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Crytek Releases 8K Crysis Remastered Trailer

Crysis Remastered brings a major graphical overhaul to the original Crysis which was launched in 2007 and was known for its high system requirements. Crysis Remastered introduces new graphic features and high-quality textures along with API-agnostic ray tracing for PC. The game features updated textures with up to 8K resolution, Global Illumination (SVOGI), state-of-the-art depth of field, new light settings, and motion blur effects. The game is set to feature an 8K "Can it Run Crysis" mode which will challenge even the highest-end PC hardware.

Crysis Remastered is coming to PC via the Epic Games Store, PS4, and Xbox One on 18th September 2020. You can find the "Crysis Remastered - Official 8K Tech Trailer" in full 8K 60FPS down below.

Crytek Delays Crysis Remastered Following Fan Comments on Leaked Trailer

Crytek today via a Twitter post announced a decision to delay all versions of the upcoming Crysis Remastered. The announcement came with a heartfelt letter to fans, and a promise to do well for them on a game that's sure to tick all the nostalgia boxes (I'd say that's most of what will be powering the games' sales as well). Following yesterday's announcement of a trailer being released today, a leak happened, and reception... Well, wasn't the expected one, as Crysis Remastered's graphics seemed to be slightly better than the vanilla version of the game, but not really had much (if anything) on some existing mods to the original release.

A decision to postpone the launch and further work on the games' quality was thus decided by Crytek, with preorders being delayed for all platforms but the Switch (where they had already started) as well. We'll be here to see if the delay had the positive effect Crysis fans seemed to be hoping. But I'd like to give a word of caution in regards to expectations: the game isn't a full remake; it's a remaster, built upon the original Crysis with some extra layers of paint. Users really shouldn't be expecting (and, based on the Remastered in the title, demanding) a Crysis that looks like their latest raytracing-agnostic "Neon Noir" trailer. Catch the leaked trailer (which wasn't even officially released on account of the delay) below.

Crysis Remastered Gameplay Trailer Premieres July 1st

EA and Crytek have been preparing to remaster the popular Crysis game for some time. And finally, we know the dates when we can see some gameplay as well as when we can get the game to play it. On the official Crysis YouTube channel, there is a video titled "Crysis Remastered - Official Gameplay Trailer Premiere", which is premiering on July 1st at 12 PM ET / 9 AM PST time. After the July 1st premiere, the full game will be available on July 23rd. You can set a reminder on YouTube so you get a notification when the premiere starts. Below we have put the YouTube link so you can check it out and join others in waiting.
Crysis Remastered

Crysis Remastered to Include Missions of Both Crysis and Crysis Warhead?

Crysis Remastered, which sees the 2007 cult classic re-imagined on CryEngine 5, with new visual-effects, higher resolution textures, support for the latest PC standards, and possibly real-time ray-tracing; could include the campaigns of both the original Crysis and its spin-off, Crysis Warhead. This could follow the original campaign where you play as the protagonist "Nomad," as well as Warhead's more action-packed mission where you play "Psycho," Nomad's eccentric squad-mate. Rumors of Remastered packing content from both campaigns surfaced when Tim Willits from Saber Interactive hinted that the game would pack more than one campaign. Saber Interactive is co-developing Crysis Remastered with Crytek.

Crysis Remastered is Confirmed

We have previously reported on the possibility of release of the new Crysis game in the form of a remaster of an older game, meaning that developers from EA and Crytek took an exiting game and updated its engine to support a few of the modern and graphics accessories like ray tracing and 4K textures. However, it seems that that report wasn't just a rumor and Crytek/EA collaboration is indeed reading a new Crysis Remastered game. The official Crysis website was showing a picture of the remastered game along with platforms it will be supported on. When going to a Cookie Policy part of the website, one could easily see a part of the website meant to showcase the Crysis Remastered game. It was taken down just a few moments ago, however, thanks to the Twitter user Metalfy (@Metalfy4) there is a video showing how easy it was to get to the website.

