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NVIDIA DLSS 3 Coming To Gray Zone Warfare, Remnant II: The Forgotten Kingdom DLC and More Games

Over 500 games and applications feature RTX technologies, and barely a week goes by without an incredible new game integrating NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects to deliver the definitive PC experience for GeForce RTX players. Gray Zone Warfare, a highly anticipated new tactical shooter, is coming soon with DLSS 3, and the DLSS 3-enhanced Remnant 2 receives a new DLC expansion this week. Plus, Manor Lords, the #1 most wishlisted title on Steam, launches with support for DLSS 2, the latest Mortal Kombat 1 content has dropped and can be enjoyed at a maxed out 60 FPS with DLSS 2, and Oddsparks: An Automation Adventure arrives with day-one DLSS 2 support. Learn more about each announcement below.

Gray Zone Warfare Coming Soon With Support For DLSS 3 & Reflex
MADFINGER Games' Gray Zone Warfare is an immersive tactical FPS with a maximum focus on realism, and is one of Steam's 20 most wishlisted games. Following a mysterious event that took place on an island in Southeast Asia, the entire area has been put under international quarantine. With almost all the civilian population evacuated by the United Nations, three PMCs are tasked by their enigmatic clients to explore the region, uncover its secrets, and bring back anything of value.

NVIDIA DLSS Comes to Manor Lords and Two More Games

Over 500 games and applications feature RTX technologies, and barely a week goes by without an incredible new game integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects to deliver the definitive PC experience for GeForce RTX players. Next week the #1 most wishlisted title on Steam, Manor Lords, launches with support for DLSS, delivering the highest frame rates and image quality possible for GeForce RTX owners. And there are another two new DLSS games to check out, too. Learn more about each announcement below.

Manor Lords, The #1 Wishlisted Steam Game, Launches With DLSS 2 On April 26th
Created and coded by a solo developer, with publishing support from Hooded Horse, Manor Lords is a medieval strategy game featuring in-depth city building, large-scale tactical battles, and complex economic and social simulations. Grow your starting village into a bustling city, manage resources and production chains, and expand your lands through conquest in Steam's most wishlisted game, followed by over 2 million users.

Acer Launches New Nitro 14 and Nitro 16 Gaming Laptops Powered by AMD Ryzen 8040 Series Processors

Acer today announced the new Nitro 14 and Nitro 16 gaming laptops, powered by AMD Ryzen 8040 Series processors with Ryzen AI[1]. With up to NVIDIA GeForce RTX 4060[2] Laptop GPUs supported by DLSS 3.5 technology, both are backed by NVIDIA's RTX AI platform, providing an array of capabilities in over 500 games and applications, enhanced by AI. Gamers are immersed in their 14- and 16-inch NVIDIA G-SYNC compatible panels with up to WQXGA (2560x1600) resolution.

Whether in call or streaming in-game, Acer PurifiedVoice 2.0 harnesses the power of AI to block out external noises, while Acer PurifiedView keeps users always front and center of all the action. Microsoft Copilot in Windows (with a dedicated Copilot key) helps accelerate everyday tasks on these AI laptops, and with one month of Xbox Game Pass Ultimate included with every device, players will enjoy hundreds of high-quality PC games. To seamlessly take command of device performance and customizations, one click of the NitroSense key directs users to the control center and the library of available AI-related functions through the new Experience Zone.

NVIDIA Releases DLSS 3.7.0 With Quality E Preset for Image Quality Improvements

Yesterday, NVIDIA released the latest version of its Deep Learning Super Sampling (DLSS) 3.7.0. The newest version promises to improve image quality. Among the most notable additions is the now default "E" quality preset. This builds upon the previous DLSS versions but introduces noticeably sharper images, generally improved fine detail stability, reduced ghosting, and better temporal stability in general compared to DLSS 3.5. It has been tested with Cyberpunk 2077 in the YouTube video with the comparison between DLSS 3.5.10, DLSS 3.6.0, and the newest DLSS 3.7.0. Additionally, some Reddit users reported seeing a noticeable difference on Horizon Forbidden West at 1440p.

Generally, the DLSS 3.7.0 version can be a drop-in replacement to the older DLSS versions. Using DLSS Tweaks, or even manually, users can patch in the latest DLSS 3.7.0 DLL and force games that weren't shipped initially or updated to support the latest DLSS 3.7.0 DLL file. We have the latest DLL download up on our Downloads section on TechPowerUp, so users can install DLSSTweaks and grab the desired file version on our website.

