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NVIDIA GeForce GTX 560 Ti 448

Graphics Processor
GF110
Cores
448
TMUs
56
ROPs
40
Memory Size
1280 MB
Memory Type
GDDR5
Bus Width
320 bit
GPU Chip
GPU
I/O
I/O
The GeForce GTX 560 Ti 448 was a performance-segment graphics card by NVIDIA, launched on November 29th, 2011. Built on the 40 nm process, and based on the GF110 graphics processor, in its GF110-270-A1 variant, the card supports DirectX 12. Even though it supports DirectX 12, the feature level is only 11_0, which can be problematic with newer DirectX 12 titles. The GF110 graphics processor is a large chip with a die area of 520 mm² and 3,000 million transistors. Unlike the fully unlocked GeForce GTX 580, which uses the same GPU but has all 512 shaders enabled, NVIDIA has disabled some shading units on the GeForce GTX 560 Ti 448 to reach the product's target shader count. It features 448 shading units, 56 texture mapping units, and 40 ROPs. NVIDIA has paired 1,280 MB GDDR5 memory with the GeForce GTX 560 Ti 448, which are connected using a 320-bit memory interface. The GPU is operating at a frequency of 732 MHz, memory is running at 950 MHz (3.8 Gbps effective).
Being a dual-slot card, the NVIDIA GeForce GTX 560 Ti 448 draws power from 2x 6-pin power connectors, with power draw rated at 210 W maximum. Display outputs include: 2x DVI, 1x mini-HDMI 1.3a. GeForce GTX 560 Ti 448 is connected to the rest of the system using a PCI-Express 2.0 x16 interface. The card measures 267 mm in length, and features a dual-slot cooling solution. Its price at launch was 289 US Dollars.

Graphics Processor

GPU Name
GF110
GPU Variant
GF110-270-A1
Architecture
Fermi 2.0
Foundry
TSMC
Process Size
40 nm
Transistors
3,000 million
Density
5.8M / mm²
Die Size
520 mm²
Chip Package
BGA-1981

Graphics Card

Release Date
Nov 29th, 2011
Generation
GeForce 500
Predecessor
GeForce 400
Successor
GeForce 600
Production
End-of-life
Launch Price
289 USD
Bus Interface
PCIe 2.0 x16
Reviews
36 in our database