Showcasing the game, the website was showing that the game is going to be supported on a number of platforms like the regular PC, PS4, Xbox One, and perhaps the most interesting one - the Nintendo Switch. One person on r/Crysis found the following quote on the website: "From the makers of Far Cry, Hunt: Showdown and CRYENGINE, Crysis offers the first-person shooter fans the best-looking, evolved, and innovative gameplay, enabling players to adapt in real-time to survive. Crysis Remastered brings new graphic features, high-quality textures, and the CRYENGINE's native hardware- and API-agnostic ray tracing solution for PC, PlayStation, Xbox, and - for the very first time - Nintendo Switch." Seeing this, it will be interesting to see how the Crytek plans to pull off the Nintendo Switch port, being that it has relatively weak hardware. Nonetheless, question remains which version of Crysis game will be remastered and when the game will actually launch.
Crysis Remastered CryTek Engine 5.6 CryTek Engine 5.6

Crysis Remastered Could be Coming Soon

The Crysis Twitter account today once again became active, after almost four years of inactivity, to post a two-worded tweet - "RECEIVING DATA". The tweet is an indication of something happening and the current industry rumors are pointing to a nonother then a remaster of the beloved title. Yes, we are talking about a remaster of one of the Crysis games, possibly the last entry added in 2013 - the Crysis 3. Originally developed by a German developer Crytek and published by Electronic Arts, the game is powered by CryEngine. The game is being worked on by both teams of EA and Crytek, however, the possible launch of the game is determined by EA, as it has rights to the game still. During the Q2 earnings call, EA's CEO mentioned that they are working delivering "some exciting remasters of fan favorites" for the fiscal year of 2021, so we can expect the game in a timeframe close to us.

It seems like the popular question "but can it run Crysis?" will gain traction again, as the game will likely be a real treat for the eyes. Implementing Crytek's latest CryEngine 5.6, it will feature all the latest bells and whistles of computer graphics. That means that Ray Tracing and support for 4K textures are going to be present. Meant for next-generation hardware of PCs and consoles like PS5 and Xbox Series X, the remastered Crysis game would need a powerful system to run on, however, judging by rumors of next-generation hardware it should be enough to power it without a problem. To see more about CryEngine 5.6, please check out the video below.
Crysis 3

AMD Ryzen ThreadRipper is Capable of Running Crysis without a GPU

AMD has just recently launched its 3rd generation of Ryzen ThreadRipper CPUs, and it is already achieving some impressive stuff. In the world of PC gaming, there used to be a question whenever a new GPU arrives - "But can it run Crysis?". This question became meme over the years as GPU outgrew requirements for the Crysis game, and any GPU nowadays is capable of running the game. However, have you ever wondered if your CPU can run Crysis, alone without a GPU? Me neither, but Linus from LinusTechTips taught of that.

The CPU, of course, can not run any game, as it lacks the hardware for graphics output, but being that AMD's ThreadRipper 3990X, a 64 core/128 thread monster has raw compute power capable of running Crysis, it can process the game. Running in software mode, Linus got the CPU to process the game and run it without any help from a GPU. This alone is a massive achievement for AMD ThreadRipper, as it shows that CPUs reached a point where their raw computing power is on pair with some older GPU and that we can achieve a lot of interesting things. You can watch the video down below.

CryEngine to Support Vulkan Renderer in Upcoming 5.4 Update

CryEngine, the rendering prodigy responsible for some of the most visually impressive titles ever to grace our personal computing and gaming shores, is getting a Vulkan renderer. The news were broken down by the team at Crytek through a blog post, where they reaffirmed their commitment to proper GitHub support and updates for their game engine. The company puts it this way:

"Vulkan renderer
Following on from the renderer refactoring and DirectX 12 implementation, the team has been hard at work implementing a Vulkan renderer. The code can be seen in Code/RenderDll/XRenderD3D9/Vulkan/… although the feature is not functional, yet. We want to make these changes available to you for review whilst we are currently stabilizing the engine for our 5.4 release. So you can track our progress on GitHub until 5.4 is finally here by the end of July."

Crytek to Unveil CryEngine 3 for Linux at GDC'14

Linux fans could soon cross the biggest checkbox on their lists, which reads "can it run Crysis?" Game developer Crytek is poised to reveal a variant of CryEngine 3 with native support for Linux, at GDC 2014, slated for next week. The move should pave the way for Linux (catalyzed by Steam OS) ports of games such as Crysis 3 and Nexuiz. It remains to be seen how its publisher EA handles the development.

While Nexuiz developer IllFonic won't have problems distributing their game over Steam, perhaps even with SteamPlay support, Crytek has to deal with EA. Crysis 3 is distributed over EA's Origin platform, and the publisher has no concrete plans for an Origin client for Linux. So what's the big hurry in porting CryEngine 3 to Linux? Perhaps Crytek's other, non-gaming clients hold the answer. CryEngine 3 powers "serious games," military combat simulators, civil aviation simulators, etc. Of these, the military would want to run simulators on open-source operating systems (so it could scrutinize the code). It could hence help Crytek to have a Linux version of CryEngine 3.

