News Posts matching #Xbox Series X

Return to Keyword Browsing

AMD Enables FidelityFX Suite on Xbox Series X|S

AMD has announced that Microsoft's Xbox Series S|X now features support for the company's FidelityFX suite. This move, which enabled previously PC-centric technologies on Microsoft's latest-generation gaming consoles, will bring feature parity between RDNA 2-powered graphics, and will eventually enable support for AMD's FSR (FidelityFX Super Resolution), the company's eventual competition to NVIDIA's DLSS tech.

This means that besides the technologies that are part of the DX 12 Ultimate spec (and which the consoles already obviously support), developers now have access to AMD's Fidelity FX technologies such as Contrast Adaptive Sharpening, Variable Rate Shading, ray traced shadow Denoiser, Ambient Occlusion and Screen Space Reflections. All of these AMD-led developments in the SDK allow for higher performance and/or better visual fidelity. However, the icing on the cake should be the FSR support, which could bring the Series X's 8K claims to bear (alongside high-refresh-rate 4K gaming) - should FSR turn out be in a similar performance-enhancing ballpark as NVIDIA's DLSS, which we can't really know for sure at this stage (and likely neither can AMD). No word on Fidelity FX support on the PS5 has been announced at this time, which does raise the question of its eventual support, or if Sony will enable a similar feature via their own development tools.

AMD's Next-Generation Van Gogh APU Shows Up with Quad-Channel DDR5 Memory Support

AMD is slowly preparing to launch its next-generation client-oriented accelerated processing unit (APU), which is AMD's way of denoting a CPU+GPU combination. The future design is codenamed after Van Gogh, showing AMD's continuous use of historic names for their products. The APU is believed to be a design similar to the one found in the SoC of the latest PlayStation 5 and Xbox Series X/S consoles. That means that there are Zen 2 cores present along with the latest RDNA 2 graphics, side by side in the same processor. Today, one of AMD's engineers posted a boot log of the quad-core Van Gogh APU engineering sample, showing some very interesting information.

The boot log contains information about the memory type used in the APU. In the logs, we see a part that says "[drm] RAM width 256bits DDR5", which means that the APU has an interface for the DDR5 memory and it is 256-bit wide, which represents a quad-channel memory configuration. Such a wide memory bus is typically used for applications that need lots of bandwidth. Given that Van Gogh uses RDNA 2 graphics, the company needs a sufficient memory bandwidth to keep the GPU from starving for data. While we don't have much more information about it, we can expect to hear greater details soon.

HyperX Adds Xbox Series X|S Support to ChargePlay Duo Controller Charging Station

HyperX, the gaming division of Kingston Technology Company, Inc., today announced the release of the refreshed HyperX ChargePlayTM Duo Controller Charging Station for Xbox. Tested and approved by Microsoft for guaranteed compatibility with the latest Xbox wireless controllers, the officially licensed ChargePlay Duo is designed to work with both the new Xbox Series X|S and legacy Xbox One wireless controllers. Gamers can fully charge their controllers in under three hours.

An environmentally-friendly accessory for dedicated Xbox gamers, ChargePlay Duo includes two 1400mAh rechargeable battery packs to eliminate the need of buying AA batteries. This new charging station also includes charge-through battery doors for both Xbox Series X|S and Xbox One wireless controllers, allowing users to charge the controller without removing the battery pack.

Immerse Yourself in the Future of Gaming Audio with the Xbox Wireless Headset

When we were designing Xbox Series X|S, we wanted to ensure that games feel true-to-life, load incredibly fast, and sound as if you were dropped in the middle of the action. We embraced spatial sound processing by including custom audio hardware to offload audio processing from the CPU, dramatically improving the accessibility, quality, and performance of these experiences. Having a high-quality set of headphones at an affordable price for your new console or existing Xbox One will help you feel immersed, react faster to the action, and connect further with your gaming worlds.

With each new generation of our Xbox accessories, we've raised the bar for innovation by focusing on performance, stand-out features, quality, and accessibility to deliver immersive experiences across console, PC, and mobile devices. We are excited to build on this legacy with the latest accessory to join the family: the new Xbox Wireless Headset.

