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ASUS Announces ROG Strix Scar 17 Special Edition (2022) Gaming Notebook

In January, we introduced the ROG Strix SCAR 2022, an ultra-powerful esports gaming machine designed to blow away any and all competition. But we couldn't leave well enough alone, so we decided to make it even better. We're proud to announce the ROG Strix SCAR 17 Special Edition, the ultimate laptop for competitive gaming.

For most gamers, the regular 2022 Strix SCAR is the perfect companion, since it's lighter and more affordable than the new Special Edition, while offering exceptional gaming performance. But for gamers who need the absolute best of the best, cutting-edge technology paired with a bold cyberpunk design, the Strix SCAR 17 SE has arrived.

Intel XeSS Launches on May 20, with "Dolmen"

The ambitious performance enhancement by Intel Graphics rivaling NVIDIA DLSS and AMD FSR, the Intel XeSS (Xe Super Sampling,) will debut on May 20, 2022, with a patch for "Dolmen," developer Massive Work Studio announced. This matches our report from March 2022 that referenced an "early Summer" debut. This would mean Intel Graphics has a driver release planned very soon, for its Xe LP-based iGPUs and Iris Xe MAX discrete GPU; as well as the first round of Arc 3 "Alchemist" mobile graphics, which will launch with XeSS support.

Much like FSR and DLSS, XeSS works with a supported game to render raster 3D scenes at a lower resolution than the display resolution, and upscales them using a sophisticated algorithm that minimizes image quality loss, with a net gain in frame-rates. XeSS will play a particularly big role in Intel's plans to grab a slice of the gaming graphics market with its Arc "Alchemist" discrete GPUs. XeSS appears to work similar to AMD FSR 2.0, with its upscaler using motion-vectors and temporal data from the game engine to reconstruct details in the outbound frames. Also, much like FSR, XeSS will be open to GPUs from other brands.

Update May 17th: The Dolmen Twitter handle just put out an update that XeSS support is coming "this Summer," implying that it will not release on May 20 as earlier reported.

PNY Announces the XLR8 Gaming GeForce RTX 3090 Ti Graphics Card

PNY announced today the expansion of NVIDIA GeForce RTX XLR8 Gaming family of GPUs with the latest PNY XLR8 Gaming GeForce RTX 3090 Ti graphics card and PNY XLR8 Gaming GeForce RTX 3090 Ti Overclocked graphics card. Designed for the most demanding gamers, content creators and data scientists, the GeForce RTX 3090 Ti features a record-breaking 10,752 CUDA cores, and boasts 78 RT-TFLOPs, 40 Shader-TFLOPs and 320 Tensor-TFLOPs of power. And it's packed with 24 GB of the fastest 21 Gbps GDDR6X memory, providing 1 TB/s of memory bandwidth.

The GeForce RTX 3090 Ti overclocked and standard models deliver the ultimate performance craved by gamers, powered by the NVIDIA Ampere architecture, to rip through 4K gaming and AI tasks. Built with 24 GB of super-fast GDDR6X memory, enhanced RT Cores and Tensor Cores, and new streaming multiprocessors for an incredible gaming experience. With faster memory and more CUDA cores than the non-Ti GPU, the RTX 3090 Ti is a powerhouse offering more performance without compromise for gamers and content creators to get the most out of their system.

NVIDIA Releases GeForce 512.15 Game Ready Drivers

NVIDIA has recently released their latest GeForce 512.15 Game Ready drivers adding optimizations for Ghostwire: Tokyo, and Shadow Warrior 3 in addition to bringing DLAA to three new titles and supporting 11 new G-SYNC Compatible Displays. This Game Ready Driver adds day-0 support for Ghostwire: Tokyo featuring ray-traced reflections and NVIDIA DLSS support for up to a 2x performance boost. The drivers also see the introduction of NVIDIA DLAA support for Chorus, Jurassic World Evolution 2, and No Man's Sky which can improve image quality at native resolution.

The list of G-SYNC Compatible Displays has been extended with the addition of 11 new models from Acer, ASUS, AOC, I-O DATA,MSI, Phillips, and ViewSonic. NVIDIA has also added GeForce Experience's Optimal Settings support to six new games including Elden Ring, Expeditions: Rome, Mortal Online 2, Shadow Warrior 3, Sifu, and Total War: Warhammer III. The complete changelog and driver download link can be found below.