NVIDIA GeForce GTX Titan Final Specifications, Internal Benchmarks Revealed

Specifications of NVIDIA's upcoming high-end graphics card, the GeForce GTX Titan, which were reported in the press over the last couple of weeks, are bang on target, according to a specs sheet leaked by 3DCenter.org, which is allegedly part of the card's press-deck. According to the specs sheet, the GTX Titan indeed features 2,688 out of the 2,880 CUDA cores present on the GK110 silicon, 6 GB of GDDR5 memory across a 384-bit wide memory interface, and draws power from a combination of 6-pin and 8-pin PCIe power connectors.

The GeForce GTX Titan core is clocked at 837 MHz, with a GPU Boost frequency of 876 MHz, and 6.00 GHz memory, churning out 288 GB/s of memory bandwidth. The chip features a single-precision floating-point performance figure of 4.5 TFLOP/s, and 1.3 TFLOP/s double-precision. Despite its hefty specs that include a 7.1 billion-transistor ASIC and 24 GDDR5 memory chips, NVIDIA rates the card's TDP at just 250W.

More slides and benchmark figures follow.

Crytek Creating DirectX 11-like Graphics Effects for Crysis 3 on Xbox 360 and PS3

EA Crytek's blockbuster title for spring 2013, Crysis 3, promises to be equally visually intense for DirectX 11 PCs and consoles, not because the PC version will be running, strictly speaking, a "console-port", but that the console version will be running a "PC-port". Crytek is developing ways in which visual effects possible with DirectX 11 PC graphics hardware can be reproduced on Xbox 360 and PlayStation 3, by making the console hardware work in a way it's normally incapable of. This could be coming up with custom code for each new kind of visual effect.

Crysis 3 Debut Trailer Posted

Crysis 3 is real, and although you'll have to wait another year to be able to play it, Crytek began marketing it, and even accepting pre-orders. On Friday, it posted Crysis 3 Debut Trailer (the very first trailer), which reveals quite a bit of action going on, in the game, including the intriguing crossbow weapon. The trailer reveals a sci-fi post-apocalyptic setting in which a city is overrun by vegetation. The baddies appear to have a force-field around the city now. The teaser is just 15 seconds long. A (probably longer) gameplay trailer is slated for Tuesday, the 24th.

The Debut Trailer follows.

Crysis 3 Pre-Orders Spotted with Leaked Banner

Rock, Paper, Shotgun stumbled across the German site Neogaf which leaked pre-order screens and a banner depicting the Crysis nanosuit with a bow and arrow. Which seems sort of incongruous to the nanosuit, but maybe the Strength mode will enable us to shoot arrows that fly for over 20 miles. The leaked screens show the game on Origin listed at $49.99. No other details are known at this time.

The Most Pirated Games of 2011

Today Kotaku is reporting the top 5 games pirated for major platforms this year according to TorrentFreak. As usual the PC platform is the most guilty almost doubling in pirated copies then its competitors.

Some of the titles listed are not surprising but the lack of a certain title filled with dragon slaying is. Why Skyrim didn't make the top five is anyone's guess. Either Steam is in fact the most user friendly DRM or people just love Skyrim. Either way this is just a small glimpse into the world of pirated software.

Top Five Pirated PC Games

1. Crysis 2 (3,920,000) (March 2011)
2. Call of Duty: Modern Warfare 3 (3,650,000) (November 2011)
3. Battlefield 3 (3,510,000) (October 2011)
4. FIFA 12 (3,390,000) (September 2011)
5. Portal 2 (3,240,000) (April 2011)

Sandy Bridge-E Benchmarks Leaked: Disappointing Gaming Performance?

Just a handful of days ahead of Sandy Bridge-E's launch, a Chinese tech website, www.inpai.com.cn (Google translation) has done what Chinese tech websites do best and that's leak benchmarks and slides, Intel's NDA be damned. They pit the current i7-2600K quad core CPU against the upcoming i7-3960X hexa core CPU and compare them in several ways. The take home message appears to be that gaming performance on BF3 & Crysis 2 is identical, while the i7-3960X uses considerably more power, as one might expect from an extra two cores. The only advantage appears to come from the x264 & Cinebench tests. If these benchmarks prove accurate, then gamers might as well stick with the current generation Sandy Bridge CPUs, especially as they will drop in price, before being end of life'd. While this is all rather disappointing, it's best to take leaked benchmarks like this with a (big) grain of salt and wait for the usual gang of reputable websites to publish their reviews on launch day, November 14th. Softpedia reckons that these results are the real deal, however. There's more benchmarks and pictures after the jump.