4A Games Announces Metro Exodus Enhanced Edition for PC - Free Upgrade for Existing Owners

4A Games is one of those rare developers that seemingly gives more to its fans and game-owners than it takes. The company has just announced they're readying a new, Enhanced Edition version of Metro Exodus - receiving significant graphical updates that are mostly focused on added raytracing capabilities. The new version of the game will be made available for PC, PS5 and Xbox Series X|S consoles - but carries additional features in the all-powerful PC version, including Ray Traced Reflections (which will not be included in the console version) as well as support for NVIDIA's DLSS 2.0, the best iteration of the technology so far.

According to the developer, the engine changes are so substantial that they couldn't push it as a simple update/game patch - the entire game has had to be recompiled to allow for the seamless integration of the new features. 4A Games announced that the new, Enhanced Edition, which will be available later this year, will be available for all Metro Exodus owners as a free, additional download. The new version makes such extensive usage of raytracing - every light source is now raytraced, per-pixel-raytraced global illumination, and a plethora of other changes you can see in the feature comparative below - that the company is now listing a raytracing-capable GPU (whether AMD or NVIDIA) as the minimum requirement. Now if only one could find decent raytracing graphics cards readily available...

UK Parliament Members Aim to Introduce Bill to Fight Scalping... But the Problem is a Complex One

Members form the UK Parliament are apparently preparing to introduce a bill that would regulate the scalping phenomenon that's being witnessed worldwide. According to Scottish politician Douglas Chapman, in an interview to IGN, "The issue of scalping first came up with constituents contacting me to explain their frustration about being unable to get hold of certain games consoles or computer components pre-Christmas." He then expanded on that by adding that "On investigation, we uncovered more details of the unscrupulous practice of 'scalping' by automated bots to bulk buy these goods and sell them on at inflated prices." Oh, and this bill is unlikely to pass, by the way.

Scalping, however, isn't done only in the UK; it's a pervasive international issue that crosses borders. And scalping, as it is known, is nothing but a form of speculation, which some might say is part of the backbone that keeps the world's capitalist blood pumping through the economy - some might even argue that scalping occurs directly due to mechanisms of supply and demand, and thus, isn't an unlawful activity in and of itself. Companies, corporations, and all other legal entities, however, have to adhere to strict anti-monopoly/anti-cartelization laws, which deal with the same base issue, although in another facet of it. The problem is that it appears that in some countries, speculation is regulated at the enterprise level, but not at the citizen level. And herein lies the crux of it.

Mass Effect Legendary Edition Arrives May 14

One person is all that stands between humanity and the greatest threat it's ever faced. BioWare, a studio of Electronic Arts Inc. today revealed that the Mass Effect Legendary Edition will launch May 14 worldwide on PC via Origin and Steam, PlayStation 4 and Xbox One with forward compatibility on PlayStation 5 and Xbox Series X|S. The Mass Effect Legendary Edition features the single-player base content and 40+ downloadable content (DLC) story, weapons and armor packs from Mass Effect, Mass Effect 2, and Mass Effect 3 and will allow players to relive the legend of Commander Shepard in 4K Ultra HD with HDR.

"It's been an incredible journey revisiting the stories, characters and iconic moments of the Mass Effect trilogy, enhancing the experience for modern platforms while staying true to the spirit of the original," said Mac Walters, Project Director on the Mass Effect Legendary Edition and lead writer of the original trilogy at BioWare. "Remastering a game, let alone three, is a huge undertaking as there's over 100 hours of gameplay included, but we wanted to do this for our fans as well as a new generation of gamers looking to jump into the iconic story of Shepard."

CD Projekt Red Co-Founder Publicly Apologizes for Console Launch, Announces Support Roadmap

As it stands, Cyberpunk 2077 is the game many either love or love to hate. The game launched last December 10th after three delays to a great reception of the PC platform - and a good one on current-gen PS5 and Xbox Series X|S - but was a fiasco on last-gen consoles and their mid-life refreshes to such an extent that Sony removed the game from their digital store. A great deal of digital ink has already been written on CD Projekt Red's handling of the situation, and it could - really could - have been handled better.

Now, CD Projekt Red co-founder Marcin Iwiński has released a 5-minute video where he approaches Cyberpunk 2077's release state; assumes, alongside the direction, full responsibility for the state of the game; and doubles-down on CD Projekt Red's commitment to improve the Cyberpunk 2077 experience. he doesn't go into too much detail as to how and why things went awry, but says that a smattering of management decisions led to today's situation. And considering the current situation, plans for post-launch DLC (akin to those that happened with The Witcher 3, which featured new armor, weapons, haircuts, missions, and a New Game + mode) will be arriving slightly later than predicted, so as to allow the team to fully focus on straightening out the games' rough patches.

