first, which is a stupidity in terms of power consumption. I wish I could cap the P cores to someting reasonable, at least when i am not playing game.