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NVIDIA App Update Adds DLSS Override Support to 19 More Games

NVIDIA has released NVIDIA App 11.0.9.585, a small update that adds DLSS Override profiles for 19 games and Optimal Settings profiles for six. The list mixes older titles like PUBG: Battlegrounds, The Witcher 3: Wild Hunt, and Dragon's Dogma 2 with Control Resonant, Silent Hill: Townfall, Ace Combat 8: Wings of Theve, Gears of War: E-Day, and Star Wars: Galactic Racer, all of which were scheduled to launch in September or October. Oddly enough, 007 First Light was already listed in the main 11.0.9 release, and Active Matter showed up back in 11.0.8. NVIDIA doesn't explain the repeats, and it doesn't say which overrides each game supports either.

The changelog otherwise only mentions "various stability/security fixes" without any details. This build follows two bigger ones that added significantly more features. The main 11.0.9 release brought DLSS 4.5 Ray Reconstruction and per-game Resizable BAR controls, while 11.0.9.565 added RTX Spark support, a local MCP server for AI agents, and a faster Performance Mode for DLSS Frame Generation. As a refresher, DLSS Override lets GeForce RTX owners use newer DLSS models, or modes like DLAA, that a game may not offer on its own. It sits under Graphics > Program Settings > Driver Settings. Below is the full list of games.

Uncharted Trilogy Reaches PC Through Unofficial Ports

The first three Uncharted games have made their way to PC, though Sony had nothing to do with it. Developer SuperMedo, who is also behind an unofficial Bloodborne port, has released Uncharted for Windows. It's an unofficial port of the PS4's Uncharted: The Nathan Drake Collection, covering Drake's Fortune, Among Thieves, and Drake's Deception. Its first public build went up on GitHub on October 15. Sony did bring Uncharted 4 and The Lost Legacy to PC back in 2022, but the original trilogy never followed. The port runs the PS4 version's own x86-64 game code directly on the PC and replaces the console's system functions. It then translates the graphics work to Vulkan through a renderer based on the shadPS4 emulator. Players need their own decrypted dump of the collection, since no game files are included.

All three games get 60 and 120 FPS modes, with anything higher marked as experimental. Anti-aliasing options include TAA, FSR 3.1, FSR 4, and DLAA. Frame generation comes as FSR 3 on any GPU, or as DLSS Frame Generation at 2x on RTX 40 cards and up to 4x on RTX 50. It's not all smooth sailing, of course. Per the GitHub page, one user finished Drake's Fortune on an RTX 4060 laptop at 1080p with DLAA, mostly seeing 100 to 120 FPS, though a crash in chapter 11 corrupted their save. A separate project from BilalReloaded takes a similar approach, with render resolutions from 720p up to 4K. With Sony reportedly scaling back its single-player PC releases, community projects like this one and the recent native Driveclub port are piling up, while work on PS5 emulators continues to be impressive.

PS4 Exclusive Driveclub Now Runs Natively on PC Through New Recomp

Driveclub, Evolution Studios' 2014 PS4 racer, now runs natively on Windows through DriveClub Recomp, a fan project released on GitHub by OverkillLabs3. While PlayStation emulation has been progressing rapidly, this one doesn't use CPU emulation. The game's own x86-64 code runs directly on the PC's processor, while the PS4 system libraries are reimplemented and GPU commands are translated to Vulkan. The port supports resolutions from 720p to 8K, ultrawide displays, and an unlocked frame rate that doesn't speed up the game. It also replaces the original anti-aliasing with NVIDIA DLAA on RTX cards or AMD FSR 3.1 on any GPU, both at native resolution, and RTX owners can swap between the two in-game with F10.

The developer says the game holds about 60 FPS at 4K in its heaviest scenes on an RTX 5070 Ti paired with a Ryzen 7 5800X3D, and the v0.2.3 update pushed one 4K test race from roughly 62 to 71 FPS. It is still rough around the edges, however. Some reflections look too bright, shaders compile during the first few minutes, slower CPUs drop frames in busy scenes, and online features don't work. It has also only been tested on NVIDIA hardware so far. A second project, DCport by qnfn, takes a similar route with FSR 3.1 and FSR 4 support. Both need the player's own dump of version 1.28. It's in the same vein as how modders recently got Gran Turismo Sport running on PC. These recomps arrive a couple of months after a ShadPS4 patch let Driveclub run at up to 8K, quite the jump for a game that shipped at 1080p and 30 FPS.