DOWNLOAD: NVIDIA GeForce 512.15 WHQL

MSI & Ubisoft Jointly Present Next-gen Synchronized Voice Commands On Assassins Creed Valhalla: Dawn of Ragnarok

In 2022, the world's leading PC gaming hardware brand MSI joins forces again with the international publisher of interactive entertainment and services Ubisoft to draw gamers deeper into another best-selling video game Assassin's Creed Valhalla: Dawn of Ragnarok with a world's innovative in-game voice control.

The brightly-coloured danger-filled world of ASSASSIN'S CREED VALHALLA DAWN OF RAGNARÖK is brought to life in full 4K resolution using the latest RTX Graphics technology via MSI products. Ray Tracing, DLSS, Quantum Dot and MSI Night Vision technologies will enable gamers to get through the Norse myth with enhanced gameplay immersion, stability and, outstanding gaming performance using MSI products. Not only with our stunning monitor but you can bring up to our extraordinary Z690 motherboard and S series Liquid Cooling. Our high-performance motherboards are loaded with advanced features and the latest technology to overwhelm any challenge at hand. Besides, our S series Liquid Cooling offers you a silent world so you can immerse yourself in the game.

Nintendo Switch Pro Reportedly Surfaces in NVIDIA Leak

The recently leaked NVIDIA DLSS source code appears to contain several references to an upcoming Nintendo Switch product with files such as "nvndlss.cpp", "nvn_dlss.cpp", and "nvn_dlss_backend.h" listed which reputable leaker @kopite7kimi believes belongs to an upcoming Nintendo Switch model with a new SoC. The files are all found within a folder titled NVN2 which is likely referring to the successor of the NVN graphics API written by NVIDIA for the original Nintendo Switch.

These files allegedly contain references to an 8 nm T239 chip that looks extremely likely to be designated for the Nintendo Switch Pro based on Ampere with ray tracing support and DLSS 2.2 according to @NWPlayer123. This supports previous rumors that pointed to a Nintendo Switch Pro featuring a new NVIDIA processor with DLSS 2.0 support.

NVIDIA DLSS Source Code Leaked

The mother of all cyberattacks hit NVIDIA over the weekend, putting out critical driver source-code, the ability to disable LHR for mining, and even insights into future NVIDIA hardware, such as the Blackwell architecture. An anonymous tipster sent us this screenshot showing a list of files they claim are the source-code of DLSS.

The list, which looks credible enough, includes C++ files, headers, and assets that make up DLSS. There is also a super-convenient "Programming Guide" document to help developers make sense of the code and build correctly. Our tipsters who sent this screenshot are examining the code to see the inner workings of DLSS, and whether there's any secret sauce. Do note that this is DLSS version 2.2, so a reasonably recent version including the latest DLSS 2.2 changes. This code leak could hold the key for the open-source Linux driver community to bring DLSS to the platform, or even AMD and Intel learning from its design. Stealing Intellectual Property is a big deal of course and NVIDIA's lawyers will probably be busy picking apart every new innovation from their competitors, but ultimately it'll be hard to prove in a court of law.

TechPowerUp Releases NVCleanstall v1.13.0

TechPowerUp today released the latest update to NVCleanstall, a lightweight utility that lets you take far greater control over your NVIDIA GeForce graphics driver installation than what NVIDIA's installer allows; letting you toggle several under-the-hood features that you potentially might not need. The latest version 1.13.0 adds several new features and improves the interface. For starters, we've now added the ability to fetch and install NVIDIA GeForce Studio drivers, should you choose those over the regular Game-Ready drivers. The interface now fetches driver versions to the opening page much quicker, and uses less bandwidth to do so. Download performance is improved by splitting them into smaller chunks that can be cached and downloaded at higher speeds.

With this release, NVCleanstall also remembers your choices in the Tweaks page from your previous use. More recent versions of NVIDIA GeForce drivers, including DCH, packs the NVIDIA Control Panel, and so the "Install DCH Control Panel" option doesn't show for these newer versions. We've also touched up the driver package descriptions to be more informative. If you already have DLSS Indicator enabled on your machine, NVCleanstall leaves it enabled in the Tweaks page, and can be unchecked from there. Grab NVCleanstall from the link below.