Grab the latest DLSS 3.7.0 DLL file here.

NVIDIA DLSS Support Coming to More Games, Including Call of Duty Season 3 and Midnight Ghost Hunt

Over 500 games and applications feature RTX technologies, and barely a week goes by without an incredible new game integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects to deliver the definitive PC experience for GeForce RTX players. Last week, Outpost: Infinity Siege launched with DLSS 3, Diablo IV added ray-traced effects, and Alone In The Dark and Lightyear Frontier launched with DLSS 2. This week, we're highlighting the start of Season 3 in Call of Duty: Modern Warfare III and Call of Duty: Warzone, the 1.0 launch of Midnight Ghost Hunt, and Tchia availability on Steam, all enhanced by NVIDIA DLSS. Read on for all the details.

Call of Duty Season 3 Available Now: Enhance Your Experience With DLSS 3, DLAA & Reflex
Call of Duty: Modern Warfare III and Call of Duty: Warzone players can drop into Season 3, available now. Headlining the season is the much-anticipated return of Rebirth Island in Call of Duty: Warzone, including all-new gameplay features that will change the dynamics of your experience on this fan-favorite map. In Modern Warfare III Multiplayer, jump into an unprecedented number of maps and modes that will surely deliver both new and familiar combat experiences, and stay tuned for a massive in-season Zombies update that includes a brand-new Dark Aether Rift and a showdown with the Dark Aether entity face-to-face.

Latest Dragon's Dogma 2 Update Improves DLSS Quality, Fixes Bugs, and More

Capcom has released the newest update for Dragon's Dogma 2 on PC and PlayStation 5, while Xbox will get it in next few days. On the PC, the update improves quality when DLSS Super Resolution is enabled, and fixes various bugs. Earlier, Dragon's Dogma 2 Devs have already announced an investigation for PC performance and stability issues, specifically frame rate and various crashes, bugs and the option to start a new game, which has been addressed with this update.

According to the release notes release by Capcom, PC specific updates include improved quality when NVIDIA DLSS Super Resolution is enabled and a fix for an issue related to the display of models under some specific settings. On both PlayStation 5 and the PC, the update adds the option to start a new game when save game data already exists, changes the number of "Art of Metamorphosis" items available in Pawn Shops to 99, makes the "dwelling quest" available earlier in the game, as well as fixes various bugs and text display issues. On the PlayStation 5, the update also adds the option to switch on/off the Motion Blur and Ray Tracing, as well as to set the maximum frame rate to 30 FPS. Capcom also notes that motion blur and ray tracing options should not affect frame rate significantly, and that improvements to frame rate are planned for future updates. The release notes also say that updates to Xbox Series X/S version of the game are planned in the next few days.

MediaTek Licenses NVIDIA GPU IP for AI-Enhanced Vehicle Processors

NVIDIA has been offering its GPU IP for more than a decade now ever since the introduction of Kepler uArch, and its IP has had relatively low traction in other SoCs. However, that trend seems to be reaching an inflection point as NVIDIA has given MediaTek a license to use its GPU IP to produce the next generation of processors for the auto industry. The newest MediaTek Dimensity Auto Cockpit family consists of CX-1, CY-1, CM-1, and CV-1, where the CX-1 targets premium vehicles, CM targets medium range, and CV targets lower-end vehicles, probably divided by their compute capabilities. The Dimensity Auto Cockpit family is brimming with the latest technology, as the processor core of choice is an Armv9-based design paired with "next-generation" NVIDIA GPU IP, possibly referring to Blackwell, capable of doing ray tracing and DLSS 3, powered by RTX and DLA.

The SoC is supposed to integrate a lot of technology to lower BOM costs of auto manufacturing, and it includes silicon for controlling displays, cameras (advanced HDR ISP), audio streams (multiple audio DSPs), and connectivity (WiFi networking). Interestingly, the SKUs can play movies with AI-enhanced video and support AAA gaming. MediaTek touts the Dimensity Auto Cockpit family with fully local AI processing capabilities, without requiring assistance from outside servers via WiFi, and 3D spatial sensing with driver and occupant monitoring, gaze-aware UI, and natural controls. All of that fits into an SoC fabricated at TSMC's fab on a 3 nm process and runs on the industry-established NVIDIA DRIVE OS.