Halo: Campaign Evolved Launches Today With NVIDIA DLSS, Mistfall Hunter and Corsair Cove Follow

Each week, new games and apps integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. Today, Halo: Campaign Evolved officially launches with DLSS, followed by Mistfall Hunter on Wednesday, and Corsair Cove on Friday.

Additionally, The Mound: Omen of Cthulhu, Palworld 1.0, and Killing Floor 3 - Operation: Shadow Hunter are all available now, with each able to be upgraded to DLSS 4.5 via the NVIDIA app.

NVIDIA DLSS Comes to Death Stranding 2: On the Beach, Marathon & Monster Hunter Stories 3: Twisted Reflection

Each week, new games and apps integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. DLSS 4.5 is our latest upgrade to the ever-improving DLSS Super Resolution, adding a second generation transformer model that further enhances image quality. Via the NVIDIA app, you can apply DLSS 4.5 Super Resolution to your game library on all GeForce RTX PCs and laptops, instantly upgrading clarity and quality.

This week, you can upgrade Marathon and Black One Blood Brothers with DLSS 4.5 Super Resolution, followed by Monster Hunter Stories 3: Twisted Reflection on March 13th. And Demonologist now includes native support for DLSS 4.5 Super Resolution. On March 19th, DEATH STRANDING 2: ON THE BEACH launches, featuring DLSS 4 With Multi Frame Generation, and DLSS Super Resolution that can be upgraded to DLSS 4.5 Super Resolution via the NVIDIA app.

NVIDIA DLSS 4 Comes To Resident Evil Requiem, John Carpenter's Toxic Commando Demo This Week, And Crimson Desert March 19

Each week, new games and apps integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players.

DLSS 4.5 is our latest upgrade to the ever-improving DLSS Super Resolution, adding a second generation transformer model that further enhances image quality. Via the NVIDIA app, you can apply DLSS 4.5 Super Resolution to your game library on all GeForce RTX PCs and laptops, instantly upgrading clarity and quality.

NVIDIA DLSS 4 Comes to High On Life 2, Yakuza Kiwami 3 & Dark Ties

Each week, new games and apps integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players.

This week, both High On Life 2 and Yakuza Kiwami 3 & Dark Ties are launching with support for DLSS 4 with Multi Frame Generation. And Reniamal launches February 13th with DLSS Super Resolution. And our Resident Evil Requiem GeForce RTX 50 Series Bundle is available now.

NVIDIA DLSS Comes to Nioh 3, Vampires: Bloodlord Rising & The Sea of Remnants Closed Alpha

Each week, new games and apps integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players.

This week, gamers can check out Nioh 3, Sea of Remnants' Closed Alpha, and Vampires: Bloodlord Rising, featuring DLSS 4 with Multi Frame Generation, and Carmageddon: Rogue Shift and Nightmare Frontier, featuring DLSS Super Resolution.

NVIDIA DLSS 4 Comes to ARK: Lost Colony, Ashes of Creation, SPLITGATE: Arena Reloaded, and Yakuza Kiwami 2

More than 800 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players.

This week, GeForce RTX gamers can activate DLSS 4 with Multi Frame Generation in ARK: Lost Colony, Ashes of Creation, SPLITGATE: Arena Reloaded, and Yakuza Kiwami 2. Additionally, AION2 is adding DLSS 4 with Multi Frame Generation just in time for Christmas, Dying Light: The Beast has introduced ray-traced effects, and Lost Ark now includes support for DLSS Super Resolution. And finally, there are new RTX trailers from Phantom Blade Zero, Resident Evil Requiem and PRAGMATA to check out.

