News Posts matching #Xbox Series X

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Surprising Absolutely No One, AMD RX 6800 Series Pretty Much Out of Stock, And Scalping Becomes a Pervasive Industry Problem

The title says it all, really. We've only just been able to add AMD's latest RX 6800 and 6800 XT graphics cards to our shopping carts in multiple etailers, but the cat is already out of the bag and into scalpers' pockets. This has been a recurring event for all gaming-related tech, from DIY PC parts to the latest-gen games consoles from both Microsoft and Sony. At this point, it becomes moot to talk about availability issues, or demand issues, or reaching a conclusion between the two - the stock just isn't there for anything gaming-related, period.

Some etailers are only selling their graphics cards in-person, as a way to both control flow of stock and protect themselves from scalpers buying up the entire inventory with recourse to some digital sidekicks that automate the purchase process, and then allow them to resell anything from graphics cards from NVIDIA to AMD, passing through AMD's latest Ryzen 5000 series and the Xbox Series X and PS5 gaming consoles.

XBOX Series X, Series S Shortages to Continue Well Into 2021

XBOX boss Phil Spencer recently warned interested parties on the new Microsoft Xbox family of devices that supply shortages may not be so short-lived as we would've hoped. More recently, XBOX chief Financial Officer Tim Stuart said he believes that demand will continue to outstrip supply well after the holiday season and at least until April 2021 - a point at which Microsoft might just be able to match demand with its supply.

"I think we'll continue to see supply shortages as we head into the post-holiday quarter, so Microsoft's Q3, calendar Q1," said Xbox chief financial officer Tim Stuart, Speaking at the Jefferies Interactive Entertainment Virtual Conference (transcribed by Seeking Alpha). "And then when we get to Q4, all of our supply chain continuing to go full speed heading into kind of the pre-summer months. And that's where I start to - I expect to see a little bit of the demand - the supply profile, meeting the demand profile." Microsoft's fiscal Q4 runs from April through June. Whether or not that's true, one thing we can now for sure: while supply isn't enough to satisfy demand, we'll see scalpers continuing to sell what consoles and graphics cards they managed to snag for outrageous prices. Don't cede: vote with your wallet and don't give them a pat on the back with your hard-earned money.

Steam Client Updated to Support Xbox Series X/S & PlayStation 5 Controllers

The latest Steam Client Beta update has added initial support for the PlayStation 5 DualSense controller and Xbox Series X/S controllers. The DualSense 5 is supported but advanced features such as rumble, trackpad, and gyro are not yet implemented, it is unknown if Steam will receive full support for these options. The Xbox Series X/S controller should have much better compatibility with this beta fixing an issue with the gamepad appearing twice. This feature is currently in beta and will likely roll out to all users shortly.

2K and Gearbox Launch Borderlands 3 Ultimate Edition and Next-Level Edition

2K and Gearbox Entertainment today re-launched their critically acclaimed looter-shooter, Borderlands 3, releasing new content, cosmetics, and retail editions, as well as an upgrade that optimizes the experience for next-generation consoles. Borderlands 3's next-gen upgrade is now available on the Xbox Series X|S. It will also be available on the PlayStation 5 when the console launches on November 12 in the U.S., Japan, Canada, Mexico, Australia, New Zealand, and South Korea and on November 19, 2020 in the rest of the world.

Borderlands 3 has been fully optimized to take advantage of the next-gen consoles' processing power, bringing a new level of graphical fidelity to the Borderlands universe. The Xbox Series X and PlayStation 5 display Borderlands 3 at up to 60 frames per second in 4K resolution during single-player and online co-op, and all next-gen consoles support three- and four-player split-screen for local multiplayer. In addition, vertical split-screen for two-player local co-op is now available on PlayStation 4, Xbox One, and Xbox Series X|S and will be available on PlayStation 5 as soon as the console launches.

