News Posts matching #DLSS

Return to Keyword Browsing

Sid Meier's Civilization VII Gets Official PC Requirements

Firaxis Games has published full PC system requirements for the upcoming Sid Meier's Civilization VII strategy game that will be launched on February 11th next year, and it looks like it won't need a powerful hardware, at least unless you want to run it at 4K/UHD resolution and with high graphics preset. Unfortunately, Firaxis Games has not revealed any details regarding support for NVIDIA DLSS or AMD FSR, at least not yet.

According to details, you'll need at least an Intel Core i3-10100 or AMD Ryzen 3 1200 CPU, 8 GB of RAM, and either an NVIDIA GeForce GTX 1050, AMD Radeon RX 460, or an Intel Arc A380 graphics card. Of course, these are minimum requirements so expect the game to run at 1080p resolution at 30 FPS and Low graphics preset. The game will also need 20 GB of SSD storage and Windows 10/11 64-bit OS. The recommended requirements, which should run the game at Medium graphics preset, 1080p resolution, and 60 FPS, include an Intel Core i5-10400 or AMD Ryzen 5 3600X CPU, 16 GB of RAM, and an NVIDIA GeForce RTX 2060, AMD Radeon RX 6600, or an Intel Arc A750 graphics card.

NVIDIA DLSS Comes To THRONE AND LIBERTY, Until Dawn, Starship Troopers: Extermination and The Axis Unseen

More than 600 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. This week, THRONE AND LIBERTY and Until Dawn arrive with DLSS 3 and Reflex. Next week, Starship Troopers: Extermination also launches with DLSS 3 and Reflex. And later this month, DLSS 3 and Reflex launch in The Axis Unseen and MechWarrior 5: Clans.

THRONE AND LIBERTY Launches Globally Today With DLSS 3 & Reflex
NCSoft's THRONE AND LIBERTY is a free-to-play MMORPG that takes place in the vast open world of Solisium. You can scale expansive mountain ranges for new vantage points, scan open skies, traverse sprawling plains, and explore a land full of depth and opportunity. Adapt your fight to survive and thrive through strategic decisions in PvP, PvE, or both, as you encounter evolving battlefields impacted by weather, time of day, and other players. There is no single path to victory as you seek to defeat Kazar and claim the throne while keeping rival guilds at bay. From solo play to large-scale battles, THRONE AND LIBERTY provides a wide spectrum of content, along with guild content that seeks the unique enjoyment of playing together, exclusive to PC MMOs.

NVIDIA DLSS Comes to GreedFall II: The Dying World, The Casting of Frank Stone, Witchfire, and More Games

More than 600 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. Today, GreedFall II: The Dying World launches with support for DLSS Super Resolution, The Casting of Frank Stone and Witchfire are now available on Steam with DLSS 3 with Frame Generation support, and Satisfactory has exited Early Access with support for DLSS Super Resolution and DLAA.

Witchfire Now Available On Steam With Support For DLSS 3 & Reflex
The Astronauts' Witchfire is a dark fantasy first-person shooter from the creative leads behind Painkiller, Bulletstorm, and The Vanishing of Ethan Carter. Desperate for a chance to triumph in the deadly war against witches, the Church calls on forbidden pagan magic to turn willing sinners into immortal witch hunters called preyers. Armed with powerful spells and fearsome firearms conjured by the best Vatican sorcerers, your mission is to find the infamous witch of the Black Sea, destroy the phantom army that protects her, and retrieve a mysterious artifact that can finally turn the tide of war.

NVIDIA DLSS 3 Comes To Even More Games, Including God of War Ragnarök and FINAL FANTASY XVI

More than 600 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. This week, Dead Rising Deluxe Remaster, Enotria: The Last Song, FINAL FANTASY XVI, and God of War Ragnarök all launch with day-one support for DLSS 3, maximizing frame rates for GeForce RTX gamers! And Frostpunk 2 arrives September 20th with DLSS 3. Read on to learn more.

