News Posts matching #Xbox Series X

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NACON Announces Partnership with Microsoft to Create Licensed Xbox Controllers

NACON the French video game and peripheral company has recently announced a new licensing agreement with Microsoft to create officially licensed accessories for Xbox One, Xbox Series X, and PC. NACON announced the partnership during a recent online event where they also announced their upcoming games and upcoming mobile gaming accessories. NACON already sells a relatively popular range of controllers for PS4, PS3, and PC so this agreement is a logical next step for the company.
NACON
Having already sold over 3 million officially licensed PlayStation 4 controllers, NACON is immensely proud to announce they have entered into a licensing agreement with Microsoft to create and distribute official accessories designed for Xbox One, Xbox Series X and PC.

Microsoft Announces Xbox Series X Games Showcase Event

After Sony has showcased Unreal Engine 5 capabilities on the new PlayStation 5 console, there was a counterpart event missing from Microsoft. However, Microsoft has announced today that the company will host a live stream event on July 23rd. That is the date when Microsoft will host the event on YouTube and Twitch. Starting at 9 am PT time, the company will showcase the capabilities of the new Xbox Series X console. Possibly, Microsoft will show ray tracing and all the latest technology advancements with AMD's RDNA2 graphics card found inside the new console. What we can expect in terms of games is Halo Infinite and maybe new Forza and Gears of War games. Either way, we have to wait and find out on July 23rd.

Microsoft Rumored To Release Budget Xbox Series S Console

In a recent report by the Verge, Microsoft is reportedly planning a budget console to go along with the Xbox Series X known as the Xbox Series S. The Xbox Series S will be a successor to the popular Xbox One S, codenamed Lockhart it's set to feature the key next-generation improvements found in the Xbox Series X and provide them at a lower price point.

Sources say that the Xbox Series S will target 1080p 60FPS and 1440p 6̶0̶F̶P̶S̶ 30FPS gaming performance, this will be achieved with roughly 1/3rd of the GPU power at 4 TeraFLOPs, and 10 GB of GDDR6 RAM. The Xbox Series S console is rumored to share the same 7 nm AMD Zen 2 SoC a̶t̶ ̶a̶ ̶l̶o̶w̶e̶r̶ ̶c̶l̶o̶c̶k̶ and the same ultra-fast PCIe 4.0 SSD. The console may not feature a disc drive like the Xbox One S All Digital Edition. Microsoft is yet to publicly say anything about the console, so take these rumors with a grain of salt.

Update Jun 30th: Sources tell Eurogamer that Microsoft is planning to unveil the console at an event in August.

Microsoft Reveals List of Games Optimized For Xbox Series X

Microsoft has today revealed the complete list of games certified under the 'Optimized for Xbox Series X' program which is the indicator for games that take advantage of the full power of Xbox Series X. Games featured on the list could benefit reduced load times courtesy of the Xbox Velocity Architecture, include heightened visuals and DirectX raytracing, and feature higher framerates up to 120FPS.

Titles featuring the new Optimized for Xbox Series X badge can include brand new games built natively for the Xbox Series X such as Halo Infinite, or previously released games which have been enhanced to take advantage of the power and features Xbox Series X has to offer, like Gears 5. Microsoft has currently certified 22 games but plans to increase that number in the coming weeks and months leading up to Xbox Series X launch. The full list of games can be viewed below.

Xbox Head Phil Spencer Is Confident in Xbox Series X Virtues Against PS5

Phil Spencer, head of Xbox at Microsoft, said in an interview that he is confident in the Xbox Series X's hardware advantages against Sony's PS5. After witnessing PS5's reveal, Phil said that he "felt good after seeing their show. I think the hardware advantages that we have built are going to show up as we're talking more about our games and frame rates and other things." Being a good sport as he usually is, Phil Spencer also said that he felt Sony had done a good job with their PS5 announcement.