Seagate Announces Game Drive for Xbox Halo: Master Chief Limited Edition

Teaming with 343 Industries, Seagate today announced the latest addition to its popular line of storage for gamers - Game Drive for Xbox Halo: Master Chief Limited Edition. Celebrating the legendary Master Chief from the Halo video game franchise, this limited edition Game Drive features a one-of-a-kind sleek case design that celebrates the Master Chief John-117. A limited Master Chief vinyl die-cut sticker set also comes in the box for fans to collect. The new drive is available in 2 TB and 5 TB capacities so gamers can install more games and downloadable game content by balancing their gaming workload between console and external HDD.

Gamers can easily begin their Halo journey as the Game Drive is compatible with and automatically recognized by the full family of Xbox One devices, Xbox Series X, and Xbox Series S consoles, and easily installed in under two minutes through Xbox OS. It is USB 3.2 Gen 1 bus powered and does not need a separate power cord to play so fans can unite in their mission from anywhere. Users can play legacy games and archive next generation games on the Game Drive which can store more than 502 downloaded games.

Razer Announces the Kaira Pro Gaming Headset

Razer, the leading global lifestyle brand for gamers, today announced the Kaira Pro Designed for Xbox, a high-performance wireless gaming headset for Xbox Series X|S featuring Razer's latest award-winning audio technologies, delivering a next level audio experience on the next generation of Xbox consoles. Using Razer's TriForce Titanium 50 mm Drivers and HyperClear Supercardioid Mic, and with Xbox Wireless and Bluetooth 5.0 connectivity, the Kaira Pro provides stunning audio and clear voice comms for both Xbox Series X|S and cloud gaming players.

Today, gamers can access more than 100 game titles on Xbox consoles, PCs and - with the advent of cloud gaming - Android devices with a membership to Xbox Game Pass Ultimate. But a lack of cross-platform compatibility left gamers using different headsets to play the same game on different devices, often compromising on performance and features. With the Razer Kaira Pro, gamers can use the same high-quality, feature-rich headset on their Xbox Series X|S, PC and Android phone or tablet, to enjoy the rich, immersive sound and crackle free comms for that perfect gaming experience, whether at home or on the go.

CORSAIR Launches HS70 Bluetooth Gaming Headset

CORSAIR, a world leader in high-performance gaming peripherals and enthusiast components, today launched the CORSAIR HS70 BLUETOOTH Wired Gaming Headset with Bluetooth, the latest addition to the award-winning HS Series of gaming headsets. With two wired connection options - high-fidelity 24-bit / 96 kHz USB and 3.5 mm - along with Bluetooth, the HS70 BLUETOOTH simultaneously mixes wired gaming audio on Switch, PS4/PS5, Xbox One, Xbox Series X/Series S, or PC and wireless Bluetooth audio from a mobile device, enabling clear voice chat with your team or incoming phone calls, while still hearing everything you need on the battlefield. Constructed with high-quality 50 mm neodymium audio drivers and plush memory foam ear cups, the HS70 BLUETOOTH puts you comfortably in command.

The HS70 BLUETOOTH combines wired gaming audio from a console or PC with wireless Bluetooth audio on your mobile device, enabling seamless connection with voice chat apps, music, or phone calls without interrupting gameplay. Bluetooth connectivity enables a comprehensive audio experience with apps such as the Switch mobile app, integrated seamlessly alongside wired game audio from the Switch console. A detachable noise-cancelling uni-directional microphone reduces ambient noise for superb vocal clarity, and a rechargeable battery lasts up to 30 hours on a single charge so you can play long into the night.

Microsoft: Only Consoles Supporting Full RDNA 2 Capabilities Are Xbox Series X and Series S, Excludes PlayStation 5

Microsoft has today published another article on its Xbox Wire blog, dedicated to all the news regarding the Xbox consoles and its ecosystem. In the light of yesterday's launch of AMD Radeon RDNA 2 graphics cards, Microsoft has congratulated its partner and provider of processors SoCs for their next-generation consoles. Besides the celebrations and congratulations, Microsoft has proceeded to show off what the Xbox Series X and Series S consoles are capable of, and how they integrate the RDNA 2 architecture. The company notes that there are hardware accelerated DirectX Raytracing, Mesh Shaders, Sampler Feedback, and Variable Rate Shading units built-in, so game developers can take advantage of it.