HyperX Reveals All-New PC and Console Gaming Gear at CES 2021

HyperX, the gaming division of Kingston Technology Company, Inc., today unveiled new additions to its award-winning product line at CES 2021. Participating in the digital version of CES this year, HyperX continues to support the gaming community by expanding its professional-grade products used by gaming pros and HyperX fans. The new products revealed during the virtual show include the company's first 60 percent keyboard, the HyperX Alloy Origins 60 Mechanical Gaming Keyboard; a new charging accessory, the ChargePlay Duo Controller Charging Station for Xbox Series X/S and global availability1 of the Pulsefire Haste Gaming Mouse, Cloud II Wireless Gaming Headset and Cloud Revolver Gaming Headset + 7.1.

"Gaming became an even more go-to activity this year as people searched for safe, entertaining ways to stay connected with friends and family," said Daniel Kelley, director of corporate marketing, HyperX. "HyperX's new product lineup reflects our ongoing commitment to the ever growing gaming community to deliver best in class products for whenever or however one plays."

Ikea Has Created Fake PS5 & Xbox Series X Consoles to Help with Sizing

Ikea has created some new PS5 and Xbox Series X shaped enclosures to help customers find suitable Ikea products to house them. These placeholder game console boxes come with some clever comments including; "Which IKEA media storage unit will be able to fit my new, meme-ishly oversized, game console?" on the PS5. These fake consoles include dimensions that help when looking for suitable media cabinets to store the consoles. This is a clever move from Ikea as many people will be looking for a complete media center upgrade along with their new console. This smart marketing strategy has been well received by customers who have been posting about it online.

It's a Scalping Christmas: Scalpers of Latest Games Consoles, PC Hardware Rake In ~$39 million

Michael Driscoll, an Oracle data engineer, has written a data scraper that runs through eBay listings for the latest hardware, comparing products with their sale price. The objective was to see just how pervasive scalping actually is, and to get a (flawed and incomplete, but still extremely interesting) outlook at the scalping ecosystem and their gains with the current hardware and console shortages. Driscoll analyzed sales for the Xbox Series X|S, the PS5 (discless and disc-based) as well as NVIDIA's RTX 30-series, AMD's RX 6000 series, and Zen 3 processors. There are some assumptions on the gathering and analysis of this data, but that is part of the beast.

The results are potentially desperation-inducing. AMD's Zen 3 CPUs have sold for sometimes 240% of their MSRP (looking at the biggest offender, the Ryzen 9 5950X. The RX 6800 XT graphics card has been selling for within an inch of 200% of its MSRP as well, with a median price over the past week set at $1247 (compare that to the $649 MSRP). The RTX 3080 has been selling at 180% of its MSRP for the past week, but it has been moved at 220% of its MSRP before. The case repeats with several degrees of severity for the Xbox family and PS5 consoles.

Surprising Absolutely No One, AMD RX 6800 Series Pretty Much Out of Stock, And Scalping Becomes a Pervasive Industry Problem

The title says it all, really. We've only just been able to add AMD's latest RX 6800 and 6800 XT graphics cards to our shopping carts in multiple etailers, but the cat is already out of the bag and into scalpers' pockets. This has been a recurring event for all gaming-related tech, from DIY PC parts to the latest-gen games consoles from both Microsoft and Sony. At this point, it becomes moot to talk about availability issues, or demand issues, or reaching a conclusion between the two - the stock just isn't there for anything gaming-related, period.

Some etailers are only selling their graphics cards in-person, as a way to both control flow of stock and protect themselves from scalpers buying up the entire inventory with recourse to some digital sidekicks that automate the purchase process, and then allow them to resell anything from graphics cards from NVIDIA to AMD, passing through AMD's latest Ryzen 5000 series and the Xbox Series X and PS5 gaming consoles.

XBOX Series X, Series S Shortages to Continue Well Into 2021

XBOX boss Phil Spencer recently warned interested parties on the new Microsoft Xbox family of devices that supply shortages may not be so short-lived as we would've hoped. More recently, XBOX chief Financial Officer Tim Stuart said he believes that demand will continue to outstrip supply well after the holiday season and at least until April 2021 - a point at which Microsoft might just be able to match demand with its supply.