Of course, Xbox Series X's hardware advantage over PS5 is a hotly debated topic already, so there is not much to see there. However, some might say that Sony's show was much more impressive than Xbox's when it comes to the - well - platform-defining metric - games. PS5 showed some very interesting exclusives during its show, and Sony knows that this a field where they have an historic advantage against Xbox - generally speaking, Sony's exclusives are usually held in a much higher regard that Microsoft's.

Square Enix & Marvel's Avengers Game will Support Playstation 5 and Xbox Series X

Square Enix and Marvel have partnered to bring gamers from all around the world a perfect combination - science fiction movies and the ability to play one as a game. Together, Square Enix and Marvel have made a game called Avengers, based off of the Avengers movie trilogy. Today, Square Enix will be hosting a live stream at 10 AM PT time, to show off the gameplay, showcase missions and co-op abilities, and much more. You can join the live stream once it starts here. Besides the live stream, the company has announced that it will offer a free upgrade to the next generation of consoles, for anyone who buys the game for the current generation. That means that if you purchase the game for your current Xbox One or PS4 console, you will get a free upgrade for PS5 or Xbox Series X consoles. The game is going to launch on September 4th.
Avengers Game

Microsoft Project xCloud Servers to be Powered by Xbox Series X SoC

Microsoft is preparing to launch a competitive product to Google's Stadia and Amazon's Project Tempo, which are both game streaming services. To Microsoft's advantage, the company has experience in building gaming systems and using cloud technology to integrate them. While both Google and Amazon are cloud providers and have the infrastructure to implement game streaming services, Microsoft has its Xbox division, which has been in the gaming industry for a long time. Despite already owning the infrastructure, Microsoft wants to use the hardware from its Xbox consoles as a base of the upcoming game streaming service called Project xCloud.

According to sources of Tom Warren, senior editor at Verge, Microsoft will be re-using the Xbox SoCs found in their consoles. According to the source, in the beginning, Microsoft is going to use Xbox One S blades to power its game streaming service. After that, the company will upgrade its servers with more powerful Xbox Series X SoC. As a reminder, the Xbox Series X SoC has 8 Ryzen CPU cores based on "Zen 2" µarch, RDNA 2 GPU capable of delivering 12 TFLOPs, 16 GB of GDDR6 memory and a mighty fast SSD. This will be enough to satisfy game streaming service demands and power all of the AAA titles users will be playing once it is available.
Xbox Series X SoC

IO Interactive Announces HITMAN 3, Posts Announcement Trailer and Release Date

IO Interactive is proud and excited to announce HITMAN 3, the next game from IO Interactive. It makes us smile just reading that out loud. Here's the brand new Announcement Trailer for you to enjoy. HITMAN 3 is the dramatic conclusion to the World of Assassination trilogy and takes players around the world on a globetrotting adventure to sprawling sandbox locations. Agent 47 returns as a ruthless professional for the most important contracts of his entire career.

Supported by his Agency handler, Diana Burnwood, 47 joins forces with his long-lost friend Lucas Grey. Their ultimate mission is to eliminate the partners of Providence, but they are forced to adapt as their hunt intensifies. When the dust settles, 47 and the world he inhabits will never be the same again. HITMAN 3 will be available in January 2021 for PlayStation 5, PlayStation 4, Xbox Series X, Xbox One and PC. Death Awaits.

September Unveil Makes Big Navi, Not Next-Gen Consoles, AMD's RDNA2 Debutante

AMD has a lot riding on RDNA2, its first graphics architecture that meets the DirectX 12 Ultimate logo requirements, introducing real-time ray-tracing to the lineup. RDNA2 is confirmed to be part of the SoC that powers next-gen consoles PlayStation 5 and Xbox Series X. The company is simultaneously readying its own Radeon RX discrete graphics cards based on the Navi 2# silicon, based on RDNA2, with a leading part unofficially called the "Big Navi" given its alleged lofty specs increase over the "Navi 10." Turns out, that this GPU, and not next-gen consoles, will debut RDNA2.