DOWNLOAD: TechPowerUp NVCleanstall 1.13.0
The change-log follows.

PNY Rolls Out its GeForce RTX 3050 Series

PNY announced today the upcoming availability of the latest GeForce RTX 3050 graphics cards under both its XLR8 Gaming and PNY brands. The GeForce RTX 3050 brings the performance and efficiency of the NVIDIA Ampere architecture to more gamers than ever before and is the first 50-class desktop GPU to power the latest ray traced games at over 60 FPS. The RTX 3050 comes equipped with 2nd generation RT cores for ray tracing and 3rd generation Tensor cores for DLSS and AI. Ray tracing is the new standard in gaming and the RTX 3050 makes it more accessible than ever before.

The GeForce RTX 3050 delivers improved throughput and efficiency versus the prior gen, for a huge leap in the performance as compared to the GeForce GTX 1650. Featuring 8 GB of high speed GDDR6 memory, combined with real-time ray tracing, these cards bring unparalleled in-game performance and realism to gamers everywhere. Gamers and content creators will experience boosted-performance with the GeForce RTX 3050, to get the most out of their system.

MAINGEAR Launches New NVIDIA GeForce RTX 3050 Desktops, Offering Next-Gen Gaming Features

MAINGEAR—an award-winning PC system integrator of custom gaming desktops, notebooks, and workstations—today announced that new NVIDIA GeForce RTX 3050 graphics cards are now available to configure within MAINGEAR's product line of award-winning custom gaming desktop PCs and workstations. Featuring support for real-time ray tracing effects and AI technologies, MAINGEAR PCs equipped with the NVIDIA GeForce RTX 3050 offer gamers next-generation ray-traced graphics and performance comparable to the latest consoles.

Powered by Ampere, the NVIDIA GeForce RTX 3050 features NVIDIA's 2nd gen Ray Tracing Cores and 3rd generation Tensor Cores. Combined with new streaming multiprocessors and high-speed G6 memory, the NVIDIA GeForce RTX 3050 can power the latest and greatest games. NVIDIA RTX on 30 Series GPUs deliver real-time ray tracing effects—including shadows, reflections, and Ambient Occlusion (AO). The groundbreaking NVIDIA DLSS (Deep Learning Super Sampling) 2.0 AI technology utilizes Tensor Core AI processors to boost frame rates while producing sharp, uncompromised visual fidelity comparable to high native resolutions.

NVIDIA Launches GeForce 511.17 WHQL Drivers

NVIDIA today released the latest version of GeForce driver software. Version 511.17 debuts the 510-series version numbering for the software. This driver introduces support for the GeForce RTX 3080 12 GB graphics card the company stealthily launched today. The drivers also fix a bug with "Detroit: Become Human," where random stuttering was observed in the game; flickering text in Windows with 12-bpc color enabled; and the mouse pointer getting frozen when toggling HDR from within Windows Control Panel, after enabling G-SYNC from NVIDIA Control Panel.
DOWNLOAD NVIDIA GeForce 511.17 WHQL

Inno3D Rolls Out GeForce RTX 3050 Twin X2 OC

INNO3D, a leading manufacturer of pioneering high-end multimedia components and innovations is excited to announce the new addition INNO3D NVIDIA GeForce RTX 3050 TWIN X2 / OC to the RTX 30 Series line-up powered by the advanced NVIDIA Ampere architecture - cooled with dual 9 cm fans to maintain optimal level temperature when this card is powering your gaming session.

Founded in 1998 with the vision of developing pioneering computer hardware products on a global scale. Fast forward to the present day, INNO3D is now well-established in the gaming community known for our innovative and daring approach to design and technology. We are Brutal by Nature in everything we do and are 201% committed to you for the best gaming experience in the world.

Palit Released GeForce RTX 3050 Dual and StormX Series Graphics Card

Palit Microsystems Ltd, the authorized add-in-board partner of NVIDIA, announced the GeForce RTX 3050 Dual and StormX Series graphics cards. The GeForce RTX 3050 brings the performance and efficiency of the NVIDIA Ampere architecture to more gamers than ever before and is the first 50-class desktop GPU to power the latest ray traced games at over 60 FPS. The RTX 3050 comes equipped with 2nd generation RT cores for ray tracing and 3rd generation Tensor cores for DLSS and AI. Ray tracing is the new standard in gaming and the RTX 3050 makes it more accessible than ever before.