NVIDIA DLSS Comes to Battlefield 6's Winter Offensive and Doll Impostor, New Resident Evil Requiem RTX 5090 Giveaway

More than 800 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. Today, Battlefield 6's Winter Offensive update goes live, adding even more new content, and Doll Impostor has added support for our latest DLSS Super Resolution AI model. Also, you have a chance of winning a custom-wrapped Resident Evil Requiem GeForce RTX 5090 Founders Edition graphics card in our latest holiday giveaway, and can snag a free ARC Raiders backpack thanks to GeForce Rewards.

Your Chance To Win A Resident Evil Requiem GeForce RTX 5090
The Season of RTX continues with a Resident Evil Requiem GeForce RTX 5090 giveaway! For a chance to win this custom-wrapped graphics card, head to our social channels on Facebook, Instagram and X, look for the prompt, and follow the steps to enter yourself into the giveaway for this GeForce RTX 5090 Founders Edition.

ARC Raiders Open Beta & Pax Dei Launch This Week With DLSS 4

More than 800 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. Last week, the highly anticipated Battlefield 6 launched with DLSS 4 with Multi Frame Generation, as did Little Nightmares III.

This week, Pax Dei exits Early Access with support for DLSS 4 with Multi Frame Generation, all gamers can play ARC Raiders with DLSS 4 during this weekend's Server Slam Open Test, Double Fine's Keeper can be upgraded to DLSS 4 using NVIDIA app, and a Warhammer 40,000: Space Marine 2 demo launches on October 16th with support for DLSS 4 with Multi Frame Generation.

NVIDIA DLSS 4 Comes to Battlefield 6, Little Nightmares III, and Crimson Desert

More than 800 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. Last week, Alien: Rogue Incursion - Part One: Evolved Edition and X4: Foundations joined the ever-expanding list of DLSS 4 with Multi Frame Generation games. This week, the much anticipated Battlefield 6 launches with DLSS 4 with Multi Frame Generation, as does Little Nightmares III. MAVRIX by Matt Jones is available now with DLSS Frame Generation. And KPOP Demon Hunters come to Fortnite, which is enhanced by DLSS and Reflex on GeForce RTX systems.

Battlefield 6 Launches October 10th With DLSS 4 & NVIDIA Reflex
EA's Battlefield 6 is the ultimate all-out warfare experience. Fight in high-intensity infantry combat. Rip through the skies in aerial dogfights. Demolish your environment for a strategic advantage. Harness complete control over every action and movement using the Kinesthetic Combat System. In a war of tanks, fighter jets, and massive combat arsenals, the deadliest weapon is your squad. Following the most successful beta in franchise history where players put in 92 million hours of gameplay resulting in over 420 million matches played, Battlefield 6 launches this week on October 10th!

NVIDIA DLSS 4 Accelerates Frame Rates In ANANTA, Backrooms: Escape Together and Jurassic World Evolution 3

More than 800 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. Last week, Dying Light: The Beast launched with day-one support for DLSS 4 with Multi Frame Generation, and the performance multiplying tech was also added to Farming Simulator 25.

This week, we have a variety of DLSS 4 with Multi Frame Generation announcements - add it to METAL EDEN using NVIDIA app's DLSS overrides; enable it in Backrooms: Escape Together by opting into the beta; build your dinosaur parks in Jurassic World Evolution 3 at the highest frame rates when the game launches in October; multiply frame rates in the free-to-play RPG, ANANTA, when it launches; learn how DLSS 4 with Multi Frame Generation enhances your experience in CINDER CITY, Cronos: The New Dawn, Vampire: The Masquerade - Bloodlines 2, and World of Tanks: HEAT, by watching new developer interviews. Additionally, SILENT HILL f launches this week with support for DLSS Super Resolution.

NVIDIA DLSS 4 with Multi Frame Generation Comes to Marvel Rivals Season 3 And War Thunder

More than 800 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. Following the addition of DLSS 4 with Multi Frame Generation to another five games last week, this week sees the performance multiplying tech come to Marvel Rivals, RoboCop: Rogue City - Unfinished Business, and War Thunder.