SPARKLE Debuts GeForce GTX 560 Graphics Cards

SPARKLE Computer Co., Ltd., the professional VGA card manufacturer and supplier, today debut the SPARKLE GeForce GTX 560 Graphics Cards, which are designed for mainstream users looking to build the premium PC gaming rig. Thanks to the improved 40nm core manufacturing process at TSMC, now the SPARKLE GeForce GTX 560 Graphics Cards have outstanding performance power consumption ratio than ever. Compared with previous generation products, the SPARKLE GeForce GTX 560 Graphics Cards also feature a special cooling system and a hardware power monitor circuit which deliver higher performance/Watt ratio. Tested in SPARKLE R&D lab, the SPARKLE GeForce GTX 560 Graphics Cards have the same power consumption as GeForce GTX 460 graphics card, but providing 28% more performance in today hottest games.

NVIDIA Delivers World's Fastest DX11 GPU... Again!

NVIDIA today announced the latest consumer GPU based on the NVIDIA Fermi architecture, the GeForce GTX 580, which has been reengineered from the transistor-level up to deliver increased power efficiency and performance over previous generation products.

The GeForce GTX 580 GPU delivers the world's fastest performance for DirectX 11 (DX11) games, and support for NVIDIA 3D Vision, Surround, PhysX, SLI and CUDA technologies, further entrenching GeForce-based PCs as the most robust gaming platforms in the world. The combination of an innovative vapor chamber thermal solution and new architectural enhancements make the GTX 580 the fastest and quietest GPU in its class, delivering an increase of up to 35 percent in performance per watti, and performance that is up to 30 percent faster than the original GeForce GTX 480.

NVIDIA Releases GeForce 260.89 WHQL Driver Suite

NVIDIA today released GeForce 260.89 driver suite. The software provides WHQL-signed drivers for all GeForce 6-series onwards, and ION platform GPUs. It also provides 3D Vision software, GPU-integrated audio device driver (version 1.1.9.0), and PhysX system software (version 9.10.0514). As with almost every new release, GeForce 260.89 WHQL packs a host of performance enhancements, official support for new GPUs (it's GeForce GT 430, this time), and a host of bug-fixes. What's different this time around is that the performance enhancements are specific to two GPUs, GeForce GTX 480 and GeForce GTX 460. SLI profiles are added for new game titles.

DOWNLOAD: NVIDIA GeForce 260.89 WHQL for Windows 7/Vista 64-bit, Windows 7/Vista 32-bit, Windows XP 32-bit, Windows XP 64-bit

A detailed list of changes follows.

AMD Announces ATI Catalyst 9.6 Driver Suite

AMD announced the availability of ATI Catalyst version 9.6 driver suite, that provides driver support for ATI Radeon series graphics processors (driver version 8.62), Hydravision, AMD Southbridge/Chipset driver, and Catalyst Control Center (version 8.62). The new version brings along the following application-specific performance increments:
  • Company of Heores - performance gains of up to 25% for the ATI Radeon HD 4600 Series, and performance gains of up to 10% for the ATI Radeon HD 4800 Series.
  • Crysis Warhead - performance gains of up to 11% for ATI CrossFireX configurations.
  • Crysis - performance gains of up to 13% for ATI CrossFireX configurations.
  • World in Conflict - performance gains of up to 30% for settings are were previously CPU limited.
The Linux version of this driver suite adds production support for SuSE Linux Enterprise Desktop (SLED) and SLED 11. It also provides early support for RedHat Enterprise Linux 4.8.

DOWNLOAD: ATI Catalyst 9.6 for Windows XP 32-bit | Windows 7/Vista 32-bit | Windows XP 64-bit | Windows 7/Vista 64-bit

Release Notes can be read here

Crysis Warhead Now Available Via Steam

Crysis Warhead is now available for purchase via Steam and to play for gamers in North America. In addition, the original Crysis is now available for purchase and play by gamers the world over. Outside of North America, Crysis Warhead will become available for play tomorrow (Thursday) via Steam.