The Palit GeForce RTX 3050 Dual Series features two 90 mm big fans for efficient cooling performance, and the large cut-through area on the back plate for optimized heat ventilation. Customizable RGB lighting is also decorated on the side of the shroud for gamers to enjoy minimalist lighting effects. The compact but powerful StormX Series is also introduced on the Palit GeForce RTX 3050 product line. The incredibly small package contains the mighty power of a full-sized graphics card. With only 17 cm in length, Palit StormX is perfect for small form factor system. Gamers can experience 100% performance as a full-sized card while saving space and enjoy the portability.

AORUS Redefines High-End Gaming Laptops, Covering the Horizon with Grand Display

GIGABYTE TECHNOLOGY Co. Ltd, the global leading brand of PC, is adding more members to the AORUS professional gaming laptops, including the new AORUS 17, AORUS 15, and AORUS 5 featuring the 12th Generation Intel Core Processors, and leading the concept of "Reshape the Game" with this launch on January 5th, 2022.

AORUS 17 is the first in the series to adopt a gaming display with a four-sided bezel-less design, reaching a 90% screen-to-body ratio and a 30% reduction in the lower edge of the screen. The impeccable visual extension shall enhance the visual experience to a level that would only find in a movie theater. With the max refresh rate of 360 Hz, the display shall never tear or blur as the extremely fast reaction time of 3 milliseconds gives the players unparalleled advantages on the battlefield. With the use of the bent-type panel, AORUS 17 has a big 17" screen but in a typical 15" laptop. The AORUS 17's slim body greatly increases portability. The ultra-high screen-to-body ratio gives this thin laptop a 17" screen, punching way above its weight class. Slide the laptop effortlessly into your backpack and immerse in an expansive e-sports gaming experience, any time any place.

Razer Announces All-New Blade Gaming Laptops at CES 2022

Razer, the leading global lifestyle brand for gamers (Hong Kong Stock Code: 1337), is kicking off 2022 with new Razer Blade gaming laptop models including the Razer Blade 14, Razer Blade 15, and Razer Blade 17. The world's fastest laptops for gamers and creators are equipped with the recently announced NVIDIA GeForce RTX 30 Series Laptop GPUs, up to an RTX 3080 Ti, making the new Blades better than ever, now shipping with Windows 11. All new Razer Blade gaming laptops now also include groundbreaking DDR5 memory, providing blistering clock speeds up to 4800 MHz, an increase in frequency by up to 50% compared to the previous generation.

"The Razer Blade series continues to be the best gaming laptop by providing desktop-class performance on-the-go," says Travis Furst, Senior Director of Razer's Systems business unit. "Additionally, we've enabled creators to work anywhere with gorgeous displays, available NVIDIA Studio drivers, and up to 14-Core CPUs. Users will have the ability to choose any model or configuration that best fits their gaming or creating needs, while getting the latest and greatest in graphics, memory and processing technology."

NVIDIA Releases GeForce 497.29 WHQL Game Ready Drivers

NVIDIA today released the latest version of GeForce Game Ready drivers. Version 497.29 WHQL comes game-ready for "GTFO," and optimization for "Horizon Zero Dawn" with the added DLSS feature. Among the bugs fixed include a crash-to-desktop and visual artifacts with Microsoft Flight Simulator; a performance drop noticed with "Supreme Command:Forged Alliance/Supreme Commander 2," a stutter noticed with Windows Desktop when the mouse is moved after an extended period of time; and some localization issues in NVIDIA Control Panel.

DOWNLOAD: NVIDIA GeForce 497.29 WHQL

NVIDIA DLSS Support Added to Valve Proton

Valve has recently been testing NVIDIA DLSS support for their Proton Windows compatibility layer for Linux with an experimental version available in 6.3-7 and now fully supported with 6.3-8. This latest addition to Proton will allow NVIDIA Linux gamers to take full advantage of Deep Learning Super Sampling (DLSS) in supported games. Proton has seen significant development attention recently with this release also bringing initial support for the BattlEye anti-cheat software enabling games such as PlayerUnknown's Battlegrounds and DayZ to run correctly. Epic Games have also previously announced that they are working with Valve to add support for their Easy AntiCheat software. This latest release also includes support for 24 new titles and various miscellaneous bug fixes.