Marvel Rivals Season 3 Available Now - Multiply Frame Rates With DLSS 4 Multi Frame Generation & Reduce PC Latency With Reflex
Marvel Rivals Season 3 is out now. In the wake of the Timestream Entanglement, Knull stirs deep within Klyntar's core, stretching his shadowed hands across the cosmos. Omega-level telepath and original X-Men, Jean Grey joins the Marvel Heroes roster, soaring to cosmic heights when bonded with the Phoenix Force - the embodiment of creation itself. Now, she travels the stars as both savior and destroyer, confronting the darkness at its source: Knull, the King in Black.

NVIDIA DLSS 4 Comes to Mecha BREAK, Diablo IV, Still Wakes the Sleep and More Games

More than 800 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. This week, Mecha BREAK launches with support for DLSS 4 with Multi Frame Generation, while Diablo IV and Still Wakes the Deep are adding native support with new updates, further accelerating performance for GeForce RTX 50 Series gamers. And NTE Closed Beta begins July 3rd featuring DLSS 4.

Mecha BREAK Launches Today, Featuring DLSS 4 With Multi Frame Generation
Developed by Amazing Seasun Games, Mecha BREAK is a multiplayer mech third-person shooter game that allows players to choose from diverse mechs and battle colossal war machines on treacherous terrain. Get ready for the ultimate showdown in 3v3, 6v6, and PvPvE modes. Discover an array of assault, melee, sniper, reconnaissance, and support mechs, each with unique playstyles. Engage in immersive aerial and ground combat, employing strategic tactics for close and long-range encounters. Unleash devastating firepower, scorch foes with precision beams, and rain missiles upon the battlefield. Prepare for adrenaline-pumping battles, lightning-fast maneuvers, and explosive firepower. Experience the essence of speed, power, and thrilling controls.

NVIDIA DLSS 4 Comes to F1 25 and More Games

More than 700 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players.

As of today, DLSS 4 with Multi Frame Generation is now available in Avowed, EVERSPACE 2, F1 25, STORROR Parkour Pro, The Last of Us Part II Remastered, Torque Drift 2, and Wreckfest 2, multiplying frame rates for GeForce RTX 50 Series gamers, and enabling other GeForce RTX gamers to accelerate performance with DLSS Frame Generation and DLSS Super Resolution. Additionally, Game of Thrones: Kingsroad and Revenge of the Savage Planet are available now with DLSS Super Resolution.

NVIDIA DLSS 4 Comes to The Elder Scrolls IV: Oblivion Remastered, DOOM: The Dark Ages and Empyreal

More than 700 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. From today, DLSS 4 with Multi Frame Generation is multiplying frame rates in DOOM: The Dark Ages, The Elder Scrolls IV: Oblivion Remastered and Empyreal. And Deedlee Doo! Carkour! is available now with DLSS Frame Generation and DLSS Super Resolution.

DOOM: The Dark Ages Launches Today, Featuring DLSS 4 With Frame Generation & Ray Tracing
The long-awaited, much-anticipated DOOM: The Dark Ages has received universal acclaim from reviewers, and is now available in Early Access for those who purchased the Premium Edition or our GeForce RTX 50 Series bundle! Witness the creation of a legend as the Slayer takes on all of Hell and turns the tide of the war, now or on May 15th when DOOM: The Dark Ages launches globally, enhanced by RTX technology.

NVIDIA DLSS With Multi Frame Generation Available in Over 100 Games and Apps

More than 700 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. With the addition of the latest DLSS 4 with Multi Frame Generation games, our newest performance multiplier is now available in over 100 games and apps, making it the most rapidly adopted NVIDIA game technology of all time.

Additionally, we can today reveal that Lost Soul Aside, Mecha BREAK, Phantom Blade Zero, Stellar Blade, Tides of Annihilation, and Wild Assault will all launch with DLSS Multi Frame Generation, and our suite of other DLSS technologies, giving GeForce RTX gamers the definitive PC experience in each. Furthermore, today we released an updated Zorah demo, built in Unreal Engine 5, that showcases the latest advancements in neural rendering powered by GeForce RTX 50 Series and AI.

