Saturday, March 11th 2017

AMD's FreeSync Coming to Xbox Console Family

It's finally happening - a variable refresh rate (VRR) technology is hitting the mainstream. Microsoft's Larry Hyrb and AMD's Antal Tungler announced the coming of the feature to the Xbox family of consoles yesterday, on an Xbox live stream (follow the link for the correct time stamp). This move likely marks a turning point in the VRR landscape, as this is likely just the beginning of FreeSync support on consoles - while the PlayStation side of the equation has remained silent until now, the usage of AMD-powered graphics on that console also marks an opportunity for FreeSync to increase its market impact even more. Where does this leave NVIDIA's G-Sync? Well, it depends on the market development, but one thing is for sure: FreeSync already is a royalty-free solution, and is now in the process of receiving a much more relevant consumer base than G-Sync could ever dream of.

FreeSync 2 + HDR support was touted for the Xbox One X from its introduction, but has been absent post launch. Now, users on the Xbox Insider fast ring should receive an update in the next few days that delivers the technology to their Xbox One X and Xbox One S games consoles. Users of the original Xbox One will also receive FreeSync support, albeit on its gen 1 iteration - which is still the more relevant today. All in all, this likely means that console games will move away from their locked 30 or 60 FPS frame rates in favor of variable refresh rates - which, when paired with a FreeSync-capable monitor (or TV set) will bring much improved graphics smoothness.
Of course, FreeSync being introduced to TVs is still a pretty barren landscape, so news of G-Sync's demise may be a Mark Twain-esque exaggeration. However, with 2018 TV sets moving to support the HDMI 2.1 standard with its built-in VRR technology means the opportunity cost for actual FreeSync implementation in TVs is very low. Should this scenario actually come to pass, then yes, G-Sync may have its days counted.

Sources: Xbox YouTube Channel, via Forbes
Add your own comment

43 Comments on AMD's FreeSync Coming to Xbox Console Family

#1
kastriot
I feel sorry for G-Sync monitor owners, they overpaid their monitors and they can't use them with consoles ;)
Posted on Reply
#2
cucker tarlson
This is more like freesync coming to TV's via HDMI, gaming monitors have nothing to do with that. And by the way, modern TV's have all sorts of motion clarity/refresh rate interpolation technologies, who would want their TV to run at 30Hz/60Hz if they're so much more capable without freesync ?

I feel sorry for anyone buying into this "freesync is cheaper" fad, now they're stuck with Vega to use it, that is if they can even get their hands on one.
Posted on Reply
#3
kastriot
You have alot of vega chips inside consoles so don't worry about it..
Posted on Reply
#4
Durvelle27
Great for me since I own all 3 and a decent FS monitor
Posted on Reply
#5
Fabio
cucker tarlson said:
This is more like freesync coming to TV's via HDMI, gaming monitors have nothing to do with that. And by the way, modern TV's have all sorts of motion clarity/refresh rate interpolation technologies, who would want their TV to run at 30Hz/60Hz if they're so much more capable without freesync ?

I feel sorry for anyone buying into this "freesync is cheaper" fad, now they're stuck with Vega to use it, that is if they can even get their hands on one.
i went with a freesync aoc 32" 144hz 2560x1440p va panel, it s wonderful and cost 300 less than gsink counterpart, i use a gforce now, maybe in future amd, but honestly, i dont give a f*, gsink (and freesync) simply don't worth 300€ more price.
Posted on Reply
#6
cucker tarlson
Yup, that aoc panel seems good value for the price.I don't care for recent amd cards tho and after using g-sync I can't go back to regular fixed refresh. I notice tearing and worse motion fluidity instantly.
I don't care for VA panels either. Had one, response time and smearing was awful, moving from VA to IPS felt like I was getting more fps already case the motion blur and response time were far better.

BTW 1440p doesn't scale too well with consoles (I hear), it's gotta be 1080p or 4K or else the image is blurred.
Posted on Reply
#7
Fabio
cucker tarlson said:
Yup, that aoc panel seems good value f or the price. I don't care for recent amd cards tho and after using g-sync I can't go back to regular fixed refresh. I notice tearing and worse motion fluidity instantly.
aoc are really a great bang for the buck, i m really satisfied with this http://eu.aoc.com/en/gaming/products/ag322qcx

cucker tarlson said:
Yup, that aoc panel seems good value f or the price. I don't care for recent amd cards tho and after using g-sync I can't go back to regular fixed refresh. I notice tearing and worse motion fluidity instantly.
aoc are really a great bang for the buck, i m really satisfied with this http://eu.aoc.com/en/gaming/products/ag322qcx
Posted on Reply
#8
jmcslob
I don't own an AOC but I have observed their gloriousness...

This is nice...Yay my freesync monitor has a purpose....maybe if I connect the xbone s to it...not sure why I would but I can and that makes me happy in a pointless but valid way..
Posted on Reply
#9
Fabio
cucker tarlson said:
Yup, that aoc panel seems good value for the price.I don't care for recent amd cards tho and after using g-sync I can't go back to regular fixed refresh. I notice tearing and worse motion fluidity instantly.
I don't care for VA panels either. Had one, response time and smearing was awful, moving from VA to IPS felt like I was getting more fps already case the motion blur and response time were far better.

