Wednesday, March 27th 2019

Anthem Gets NVIDIA DLSS and Highlights Support in Latest Update

Saying Anthem has had a rough start would be an understatement, but things can only get better with time (hopefully, anyway). This week saw an update to the PC version that brought along with it support for NVIDIA's new DLSS (Deep Learning Super Sampling) technology to be used with their new Turing-microarchitecture GeForce RTX cards. NVIDIA's internal testing shows as much as 40% improvement in average FPS with DLSS on relative to off, as seen in the image below, and there is also a video to help show graphical changes, or lack thereof in this case. DLSS on Anthem is available on all RTX cards at 3840x2160 resolution gameplay, and on the RTX 2060, 2070, and 2080 at 2560x1440. No word on equivalent resolutions at a non-16:9 aspect ratio, and presumably 1080p is a no-go as first discussed by us last month.

Note that we will NOT be able to test DLSS on Anthem, which is a result of the five activations limit as far as hardware configurations go. This prevented us from doing a full graphics card performance test, but our article on the VIP demo is still worth checking into if you were curious. In addition to DLSS, Anthem also has NVIDIA Highlights support for GeForce Experience users to automatically capture and save "best gameplay moments", with a toggle option to enable this setting in the driver. A highlight is generated for an apex kill, boss kill, legendary kill, multi kill, overlook interaction, or a tomb discovery. More on this in the source linked below in the full story.
Source: NVIDIA
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18 Comments on Anthem Gets NVIDIA DLSS and Highlights Support in Latest Update

#1
jeremyshaw
EA is still enforcing that 5 activation limit? It's what stopped me from buying EA published games after CnC RA3's ridiculous "Securom" 5 activation limit.
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#2
dinmaster
yea because that is exactly what this game needs right now...
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#3
Darmok N Jalad
Having a hardware activation limit is absurd. What PC gamer wants to buy a game knowing they might run into problems after doing some hardware upgrading or troubleshooting? Did they even think about the fact that it basically removes this game from all future hardware reviews? It will make the title irrelevant in the enthusiast circles pretty quickly. What is the logic of this limit anyway?

This game has been on my watch list (PS4), but I don’t know if I can support this title with this foolery.
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#4
Prima.Vera
5 activation limit?? Are those idiots so retarded? How come this crappy company still haven't backroupted??
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#5
Vayra86
2080ti needs DLSS to get 60 fps... lmao what a joke.
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#7
overvolted
That game needs a lot more than DLSS...lol
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#8
R0H1T
Darmok N Jalad said:
Having a hardware activation limit is absurd. What PC gamer wants to buy a game knowing they might run into problems after doing some hardware upgrading or troubleshooting? Did they even think about the fact that it basically removes this game from all future hardware reviews? It will make the title irrelevant in the enthusiast circles pretty quickly. What is the logic of this limit anyway?

This game has been on my watch list (PS4), but I don’t know if I can support this title with this foolery.
EA doesn't care, surely you know that by now?
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#9
Darmok N Jalad
R0H1T said:
EA doesn't care, surely you know that by now?
I know, I know. I try to stay open minded, but I guess some things never change.
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#10
Zubasa
jeremyshaw said:
EA is still enforcing that 5 activation limit? It's what stopped me from buying EA published games after CnC RA3's ridiculous "Securom" 5 activation limit.
Yes.

dinmaster said:
yea because that is exactly what this game needs right now...
This game is one of the RTX titles, so they might have a contract to fulfill to nVidia.
So yeah for EA this might actually be what is need right now lol.
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#12
kastriot
5 activations down the toilet.
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#13
bibob94
Its a shit show of a game in the first place, the concept is cool, but the delivery of it, is meh,
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#14
diatribe
Vayra86 said:
2080ti needs DLSS to get 60 fps... lmao what a joke.
I assume that this is for 4K resolution, which isn't too unusual for modern titles.
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#15
dcf-joe
Maybe the AI can construct a good game.

:laugh:
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#16
Vayra86
diatribe said:
I assume that this is for 4K resolution, which isn't too unusual for modern titles.
For a console port? Give me a break. It may not be unusual, but it sure as hell is horrible performance for that class of GPU in this class of game / graphical fidelity. This game's scope is extremely limited, it should push 100+ on this card without DLSS.
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#17
Voluman
5 activation per day. Thats why testers abandon EA titles mostly or need seroius time to finish their regular testing process. Or Anthem down it to total-ever-forever 5?
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#18
Zubasa
Vayra86 said:
For a console port? Give me a break. It may not be unusual, but it sure as hell is horrible performance for that class of GPU in this class of game / graphical fidelity. This game's scope is extremely limited, it should push 100+ on this card without DLSS.
DLSS is limited to 4k on 2080ti is most likely due to the Tensor cores not fast enough to handle the FPS other wise. :roll:
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