NVIDIA DLSS 4 With Multi Frame Generation Available This Week In Marvel Rivals, Delta Force: Black Hawk Down, and Indiana Jones and the Great Circle

More than 700 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. Following the release of DLSS 4 with Multi Frame Generation for Avowed (via NVIDIA app DLSS Overrides) and Star Wars Outlaws, this week sees the addition of the performance multiplying tech to Delta Force: Black Hawk Down, Indiana Jones and the Great Circle, and Marvel Rivals. Additionally, DLSS Super Resolution and DLSS Frame Generation are available at launch in Legend of Ymir, Like a Dragon: Pirate Yakuza in Hawaii, and Lost Records: Bloom & Rage. For all the details, read on.

Marvel Rivals DLSS 4 with Multi Frame Generation Update Launches Tomorrow
NetEase Games' Marvel Rivals is one of the top 5 most played games on Steam. If you're unfamiliar with Marvel Rivals, it's a Super Hero, team-based PvP shooter set in the Marvel universe. Assemble an all-star Marvel squad, devise countless strategies by combining powers to form unique Team-Up skills, and fight in destructible, ever-changing battlefields.

Upscaling Beats Native Resolution 55-45 in TechPowerUp Frontpage Survey

User preference to super resolution technologies such as NVIDIA DLSS, AMD FSR, and Intel XeSS, beat playing games without them, at native resolution, in the latest TechPowerUp Frontpage Poll. Spanning nearly a month of polling and over 29,260 votes, the poll provides an interesting insight into the minds of today's gamers. It suggests that gamers are willing to explore super resolution technologies to make their games playable with higher eye-candy, as opposed to playing at native resolutions with watered down settings. The question we asked was what setting of super resolution do gamers use, with "native" suggesting a lack of super resolution. Native could include presets such as DLAA or FSR Native, which render the game at native resolution while using the upscaler to work like an AA technology, smoothing out edges.

Native resolution scored 13,024 votes, or 44.5% of the votes. It is the single largest response, but given that every other response is tied to some form of super resolution, it becomes a minority response. Native is followed by "Quality" preset at 38.8% or 11,341 votes. The "Balanced" present, which tends to be the default super resolution preset in most games, trails "Quality" by a significant margin, scoring just 8.9% of the vote, or 2,593 votes. Only trace sections of our users pick "performance" and "ultra performance" presets that tend to render the game at significantly lower resolutions to make it playable. "Performance" got 4.7% (1,376 votes), followed by "Ultra Performance" at 3.2% or 930 votes.

NVIDIA DLSS Available in Kingdom Come: Deliverance II, FINAL FANTASY VII REBIRTH, The First Berserker: Khazan and More Games

More than 700 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. This week, you can check out 6 new DLSS-enhanced games including Kingdom Come: Deliverance II, The First Berserker: Khazan, NINJA GAIDEN 2 Black, Ambulance Life: A Paramedic Simulator, FINAL FANTASY VII REBIRTH, and Level Zero: Extraction.

And DLSS 4 is now available, a major upgrade to our much-loved suite of technologies. DLSS Multi Frame Generation is introduced, multiplying performance on GeForce RTX 50 Series GPUs. DLSS Frame Generation's new AI model is faster and uses less VRAM. DLSS Resolution, DLSS Ray Reconstruction, and DLAA are upgraded to new, incredible transformer AI models that dramatically enhance image quality. And via the aforementioned NVIDIA app overrides, you can apply these enhancements to many of your games and apps. The complete suite of DLSS 4 upgrades, including DLSS 4 with Multi Frame Generation, are now available in Alan Wake 2, Cyberpunk 2077, and Hogwarts Legacy, and Star Wars Outlaws adds support soon.

Cyberpunk 2077 Gets DLSS 4 Support With Patch 2.21. All RTX Users Can Try the New Transformers DLSS Model

CD Projekt RED has released the latest Patch 2.21 for Cyberpunk 2077, which is available for PC, PlayStation 5, and Xbox Series X/S. The new patch brings various fixes on all platforms, but also adds support for DLSS 4 with Multi Frame Generation for the NVIDIA GeForce RTX 50 Series graphics cards.

