Tuesday, February 24th 2026

Ubisoft Puts Assassin's Creed Black Flag Veterans at Ship's Helm

Shortly after news broke that Ubisoft is, in fact, working on "several" Assassin's Creed launches after its controversial Creative Houses reshuffle, the company has published an official Reddit post detailing the newly appointed lead for the Assassin's Creed franchise as well as giving gamers a taste of what's in-store for the future of the franchise. The most notable take-away from the announcement is that the Assassin's Creed franchise will be led by Martin Schelling as Head of Brand, Jean Guesdon as Head of Content, and François De Billy as Head of Production Excellence.

All three members of the Assassin's Creed leadership team have previously worked on Assassin's Creed games: Schelling was Producer and Senior Producer of Black Flag, Origins, Revelations, and Valhalla; Guesdon was Creative Director of Black Flag and Origins, among other franchise credits; and De Billy served in a number of roles on Revelations and Black Flag and as Production Director on Origins and Valhalla. Ubisoft says the new team "marks the beginning of an exciting and ambitious new chapter" for the franchise, although it will be picking up where previous leaders left off in the aforementioned Assassin's Creed projects Ubisoft already has in the works. Appropriately, given the history, it seems as though the first Assassin's Creed project that will be released after the new leaders take over is the Assassin's Creed Black Flag remake. That said, the remake is likely all but complete, especially when it comes to more meaningful gameplay and artistic elements, meaning the new team likely won't have contributed much to that, if anything.
The full announcement reads:
Hello everyone,

We want to take a moment to share some important updates about the future of Assassin's Creed.
We know that what comes next has been a big topic within the community lately, and today, we can finally share some updates, starting with the introduction of newcomers to the leadership team that will shape the future of the franchise.

Meet our trio of experts of the series, who will bring their expertise, knowledge, and passion to guide Assassin's Creed into its next chapter:
  • Martin Schelling is appointed Head of Brand. He will lead the franchise team, as well as the overall strategy, long-term vision, and development of Assassin's Creed. Martin previously worked as a Producer and Senior Producer on many defining titles in the series, including Revelations, Black Flag, Origins, and Valhalla.
  • Jean Guesdon is appointed Head of Content. He will lead the creative direction of the franchise, support ongoing projects, and help shape the franchise's future while ensuring it remains true to its DNA. You probably remember Jean for his work as Creative Director on Assassin's Creed IV Black Flag and Assassin's Creed Origins. But his history with the series goes all the way back to Assassin's Creed II. His contribution to the brand is immense, and we are delighted to see him return to help shape this next exciting chapter.
  • François De Billy becomes Head of Production Excellence. He will support our teams by strengthening production practices and execution across the franchise. François recently worked as Senior Director, Global Production, and contributed to several major Assassin's Creed titles, including Revelations and Black Flag, and more recently as Production Director on AC Origins and AC Valhalla.
Martin, Jean, and François have a long history of making Assassin's Creed games, including some of the series' most memorable titles, and seeing them reunited marks the beginning of an exciting and ambitious new chapter for AC.

They will form the Franchise leadership team with Andrée-Anne Boisvert, Producer for Assassin's Creed crossbrand initiatives and Head of Technological Excellence, and Lionel Hiller, VP Brand and Go-to-Market Strategy.

Before we close, Jean wanted to share a personal message directly with you:

"It is wonderful to be back after all these years. Assassin's Creed has been a defining part of my professional life and being back feels like coming home. This universe, these characters, these worlds, and of course the community have always meant so much to me.

I'm especially grateful to be sharing this journey with all of you again, and look forward to sharing more about the next steps ahead for the franchise.

Until then....

Nothing is True. Everything is Permitted."
Source: u/Ubi-AssassinsCreed on Reddit
Add your own comment

14 Comments on Ubisoft Puts Assassin's Creed Black Flag Veterans at Ship's Helm

#1
AusWolf
As much as I loved the first AC, I have to say, franchises are the death of entertainment. A studio / publisher should know when to stop and start something fresh instead.
Posted on Reply
#2
AsRock
TPU addict
O here we go with the violin of BS, they been doing this bs for over 20 years. Still the remember how they screwed everyone with Ghost Recon 2. So don't be surprised that i do not believe any crap that come from them.

