Wednesday, April 12th 2017

Upcoming XBOX "Project Scorpio" to Support Freesync 2, HDMI 2.1 VRR

In what could spell very interesting things for the uptake of the Freesync 2 open-standard, Digital Foundry has confirmed that Microsoft's upcoming "Project Scorpio" console will leverage AMD's FreeSync 2 standard so as to improve fluidity of frames. The objective is, as usual, to eliminate tearing and reduce stutter, allowing the GPU to trigger the display refresh rate at exactly the same frequency as it can churn out frames. The FreeSync 2 revision of the open standard is HDR-compatible, which means it supports what is being touted as The Next Big Thing™ in image quality. Like always, the available FreeSync-supported band will still depend on the panel's actual specifications. Additionally, the Scorpio is going to offer support for the upcoming VRR (Variable Refresh Rate) implemented within the HDMI 2.1 specifications.

Though TV panels don't support either of those standards currently, AMD has teased that FreeSync support on TVs would be possible - and upcoming. If true, and if this FreeSync support were to take off, this might spell an increased uptake on AMD's open standard implementation of VRR over NVIDIA's G-SYNC. The adoption of these VRR technologies would also allow developers to perhaps change their performance targets (say, from 60 FPS to 45 FPS), while also increasing fluidity of games that struggle to maintain their target frame rate. The Scorpio could be the first mainstream piece of tech to offer widespread support for VRR standards, thus increasing the user base and industry adoption rate of this technologies, which can only be good. To say that this adoption spells the death of NVIDIA's proprietary G-SYNC is nothing more than wild, boastful speculation; saying it could drive FreeSync and HDMI's VRR implementation towards mainstream usage is not. And that could mean a slow push of G-SYNC towards a niche PC-monitor solution with reduced uptake from monitor manufacturers.

Source: EuroGamer
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16 Comments on Upcoming XBOX "Project Scorpio" to Support Freesync 2, HDMI 2.1 VRR

#1
Xzibit
Raevenlord said:
The FreeSync 2 revision of the open standard is HDR-compatible and has a much increased frame-rate delta support than the original FreeSync implementation, whose thin band of supported frequencies usually range between 40 Hz and 60 Hz. Additionally, the Scorpio is going to offer support for the upcoming VRR (Variable Refresh Rate) implemented within the HDMI 2.1 specifications.
Think your confusing Monitor implementation (T-Con/Scaler) with FreeSync.
Posted on Reply
#2
Raevenlord
News Editor
Xzibit said:
Think your confusing Monitor implementation (T-Con/Scalar) with FreeSync.
Aye, I was. Thank you for the heads-up =)
Posted on Reply
#3
ShurikN
Amazing specs on the Scorpio and freesync on top of that.
Makes you wonder what a Zen/Vega apu can produce for the next generation consoles.

Too bad the exclusives are lackluster at the moment.
Posted on Reply
#4
Para_Franck
ShurikN said:
Amazing specs on the Scorpio and freesync on top of that.
Makes you wonder what a Zen/Vega apu can produce for the next generation consoles.

Too bad the exclusives are lackluster at the moment.
Agreed, let's hope that SCORPIO atrracts game developpers.
Posted on Reply
#5
medi01
Heard it supported FreeSync (so does PS4 Pro I guess, at the very least), interesting to hear they support FS2.

PS
(Incomplete) list of FreeSync monitors, there are about 200 hundred in the wiled I've heard:

http://www.amd.com/en-us/innovations/software-technologies/technologies-gaming/freesync?utm_campaign=www.amd.com_freesync&utm_medium=redirect&utm_source=301



Para_Franck said:
Agreed, let's hope that SCORPIO atrracts game developpers.
Huh? Xbone has all multiplats.
But you don't get exclusives by just "attracting developers", as it costs them revenue.
You buy/establish studios (Sony's way) or bribe devs to go exclusively on your platforms (typical MS way)
Posted on Reply
#6
Para_Franck
medi01 said:

Huh? Xbone has all multiplats.
But you don't get exclusives by just "attracting developers", as it costs them revenue.
You buy/establish studios (Sony's way) or bribe devs to go exclusively on your platforms (typical MS way)
One can dream, can he not?
Posted on Reply
#7
Hitman_Actual
This Brilliant! AND gooD! Consoles need this tech as much as PCgamers due.

Hopefully this will push Variable Frame rate tech into regular TV's.
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#8
NTM2003
worth the upgrade from a Xbox one s?
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#9
dozenfury
This is pretty sweet, I'm planning on a large 4k tv purchase this fall, and I'm hoping FreeSync 2 in 4k tvs and HDMI 2.1 will be widely available by then. I'm not entirely sold on Scorpio yet and it will depend on the price and exclusives, but these are great features to see in it and definitely a positive sign. It's enough to influence my shopping list in tv features.
Posted on Reply
#10
NTM2003
$499.99 USA according to specs for that price you think it play games in 4k native.
Posted on Reply
#11
alucasa
The problem is games or lack thereof.

Exclusives are what drives a console at the moment.
Posted on Reply
#12
LiNKiN
Finally I can have a ultra high-end pc-like 4k experience and for a lot less money! Hail the 2nd coming of the console era of domination!

/sarcasm
Posted on Reply
#13
Nihilus
No doubt Scorpio sill bring 4K to the mainstream. Let's hope the hurry up with the Freesync televisions.
Posted on Reply
#14
Nihilus
LiNKiN said:
Finally I can have a ultra high-end pc-like 4k experience and for a lot less money! Hail the 2nd coming of the console era of domination!

/sarcasm
If someone were to claim the GTX 1070 gave high end 4k experience for less money, no one would of gave it a second thought. It seems that since it is inferior to the latest 1080ti, it is considered rubbish by many here. Like it or not, Scorpio will bring more people to ENJOYABLE 4k gaming than any GPU or console released. Enjoyable is not defined by a simple Gflop number on a chart or even FPS, but what actually observed on screen. Having 6 Gflops and 8 GB of vRAM is already a great start form a hardware technical aspect. Having better optimization will help even further from FPS aspect. Finally, Freesync 2 will go even further for the enjoyable aspect.
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#15
dwade
Won't be long until we get Freesync on TVs. Displayport and Gsync niche is a deadend tech.
Posted on Reply
#16
medi01
NTM2003 said:
worth the upgrade from a Xbox one s?
Hell yeah.
Scropio will have about 5 times GPU power (1.3 CPU power) of Xbone S.
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