NVIDIA Officially Announces DLSS 2.3

NVIDIA DLSS adoption is growing rapidly, accelerated by easy-to-use Unreal Engine plugins and native support in Unity. This month 10 new games get DLSS, and a number of others, including Cyberpunk 2077, get upgraded to the new NVIDIA DLSS 2.3 SDK for even better image quality. With an AI model that continuously improves through training on NVIDIA's supercomputer, NVIDIA DLSS offers the best image quality and performance for over 130 games and applications.

To deliver a level of performance and image quality far above that of traditional upscaling technologies, NVIDIA DLSS utilizes an AI model trained on supercomputers, deep game integrations, and GeForce RTX Tensor Cores. Our DLSS AI model is always learning, and our newest update, NVIDIA DLSS 2.3, is available now. It makes smarter use of a game's motion vectors to improve object detail in motion, particle reconstruction, ghosting, and temporal stability.

God of War PC Port Arrives on January 14, 2022

Santa Monica Studio, a video game developer, seated in Los Angeles and owned by PlayStation Studios, is the creator of the highly successful game God of War. Today, the company announced that they would be releasing a God of War port for PC owners, entering a whole new market. The PC port of the game will allow thousands of players to enjoy the story of Kratos and his adventures with a considerable boost to graphics. According to a company announcement, the PC port will allow fine-tuning of graphics settings, including a range of new technologies to back it.

Some essential upgrades over the console port include native 4K rendering and an unlimited frame rate. The company stated that the ambient occlusion pipeline had been upgraded with GTAO and SSDO tech, creating unique visuals. In addition to that, the game will feature support for NVIDIA's Deep Learning Super Sampling (DLSS) and Reflex low-latency technology. For controllers, the game will feature support for Sony's DualSense and DualShock4 controllers. And last but not least, ultrawide gamers are in luck as well, as the game will support a 21:9 aspect ratio. The game is going to be available on January 14, 2022, on the Steam storefront.

For some PC visuals, check out the images and the video below.

God of War PC Port Incoming to Steam Early 2022 - Featuring NVIDIA DLSS and Reflex Tech

It's confirmed: one of the most widely acclaimed games from the PS4 era is finally coming to your PC of choice early next year - January 14th, to be precise. The announcement was done by Sony via a blog post, quickly followed by a YouTube trailer (which you can watch below). A Steam store page has been made available since then; the game will be available for $49, and includes all previously-released digital content.

God of War on PC will be more than a straight PC port, according to Sony. The game will feature support for 21:9 resolution, various controller types, and will support a full 4K renderer for machines that have the required processing and graphics grunt. Sony also promises "a wide range of graphical presets and options so you can fine-tune your visual experience based on your setup. From higher resolution shadows and improved screen space reflections to enhancements to the ambient occlusion pipeline with GTAO and SSDO - God of War on the PC can create striking visual quality unique to the platform." Beyond that, Sony Santa Monica has been working closely with NVIDIA, and will be integrating the company's DLSS and Reflex technologies into the game - DLSS by itself should make a 4K output resolution much easier to achieve.

NVIDIA Releases Game Ready 496.13 WHQL GeForce Graphics Driver, Support Removed for Windows 8.1/8/7 & Kepler

NVIDIA has today launched its 496.13 game-ready WHQL GeForce graphics driver with many improvements and changes. Starting with the naming, the company has jumped from the 472.12 WHQL version released on September 20th to the 496.xx naming released today. Such a significant increase in version naming is uncommon, and makes us wonder why the company decided to do it, probably in preparation for the Windows 11 branch of their drivers, which uses version 500.

Starting from release 496.13, NVIDIA has also removed support for Windows 8.1, Windows 8 and Windows 7. The last driver to support these operating systems is 472.12. This makes some sense, since between this release and today, Microsoft has launched their Windows 11 operating system. NVIDIA also trimmed more fat by removing support for the Kepler architecture, which was launched in 2012 and included models like GeForce GTX 780 Ti, GTX 780, GTX 770, GTX 760, GT 740, GT 730, GTX 690, GTX 680, GTX 670, GTX 660 Ti, GTX 660, GTX 650 Ti and GTX 630.

Update 15:57 UTC: Added confirmation from NVIDIA
Download NVIDIA GeForce Graphics Drivers 496.13 WHQL.