God of War Ragnarök Arrives September 19th, Supporting DLSS 3 & Reflex
From Santa Monica Studio and brought to PC in partnership with Jetpack Interactive comes God of War Ragnarök, an epic and heartfelt journey that follows Kratos and Atreus as they struggle with holding on and letting go. The sequel to the critically acclaimed God of War (2018), God of War Ragnarök picks up with Fimbulwinter well underway. Kratos and Atreus must journey to each of the Nine Realms in search of answers as Odin's forces in Asgard prepare for a prophesied battle that will end the world. Along the way, they will explore stunning, mythical landscapes, and face fearsome enemies in the form of Norse gods and monsters. As the threat of Ragnarök grows ever closer, Kratos and Atreus must choose between the safety of their family and the safety of the realms.

AMD Confirms FidelityFX Super Resolution 4.0 will be AI-powered, Focused on Efficiency

According to Tom's Hardware, AMD has confirmed that its upcoming FidelityFX Super Resolution 4 (FSR 4.0) graphics upscaling solution will harness the power of AI for frame generation and frame interpolation. This update marks a significant shift from the company's previous analytical-based approaches, as revealed by Jack Huynh, AMD's senior vice president and general manager of the Computing and Graphics Business Group. Initially, FSR4's primary focus is addressing the persistent challenge of battery life in handheld gaming devices. Huynh emphasized the need for extended playtime, stating, "I need to play a Wukong for three hours, not 60 minutes." To achieve this, AMD has been working on AI-based upscaling techniques for nearly a year. As a reminder, FSR 1.0 used spatial upscaling, version 2.0 used temporal upscaling, and FSR 3.0 also used temporal upscaling with optional frame generation.

While the initial context for FSR4 centers on handheld devices, AMD's work with developing open-source, architecture-agnostic algorithms suggests broader applications. FSR4 might be compatible with a wide range of GPU solutions, including non-handheld devices, benefiting desktop and laptop users as well. This move to AI-based technology aligns AMD with competitors like Intel, who have implemented similar approaches in their XeSS technology, and NVIDIA with its DLSS solution. Although the release date for FSR4 remains unannounced, its year-long development suggests it may be nearing completion. However, as with previous upscaling solutions, widespread adoption in games may take time following its release.

NVIDIA GeForce 561.09 WHQL Game Ready Drivers Released

NVIDIA has released its latest GeForce WHQL Game Ready drivers, version 561.09, which brings optimizations for FINAL FANTASY XVI and God of War Ragnarök games, including support for DLSS 3 technology. It also adds launch support for EA SPORTS FC 25 and Frostpunk 2 games. The new GeForce 561.09 WHQL Game Ready drivers also add new GeForce Optimal Settings for Black Myth: Wukong, F1 Manager 2024, and Star Wars Outlaws games. Unfortunately, it does not fix any previously seen gaming bugs, but it does add several general bug fixes, including a fix for GeForce Experience where Performance Monitoring overlay could stop refreshing GPU information, a fix for NVIDIA App, where game filters may be missing when invoking the NVIDIA Overlay in-game, and a fix for performance issues in some workloads with Chaos V-Ray. Interestingly, there are no listed open issues with the latest driver either.

DOWNLOAD: NVIDIA GeForce 561.09 WHQL Game Ready

NVIDIA DLSS Comes to Supermoves, Spectre Divide, and Gori Cuddly Carnage

More than 600 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. Read on to learn about this week's new integrations of DLSS.

Supermoves Out Now, Featuring DLSS 3
Makea Games' Supermoves is a competitive parkour showdown for you and your friends. Soar through skylines in both first and third person. Grind on your feet across rails, trapeze on high wires, wall run, scramble, and pull off epic backflips and frontflips on trampolines. Go head to head in Bomb Tag, reach the finish line before the Rising Tide, or race up to 40 players in Royale. Make your own games and levels with the included tools. Check out the single-player Career Mode. And never stop running. If you're rocking a GeForce RTX GPU in your PC or laptop, ensure you enable DLSS Super Resolution and Frame Generation in Supermoves to accelerate frame rates, making your parkour adventures even better.

NVIDIA GeForce NOW Gets Visions of Mana and 25 More Games This Week

It's time to mana-fest the spirit of adventure with Square Enix's highly anticipated action role-playing game, Visions of Mana, launching today in the cloud. Members can also head to a galaxy far, far away, from the comfort of their homes, with the power of the cloud and Ubisoft's Star Wars Outlaws, with early access available on GeForce NOW. Plus, be among the first to get early access to the Call of Duty: Black Ops 6 Open Beta on GeForce NOW without having to wait around for downloads - early access runs Aug. 30-Sept. 4 for those who preorder the game. Call of Duty: Black Ops 6 will join the cloud when the full game is released Oct. 25. These triple-A titles are part of 26 titles joining the GeForce NOW library of over 2,000 games this week.