"I think we'll continue to see supply shortages as we head into the post-holiday quarter, so Microsoft's Q3, calendar Q1," said Xbox chief financial officer Tim Stuart, Speaking at the Jefferies Interactive Entertainment Virtual Conference (transcribed by Seeking Alpha). "And then when we get to Q4, all of our supply chain continuing to go full speed heading into kind of the pre-summer months. And that's where I start to - I expect to see a little bit of the demand - the supply profile, meeting the demand profile." Microsoft's fiscal Q4 runs from April through June. Whether or not that's true, one thing we can now for sure: while supply isn't enough to satisfy demand, we'll see scalpers continuing to sell what consoles and graphics cards they managed to snag for outrageous prices. Don't cede: vote with your wallet and don't give them a pat on the back with your hard-earned money.

Steam Client Updated to Support Xbox Series X/S & PlayStation 5 Controllers

The latest Steam Client Beta update has added initial support for the PlayStation 5 DualSense controller and Xbox Series X/S controllers. The DualSense 5 is supported but advanced features such as rumble, trackpad, and gyro are not yet implemented, it is unknown if Steam will receive full support for these options. The Xbox Series X/S controller should have much better compatibility with this beta fixing an issue with the gamepad appearing twice. This feature is currently in beta and will likely roll out to all users shortly.

2K and Gearbox Launch Borderlands 3 Ultimate Edition and Next-Level Edition

2K and Gearbox Entertainment today re-launched their critically acclaimed looter-shooter, Borderlands 3, releasing new content, cosmetics, and retail editions, as well as an upgrade that optimizes the experience for next-generation consoles. Borderlands 3's next-gen upgrade is now available on the Xbox Series X|S. It will also be available on the PlayStation 5 when the console launches on November 12 in the U.S., Japan, Canada, Mexico, Australia, New Zealand, and South Korea and on November 19, 2020 in the rest of the world.

Borderlands 3 has been fully optimized to take advantage of the next-gen consoles' processing power, bringing a new level of graphical fidelity to the Borderlands universe. The Xbox Series X and PlayStation 5 display Borderlands 3 at up to 60 frames per second in 4K resolution during single-player and online co-op, and all next-gen consoles support three- and four-player split-screen for local multiplayer. In addition, vertical split-screen for two-player local co-op is now available on PlayStation 4, Xbox One, and Xbox Series X|S and will be available on PlayStation 5 as soon as the console launches.

Seagate Announces Game Drive for Xbox Halo: Master Chief Limited Edition

Teaming with 343 Industries, Seagate today announced the latest addition to its popular line of storage for gamers - Game Drive for Xbox Halo: Master Chief Limited Edition. Celebrating the legendary Master Chief from the Halo video game franchise, this limited edition Game Drive features a one-of-a-kind sleek case design that celebrates the Master Chief John-117. A limited Master Chief vinyl die-cut sticker set also comes in the box for fans to collect. The new drive is available in 2 TB and 5 TB capacities so gamers can install more games and downloadable game content by balancing their gaming workload between console and external HDD.

Gamers can easily begin their Halo journey as the Game Drive is compatible with and automatically recognized by the full family of Xbox One devices, Xbox Series X, and Xbox Series S consoles, and easily installed in under two minutes through Xbox OS. It is USB 3.2 Gen 1 bus powered and does not need a separate power cord to play so fans can unite in their mission from anywhere. Users can play legacy games and archive next generation games on the Game Drive which can store more than 502 downloaded games.

Razer Announces the Kaira Pro Gaming Headset

Razer, the leading global lifestyle brand for gamers, today announced the Kaira Pro Designed for Xbox, a high-performance wireless gaming headset for Xbox Series X|S featuring Razer's latest award-winning audio technologies, delivering a next level audio experience on the next generation of Xbox consoles. Using Razer's TriForce Titanium 50 mm Drivers and HyperClear Supercardioid Mic, and with Xbox Wireless and Bluetooth 5.0 connectivity, the Kaira Pro provides stunning audio and clear voice comms for both Xbox Series X|S and cloud gaming players.

Today, gamers can access more than 100 game titles on Xbox consoles, PCs and - with the advent of cloud gaming - Android devices with a membership to Xbox Game Pass Ultimate. But a lack of cross-platform compatibility left gamers using different headsets to play the same game on different devices, often compromising on performance and features. With the Razer Kaira Pro, gamers can use the same high-quality, feature-rich headset on their Xbox Series X|S, PC and Android phone or tablet, to enjoy the rich, immersive sound and crackle free comms for that perfect gaming experience, whether at home or on the go.