Crysis Warhead Available for PC Starting September 18, 2008

There's one more good news that will make gamers happier. Electronic Arts and Crytek GmbH announced today that Crysis Warhead, the next installment in the award-winning Crysis franchise, has shipped to retailers in North America and Europe and will hit store shelves and participating digital download services starting September 18, 2008 exclusively for the PC. Crysis Warhead takes place alongside the events of last year's original Crysis, with players taking control of Sergeant "Psycho" Sykes. Crysis Warhead won't require the first Crysis to be installed, it's a standalone game. Electronic Arts will charge $29.99 for it. "The launch of Crysis Warhead marks a significant milestone for the entire Crytek family," said Cevat Yerli, CEO and President of Crytek. "The team at Crytek Hungary has delivered a dynamic and intense single player experience more than worthy of the Crysis franchise, while the multiplayer team in Frankfurt has revisited and extended multiplayer in the Crysis universe with Crysis Wars. They are both great representations of our studio's core values of technical excellence, craftsmanship and quality."

Radeon HD 4870 X2 Previewed, AA Performance a Trump Card

HardOCP previewed the ATI Radeon HD4870 X2. In the preview it was pitted against a single BFG GeForce GTX 280 OC (overclocked) and Crossfire X setup using two cards was pitted against two GeForce GTX 280 cards in SLI. Across variable settings, the HD4870 X2 was compared to the GTX 280. In Crysis the competition was neck-to-neck while the ATI cards returned marginally lower average frame rates. In Age of Conan: Hyborian Adventures, the ATI cards outclassed the NVIDIA cards significantly, where the Anti-Aliasing (AA) performance of the cards proved to be a trump-card, with the cards returning over 30% performance increments in both single and Crossfire X configurations over the GeForce GTX 280 OC and its SLI configuration. With the AA bottleneck reduced, the R700 is a monster. Age of Conan: Hyborian Adventures shows what this card is truly capable of, the author of the preview goes on to use "AMD AA Performance FTW" to head a write-up on the AA system. AMD has reworked AA and also a new mode that doesn't tax the video memory as much has been added. The total of 2 GB GDDR5 memory only helps this cause.

The card in Crossfire X peaked 700W though not much is revealed with the power-testing. You can read the article here.

New Crysis Warhead Details Emerge

Some early details about Crytek's Crysis Warhead game have been revealed today by the PC Gamer magazine. Here are all the new key points at a glance:
  • Begins when the original game's Nomad character parts ways with Warhead's new hero, Psycho, and follows him all the way until the two are to reunite again on board the aircraft carrier.
  • Mostly located on the other side of the island.
  • Less linear approach and more sandbox type of gameplay, as opposed to the original.
  • Same nanosuit and the same functions, with more likely to be revealed later (definitely a "surprise" in that matter is promised).
  • Singleplayer campaign to last 8-10 hours.
  • At least two new weapons, the granade launcher and double SMG.
  • Improved enemy AI, betterily able to organize itself and follow tactics.
  • New vehicles incl. Armored Scout Recon (about the size of a jeep with a mounted gun) and a hovercraft, both playable in multiplayer as well.
  • New team-based MP mode and less complex than the original two.
  • Betterily optimized to run faster than the original game on the same hardware.
  • Won't require DX10 for maximum details and full effects.
  • Dialogues done by Bioshock's Susanna O'Connor.
  • Completely stand-alone and as noted by developers, not an add-on but a full title.
  • The possibility of Crysis 2 to rely heavily on Warhead's sales.

Crysis Warhead Game Revealed

Two days ago, Crytek published information that it will no longer patch Crysis for "a good reason". Apparantly the good reason is now believed to be called Crysis Warhead, the second game in the Crysis trilogy. If you try to visit Crytek's home page, a teaser image of Crysis Warhead will appear before the actual page, dropping a hint at what's imminent. No other details, such as platforms or a release date, have been unveiled. It's only an image at the moment, but more information will follow sooner or later.

Crytek Has No Plans to Further Patch Crysis

I'm afraid I have some bad news to report today. It appears that Crytek has no plans releasing future Crysis updates, at least for now. The current patch version 1.2+1.21 hotfix will remain also the last one to be released for Crysis.
So, What About Patch 1.3?
At this time, there almost certainly will not be a patch 1.3 delivered for Crysis. We are aware that this news will disappoint many of you, and we would like to apologize profusely. There is a good reason for this and we hope you understand when you hear more about the reasons why in the very, very near future. Please realize this was an extremely difficult decision, but please do know that we are listening to your comments and are making more consistent community support a high priority.
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