AMD Announces FSR 3.1, Improves Super Resolution Quality, Allows Frame Generation to Work with Other Upscaling Tech

AMD at GDC 2024 announced the FidelityFX Super Resolution 3.1 (FSR 3.1). While the original FSR 3.0 feature-set largely carries forward the super resolution upscaler from FSR 2.2, adding frame generation on top; the new FSR 3.1 adds several image quality improvements to the upscaler itself, improving image quality at every performance preset. Specifically, it improves the temporal stability of the output at rest and in movement, to reduce flickering and shimmering, or "fizziness" around objects in motion. The new upscaler also reduces ghosting, and better preserves detail.

Next up, is a rather important change in the way the frame generation technology works. AMD has decoupled FSR 3.1 frame generation from the upscaling tech, which allows frame generation to work with other upscaling solutions, such as DLSS or XeSS. The possibilities of such a decoupling are endless—have an RTX 30-series "Ampere" GPU that lacks DLSS 3 frame generation support? No worries, use DLSS 2 for the upscaling, and FSR 3.1 for the frame generation. AMD is also clumping its FidelityFX family of technologies into a new FidelityFX API that makes it easier for developers to debug, and paves the way for forward-compatibility with future versions of FSR. Lastly, FSR 3.1 supports Vulkan API, and the Microsoft Xbox GDK. AMD plans to release FSR 3.1 to developers through its GPUOpen platform in Q2-2024, and its first implementations on games are expected later this year. In the meantime, AMD implemented FSR 3.1 on "Ratchet & Clank: Rift Apart," to showcase the new upscaler.

NVIDIA Digital Human Technologies Bring AI Characters to Life

NVIDIA announced today that leading AI application developers across a wide range of industries are using NVIDIA digital human technologies to create lifelike avatars for commercial applications and dynamic game characters. The results are on display at GTC, the global AI conference held this week in San Jose, Calif., and can be seen in technology demonstrations from Hippocratic AI, Inworld AI, UneeQ and more.

NVIDIA Avatar Cloud Engine (ACE) for speech and animation, NVIDIA NeMo for language, and NVIDIA RTX for ray-traced rendering are the building blocks that enable developers to create digital humans capable of AI-powered natural language interactions, making conversations more realistic and engaging.

NVIDIA DLSS Support Coming to More Games, Including Diablo IV, Portal with RTX, and others

Over 500 RTX games and applications have revolutionized how people game and create with ray tracing, NVIDIA DLSS and AI-powered technologies. Today, we're unveiling even more RTX games that will deliver the definitive PC experience for GeForce RTX gamers. At GDC 2024, we're announcing several new exciting integrations of cutting-edge RTX tech! In Black Myth: Wukong and NARAKA: BLADEPOINT, we're working with our partners to incorporate Full Ray Tracing and NVIDIA DLSS 3.5.

In Portal with RTX, our free, fully ray-traced reimaging of Valve's classic game, DLSS 3.5 with Ray Reconstruction and RTX IO are now available, further upgrading its technology, graphics and image quality. Diablo IV's ray tracing update arrives March 26th. Star Wars Outlaws will launch with DLSS 3 and ray-traced effects. The First Berserker: Khazan will launch with DLSS 3. And Sengoku Destiny introduced support for DLSS 3 earlier this week.

NVIDIA DLSS Comes to Sons Of The Forest, Hellbreach: Vegas and REVEIL

Over 500 games and applications feature RTX technologies, and barely a week goes by without new blockbuster games and incredible indie releases integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects to deliver the definitive PC experience for GeForce RTX gamers. Following last week's launch of Brothers: A Tale of Two Sons Remake and Myth of Empires, this week we're highlighting the launch of REVEIL, Hellbreach: Vegas, and Sons Of The Forest, 3 new DLSS games. Additionally, we're showcasing the work of several screenshot pros, who've snapped jaw-dropping pics from DLSS and RTX games.