Another interesting point Microsoft made was that "Xbox Series X|S are the only next-generation consoles with full hardware support for all the RDNA 2 capabilities AMD showcased today." What this translates into is that Microsoft is the only console maker that uses the full RDNA 2 potential. This could leave Sony out in the dark with its PlayStation 5 console, meaning that it does not support all the features of AMD's new GPU architecture. There are not any specific points, however, we have to wait and see what Sony has left out, if anything.

No Man's Sky to Receive Next Gen Update for PC, PS5 and Xbox Series X

Do you remember No Man's Sky? Yes, that procedurally-generated game that mostly flopped at release, promising an endless universe for you to explore. Well, the game may have launched way back in 2016, but it's become one of the most well-supported releases in the history of videogames - at least, for a release that doesn't count on a subscription-like service to generate revenue. Hello games has now announced that they will be launching a next gen version of No man's Sky for both the PS5 and Xbox Series X - and gamers who already own a PS4 or Xbox One version of the game are eligible for a free upgrade.

The new, next gen version bumps the visuals to 4K resolution running at 60 FPS; severely diminishes loading times; features cross-play support; and there's also support for 32-player multiplayer, the first time this has been implemented in the console version of the game. There will also be a measure of graphical improvement beyond the increase in resolution, such as improved shadows and volumetrics. Improvements to spatial audio have also been baked in, due to the next gen console's support for more advanced soundscapes. PC users, of course, are already entitled to the update (it's one of the positives of having machines that can always slot in alongside the current generation of consoles). Whatever your opinion on the games' release state, the amount of content and support that has been delivered after the games' release should place Hello Games at the top of your developer short list.

Wait for It: Cyberpunk 2077 Delayed to December 10th

Developer CD Projekt Red has announced that Cyberpunk 2077 is now facing another delay - this one of just 21 days. The game is now slated for release on December 10th, which gives the developer more time to work on the launch-day patch so that everything runs as smoothly as possible when the game is out in the wild and in the hands of millions of expectant gamers.

The developer clarified that the reason for the game's delay is the need to launch it concurrently on all platforms they've committed to - current-gen, next-gen, PC, and Stadia. In total, the developer is working on polishing and testing nine different versions of the game (PS4, PS4 Pro, PS5, Xbox One, Xbox One S, Xbox Series S, Xbox Series X, PC, and Stadia). This is just mind-bogglingly complex, as you might expect. We also have to take into account that CD Projekt Red has its own shoes to fill when it comes to final quality, and we must remember that first impressions make or break a videogame's reception in the current climate (remember Mass Effect: Andromeda or any other number of games). It seems that the cautious, methodical approach may be the best one for such a high-stakes release. I, for one, would much rather enjoy a game with less chances of game-breaking bugs than a rushed release - especially considering the amount of platforms the game is shipping for.

Bug in HDMI 2.1 Chipset May Cause Black Screen on Your Xbox Series X Console or NVIDIA GPU

A German website, Heise.de, has discovered a bug in HDMI 2.1 chipset that causes black screen issues on specific hardware. On AV chipsets sourced by Panasonic, and used by Denon, Marantz, and Yamaha HDMI 2.1 AV receivers, the chipset experiences a specific issue of a black screen. More specifically, the bug happens once you connect Microsoft's newest console, Xbox Series X, or NVIDIA's Ampere graphics cards. When connecting these sources at resolutions like 4K/120 Hz HDR and 8K/60 Hz HDR to Panasonic HDMI 2.1 chipsets, the black screen happens. This represents a major problem for every manufacturer planning to use the Panasonic HDMI 2.1 chipset in its AV receivers, meaning that the issue has to be addressed. The Audioholics website has reached out to Sound United and Yamaha to see what their responses were, and you can check them out below.