Cloudy With a Chance of Mana
Visions of Mana details a whimsical journey through the enchanting world of Mana. Step into the shoes of Val, a curious young man on an epic quest to escort his childhood friend Hina to the sacred Tree of Mana. Along the way, encounter a colorful cast of characters and face off against endearing yet formidable enemies. The game's combat system blends action and strategy for real-time battles where party members can be switched on the fly. Different party members offer unique skills, such as Val's powerful sword strikes or magical spells cast by Careena's dragon companion Ramcoh. Plus, traverse the game's expansive, semi-open world on Pikuls - adorable, rideable creatures that can also ram through enemies.

Indiana Jones and the Great Circle Launching on December 9, Features NVIDIA DLSS 3.5 Support

Bethesda has officially announced that Indiana Jones and the Great Circle game will be launching on PC, Xbox Series X/S, and Game Pass on December 9th. In addition, we got to take a look at the whole new trailer. In addition, Bethesda has announced that Indiana Jones and the Great Circle will feature NVIDIA DLSS 3.5 with Ray Reconstruction support, promising some impressive visuals as well as performance, at least on Nvidia GeForce RTX GPUs.

As announced, Bethesda is bringing "a new level of cinematic immersion in Indiana Jones and the Great Circle on PC thanks to full ray tracing, which can be accelerated and further enhanced by NVIDIA DLSS 3.5 with Ray Reconstruction. From the hallowed halls of the Vatican and the sunken temples of Sukhothai to the pyramids of Egypt and the snowy peaks of the Himalayas, you'll experience Indy's adventure at peak performance and image quality on GeForce RTX 40 Series GPUs."

NVIDIA Adds Black Myth: Wukong and FINAL FANTASY XVI Demo to GeForce NOW

Each week, GeForce NOW elevates cloud gaming by bringing top PC games and new updates to the cloud. Starting today, members can stream the highly anticipated action role-playing game (RPG) Black Myth: Wukong from Game Science, as well as a demo for the upcoming PC release of FINAL FANTASY XVI from Square Enix. Experience these triple-A releases now - at peak performance, even on low-powered devices - along with Xbox automatic sign-in coming Aug. 22 on GFN Thursday. The feature will make it easy for members to dive into their favorite PC games. These latest GeForce NOW updates - announced today at the annual Gamescom conference - build on recent milestones, including added support for mods, new data centers in Japan and Poland, and 2,000 games available in the cloud.

Get Your Game Face On
GeForce NOW recently celebrated 2,000 games in the cloud, thanks to strong collaborations with publishers that have brought their titles to the platform. New games are added weekly from popular digital gaming stores Steam, Epic Games Store, Ubisoft Connect, Battle.net, and Xbox, including over 140 PC Game Pass titles. Powered by up to GeForce RTX GPU-class graphics, GeForce NOW is bringing even more top titles from celebrated publishers to the cloud. Members can be among the first to play Black Myth: Wukong without waiting for downloads or worrying about system requirements.

NVIDIA ACE Brings AI-Powered Interactions To Mecha BREAK

NVIDIA ACE is a revolutionary suite of digital human technologies that brings digital humans to life with generative AI. Since its debut at Computex 2023 in the Ramen Shop tech demo, ACE's capabilities have evolved rapidly.

At Gamescom 2024, we announced our first digital human technology on-device small language model improving the conversation abilities of game characters. We also announced that the first game to showcase these ACE and digital human technologies is Amazing Seasun Game's Mecha BREAK, bringing its characters to life and providing a more dynamic and immersive gameplay experience on GeForce RTX AI PCs.

NVIDIA DLSS Coming to More Games, Including Dragon Age: The Veilguard and Avowed

In December we celebrated the release of over 500 RTX-enhanced games and apps. And now, we've already surpassed 600 RTX games and apps, as adoption of NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects continues to accelerate! RTX encompasses an ecosystem of technologies that make high-performance, high fidelity gaming a reality. Ray Tracing, powered by dedicated RT Cores, brings immersive and realistic lighting and reflections to games. NVIDIA DLSS, made possible by Tensor Cores, enables industry-leading AI graphics acceleration, capable of delivering up to 5 times faster performance in the most immersive games, like Alan Wake 2, Black Myth: Wukong, Cyberpunk 2077, and Star Wars Outlaws.