Sons Of The Forest Available Now With DLSS 2
Endnight Games' The Forest was an incredibly popular open-world survival and crafting game. Their critically acclaimed follow-up, Sons Of The Forest, recently exited Early Access with a massive content update. In Sons Of The Forest, you're sent to locate a missing billionaire on a remote island, but instead find yourself in a cannibal-infested hellscape. Craft, build, and struggle to survive, alone or with friends, in this terrifying new open-world survival horror simulator.

Microsoft DirectSR Super Resolution API Brings Together DLSS, FSR and XeSS

Microsoft has just announced that their new DirectSR Super Resolution API for DirectX will provide a unified interface for developers to implement super resolution in their games. This means that game studios no longer have to choose between DLSS, FSR, XeSS, or spend additional resources to implement, bug-test and support multiple upscalers. For gamers this is huge news, too, because they will be able to run upscaling in all DirectSR games—no matter the hardware they own. While AMD FSR and Intel XeSS run on all GPUs from all vendors, NVIDIA DLSS is exclusive to Team Green's hardware. With their post, Microsoft also confirms that DirectSR will not replace FSR/DLSS/XeSS with a new upscaler by Microsoft, rather that it builds on existing technologies that are already available, unifying access to them.

While we have to wait until March 21 for more details to be revealed at GDC 2024, Microsoft's Joshua Tucker stated in a blog post: "We're thrilled to announce DirectSR, our new API designed in partnership with GPU hardware vendors to enable seamless integration of Super Resolution (SR) into the next generation of games. Super Resolution is a cutting-edge technique that increases the resolution and visual quality in games. DirectSR is the missing link developers have been waiting for when approaching SR integration, providing a smoother, more efficient experience that scales across hardware. This API enables multi-vendor SR through a common set of inputs and outputs, allowing a single code path to activate a variety of solutions including NVIDIA DLSS Super Resolution, AMD FidelityFX Super Resolution, and Intel XeSS. DirectSR will be available soon in the Agility SDK as a public preview, which will enable developers to test it out and provide feedback. Don't miss our DirectX State of the Union at GDC to catch a sneak peek at how DirectSR can be used with your games!"

NVIDIA Reflex Comes to More Games, New Gaming Mice Get NVIDIA Reflex Analyzer Support

NVIDIA Reflex is a game-changer, reducing system latency on GeForce graphics cards and laptops so your actions occur quicker, giving you a competitive edge in multiplayer matches, and making single-player titles more responsive and enjoyable. Since its debut in September 2020, NVIDIA Reflex is now reducing system latency in over 100 games, over 90% of GeForce gamers enable Reflex. 9 of the top 10 competitive shooters feature Reflex support, including Apex Legends, Call of Duty: Modern Warfare III, Call of Duty: Warzone, Counter-Strike 2, Fortnite and Overwatch 2, along with critically acclaimed smash hit games such as Cyberpunk 2077, The Witcher 3: Wild Hunt, Diablo IV, Remnant 2, God of War, Microsoft Flight Simulator, Red Dead Redemption 2, Ratchet & Clank: Rift Apart, and Marvel's Spider-Man Remastered.

In 2023 alone, GeForce gamers played over 10 billion hours of their favorite titles with increased responsiveness thanks to Reflex's innovative system latency reducing technology. Adoption of Reflex continues to accelerate and in 2024 you'll see many more anticipated titles launch with support. Since our last update, Banishers: Ghosts of New Eden and Escape from Tarkov: Arena have added support for Reflex. And the latest seasons of Apex Legends, Call of Duty: Modern Warfare III, Call of Duty: Warzone, and Overwatch 2 are all enjoyed at their best with Reflex reducing system latency and further increasing responsiveness.

NVIDIA DLSS Comes to Brothers: A Tale of Two Sons Remake and Myth of Empires

Over 500 games and applications feature RTX technologies, and barely a week goes by without new blockbuster games and incredible indie releases integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects to deliver the definitive PC experience for GeForce RTX gamers. Today, the critically acclaimed remake of Brothers: A Tale of Two Sons launches with DLSS 2, giving GeForce gamers the definitive experience. And Myth of Empires is available now with DLSS 2.