Relative Performance

GeForce 210
5%
GeForce 9400 GT
6%
Radeon HD 4550
8%
Radeon HD 5450
10%
Radeon HD 6450
12%
GeForce GT 520
13%
GeForce GT 220
16%
GeForce GT 430
20%
Radeon HD 5570
21%
Radeon HD 4670
22%
GeForce GT 440
24%
GeForce GT 240
24%
GeForce 9600 GT
28%
Radeon HD 5670
29%
GeForce GT 640
31%
GeForce 9800 GT
32%
Radeon HD 6670
34%
Radeon HD 4830
35%
Radeon HD 4770
37%
Radeon HD 4850
39%
GeForce GTS 250
40%
GeForce GTS 450
41%
Radeon HD 5750
43%
Radeon HD 7750
49%
Radeon HD 5770
49%
GeForce GTX 260
50%
Radeon HD 4870
51%
Radeon Vega 8
51%
GeForce GTX 550 Ti
51%
GeForce GTX 650
52%
Radeon HD 5830
55%
Radeon HD 6790
58%
Radeon HD 4890
59%
GeForce GTX 460
61%
Radeon RX Vega 11
61%
GeForce GT 1030
62%
GeForce GTX 275
62%
Radeon HD 7770 GHz Edition
63%
GeForce GTX 280
63%
GeForce GTX 465
64%
Radeon HD 6850
67%
GeForce GTX 285
68%
Radeon HD 5850
73%
GeForce GTX 650 Ti
75%
Radeon HD 7790
75%
Radeon RX 550
78%
GeForce GTX 470
78%
Radeon HD 6870
81%
Radeon HD 5870
86%
GeForce GTX 560 Ti
89%
Radeon HD 4870 X2
89%
GeForce GTX 750 Ti
91%
Radeon HD 6950
91%
GeForce GTX 295
95%
GeForce GTX 650 Ti Boost
96%
Radeon HD 7850
96%
GeForce GTX 480
98%
GeForce GTX 560 Ti 448
100%
Radeon HD 6970
103%
Radeon R7 265
105%
Radeon RX 460
106%
Radeon R7 370
106%
GeForce GTX 660
107%
GeForce GTX 570
107%
Radeon RX 560
109%
GeForce GTX 950
116%
Radeon HD 7870 GHz Edition
117%
Radeon R9 270X
119%
GeForce GTX 660 Ti
121%
GeForce GTX 580
122%
GeForce GTX 1050
123%
Radeon HD 7950
123%
GeForce GTX 1630
125%
Radeon HD 5970
125%
GeForce GTX 760
129%
GeForce GTX 670
139%
GeForce GTX 960
142%
Radeon R9 380
146%
Radeon R9 285
147%
Radeon HD 7970
148%
GeForce GTX 680
150%
GeForce GTX 1050 Ti
153%
GeForce GTX 770
157%
Radeon HD 6990
161%
Radeon R9 280X
165%
GeForce GTX 590
167%
Radeon HD 7970 GHz Edition
167%
GeForce GTX 780
185%
Arc A380
185%
Radeon RX 6400
188%
GeForce GTX 1650
192%
Radeon RX 470
204%
Radeon R9 290
206%
Radeon RX 570
218%
Radeon R9 390
220%
Radeon R9 290X
221%
GeForce GTX 970
224%
GeForce GTX TITAN
227%
GeForce GTX 780 Ti
230%
Radeon R9 390X
234%
Radeon HD 7990
235%
Radeon RX 480
236%
GeForce GTX 690
238%
GeForce GTX 1060 6 GB
244%
Radeon RX 5500 OEM
248%
Radeon RX 580
251%
Radeon RX 5500 XT
253%
Radeon RX 6500 XT
255%
GeForce GTX 980
256%
GeForce GTX 1650 SUPER
258%
Radeon R9 FURY
259%
Radeon RX 590
271%
Radeon R9 295X2
285%
GeForce GTX 1660
287%
Radeon R9 FURY X
290%
GeForce GTX 980 Ti
295%
GeForce GTX TITAN X
303%
GeForce GTX 1660 SUPER
312%
GeForce GTX 1070
329%
GeForce GTX 1660 Ti
329%
GeForce RTX 3050 8 GB
334%
Radeon RX Vega 56
350%
GeForce GTX 1070 Ti
372%
Radeon RX 5600 XT
377%
Radeon RX Vega 64
382%
GeForce GTX 1080
387%
GeForce RTX 2060
387%
Radeon RX 5700
403%
Arc A580
404%
Radeon RX 6600
421%
GeForce RTX 2060 SUPER
435%
GeForce RTX 2070
441%
Radeon RX 5700 XT
441%
GeForce RTX 3060 12 GB
450%
Arc A750
465%
Radeon VII
467%
TITAN X Pascal
479%
Radeon RX 6600 XT
484%
GeForce GTX 1080 Ti
494%
Arc A770
499%
GeForce RTX 2070 SUPER
499%
Radeon RX 6650 XT
525%
Radeon RX 7600
531%
GeForce RTX 4060
533%
GeForce RTX 2080
537%
Radeon RX 7600 XT
548%
GeForce RTX 2080 SUPER
563%
GeForce RTX 3060 Ti
576%
Radeon RX 6700 XT
597%
Radeon RX 6750 XT
633%
GeForce RTX 4060 Ti 8 GB
640%
GeForce RTX 2080 Ti
645%
GeForce RTX 3070
675%
GeForce RTX 3070 Ti
722%
Radeon RX 7700 XT
730%
Radeon RX 6800
744%
GeForce RTX 4070
824%
Radeon RX 6800 XT
845%
GeForce RTX 3080
877%
Radeon RX 7800 XT
886%
Radeon RX 6900 XT
911%
GeForce RTX 4070 SUPER
956%
Radeon RX 7900 GRE
975%
GeForce RTX 3080 Ti
983%
Radeon RX 6950 XT
984%
GeForce RTX 3090
1001%
GeForce RTX 4070 Ti
1026%
GeForce RTX 4070 Ti SUPER
1121%
Radeon RX 7900 XT
1151%
GeForce RTX 3090 Ti
1161%
GeForce RTX 4080
1304%
GeForce RTX 4080 SUPER
1323%
Radeon RX 7900 XTX
1336%
GeForce RTX 4090
1638%
Based on TPU review data: "Performance Summary" at 1920x1080, 4K for 2080 Ti and faster.
Performance estimated based on architecture, shader count and clocks.

Clock Speeds

GPU Clock
732 MHz
Shader Clock
1464 MHz
Memory Clock
950 MHz
3.8 Gbps effective

Memory

Memory Size
1280 MB
Memory Type
GDDR5
Memory Bus
320 bit
Bandwidth
152.0 GB/s

Render Config

Shading Units
448
TMUs
56
ROPs
40
SM Count
14
L1 Cache
64 KB (per SM)
L2 Cache
640 KB

Theoretical Performance

Pixel Rate
20.50 GPixel/s
Texture Rate
40.99 GTexel/s
FP32 (float)
1,312 GFLOPS
FP64 (double)
164.0 GFLOPS (1:8)

Board Design

Slot Width
Dual-slot
Length
267 mm
10.5 inches
TDP
210 W
Suggested PSU
550 W
Outputs
2x DVI
1x mini-HDMI 1.3a
Power Connectors
2x 6-pin
Board Number
P1261 SKU 5,
P1263 SKU 10

Graphics Features

DirectX
12 (11_0)
OpenGL
4.6
OpenCL
1.1
Vulkan
N/A
CUDA
2.0
Shader Model
5.1

GF110 GPU Notes

PureVideo HD: VP4
VDPAU: Feature Set C

GF110 has 4 GPCs each capable of 8 pixels per clock. This limits complete GPU to 32 pixels per clock and because of that it can't feed all 48 ROPs when they all require data at the same time.
Additional ROPs however can be used for MSAA (because it doesn't require additional data from rasterizers, while giving more work to ROPs.)

The complete die contains 64 texture address units and 256 texture filtering units.

Retail boards based on this design (4)

Name GPU Clock Memory Clock Other Changes
810 MHz 975 MHz 2x DVI 1x HDMI
797 MHz 975 MHz 229 mm/9 inches, 2x DVI 1x HDMI 1x DisplayPort
732 MHz 950 MHz 228 mm/9 inches, 2x DVI 1x HDMI 1x DisplayPort
765 MHz 950 MHz 229 mm/9 inches, 2x DVI 1x HDMI 1x DisplayPort
May 6th, 2024 18:45 EDT change timezone

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