RTX is also integrated in the world's leading creative applications, accelerating workflows by orders of magnitude, powering exciting AI tools and enhancements, and enabling real-time ray-traced previews in apps that previously took hours to render even a single frame. And the RTX momentum continues - at Gamescom 2024, we're announcing 20 new RTX and DLSS integrations.

NVIDIA Announces Star Wars Outlaws GeForce RTX 40 Series Bundle

Take on high-risk, high-reward missions as the galaxy's most wanted in Star Wars Outlaws and marvel at iconic ray-traced Star Wars locations, enhanced with NVIDIA DLSS 3.5's AI-powered graphics, using the power of the GeForce RTX 40 Series to deliver an unparalleled PC experience. And gain the upper hand in thrilling dogfights with The Empire thanks to NVIDIA Reflex and its unbeatable responsiveness. As the Galactic Empire relentlessly pursues the final defeat of the Rebel Alliance, the criminal underworld thrives. Fans will play as cunning scoundrel Kay Vess and her loyal companion Nix, as they attempt one of the greatest heists the Outer Rim has ever seen. Seeking the means to start a new life, players will join Kay and Nix as they fight, steal, and outwit their way through the galaxy's crime syndicates and join the galaxy's most wanted.

As part of our collaboration with Ubisoft, Massive Entertainment and Lucasfilm Games on Star Wars Outlaws, we're today introducing a new Star Wars Outlaws GeForce RTX 40 Series Bundle, available until September 19th. Buyers of eligible products from select retailers and etailers, including GeForce RTX 4090, 4080 SUPER, 4080, 4070 Ti SUPER, 4070 Ti, 4070 SUPER and 4070 graphics cards and desktop PCs, and laptops with a GeForce RTX 4090 Laptop GPU, RTX 4080 Laptop GPU, or RTX 4070 Laptop GPU, will receive a digital copy of the Standard Edition (valued at $69.99) to play when released on August 30th.

"Black Myth: Wukong" Game Gets Benchmarking Tool Companion Designed to Evaluate PC Performance

Game Science, the developer behind the highly anticipated action RPG "Black Myth: Wukong," has released a free benchmark tool on Steam for its upcoming game. This standalone application, separate from the main game, allows PC users to evaluate their hardware performance and system compatibility in preparation for the game's launch. The "Black Myth: Wukong Benchmark Tool" offers a unique glimpse into the game's visuals by rendering a real-time in-game sequence. While not playable, it provides valuable insights into how well a user's system will handle the game's demanding graphics and performance requirements. One of the tool's standout features is its customization options. Users can tweak various graphics settings to preview the game's visuals and performance under different configurations. This flexibility allows gamers to find the optimal balance between visual fidelity and smooth gameplay for their specific hardware setup.

However, Game Science has cautioned that due to the complexity and variability of gaming scenarios, the benchmark results may not fully represent the final gaming experience. This caveat shows the tool's role as a guide rather than a definitive measure of performance. The benchmark tool's system requirements offer a clear picture of the hardware needed to run "Black Myth: Wukong." At a minimum, users will need a Windows 10 system with an Intel Core i5-8400 or AMD Ryzen 5 1600 processor, 16 GB of RAM, and either an NVIDIA GeForce GTX 1060 6 GB or AMD Radeon RX 580 8 GB graphics card. For an optimal experience, the recommended specifications include an Intel Core i7-9700 or AMD Ryzen 5 5500 processor and an NVIDIA GeForce RTX 2060, AMD Radeon RX 5700 XT, or Intel Arc A750 graphics card. Interestingly, the benchmark tool supports DLSS, FSR, and XeSS technologies, indicating that the final game will likely include these performance-enhancing features. The developers also strongly recommend using an SSD for storage.

NVIDIA DLSS 3 and Reflex Available Now In Stormgate

More than 500 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. Starting today, gamers can play the new RTS Stormgate, accelerated by DLSS 3 and enhanced by Reflex. Additionally, Call of Duty Season 5 is available now with support for DLSS 3, Reflex and DLAA, and Nobody Wants to Die recently launched with DLSS Super Resolution.