According to details provided in the release notes, the feature "boosts FPS by using AI to generate up to three times per traditionally rendered frame." It also introduces faster single Frame Generation which should bring reduced memory usage on RTX 50 and RTX 40 Series graphics cards. The patch also adds an option to choose between the CNN model or the new Transformer model for DLSS Ray Reconstruction, DLSS Super Resolution, and DLAA on all NVIDIA GeForce RTX graphics cards. According to CD Projekt RED, the new Transformer model should enhance stability, lighting, and detail in motion.

NVIDIA DLSS Coming To Eternal Strands, Orcs Must Die! Deathtrap, Virtua Fighter 5 R.E.V.O. and More Games

More than 700 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. On January 30th, we're upgrading DLSS once again with the release of DLSS 4, featuring DLSS Multi Frame Generation for GeForce RTX 50 Series graphics cards and laptops, and upgrades to all other DLSS technologies. 75 DLSS games and apps featuring Frame Generation can be upgraded to DLSS Multi Frame Generation on GeForce RTX 50 Series GPUs via the NVIDIA app. And several games and apps will be updated with native in-game support for DLSS Multi Frame Generation.

In the meantime, there are new games arriving that you can accelerate and enhance with our suite of AI-powered DLSS technologies, including Eternal Strands, Jotunnslayer: Hordes of Hel, Orcs Must Die! Deathtrap, and Virtua Fighter 5 R.E.V.O. - full details below.

NVIDIA's Frame Generation Technology Could Come to GeForce RTX 30 Series

NVIDIA's deep learning super sampling (DLSS) has undergone many iterations to the current version 4 with the transformer model, delivering new technologies such as DLSS Multi Frame Generation, predicting multiple frames in advance to generate the upcoming frame, and increasing the frame output per second. However, not every NVIDIA GPU generation supports these more modern DLSS technologies. In an interview with Digital Foundry, Bryan Catanzaro, VP of Applied Deep Learning Research at NVIDIA, commented on trickling down some DLSS technologies to older GPU generations. For example, DLSS Ray Reconstruction, Super Resolution, and Deep Learning Anti-Aliasing (DLAA) work on NVIDIA GeForce RTX 20/30/40/50 series GPUs. However, the RTX 40 series carries an exclusive DLSS Frame Generation, and the newest RTX 50 series carries the DLSS Multi Frame Generation as an exclusive feature.

However, there is hope for older hardware. "I think this is primarily a question of optimization and also engineering and then the ultimate user experience. We're launching this Frame Generation, the best Multi Frame Generation technology, with the 50 Series, and we'll see what we're able to squeeze out of older hardware in the future." So, frame generation will most likely arrive on the older RTX 30 series, with even a slight possibility of the RTX 20 series getting the DLSS frame generation. Due to compute budget constraints, the multi-frame generation will most likely stay an RTX 50 series exclusive as it has more raw computing power to handle this technology.

NVIDIA DLSS Comes to Assetto Corsa EVO, DYNASTY WARRIORS: ORIGINS, SMITE 2 and Honkai: Star Rail

More than 700 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. On January 30th, DLSS gets even better with the launch of DLSS 4. Featuring improvements to all existing DLSS technologies, and our new DLSS Multi Frame Generation performance multiplier, DLSS 4 delivers supreme speed and superior visuals, powered by AI. Ahead of DLSS 4's release, there are another 5 DLSS games available to play this week: Assetto Corsa EVO, DYNASTY WARRIORS: ORIGINS, Honkai: Star Rail, SMITE 2, and Tankhead.

NVIDIA DLSS 4 With Multi Frame Generation Available January 30th
NVIDIA DLSS is a suite of neural rendering technologies powered by GeForce RTX Tensor Cores that boosts frame rates while delivering crisp, high-quality images that rival native resolution rendering. On January 30th, we're upgrading DLSS once again with the release of DLSS 4, featuring DLSS Multi Frame Generation for GeForce RTX 50 Series graphics cards and laptops, and upgrades to all other DLSS technologies.
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