Brothers: A Tale of Two Sons Remake Launches Today With DLSS 2
Hailed by critics when it was originally released, Brothers: A Tale of Two Sons is back! Faithful to the gameplay and touching story from 2013, Brothers: A Tale of Two Sons Remake features rebuilt characters and landscapes based on the original and has been updated to the latest generation of graphics, performance, and gameplay. Paired with a re-recorded soundtrack with a live orchestra, prepare for an emotional experience that will take your adventure to all new heights. With their father suffering from a deadly illness, two brothers must bravely set out to find the "Water of Life," the one cure that can save him. With no option for failure the brothers must rely on each other using their individual skills to protect one another and overcome the obstacles ahead in this unforgettable journey that can be solo or with a friend in local co-op.

Nightingale Devs Remove FSR 3 Integration From Launch Build

It's finally (almost) here! With Nightingale's Early Access launch just a few days away on February 20th, we (Inflexion Games) wanted to share with you some gameplay and feature updates before we open the portals to the Faewilds. If you have any questions or feedback on the topics below then jump into our official Discord and join the discussion. Set out on a journey of survival and adventure, into the mysterious and dangerous Fae Realms of Nightingale! Become an intrepid Realmwalker, and venture forth alone or with friends—as you explore, craft, build and fight across a visually stunning Gaslamp Fantasy world.

FSR 3 Removal
After reviewing crash data from the Server Stress Test, a significant number of them seemed to point to FSR 3 integrations, whether or not users had the setting turned on. To ensure better stability, we temporarily have removed FSR 3 from the launch build and are working with various external and internal teams to see if we can implement it, or an older FSR version, in future updates. We've added an update to our Performance Expectation blog to reflect this change. For those who wish to use XeSS or DLSS, these will still be available at launch.

NVIDIA DLSS Coming to Skull and Bones, Banishers: Ghosts of New Eden, and Smalland: Survive the Wilds

Last week, DLSS was available at launch in the Stormgate Steam Next Fest demo, and in The Inquisitor. Additionally, DLSS was also available for players of the new Atomic Heart: Trapped In Limbo expansion, and the newly-released Call of Duty: Warzone Season 2. This week, Banishers: Ghosts of New Eden launches with DLSS 3, while Smalland: Survive the Wilds and Skull and Bones launch with DLSS 2.

Banishers: Ghosts of New Eden Launches Today With DLSS 3 & DLAA
Focus Entertainment and DON'T NOD's Banishers: Ghosts of New Eden launches February 13th. In New Eden, 1695, communities of settlers are plagued by a dreadful curse. As Banishers, step into their lives, investigate the source of evil, unravel chilling mysteries, explore diverse landscapes, and interact with unforgettable characters whose fate lies in your hands. Immerse yourself in an intimate narrative Action-RPG, taking you on an exhilarating journey between life, death, love and sacrifices.

NVIDIA DLSS 3 Comes to Stormgate Demo, Atomic Heart: Trapped In Limbo and More Games

DLSS is available in both Enshrouded and Palworld, 2024's two breakout hits that already boast over 20 million combined players. Now, you can try the demo of Stormgate, one of the next Steam hits. Developed by RTS veterans, a Kickstarter campaign concluded last week with over $2.2 million pledged, making it the top gaming Kickstarter of 2023, and 2024 to date. With such interest, Stormgate is primed to be the year's next hit game, and you can already get the definitive experience in the demo thanks to the inclusion of DLSS 3. Additionally, DLSS 3 is available today in the new Atomic Heart: Trapped In Limbo expansion, and in Call of Duty: Warzone Season 2, which begins tomorrow. And rounding out this bumper crop of releases is The Inquisitor, launching later this week with DLSS 2.

Stormgate Demo Available Now With DLSS 3
Stormgate is the upcoming free-to-play real-time strategy game from the team at Frost Giant Studios, featuring developers who've worked on some of gaming's most popular RTS games, including Warcraft III and StarCraft II. Stormgate's recent crowdfunding campaign was the most successful video game Kickstarter of 2023 and the highest-earning real-time strategy game Kickstarter of all time.

Mod Unlocks FSR 3 Fluid Motion Frames on Older NVIDIA GeForce RTX 20/30 Series Cards

NVIDIA's latest RTX 40 series graphics cards feature impressive new technologies like DLSS 3 that can significantly enhance performance and image quality in games. However, owners of older 20 and 30 series NVIDIA GeForce RTX cards cannot officially benefit from these cutting-edge advances. DLSS 3's Frame Generation feature, in particular, requires dedicated hardware only found in NVIDIA's brand new Ada Lovelace architecture. But the ingenious modding community has stepped in with a creative workaround solution where NVIDIA has refused to enable frame generation functionality on older generation hardware. A new third-party modification can unofficially activate both upscaling (FSR, DLAA, DLSS or XeSS) and AMD Fluid Motion Frames on older NVIDIA cards equipped with Tensor Cores. Replacing two key DLL files and a small edit to the Windows registry enables the "DLSS 3" option to be activated in games running on older hardware.