Stormgate Launches Today, Featuring DLSS 3 & Reflex
Stormgate is the free-to-play real-time strategy game from the team at Frost Giant Studios, including developers who've worked on some of gaming's most popular RTS games, such as Warcraft III and StarCraft II. For players who participated in Stormgate beta tests, backed the game's massively successful Kickstarter, or pre-ordered on the official website, Stormgate goes online at 11 a.m. PT today. And on August 13th, everyone's invited to play with the official free-to-play Steam launch. In Stormgate, you'll explore an ever-evolving story through thrilling campaign missions where science fiction and fantasy collide. Alternatively, battle opponents around the world on the competitive 1v1 ladder, or team up with your friends to challenge the AI in the 3-player co-op modes. Developed in Unreal Engine 5, Stormgate sets itself apart from past RTS games with unmatched responsiveness and features rollback technology for smooth online play. Stormgate supports high-resolution HD visuals at 4K, with hundreds of units on-screen in epic, large-scale wars across a variety of maps and tilesets.

NVIDIA DLSS 3 Comes to Marvel Rivals Closed Beta and Kunitsu-Gami: Path of the Goddess

More than 500 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. Starting today, Marvel Rivals Closed Beta is available with DLSS 3 and Reflex support. Plus, Kunitsu-Gami: Path of the Goddess recently launched with DLSS 3. FINAL FANTASY XIV Online: Dawntrail, F1 Manager 2024, and Dark and Darker are available now with DLSS 2, Trepang 2 Bladekisser DLC launches July 25 with DLSS 2, and the newly announced open-world RPG Neverness to Everness will launch with DLSS and ray tracing. Learn more about each game below.

Kunitsu-Gami: Path of the Goddess Available Now With DLSS 3, Ray Tracing & Reflex
In Capcom's unique, Japanese-inspired, visually captivating Kunitsu-Gami: Path of the Goddess, players will play as protagonist Soh, making sharp strategic decisions and use of skillful dancing sword skills, while working with rescued villagers and the Maiden Yoshiro to overcome the challenges ahead. During the day, explore the village and purge demonic defilement by rescuing villagers and wisely assigning them roles and positions to help attack the evil Seethe at night. During the night, the villagers will fight alongside Soh to protect Yoshiro from the swarm of Seethe. In this intense action-strategy game, face the formidable Festering Seethe, purge the village's defilement, and return peace to the mountain.

NVIDIA DLSS 3 and Reflex Available In Dungeonborne, Flintlock: The Siege of Dawn and More Games

More than 500 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. This week, Dungeonborne and Flintlock: The Siege of Dawn will launch with day-one DLSS 3 and Reflex support. And gamers can sign up for the Marvel Rivals Closed Beta, which begins next week and features support for both DLSS 3 and Reflex. THRONE AND LIBERTY also has an Open Beta starting this week featuring DLSS 3 and Reflex, and Stormgate is coming soon with DLSS 3 and Reflex.

Stormgate Coming Soon With DLSS 3 & Reflex
Stormgate is the upcoming free-to-play real-time strategy game from the team at Frost Giant Studios, featuring developers who've worked on some of gaming's most popular RTS games, including Warcraft III and StarCraft II. In Stormgate, you'll explore an ever-evolving story through thrilling campaign missions where science fiction and fantasy collide. Alternatively, battle opponents around the world on the competitive 1v1 ladder, or team up with your friends to challenge the AI in the 3-player co-op modes. Developed in Unreal Engine 5, Stormgate sets itself apart from past RTS games with unmatched responsiveness and features rollback technology for smooth online play. Stormgate supports high-resolution HD visuals at 4K, with hundreds of units on-screen in epic, large-scale wars across a variety of maps and tilesets.

NVIDIA DLSS 3 Coming to Wuthering Waves and Black Myth: Wukong

More than 500 games and applications feature RTX technologies, and many new games integrating NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects are released or announced each month, delivering the definitive PC experience for GeForce RTX players. Today, we can confirm that Wuthering Waves will be upgrading to DLSS 3 later this year, multiplying performance for GeForce RTX gamers. And our new Black Myth: Wukong GeForce RTX 40 Series bundle is available now ahead of the eagerly anticipated game's August 20th release. Also, Bears In Space and The Black Pool recently launched with DLSS 3, adding to our ever-growing catalog of RTX games and applications.