AMD is planning a big gamer-specific event in late-Q3/early-Q4, likely September, where it plans to announce its 4th generation Ryzen desktop processors based on the "Zen 3" microarchitecture, and Radeon RX graphics cards based on RDNA2, including the "Big Navi." Speaking at the Bank of America Securities Global Technology Conference, AMD CFO Devinder Kumar confirmed that "Big Navi" will be a halo product and not merely a lofty performance increase over the RX 5700 XT to make AMD competitive against GeForce "Ampere." He states "there's a lot of excitement for Navi 2, or what our fans have dubbed as the Big Navi," adding "Big Navi is a halo product." He goes on to state that "enthusiasts love to buy the best, and we are certainly working on giving them the best." AMD's product stack so far is application-specific, rather than competition-specific. The RX 5700 XT was designed for 1440p gaming, and ended up competitive to the RTX 2070. "Big Navi" could hence have a lofty design goal: 4K gaming with ray-tracing.

Scorn Xbox Series X Trailer Was Actually Running On RTX 2080 Ti GPU

In a recent interview with wccftech, Ebb Software's Game Director Ljubomir Peklar explained why the Scorn trailer for Xbox Series X was labeled as 'in-engine footage representative of expected Xbox Series X visual quality'. Ljubomir Peklar revealed that the trailer was actually run on a high-end system featuring an RTX 2080 Ti paired with a Ryzen processor. The game is set to target 4K 60 FPS with high graphical fidelity on Xbox Series X but a 2070 Super with a mixture of settings is adequate to run the game at 4K 60 FPS on PC.

Sony to Reveal PlayStation 5 on June 4, Console Won't be Cheaper than Xbox Series X

Sony Interactive Entertainment is expected to hold a virtual launch event on June 4, 2020, where it is expected to finally reveal the design, packaging, inclusions, initial exclusive game library, and more importantly price, of the next-generation PlayStation 5 game console. The event is scheduled for 1 PM PDT, and will be live-streamed. In related news, in an interview with GamesIndustry.biz, CEO Jim Ryan confirmed that the PlayStation 5 won't be cheap, at least not cheaper than the rumored sub-$500 pricing of the Xbox Series X. "I think the best way that we can address this is by providing the best possible value proposition that we can. I don't necessarily mean lowest price. Value is a combination of many things. In our area it means games, it means number of games, depth of games, breadth of games, quality of games, price of games... all of these things and how they avail themselves of the feature set of the platform," he said.

Xbox Series X to Support "Thousands of Games at Launch" Thanks to Backwards Compatibility

Microsoft today announced that when it launches sometime in Holiday 2020, the Xbox Series X next-generation entertainment system will support "thousands of games" at launch. This is thanks to the console retaining compatibility with all older Xbox generation, not just the Xbox One, but also the Xbox 360 and the very fist Xbox. This is thanks to translation layers that let you play the older games on the latest hardware. In some cases, the Xbox Series X can add HDR, and turn up frame-rates to 120 FPS on some of the older games. The Xbox Series X will have several Microsoft Studios exclusives at launch, with the company reporting that all its 15 studios are busy developing exclusives. Several games launched in the past few years for the Xbox One X could receive content upgrades to the Xbox Series X to leverage its hardware.

SteelSeries Intros Arctis 1 Wireless Headset for Xbox

SteelSeries today introduced the Arctis 1 Wireless for Xbox gaming headset. The headset uses a USB type-C 2.4 GHz wireless dongle, and a lossless audio format between the dongle and the headset. A type-C to type-A cable is included, as is a 4-pole male-to-male 3.5 mm cable for analog mode. The headset supports Xbox One, Xbox One X, and PlayStation 4, and SteelSeries claims it should work with the upcoming Xbox Series X. The wireless setup has a range of 9 m, and the headset has a battery life of up to 20 hours of use on a full charge.