CORSAIR Launches HS75 XB WIRELESS Headset for Xbox

CORSAIR, a world leader in high-performance gaming peripherals and enthusiast components, today announced the launch of its first officially licensed headset for Microsoft Xbox, the HS75 XB WIRELESS Gaming Headset. Compatible with Xbox One and the upcoming next-generation Xbox Series X and Series S, the HS75 XB WIRELESS delivers the fantastic sound and comfort that the CORSAIR HS Series is known for, connecting directly to your Xbox console via Xbox Wireless without the need for a wireless receiver, or to a Windows 10 PC via the Xbox Wireless Adapter for Windows (sold separately). Complete with immersive Dolby Atmos for precise three-dimensional sound and a noise-cancelling uni-directional microphone, the HS75 XB WIRELESS is the perfect companion for your current or future Xbox console.

Great sound starts with great audio drivers, which is why the HS75XB WIRELESS utilizes custom-tuned 50 mm neodymium drivers with the range to hear everything you need on the battlefield. Coupled with Dolby Atmos spatial audio - a first for a CORSAIR headset - you'll feel closer to the action than ever before. To ensure clear communication with your teammates, the HS75 XB WIRELESS is equipped with a uni-directional microphone, along with on-ear game audio and chat mix controls so you can easily switch focus from hearing the action to hearing your squad, and vice versa.

Microsoft Confirms 120 FPS Update For Halo Master Chief Collection on Xbox Series X/S

Microsoft has confirmed that Halo: The Master Chief Collection will be receiving a next-generation upgrade for the Xbox Series X/S. The upgrades include 120 FPS support in Campaign & Multiplayer game modes along with split-screen improvements. These updates are similar to the improvements found in the PC version of the game which has been progressively releasing. The Xbox Series X version will also be receiving 4K support when the upgrade launches on November 17th as a free update for owners of the game. The Halo: The Master Chief Collection will also be available through Xbox Game Pass and contains Halo: Combat Evolved Anniversary, Halo 2: Anniversary, Halo 3, Halo 3: ODST, Halo: Reach, and Halo 4.

Xbox Series X External Storage Requirements Confirmed: USB 3.0, 128 GB

Microsoft is introducing some new requirements for external storage devices on the Xbox Series X/S. The new consoles feature high-speed PCIe 4.0 SSD storage which should greatly reduce loading times, with 802 GB of usable space on the Xbox Series X for games and apps. This internal SSD will allow gamers to install a handful of AAA games, for those looking to expand the storage on the new console have two options the proprietary high-speed connector or a USB based storage device.

The high-speed connector will allow for plug and play storage upgrades with high speed NVMe SSDs from Seagate however, these expansion modules will come in at a high price. For those looking to save some money, Microsoft has recently confirmed the minimum requirements for using an external storage device for game and app installations, which are USB 3.0 only and a minimum of 128 GB. This will rule out older HDDs and lower capacity USB sticks but will helpfully allow for a higher quality experience.

Xbox Series X Pre-Orders Also Out of Stock; Xbox One X Sales Skyrocket

In the latest episode of "next-generation gaming issues", the Xbox Series X console pre-order has also seen its stock depleted from all online merchants. Following issues with both the RTX 3080 and PS5 supplies, now it's the time for Microsoft to be in the spotlight, as the question of low stock or fundamentally impressive demand arises once again. This is likely an answer we won't ever have; however, it also has to be said that there is plenty of time for stocks to be replenished for both Microsoft's Xbox Series X and Sony's PlayStation 5 before their respective launches. I wouldn't worry too much for now.

At the same time as Xbox Series X pre-orders made stock go the way of the dodo, the usual scalpers have already surfaced on the common secondhand marketplaces, looking to sell their "pre-order" confirmed consoles for prices that usually sit around at double the MSRP (set at $499 by Microsoft). Remember to not let yourself be a part of this chain; save yourself money, and be part of the solution to scalpers by not engaging with their offerings. You still have time to secure your console.