Games needs some really good story tellers, really lost it after the 3rd one.

1st one was ok, felt pretty empty to me liked the second the most.


Better wait and see if i need to side step the turd or not, mean while shut up and get it done already.
Posted on Reply
#3
cinemaware
Remember when one hot minute ago there was the news item about how Yves's son will be in charge of key franchises and everyone cried about them being ruined now or something? Well, here's a piece of genuinely good, totally opposite news, but you guys managed to bring the doom anyway :D
Posted on Reply
#4
Legacy-ZA
AusWolfAs much as I loved the first AC, I have to say, franchises are the death of entertainment. A studio / publisher should know when to stop and start something fresh instead.
I think this is why Valve is afraid to work on/release Half-Life 3; its predecessors are one hell of a legend to live up to. Half-Life Alyx made sense; it's VR, and it's a completely different experience.

Anyways, AC: Black Flag was one of my favourites, would be great to have a proper remake. I hope they remember that one of the things that made it so great was PhysX, the waves, the smoke from cannon fire, the mist, wood splintering from cannon balls, and so forth. It's going to be tough to live up to. Anyways, I will wait for a proper in-depth review to make sure I get better than what we had. Ubisoft is renowned for wanting to make a quick buck from prior franchise blockbusters.
Posted on Reply
#5
FierceRed
Legacy-ZAI think this is why Valve is afraid to work on/release Half-Life 3; its predecessors are one hell of a legend to live up to. Half-Life Alyx made sense; it's VR, and it's a completely different experience.
A friendly reply. Valve isn't afraid to do anything. They don't do things for the money or reputation, they do things to experiment with new tech or concepts. They're the Area 51 of video games.

A breakdown: www.techpowerup.com/forums/threads/valve-steam-deck-2-not-until-50-performance-uplift.342876/#post-5620275
FierceRedThis is what I love about Valve. They only move when there's something worth advancing.
Other than supporting mods/hiring modders and dipping toes into new genres (card battlers "Artifact", hero shooters "Deadlock"), they've been doing this since the beginning.

HL: Aggressive Enemy AI
HL2: Havok psychics
CS Source: Remake in Source for the hundreds of thousands playing it
HL2 Lost Coast: HDR rendering
Portal: 3d "superposition" puzzles + those tech graduates
TF2: Facial Animation Tech (Meet the Scout, et al)
L4D: Omnipresent difficulty "Director"
Portal2: Cross-platform play + humor shift (Stephen Merchant, GlaDOS, Cave Johnson and those hilarious ads)
Dota2: Source2
HLAlyx: VR lessons learned from The Lab, enhanced physics, basically HL3
Posted on Reply
#6
Vayra86
cinemawareRemember when one hot minute ago there was the news item about how Yves's son will be in charge of key franchises and everyone cried about them being ruined now or something? Well, here's a piece of genuinely good, totally opposite news, but you guys managed to bring the doom anyway :D
No, this is in fact just a continuation repackaged as something new. They are going to attract lots of (external) talent...

And then the external actually means they're just merging teams together from their existing dev studios and family member Yves is leading it :D
Do you do some cognitive processing while you read, or is that lost on you?

But hey... at least they're going to work on something revolutionary, a project that will TRULY put AC and Ubisoft back on the map! A....
Black Flag Remake. I think I'll pre order five

AusWolfAs much as I loved the first AC, I have to say, franchises are the death of entertainment. A studio / publisher should know when to stop and start something fresh instead.
A franchise can be good, it just needs to be honest about its right to exist.