BTW 1440p doesn't scale too well with consoles (I hear), it's gotta be 1080p or 4K or else the image is blurred.
there are panel and panel. VA alwais suffer i bit in responsiveness against tn and ips,bit many review place those on the aoc between the very best of this technology, oh, and they are curved, and on big screen curve really give immensity. I dont even know if there are curved ips displays...
anyway, for the price is really good !
Posted on Reply
#10
cucker tarlson
Once again, this is about consoles and tv's having freesync, not hooking up your monitor to a console instead of your pc.
Posted on Reply
#11
rere252
cucker tarlson said:
This is more like freesync coming to TV's via HDMI, gaming monitors have nothing to do with that. And by the way, modern TV's have all sorts of motion clarity/refresh rate interpolation technologies, who would want their TV to run at 30Hz/60Hz if they're so much more capable without freesync ?
All gamers. The interpolation stuff introduces serious input lag and is useless for gaming.
Posted on Reply
#12
cucker tarlson
And 30Hz/60Hz introduces way more motion blur than interpolation (if done properly) so it's useless too. BTW does anyone playing on a pad cares for input lag that much ?

Anyway, what am I even doing in a freesync/console thread :laugh: I should not be here :p
Posted on Reply
#13
jmcslob
cucker tarlson said:
Once again, this is about consoles and tv's having freesync, not hooking up your monitor to a console instead of your pc.
Of course, FreeSync being introduced to TVs is still a pretty barren landscape, so news of G-Sync's demise may be a Mark Twain-esque exaggeration. However, with 2018 TV sets moving to support the HDMI 2.1 standard with its built-in VRR technology means the opportunity cost for actual FreeSync implementation in TVs is very low. Should this scenario actually come to pass, then yes, G-Sync may have its days counted.
Future thinking yes....if you have both...awesome
Posted on Reply
#14
cucker tarlson
well, correct me if I'm wrong but if I were to choose one display for driving both my console and my pc for gaming, I'd choose a freesync TV over a freesync monitor.
Posted on Reply
#15
Durvelle27
cucker tarlson said:
Yup, that aoc panel seems good value for the price.I don't care for recent amd cards tho and after using g-sync I can't go back to regular fixed refresh. I notice tearing and worse motion fluidity instantly.
I don't care for VA panels either. Had one, response time and smearing was awful, moving from VA to IPS felt like I was getting more fps already case the motion blur and response time were far better.

BTW 1440p doesn't scale too well with consoles (I hear), it's gotta be 1080p or 4K or else the image is blurred.
The Xbox One X offers the option of games at 2560x1440 with higher frames
Posted on Reply
#16
cucker tarlson
Durvelle27 said:
The Xbox One X offers the option of games at 2560x1440 with higher frames
Sucks Ps4 Pro doesn't. I was considering buying one to play the ps4 exclusives like god of war, and I have a s2716dg just lying in the box after I got the acer predator.
Posted on Reply
#17
CrAsHnBuRnXp
kastriot said:
I feel sorry for G-Sync monitor owners, they overpaid their monitors and they can't use them with consoles ;)
We (I) dont have a console(s).
Posted on Reply
#18
CounterZeus
kastriot said:
I feel sorry for G-Sync monitor owners, they overpaid their monitors and they can't use them with consoles ;)
No console here... just a decent PC to use my G-Sync monitor with ;-)
Posted on Reply
#19
Durvelle27
cucker tarlson said:
Sucks Ps4 Pro doesn't. I was considering buying one to play the ps4 exclusives like god of war, and I have a s2716dg just lying in the box after I got the acer predator.
Sell it :peace:
Posted on Reply
#20
cucker tarlson
Durvelle27 said:
Sell it :peace:
Not worth the value depreciation, it's a beast of a monitor and here in Poland there's not much of a market for second hand stuff like that. People who can afford it buy new, people who don't will not offer enough money. I'm not willing to sell this for half its value, I'd seriously rather keep it, I'm not strapped for cash in any way. I had it as a secondary monitor for a while,but I just don't have use for a secondary display. I might hook it up to something else than my primary gaming rig or as a secondary monitor whenever I need it.
Posted on Reply
#21
eidairaman1
The Exiled Airman
CounterZeus said:
No console here... just a decent PC to use my G-Sync monitor with ;-)
Switch by Nintendo is Nvidia Shield Based
Posted on Reply
#22
qubit
Overclocked quantum bit
It's about time that NVIDIA supported FreeSync and/or made G-SYNC royalty free. It's clear that G-SYNC's days are numbered the way this is going.
Posted on Reply
#23
eidairaman1
The Exiled Airman
qubit said:
It's about time that NVIDIA supported FreeSync and/or made G-SYNC royalty free. It's clear that G-SYNC's days are numbered the way this is going.
Yup Mantle is a Free API, why not utilize them.
Posted on Reply
#24
crazyeyesreaper
Chief Broken Rig
eidairaman1 said:
Yup Mantle is a Free API, why not utilize them.
Except Mantle is being used. The Vulkan API is built off of Mantle and DX12 is utilizing some aspects of it as well. So yeah... Mantle is a free API and after being absorbed into Vulkan is in fact being used.
Posted on Reply
#25
TheGuruStud
cucker tarlson said:
This is more like freesync coming to TV's via HDMI, gaming monitors have nothing to do with that. And by the way, modern TV's have all sorts of motion clarity/refresh rate interpolation technologies, who would want their TV to run at 30Hz/60Hz if they're so much more capable without freesync ?

I feel sorry for anyone buying into this "freesync is cheaper" fad, now they're stuck with Vega to use it, that is if they can even get their hands on one.
All of that processing crap makes TVs look like garbage. The first thing I do is turn it off. It stutters framerate, introduces big pixel-like blocks and/or makes shit blurry. No thanks. I can't even stand watching a scene pan, b/c it's horrendously stuttering. All of it needs to go away. Nothing will make 20 fps shitbox look ok or actions scenes better (it's impossible to see anything in actions scenes with the image completely ruined).
Posted on Reply
Add your own comment