In testing conducted by Digital Foundry, this modification delivered up to a 75% FPS boost - on par with the performance uplift official DLSS 3 provides on RTX 40 series cards. Games like Cyberpunk 2077, Spider-Man: Miles Morales, and A Plague Tale: Requiem were used to benchmark performance. However, there can be minor visual flaws, including incorrect UI interpolation or random frame time fluctuations. Ironically, while the FSR 3 tech itself originates from AMD, the mod currently only works on NVIDIA cards. So, while not officially supported, the resourcefulness of the modding community has remarkably managed to bring cutting-edge frame generation to more NVIDIA owners - until AMD RDNA 3 cards can utilize it as well. This shows the incredible potential of community-driven software modification and innovation.

MSI Unveils AI-Driven Gaming Desktops with NVIDIA GeForce RTX 40 SUPER Series

MSI, a forefront leader in True Gaming hardware, proudly announces the incorporation of NVIDIA GeForce RTX 40 SUPER Series graphics cards into its latest 14th generation AI gaming desktops. The MEG Trident X2 14th, MPG Infinite X2 14th, MPG Trident AS 14th, MAG Infinite S3 14th, and MAG Codex 6 14th, initially featuring the NVIDIA GeForce RTX 40 Series graphics cards, now boast the cutting-edge RTX 40 SUPER Series, ushering in a new era of gaming excellence.

At the heart of these 14th gen AI gaming desktops lies the revolutionary RTX 40 SUPER Series, which are GeForce RTX 4080 SUPER, GeForce RTX 4070 Ti SUPER, and GeForce RTX 4070 SUPER. This series reshapes the gaming experience with cutting-edge AI capabilities, surpassing the speed of their predecessors. Equipped with RTX platform superpowers, these GPUs elevate the performance of games, applications, and AI tasks, marking a significant advancement in the gaming landscape.

Horizon Forbidden West Complete Edition comes to PC on March 21

On March 21, you'll be able to explore the Forbidden West, battle awe-inspiring machines and encounter new tribes. Horizon Forbidden West is the beloved follow up to Guerrilla's critically acclaimed Horizon Zero Dawn, and this Complete Edition for PC also includes the Burning Shores expansion, which continues Aloy's journey and takes players to a treacherous volcanic archipelago after completing the main quest.

Today we are excited to announce that the PC version of Horizon Forbidden West Complete Edition is now available for pre-purchase with bonus content, including:
  • Blacktide Outfit and Blacktide Bow (available only with pre-purchase)
  • Nora Legacy Outfit and Nora Spear (available only when linking your Steam account to PlayStation Network)
  • 2 Special Outfits (Carja Behemoth Elite and Nora Thunder Elite)
  • 2 Special Weapons (Carja Behemoth Short Bow and Nora Thunder Sling)
  • In-game Resources Pack including ammunition, potions, and travel packs
  • In-game Apex Clawstrider Machine Strike Piece
  • Exclusive Photo Mode pose and face paint

NVIDIA DLSS Coming to TEKKEN 8, Dragon: Infinite Wealth, and More Games

Following last week's release of DLSS for Palworld, this week we're celebrating the day-one availability of DLSS 3 in Like a Dragon: Infinite Wealth and DLSS 2 in Enshrouded, and TEKKEN 8. We're also announcing DLSS Super Resolution is coming to Suicide Squad: Kill the Justice League at launch.

Like a Dragon: Infinite Wealth Launching January 26th With DLSS 3
Kazuma Kiryu's back in Ryu Ga Gotoku Studio and SEGA's Like a Dragon: Infinite Wealth, the latest game in the Yakuza series, launching January 26th. Ichiban Kasuga and Kazuma Kiryu, two larger-than-life heroes, are brought together by the hand of fate, or perhaps something more sinister… Live it up in Japan and explore all that Hawaii has to offer in an RPG adventure so big it spans the Pacific. Experience one-of-a-kind combat with dynamic, fast-paced RPG battles where the battlefield becomes your weapon, and anything goes. Adapt your party's skills to the situation with outlandish jobs and customizations to strategically subdue enemies with over-the-top moves. At launch, Like a Dragon: Infinite Wealth will include support for DLSS 3, giving GeForce RTX 40 Series gamers the highest levels of performance possible in the eagerly anticipated title.