Lots of franchises do well. And when they do too well, you get too much of it, and it turns into shit. Less is more. Can be a franchise just fine though. Look at Final Fantasy. Dragon Quest. Star Trek. Star Wars... it went well for a long time and some still go well, some have devolved into nonsense because they've just been done to death (Star Wars being a great example of treading that line and crossing it).
Posted on Reply
#7
AGlezB
Vayra86But hey... at least they're going to work on something revolutionary, a project that will TRULY put AC and Ubisoft back on the map! A....
Black Flag Remake.
They're very desperate and provided they don't royally f**k up the remake there's a fair chance it will serve to both clean up some of their bad rep and show the shareholders daddy's boy isn't just a another nepo baby and has what it takes to be at the helm. As you know, on a sinking ship any odd piece of wood can be a lifesaver.
Vayra86I think I'll pre order five
I'll preorder ten. :roll:
Posted on Reply
#8
TheinsanegamerN
cinemawareRemember when one hot minute ago there was the news item about how Yves's son will be in charge of key franchises and everyone cried about them being ruined now or something? Well, here's a piece of genuinely good, totally opposite news, but you guys managed to bring the doom anyway :D
How many games have ween seen headed by "industry veterans" that turn out to be smeared poo? Its not a positive connotation like it was 15 years ago.
Posted on Reply
#9
Vayra86
AGlezBThey're very desperate and provided they don't royally f**k up the remake there's a fair chance it will serve to both clean up some of their bad rep and show the shareholders daddy's boy isn't just a another nepo baby and has what it takes to be at the helm. As you know, on a sinking ship any odd piece of wood can be a lifesaver.


I'll preorder ten. :roll:
I dont think remake #6437 is going to make waves in 2026 tbh. Ye olde Black Flag doesnt even look bad.
Posted on Reply
#10
Onasi
Vayra86I dont think remake #6437 is going to make waves in 2026 tbh. Ye olde Black Flag doesnt even look bad.
I don’t even understand the choice of a game here, to be quite honest. If they wanted a slam-dunk, it would make significantly more sense to go for AC2. Maybe even go ultra-ambitious and merge all three Ezio games into one giant remake. That IS the most beloved period for the series. Black Flag is a pretty good game, sure, but I wouldn’t say it’s the magnum opus and it definitely was the point when the franchise started heavily straining the whole “historical assassin” angle to the point where it was barely credible. It honestly could be a straight pirate game with no ties to AC and it would have lost almost nothing.
Posted on Reply
#11
AGlezB
Vayra86I dont think remake #6437 is going to make waves in 2026 tbh.
It doesn't have to. For a brand new CEO of doubtful competence every win counts, no matter how small, because what he needs above all is for the shareholders and investors to trust he can do his job properly. A Black Flag remake will likely be a win and that's all he needs.
Vayra86Ye olde Black Flag doesnt even look bad.
100% but the game is from 2013 so a remake might attract new players that see the original as old and outdated and some players that own the original will also buy the new one. As long as the remake isn't too expensive to make and they don't screw it up too much they will make money of it.
OnasiI don’t even understand the choice of a game here, to be quite honest. If they wanted a slam-dunk, it would make significantly more sense to go for AC2. Maybe even go ultra-ambitious and merge all three Ezio games into one giant remake. That IS the most beloved period for the series. Black Flag is a pretty good game, sure, but I wouldn’t say it’s the magnum opus and it definitely was the point when the franchise started heavily straining the whole “historical assassin” angle to the point where it was barely credible. It honestly could be a straight pirate game with no ties to AC and it would have lost almost nothing.
Guessing: the bad publicity of Skull & Bones worked out as good publicity for Black Flag so they don't need to spend big to promote it.
Posted on Reply
#12
AusWolf
Vayra86A franchise can be good, it just needs to be honest about its right to exist.
A franchise can be good as long as it keeps existing on an idea, and a clear picture of what it wants to be as a whole. When there is no end to it, and pitch meetings start with the question "so what should the next episode be about", it means it's time to stop.
Posted on Reply
#13
Prima.Vera
Do they actually have a conclusion for all those AC games, or is just a never-ending loop?? What is the final endgame or conclusion for those games??
I think if they focus on this on a game with more real world story and conclude the retarded DNA Animus VR thing, at least we will have 1 final good game.
Posted on Reply
#14
AusWolf
Prima.VeraDo they actually have a conclusion for all those AC games, or is just a never-ending loop?? What is the final endgame or conclusion for those games??
I think if they focus on this on a game with more real world story and conclude the retarded DNA Animus VR thing, at least we will have 1 final good game.
That's exactly my point. I don't see any vision behind the AC franchise anymore, just the same game being released again and again with a new skin. That's why I stopped playing after AC3. It became a chore rather than fun.
Posted on Reply
Add your own comment
Nov 13th, 2026 23:02 CST change timezone

New Forum Posts

Popular Reviews

TPU on YouTube

Controversial News Posts