Wuthering Waves DLSS 3 Update Coming Soon
Desolated by the Lament, civilization is born anew in KURO GAMES' open world game Wuthering Waves. As the world of Solaris-3 unfolds, your lost memory begins to see its recovery through a ceaseless quest in the game's expansive world. Engage in fast-paced combat, enlist companions to aid your journey, and discover the secrets that await in this highly anticipated title.

Basemark Releases Breaking Limit Cross-Platform Ray Tracing Benchmark

Basemark announced today the release of a groundbreaking cross-platform ray tracing benchmark, GPUScore: Breaking Limit. This new benchmark is designed to evaluate the performance of the full range of ray tracing capable devices, including smartphones, tablets, laptops and high-end desktops with discrete GPUs. With support for multiple operating systems and graphics APIs, Breaking Limit provides a comprehensive performance evaluation across various platforms and devices.

As ray tracing technology becomes increasingly prevalent in consumer electronics, from high-end desktops to portable devices like laptops and smartphones, there is a critical need for a benchmark that can accurately assess and compare performance across different devices and platforms. Breaking Limit addresses this gap, providing valuable insights into how various devices handle hardware-accelerated graphics rendering. The benchmark is an essential tool for developers, manufacturers, and consumers to measure and compare the performance of real-time ray tracing rendering across different hardware and software environments reliably.

NVIDIA DLSS Comes to The First Descendant, PAYDAY 3 and TRIBES 3: Rivals

More than 500 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. Following yet another week of excellent DLSS game launches and announcements, we've got even more DLSS news to share this week - PAYDAY 3 and TRIBES 3: Rivals have upgraded from DLSS 2 to DLSS 3, and the Riven remake has launched with support for DLSS 2! And next week, The First Descendant launches with day-one support for DLSS 3.5 with Ray Reconstruction, ray tracing, Reflex, and DLAA. Learn more about each integration of our experience-enhancing technologies below.

The First Descendant Launches July 2nd, Featuring DLSS 3.5 with Ray Reconstruction, Reflex & Ray Tracing
The First Descendant is a free, third-person cooperative action-RPG shooter powered by Unreal Engine 5. Experience the fun of strategic boss fights through 4-player co-op, using an extensive range of unique characters, with exciting gunplay, and looting. Battle through the engrossing story, and tackle World Missions against huge bosses in The First Descendant.

NVIDIA DLSS Coming to Pax Dei, Still Wakes The Deep, and More Games

More than 500 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. Following a jam-packed week full of new DLSS announcements and launches, we've got even more DLSS news to share this week. Deep Rock Galactic now features support for DLSS 3, Pax Dei launches today with DLSS 3 and Reflex, Still Wakes The Deep also launches today with DLSS 3 and Reflex, Skye: The Misty Isle launches tomorrow with DLSS 3 and Reflex, and THE FINALS Season 3 is available now with DLSS 3, Reflex and ray tracing. Learn more about each integration of our experience-enhancing technologies below.

#GeForceSummer of RTX Is Back! Win GPUs, PCs, Laptops, Monitors & More!
The #GeForceSummer of RTX rolls on, and we're continuing our prize-filled journey to celebrate the best of PC gaming with our community. Celebrate the best PC gaming moments and anticipated #RTXOn games like Black Myth: Wukong, Pax Dei, Star Wars Outlaws, and more. Relive great moments in gaming history alongside the GeForce community. And of course, interact with our social media posts using #GeForceSummer to win great GeForce prizes, including GeForce RTX 40 Series GPUs, sleeper PC builds, RTX laptops, G-Sync gaming monitors, backplates, keycaps, posters, and more!

NVIDIA DLSS Coming to Alan Wake 2: Night Springs and More Games

More than 500 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. This week, we've got a ton of DLSS news. Alan Wake 2: Night Springs is out now with full ray tracing and DLSS 3.5, Black Myth: Wukong is launching August 20th with full ray tracing and DLSS 3.5, and there's a new gameplay trailer from Star Wars Outlaws, which launches August 30th with ray tracing and DLSS 3.5. Also, Pax Dei enters Early Access on June 18th with DLSS 3, The First Descendant launches July 2nd with DLSS 3, and a Dragon's Dogma 2 game update has introduced support for DLSS 3. Additionally, the Final Fantasy XIV Online: Dawntrail benchmark, Killer Klowns from Outer Space: The Game, and Soulmask are all available now with day-one DLSS 2 support.