As for its key specs, the headphones portion uses 40 mm drivers, offers 98 dB (SPL) sensitivity, 20 Hz to 20 kHz frequency response, and 32 Ω impedance, with under 3% THD. The microphone, which is suspended on a detachable stock, responds to 100 Hz to 6.5 kHz, and -38 dBV/Pa sensitivity, offering bi-directional noise-cancellation (for the microphone). Available now, the Arctis 1 Wireless for Xbox is priced at USD $119.99.
Steelseries Arctis 1 for Xbox

Xbox Series X 4K 60 FPS Frame Rate "Standard," not "Guaranteed"

Microsoft's next-generation Xbox Series X entertainment system has some pretty serious hardware specs, to support its lofty design goals of 4K UHD gaming at 60 Hz, with ray-tracing, and yet have 8K capability. It turns out that Microsoft isn't holding game developers to that 60 FPS number at 4K UHD, and that the minimum frame-rate is still 30 FPS. At lower resolutions such as Full HD, the console could offer high refresh-rate gaming. Apparently, the console natively displays 4K UHD at 60 Hz, and uses VESA adaptive-sync on TVs and monitors that support it; but game developers are free to cram in enough eye-candy to drive performance down to 30 FPS. This came to light when Ubisoft confirmed that "Assassin's Creed Valhalla" will run at 30 FPS on the Xbox Series X. "Developers always have flexibility in how they use the power, so a standard or common 60 FPS is not a mandate," said Aaron Greenberg, Xbox marketing head, in a Tweet Tuesday night.

Possible Release Date for Xbox Series X Set at October 23rd, Alongside Yakuza: Like a Dragon

Yakuza: Like a Dragon was one of last week's game reveals via Microsoft's Xbox 20/20 program, which aims to provide monthly digital events leading up to the Xbox Series X's release in "Holiday 2020". Up to now, the new console release was expected somewhere around November. However, a retail listing of Yakuza: Like a Dragon has set an October 23rd release date for the title. And since it was announced as being an Xbox Series X day one title, that places the new Xbox console's launch right alongside it. The Yakuza: Like a Dragon listing has been posted by a small Finnish retailer, who apparently only posts release dates when they have been all but confirmed.

Previous rumors had already put forth a PS5 release in October, due to a job listing for one of its collaborators mentioning that month as the release window. However, Sony has already come public saying that the expected October release date is not an official stance on the matter, thus killing our aspirations. However and whenever these consoles launch, it's bound to be an interesting back-and-forth between the two companies as they jockey for position amongst consumers' wallets - both with their respective release dates and launch pricing. Look after the break for the official trailer for Yakuza: Like a Dragon.

Codemasters Reveals DIRT 5 for PC, Xbox, Playstation & Stadia

As revealed during Microsoft's Inside Xbox show, Codemasters is delighted to announce DIRT 5, launching from October 2020 on Xbox Series X, PlayStation 5, Windows PC (via Steam) and the current generation of Xbox and PlayStation consoles. A Google Stadia version will be released in early 2021. Whilst respecting the heritage and retaining the DNA of the franchise, DIRT 5 writes a new chapter in the legacy of DIRT - bolder and braver than ever before. DIRT 5 is more than relentless rallying, more than suspension-shaking jumps, more than hairpins and handbrakes. Join an energised world of off-road racing, and be part of a vibe that delivers big on epic action, pure expression, and unbridled style.

EA Confirms its Games Will Receive Free Patches for PlayStation 5, Xbox Series X Compatibility

EA has confirmed that it's existing games for Xbox One and Playstation 4 will receive free patches to upgrade them for next-generation consoles. The PS5 and Xbox Series X both feature ways to play current-generation games, both consoles will attempt to automatically boost games up to 4k resolution. While these options ensure broad inter-generation compatibility issues can arise from game limitations, this is where manual patches come in allowing developers to take advantage of the extra performance and radically overhaul their games.