Dolby Vision, Dolby Atmos Confirmed for Xbox Series X/S

Dolby have recently announced that the Xbox Series X and Series S will support Dolby Atmos games at launch and Dolby Vision games later in 2021. This will be the first time a generation of consoles have supported the standards in-game. Dolby Vision creates the best HDR experience with a compatible screen as it offers per scene metadata adjustments and 12-bit color depth. Dolby Vision is already available through Netflix on Xbox One but this will be the first time both technologies are offered for console games. Dolby Atmos support will be included at launch, however, a 15 USD license fee will be required if you don't own Atmos speakers.

Microsoft Reveals Final Pricing and Availability of Xbox Series X and Xbox Series S

Microsoft today finalized the pricing and announced availability dates of its next-generation Xbox entertainment systems. The company has segmented its console lineup to target two price points, with the mighty Xbox Series X being priced at USD $499 (ERP), and the newly announced Xbox Series S at $299 (ERP). Both models will be available from November 10, 2020, but pre-orders for both begin from September 22. The Xbox Series X covers the complete next-generation hardware feature-set of Microsoft's next-gen console, offering 4K UHD gaming, and an optical disc drive for physical media.

The Xbox Series S, on the other hand, is an all-digital console, meaning that the games you own are downloaded onto its local storage to play, there's no optical disc drive. The Xbox Series S further offers 1440p gameplay at frame-rates of up to 120 FPS, or 4K UHD gameplay upscaled from a lower resolution, or high refresh-rate 1440p/1080p gameplay. You still do get the full DirectX 12 Ultimate feature-set. The NVMe SSD-based local storage for the Xbox Series S is 512 GB, half that of the Xbox Series X.

Microsoft Unveils the Xbox Series S: The Smallest Xbox Ever

Microsoft today surprised us with the Xbox Series S announcement. The Xbox Series S offers "next gen performance" and is the "smallest Xbox ever." The company promised to share more details, but when it goes on sale, it will cost just USD $299 (ERP). The announcement teaser had a pretty clear image of the finished product, revealing it to be barely more than two controllers in volume. A large fan intake makes up one of its side panels. It retains the general design of the larger Xbox Series X. Microsoft stated it will share more details about the new console.

ASTRO Gaming Reveals Second Generation A20 Gaming Headset and USB Transmitter

ASTRO Gaming, the leader in premium video gaming equipment, today unveiled the second generation of the studio's award-winning ASTRO A20 Wireless Gaming Headset. Professionally tuned to deliver audiophile-grade gaming performance, the ASTRO A20 is a multi-purpose headset featuring premium quality design, comfort and wireless connectivity at an accessible price point.

In addition to the A20 Gaming Headset, ASTRO Gaming is introducing the A20 Wireless Gen 2 USB Transmitter designed for Xbox consoles and PlayStation. One USB transmitter for Xbox consoles or PlayStation is included with each A20 Headset, or available for purchase separately. For multi-platform A20 gamers, adding a second USB Transmitter allows for the pairing of a single headset with multiple consoles.

Warner Bros. Games and DC Announce Gotham Knights

Warner Bros. Games and DC today announced Gotham Knights, a brand-new open-world, third-person action RPG videogame in development from Warner Bros. Games Montréal. Gotham Knights features the Batman Family as players step into the roles of Batgirl, Nightwing, Red Hood and Robin, a new guard of trained DC Super Heroes who must rise up as the protectors of Gotham City in the wake of Batman's death.

Introducing an original story set in DC's Batman Universe, Gotham Knights offers a dynamic and interactive Gotham City where an exploding criminal element has swept through the streets. With the Belfry as their base of operations, this new era of heroes will solve mysteries that connect the darkest chapters in the city's history and must defeat notorious villains in epic confrontations. Players must save Gotham from a descent into chaos and reinvent themselves into their own version of the Dark Knight.

Microsoft Details Xbox Series X SoC, Drops More Details on RDNA2 Architecture and Zen 2 CPU Enhancements

Microsoft in its Hot Chips 32 presentation detailed the SoC at the heart of the upcoming Xbox Series X entertainment system. The chip mostly uses AMD IP blocks, and is built on TSMC N7e (enhanced 7 nm) process. It is a 360.4 mm² die with a transistor count of 15.3 billion. Microsoft spoke about the nuts and bolts of the SoC, including its largest component - the GPU based on AMD's new RDNA2 graphics architecture. The GPU takes up much of the chip's die area, and has a raw SIMD throughput of 12 TFLOP/s. It meets DirectX 12 Ultimate logo requirements, supporting hardware-accelerated ray-tracing.