Alan Wake 2: Night Springs Expansion Available Now
Night Springs, a new expansion for Remedy Entertainment's critically acclaimed Alan Wake 2 is now available to download and play. Alan Wake is trying to find a way out of the endless loops of the Dark Place by penning new scripts for a TV show he once wrote for: Night Springs. Play as several characters from the world of Alan Wake and experience the familiar turned strange in multiple self-contained episodes. By playing on a GeForce RTX 40 Series PC, you'll receive the definitive experience in Alan Wake 2 and the new Night Springs expansion. Crank fidelity and immersion to 11 with fully ray-traced visuals, further refined by DLSS Ray Reconstruction. Play at over 80 frames per second at 4K thanks to our AI-powered DLSS Super Resolution and Frame Generation technologies. And maximize responsiveness with NVIDIA Reflex.

NVIDIA DLSS Coming to More Games, Including Star Wars Outlaws With DLSS 3.5

NVIDIA DLSS 3.5 with Ray Reconstruction maximizes frame rates on GeForce RTX GPUs, and renders more immersive and realistic ray-traced effects and lighting in games using AI. At Computex 2024, we've announced that DLSS 3.5 with Ray Reconstruction will be available in Star Wars Outlaws, launching August 30th. To demonstrate the incredible quality and performance delivered by DLSS 3.5, we're showcasing a new, exclusive trailer from the game. Additionally, Marvel Rivals will launch with our AI-powered, performance boosting DLSS 3 technology, and we've got a new trailer showing it in action in the new, upcoming game.

Upon release, these new games will join an ever-growing list of over 500 games and apps that are enhanced with RTX technologies. Such is the pace of adoption, barely a week goes by without new games integrating NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects, ensuring GeForce RTX players receive the definitive experience in their most anticipated titles. In the last month alone, Capes, Die By The Blade, EA SPORTS F1 24, Ghost of Tsushima Director's Cut, Gray Zone Warfare, Homeworld 3, INDIKA, MotoGP 24, Senua's Saga: Hellblade II, Serum, Ships At Sea, Ships That Fight Underground, and Wuthering Waves have all launched with support for DLSS, and Star Citizen introduced support for DLSS 2.

God of War Ragnarök is coming to PC

God of War Ragnarök will be coming to PC on September 19, 2024! Santa Monica Studio's development partner for God of War (2018) on PC, Jetpack Interactive, is back to help deliver the PC version of God of War Ragnarök. Alongside the release date, we'd also like to share a selection of the features that will be available (Account for PlayStation Network is required).

Unlocked framerates
Experience the epic conclusion of Kratos and Atreus' journey in the Norse saga at peak performance. Unlocked framerates and the option of true 4K resolution expand the full potential of the cinematic no-cut camera as you travel through the stunning vistas of the Nine Realms to do battle against deadly foes in the forms of Norse gods and monsters.

NVIDIA DLSS Comes To More Games, Including EA SPORTS F1 24

More than 500 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. Last week, the stunningly-rendered, critically-acclaimed Senua's Saga: Hellblade II launched with day-one support for DLSS 3 and Reflex, followed by the release of Serum with DLSS 3, DLAA and Reflex, and Ships At Sea and Wuthering Waves with DLSS 2. This week, DLSS momentum continues with the launch of DLSS 3 in EA SPORTS F1 24, and DLSS 2 in Capes.

EA SPORTS F1 24 Arrives On The Grid May 31st, Featuring DLSS 3, DLAA, Reflex & Ray Tracing
Race as one of the 20 real-life drivers in EA SPORTS F1 24, the official video game of the 2024 FIA Formula One World Championship. Unleash your champion in pursuit of a legacy-defining F1 Career, the mode's first major update since 2016. Drive like the greatest and feel at one with the car through the all-new EA SPORTS Dynamic Handling System, and experience the best F1 racing to date thanks to all of the game's new additions and enhancements.
Return to Keyword Browsing
Oct 5th, 2024 02:47 EDT change timezone

New Forum Posts

Popular Reviews

Controversial News Posts