NVIDIA DLSS Gets Ported to 10 Additional Titles, Including the New Back 4 Blood Game

NVIDIA's Deep Learning Super Sampling (DLSS) technology has been one of the main selling points of GeForce RTX graphics cards. With the broad adoption of the technology amongst many popular game titles, the gaming community has enjoyed the AI-powered upscaling technology that boosts frame-rate output and delivers better overall performance. Today, the company announced that DLSS arrived in 10 additional game titles, and those include today's release of Back 4 Blood, Baldur's Gate 3, Chivalry 2, Crysis Remastered Trilogy, Rise of the Tomb Raider, Shadow of the Tomb Raider, Sword and Fairy 7, and Swords of Legends Online.

With so many titles receiving the DLSS update, NVIDIA advertises using the latest GeForce driver to achieve the best possible performance in the listed games. If you are wondering just how much DLSS adds to the performance, in the newest Back 4 Blood title, RTX GPUs see a 46% boost in FPS. Similar performance gains translate to other labels that received the DLSS patch. You can expect to achieve more than double the number of frames in older titles like Alan Wake Remastered, Tomb Raider saga, and FIST.
For more information about performance at 4K resolution, please see the slides supplied by NVIDIA below.

NVIDIA Prepares to Deliver Deep Learning Anti-Aliasing Technology for Improved Visuals, Coming first to The Elder Scrolls Online

Some time ago, NVIDIA launched its Deep Learning Super Sampling (DLSS) technology to deliver AI-enhanced upscaling images to your favorite AAA titles. It uses proprietary algorithms developed by NVIDIA and relies on the computational power of Tensor cores found in GeForce graphics cards. In the early days of DLSS, NVIDIA talked about an additional technology called DLSS2X, which was supposed to be based on the same underlying techniques as DLSS, however, just to do image sharpening and not any upscaling. That technology got its official name today: Deep Learning Anti-Aliasing or DLAA shortly.

DLAA uses technology similar to DLSS, and it aims to bring NVIDIA's image-sharpening tech to video games. It aims to use the Tensor cores found in GeForce graphics cards, and provide much better visual quality, without sacrificing the performance, as it runs on dedicated cores. It is said that the technology will be offered alongside DLSS and other additional anti-aliasing technologies in in-game settings. The first game to support it is The Elder Scrolls Online, which now has it in the public beta test server, and will be available to the general public later on.

NVIDIA Releases Game-Ready GeForce 471.68 WHQL Graphics Drivers

NVIDIA has today decided to update the company's game-ready graphics drivers with the release of 471.68 WHQL. In the latest installment of the GeForce drivers, NVIDIA is bringing some much-needed support for the latest games. That includes the launch of Psychonauts 2, Naraka: Bladepoint, and Back 4 Blood Open Beta. These new games are now supported and are expected to be played on all GPUs from 3000 series to the older 500 series. As Naraka: Bladepoint game features NVIDIA's latest DLSS and Reflex technologies, this driver version is here to support it. Alongside game support, the new driver also adds support for seven new G-SYNC displays listed below. For a full list of changes, including bug fixes, please see the aforementioned list.
Download NVIDIA GeForce 471.68 WHQL Graphics Drivers.

NVIDIA Releases GeForce 471.41 Game Ready Drivers: Windows 11 and DLSS on RDR2

NVIDIA today released the latest version of GeForce Game Ready drivers. Version 471.41 WHQL comes with support for Windows 11, including a WDDM 3.0 compliant display driver, making it NVIDIA's first official driver for the upcoming operating system. In addition, the drivers introduce DLSS performance enhancement on Red Dead Redemption 2 and Chernobylite. The drivers also introduce CUDA 11.4 support.

Among the issues fixed are lack of hardware acceleration on Capture One; HUD loss issues on Valorant; a game freeze noticed with DOOM Eternal; League of Legends failing to launch; mouse pointer issues with certain DSC monitors in HDR mode; blurry Ansel depth-of-field in certain games; display resolution being limited to 640x480 on some monitors after updating from older drivers; distorted HDMI audio playback on 8K displays connected via HDMi 2.1, and HDMI audio drop-outs on LG C9 OLED TVs.

DOWNLOAD: NVIDIA GeForce 471.41 WHQL
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