The RDNA2 GPU powering the Xbox Series X SoC features 52 compute units spread across 26 RDNA2 dual compute units. The silicon itself physically features two additional dual CUs (taking the total physical CU count to 56), but are disabled (possibly harvesting headroom). We've detailed first-generation RDNA architecture in the "architecture" pages of our first AMD Radeon RX 5000-series "Navi" graphics card reviews, which explains much of the SIMD-level innovations from AMD that help it drive a massive SIMD IPC gain over the previous-generation GCN architecture. This hierarchy is largely carried over to RDNA2, but with the addition of a few SIMD-level components.

Xbox Series X Launches this November with Thousands of Games Spanning Four Generations

Today, we announced updates to Halo Infinite's launch timing. Our vision at Xbox and 343 Industries has always been to deliver the most ambitious Halo game ever for our fans, while also balancing the team's well-being. To do that, we will need some more time to finish the critical work necessary to launch Halo Infinite, which will come in 2021.

We have plenty to keep you busy until Chief arrives: there will be thousands of games to play, spanning four generations, when Xbox Series X launches globally this November and over 100 optimized for Xbox Series X titles, built to take full advantage of our most powerful console, are planned for this year. And with brand new console features like hardware-accelerated Direct X raytracing, framerates up to 120 frames per second, faster loading times, and Quick Resume for multiple games, playing will look and feel better, no matter which games you choose to play on day one.

Halo Infinite Delayed Until 2021

343 Industries have recently announced that Halo Infinite will be delayed from a November 2020 launch to a as of yet unknown 2021 launch date. This comes as a major blow to the Xbox Series X which was planned to have Halo Infinite as a headliner launch title. The team explained how COVID-19 had introduced new development challenges and that the extra time will allow them to complete critical work on the game. Hopefully this delay will bring a better, more polished Halo title.
Chris Lee 343 Industries Studio Head
The decision to shift our release is the result of multiple factors that have contributed to development challenges, including the ongoing COVID-related impacts affecting us all this year. I want to acknowledge the hard work from our team at 343 Industries, who have remained committed to making a great game and finding solutions to development challenges. However, it is not sustainable for the well-being of our team or the overall success of the game to ship it this holiday.

Xbox Series S Confirmed in Leaked Controller Packaging

We reported on rumors about the cheaper next-generation Xbox console back in June, and after this latest leak we can be sure it will be called the Xbox Series X. Twitter user Zak S has obtained images of the Xbox Series X controller and packaging, which confirm compatibility with the Xbox Series S. The packaging details that the controller will work with both Xbox Series X and Xbox Series S consoles along with Xbox One consoles, Windows 10, Android, and IOS.

This Xbox Series S is expected to be announced by Microsoft in the coming weeks, the console is designed to complement the Xbox Series X as a cheaper alternative for casual gamers and media consumption. The console is rumored to feature 7.5 GB useable memory compared to the 13.5 GB useable on the Xbox Series X along with graphics power of 4 TFLOPs or roughly 3x worse then the Xbox Series X at 12 TFLOPs.

Gabe Newell Would Prefer a Xbox Series X over the PlayStation 5

Gabe Newell and his family have been living in New Zealand since early March after the coronavirus epidemic broke out. The billionaire Valve co-founder recently featured on a local news program to promote his upcoming 'thanks for having us' event. Gabe Newell was asked about his opinions on the Xbox Series X vs the PlayStation 5 about 3 minutes into the interview. When asked which system was the best he quickly replied "the Xbox", following up when asked about his answer with "because it's better". Gabe Newell was likely referring to the arguably superior Xbox Series X specifications in most categories except storage. With both consoles launching later this year, it will be interesting to see which console comes out ahead.
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