Electronic Arts CFO Blake Jorgensen confirmed in a recent earnings call that EA would not charge consumers for these patches. "As usual, we have presented the quarterly phasing of our net bookings in our earnings presentation. Note that this year, the phasing includes the effect of revenue recognition from the games we are launching for the current generation of consoles that can also be upgraded free for the next generation."

Microsoft Announces List of Over 140 Publishers & Studios Working on Xbox Series X Games

In the latest episode of Inside Xbox, Microsoft showed off trailers for several new games including Assassin's Creed Valhalla, Yakuza: Like a Dragon, and Dirt 5. Alongside the new game trailers, Microsoft also published a list of over 140 publishers and studios all working on games for the new console. Big names such as 2K Games, Activision, Bethesda, Bungie, Electronic Arts, SEGA, Square Enix, and Ubisoft are all present along with countless smaller publishers and studios. The full list of publishers and studios can be found below.

Unreal Engine 4.25 Released Featuring Beta Support for Next Generation Consoles

EPIC Games has announced that a new version of its industry-spanning Unreal Engine is now available. Version 4.25 adds Beta support for development specifically geared for upcoming, next generation Xbox Series X and PS5 consoles, thus allowing non-first-party studios to accelerate their development on the platform using the tried and true Unreal game engine. Part of this support includes development modules for next-gen audio features - remember these consoles will feature hardware-accelerated audio that's supposed to kick audio development in games towards the next gear.

It remains to be seen what exactly developers will be ready to achieve, but has consoles become the most common development dominator for upcoming games, their specs will definitely facilitate advancements in game development for the future. High core-count CPUs and GPUs, right alongside high-speed storage in the form of NVMe-based systems will now become the norm, which means us PC gamers will also reap some benefits from these development requirements. Version 4.25 of the Unreal Engine also adds production-ready support for Niagara VFX (used for water animations), as well as for the Chaos physics and destruction system that is already employed in Fortnite. New shading capabilities are also in store for developers.

AMD Ramps Up Custom SoC Production for Next-Generation Consoles

Both Sony and Microsoft are expected to soon launch their next-generation consoles, which are highly anticipated among console gamers as they will bring some of the latest advancements in graphics, like ray tracing. The current situation in the world is that everything is slowed down due to the COVID-19 outbreak. Companies across the world have mostly slowed down their production lines due to the less demand, however, AMD has done exactly the opposite for their custom SoC customers. In wake of expected high demand, AMD has ramped up its production lines so it can supply Sony and Microsoft for their next-generation consoles—PlayStation 5 and Xbox Series X. This is an encouraging sign that the demand is going to be strong - and that AMD is up to the task of delivering.
AMD custom SoC

Microsoft to Showcase Xbox Series X Gameplay on Inside Xbox - May 7th, 8am PT

Microsoft has just announced that we will finally get a glimpse (here's hoping it's more than just a glimpse) at their next-generation Xbox Series X gameplay. The event, scheduled for May 7th at 11 am ET / 8 am PT. To be transmitted on YouTube, the Inside Xbox event will be essentially a "global partner event", which means that we should see gameplay for a variety of franchises from AAA developers and publishers. And looking at today's announcement of Assassin's Creed Valhalla, which featured Xbox marketing prominently, I'll wager that's just one of the games we'll get to see more of at the event.

Microsoft's general manager of Xbox games marketing Aaron Greenberg also said that "Xbox Games Studios teams are hard at work on some big summer plans". It remains to be seen whether that means another event will be taking place at a later date, focused solely on Microsoft's first-party studios, but I'd wager we'll be seeing most of the presentation focusing on Xbox's own development studios. Finally, we'll be getting a look at what "gaming revolution" next-gen consoles will really bring - and set a standard for future games development.