CORSAIR Launches HS70 Bluetooth Gaming Headset

CORSAIR, a world leader in high-performance gaming peripherals and enthusiast components, today launched the CORSAIR HS70 BLUETOOTH Wired Gaming Headset with Bluetooth, the latest addition to the award-winning HS Series of gaming headsets. With two wired connection options - high-fidelity 24-bit / 96 kHz USB and 3.5 mm - along with Bluetooth, the HS70 BLUETOOTH simultaneously mixes wired gaming audio on Switch, PS4/PS5, Xbox One, Xbox Series X/Series S, or PC and wireless Bluetooth audio from a mobile device, enabling clear voice chat with your team or incoming phone calls, while still hearing everything you need on the battlefield. Constructed with high-quality 50 mm neodymium audio drivers and plush memory foam ear cups, the HS70 BLUETOOTH puts you comfortably in command.

The HS70 BLUETOOTH combines wired gaming audio from a console or PC with wireless Bluetooth audio on your mobile device, enabling seamless connection with voice chat apps, music, or phone calls without interrupting gameplay. Bluetooth connectivity enables a comprehensive audio experience with apps such as the Switch mobile app, integrated seamlessly alongside wired game audio from the Switch console. A detachable noise-cancelling uni-directional microphone reduces ambient noise for superb vocal clarity, and a rechargeable battery lasts up to 30 hours on a single charge so you can play long into the night.

Microsoft: Only Consoles Supporting Full RDNA 2 Capabilities Are Xbox Series X and Series S, Excludes PlayStation 5

Microsoft has today published another article on its Xbox Wire blog, dedicated to all the news regarding the Xbox consoles and its ecosystem. In the light of yesterday's launch of AMD Radeon RDNA 2 graphics cards, Microsoft has congratulated its partner and provider of processors SoCs for their next-generation consoles. Besides the celebrations and congratulations, Microsoft has proceeded to show off what the Xbox Series X and Series S consoles are capable of, and how they integrate the RDNA 2 architecture. The company notes that there are hardware accelerated DirectX Raytracing, Mesh Shaders, Sampler Feedback, and Variable Rate Shading units built-in, so game developers can take advantage of it.

Another interesting point Microsoft made was that "Xbox Series X|S are the only next-generation consoles with full hardware support for all the RDNA 2 capabilities AMD showcased today." What this translates into is that Microsoft is the only console maker that uses the full RDNA 2 potential. This could leave Sony out in the dark with its PlayStation 5 console, meaning that it does not support all the features of AMD's new GPU architecture. There are not any specific points, however, we have to wait and see what Sony has left out, if anything.

No Man's Sky to Receive Next Gen Update for PC, PS5 and Xbox Series X

Do you remember No Man's Sky? Yes, that procedurally-generated game that mostly flopped at release, promising an endless universe for you to explore. Well, the game may have launched way back in 2016, but it's become one of the most well-supported releases in the history of videogames - at least, for a release that doesn't count on a subscription-like service to generate revenue. Hello games has now announced that they will be launching a next gen version of No man's Sky for both the PS5 and Xbox Series X - and gamers who already own a PS4 or Xbox One version of the game are eligible for a free upgrade.

The new, next gen version bumps the visuals to 4K resolution running at 60 FPS; severely diminishes loading times; features cross-play support; and there's also support for 32-player multiplayer, the first time this has been implemented in the console version of the game. There will also be a measure of graphical improvement beyond the increase in resolution, such as improved shadows and volumetrics. Improvements to spatial audio have also been baked in, due to the next gen console's support for more advanced soundscapes. PC users, of course, are already entitled to the update (it's one of the positives of having machines that can always slot in alongside the current generation of consoles). Whatever your opinion on the games' release state, the amount of content and support that has been delivered after the games' release should place Hello Games at the top of your developer short list.

Wait for It: Cyberpunk 2077 Delayed to December 10th

Developer CD Projekt Red has announced that Cyberpunk 2077 is now facing another delay - this one of just 21 days. The game is now slated for release on December 10th, which gives the developer more time to work on the launch-day patch so that everything runs as smoothly as possible when the game is out in the wild and in the hands of millions of expectant gamers.