AMD Confirms Zen 3 and RDNA2 by Late-2020

AMD in its post Q1-2020 earnings release disclosures stated that the company is "on track" to launching its next-generation "Zen 3" CPU microarchitecture and RDNA2 graphics architecture in late-2020. The company did not reveal in what shape or form the two will debut. AMD is readying "Zen 3" based EPYC "Milan" enterprise processors, "Vermeer" Ryzen desktop processors, and "Cezanne" Ryzen mobile APUs based on "Zen 3," although there's no word on which product line the microarchitecture will debut with. "Zen 3" compute dies (CCDs) are expected to do away with the quad-core compute complex (CCX) arrangement of cores, and are expected to be built on a refined 7 nm-class silicon fabrication process, either TSMC N7P or N7+.

The only confirmed RDNA2 based products we have as of now are the semi-custom SoCs that drive the Sony PlayStation 5 and Microsoft Xbox Series X next-generation consoles, which are expected to debut by late-2020. The AMD tweet, however, specifies "GPUs" (possibly referring to discrete GPUs). Also, with AMD forking its graphics IP to RDNA (for graphics processors) and CDNA (for headless compute accelerators), we're fairly sure AMD is referring to a Radeon RX or Radeon Pro launch in the tweet. Microsoft's announcement of the DirectX 12 Ultimate logo is expected to expedite launch of Radeon RX discrete GPUs based on RDNA2, as the current RDNA architecture doesn't meet the logo requirements.

Philips Intros 345M1CR Momentum Ultrawide 144 Hz Monitors for Next Gen Consoles

Philips late last week introduced the 345M1CR Momentum, a 21:9, 34-inch ultrawide monitor designed for next-generation game consoles (PlayStation 5 and Xbox Series X), without naming them as such. The monitor offers UWQHD (3440 x 1440 pixels) resolution, 4 ms response time (1 ms with low blur mode), and 144 Hz refresh rates, and possibly features HDMI 2.0b connectivity to work with next-gen consoles. 4K UHD at 60 Hz is the core design goal of both Microsoft and Sony, although it's quite conceivable that the two could enable support (including in-game optimization) for ultrawide formats and high refresh-rates (beyond 120 Hz). There's no word on pricing or availability.

Crysis Remastered Could be Coming Soon

The Crysis Twitter account today once again became active, after almost four years of inactivity, to post a two-worded tweet - "RECEIVING DATA". The tweet is an indication of something happening and the current industry rumors are pointing to a nonother then a remaster of the beloved title. Yes, we are talking about a remaster of one of the Crysis games, possibly the last entry added in 2013 - the Crysis 3. Originally developed by a German developer Crytek and published by Electronic Arts, the game is powered by CryEngine. The game is being worked on by both teams of EA and Crytek, however, the possible launch of the game is determined by EA, as it has rights to the game still. During the Q2 earnings call, EA's CEO mentioned that they are working delivering "some exciting remasters of fan favorites" for the fiscal year of 2021, so we can expect the game in a timeframe close to us.

It seems like the popular question "but can it run Crysis?" will gain traction again, as the game will likely be a real treat for the eyes. Implementing Crytek's latest CryEngine 5.6, it will feature all the latest bells and whistles of computer graphics. That means that Ray Tracing and support for 4K textures are going to be present. Meant for next-generation hardware of PCs and consoles like PS5 and Xbox Series X, the remastered Crysis game would need a powerful system to run on, however, judging by rumors of next-generation hardware it should be enough to power it without a problem. To see more about CryEngine 5.6, please check out the video below.
Crysis 3

GameStop Downsizes, Over 300 Stores to Permanently Close

GameStop announced that it will permanently close down over 300 brick-and-mortar stores in an effort to "de-diversity" its business. The company closed down 331 stores last year, bringing the store strength down to 5,500 locations. Much of GameStop's focus markets are those parts of the U.S. with sub-optimal Internet bandwidth that blunts the advantage digital retailers like Steam have over it. Besides game hard-copies and coupons for cash, GameStop also retails game consoles and accessories. The earnings call that included this announcement also had a comment about a possible delay in the release of PlayStation 5 and Xbox Series X as supply-chains around the world are severely disrupted, not to mention people's disposable incomes.
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