The developer clarified that the reason for the game's delay is the need to launch it concurrently on all platforms they've committed to - current-gen, next-gen, PC, and Stadia. In total, the developer is working on polishing and testing nine different versions of the game (PS4, PS4 Pro, PS5, Xbox One, Xbox One S, Xbox Series S, Xbox Series X, PC, and Stadia). This is just mind-bogglingly complex, as you might expect. We also have to take into account that CD Projekt Red has its own shoes to fill when it comes to final quality, and we must remember that first impressions make or break a videogame's reception in the current climate (remember Mass Effect: Andromeda or any other number of games). It seems that the cautious, methodical approach may be the best one for such a high-stakes release. I, for one, would much rather enjoy a game with less chances of game-breaking bugs than a rushed release - especially considering the amount of platforms the game is shipping for.

Bug in HDMI 2.1 Chipset May Cause Black Screen on Your Xbox Series X Console or NVIDIA GPU

A German website, Heise.de, has discovered a bug in HDMI 2.1 chipset that causes black screen issues on specific hardware. On AV chipsets sourced by Panasonic, and used by Denon, Marantz, and Yamaha HDMI 2.1 AV receivers, the chipset experiences a specific issue of a black screen. More specifically, the bug happens once you connect Microsoft's newest console, Xbox Series X, or NVIDIA's Ampere graphics cards. When connecting these sources at resolutions like 4K/120 Hz HDR and 8K/60 Hz HDR to Panasonic HDMI 2.1 chipsets, the black screen happens. This represents a major problem for every manufacturer planning to use the Panasonic HDMI 2.1 chipset in its AV receivers, meaning that the issue has to be addressed. The Audioholics website has reached out to Sound United and Yamaha to see what their responses were, and you can check them out below.

CORSAIR Launches HS75 XB WIRELESS Headset for Xbox

CORSAIR, a world leader in high-performance gaming peripherals and enthusiast components, today announced the launch of its first officially licensed headset for Microsoft Xbox, the HS75 XB WIRELESS Gaming Headset. Compatible with Xbox One and the upcoming next-generation Xbox Series X and Series S, the HS75 XB WIRELESS delivers the fantastic sound and comfort that the CORSAIR HS Series is known for, connecting directly to your Xbox console via Xbox Wireless without the need for a wireless receiver, or to a Windows 10 PC via the Xbox Wireless Adapter for Windows (sold separately). Complete with immersive Dolby Atmos for precise three-dimensional sound and a noise-cancelling uni-directional microphone, the HS75 XB WIRELESS is the perfect companion for your current or future Xbox console.

Great sound starts with great audio drivers, which is why the HS75XB WIRELESS utilizes custom-tuned 50 mm neodymium drivers with the range to hear everything you need on the battlefield. Coupled with Dolby Atmos spatial audio - a first for a CORSAIR headset - you'll feel closer to the action than ever before. To ensure clear communication with your teammates, the HS75 XB WIRELESS is equipped with a uni-directional microphone, along with on-ear game audio and chat mix controls so you can easily switch focus from hearing the action to hearing your squad, and vice versa.

Microsoft Confirms 120 FPS Update For Halo Master Chief Collection on Xbox Series X/S

Microsoft has confirmed that Halo: The Master Chief Collection will be receiving a next-generation upgrade for the Xbox Series X/S. The upgrades include 120 FPS support in Campaign & Multiplayer game modes along with split-screen improvements. These updates are similar to the improvements found in the PC version of the game which has been progressively releasing. The Xbox Series X version will also be receiving 4K support when the upgrade launches on November 17th as a free update for owners of the game. The Halo: The Master Chief Collection will also be available through Xbox Game Pass and contains Halo: Combat Evolved Anniversary, Halo 2: Anniversary, Halo 3, Halo 3: ODST, Halo: Reach, and Halo 4.

Xbox Series X External Storage Requirements Confirmed: USB 3.0, 128 GB

Microsoft is introducing some new requirements for external storage devices on the Xbox Series X/S. The new consoles feature high-speed PCIe 4.0 SSD storage which should greatly reduce loading times, with 802 GB of usable space on the Xbox Series X for games and apps. This internal SSD will allow gamers to install a handful of AAA games, for those looking to expand the storage on the new console have two options the proprietary high-speed connector or a USB based storage device.

The high-speed connector will allow for plug and play storage upgrades with high speed NVMe SSDs from Seagate however, these expansion modules will come in at a high price. For those looking to save some money, Microsoft has recently confirmed the minimum requirements for using an external storage device for game and app installations, which are USB 3.0 only and a minimum of 128 GB. This will rule out older HDDs and lower capacity USB sticks but will helpfully allow for a higher quality experience.
Return to Keyword Browsing