AMD Believes NVIDIA is Behind in Driver-Based Upscaler Development

AMD is readying its Fluid Motion Frames (AFMF) technology for public release later this month (January 24 to be exact). Aaron Steinman, a Senior Radeon Manager, believes that arch rival NVIDIA will need to take some drastic steps once AFMF arrives due to its more open nature. He stated in a short interaction with PC Gamer: "I would be curious to know if NVIDIA feels now they have to match what we've done in making some of these solutions driver-based." His software engineering buddies have already released the Radeon Super Resolution (RSR) technology, which functions via in-driver operation.

Unlike Team Red's heavily marketed FidelityFX Super Resolution (FSR) system, AFMF and RSR are not reliant on official support from games developers. The driver-based solutions will be packaged within an upcoming version of AMD's HYPR-RX feature set. Steinman continued with his statement: "I think what we're gonna start seeing, DLSS is only available on certain solutions, so either NVIDIA is going to have to benefit from our solution because we did make it open-source and cross-vendor, or they're probably going to need to do something similar." The publication points out that Team Green has something in the same ballpark—NVIDIA Image Scaling—but its nowhere near as advanced as their headlining "AI-infused" DLSS tech. Steinman conceded to PC Gamer that his main opponent will inevitably pull ahead in the future: "I mean, the competition will never end, right? We'll have new technologies, they (NVIDIA) will have new technologies."

ASUS Reveals a Range of New ROG Strix Laptops at CES 2024

ASUS Republic of Gamers (ROG) today announced the 2024 Strix family of laptops, including the Strix SCAR 18, the first 18-inch ROG laptop equipped with the mini LED ROG Nebula HDR Display. As the vanguard of gaming laptops, all 2024 Strix machines feature the latest flagship Intel Core i9 processor 14900HX, with the Strix SCAR 16 and SCAR 18 sporting up to an NVIDIA GeForce RTX 4090 Laptop GPU with 175 W max TGP. Paired with a complete suite of the latest intelligent cooling improvements, including Tri-Fan technology and Conductonaut Extreme liquid metal on both the CPU and GPU, the 2024 Strix family of laptops has arrived to dominate the competition.

Brilliant detail
This year marks the introduction of the first ROG 18-inch display powered by Mini LED technology. HDR content and games have arrived on the big screen with the arrival of the 2024 Strix SCAR 18, with its Nebula HDR Display boasting over 2000 discrete dimming zones and 1100 nits of peak brightness. On an 18-inch panel, this dimming zone density coupled with the ROG Nebula HDR Engine minimizes blooming and haloing even in challenging scenes, giving the Strix SCAR 18 incredibly vivid HDR performance.

GIGABYTE Unveils New AORUS Gaming Laptops

GIGABYTE Technology, a global leader in computer hardware, embraces the era of AI PCs by launching the world first AI-powered gaming laptop, AORUS 15 and AORUS 17, featuring Intel Core Ultra series processors and NVIDIA RTX 40 series laptop GPUs. Inviting gamers to be pioneers in experiencing AI applications from edge to cloud. The first-generation Intel Core Ultra processors come equipped with a dedicated AI Neural Processing Unit (NPU), specifically designed to accelerate AI applications. This not only reduces CPU loads and enhances energy efficiency but also significantly boosts processing speeds for generative AI software. Additionally, both models are paired with the full-powered NVIDIA RTX 40 series laptop graphic. This ensures a quicker computing experience for generative AI content creation, accelerating rendering times and providing smooth realizations, thereby supporting demanding professional applications.

⁠GIGABYTE is dedicated to creating a win-win experience for mobile gamers. When operating on battery power, users can benefit from the robust energy efficiency and convenience of Intel NPU. When plugged in, the NVIDIA RTX 40 series laptop GPU accelerates a variety of AAA gaming titles and professional applications, providing an all-day, intelligent entertainment and lifestyle experience. Last but not least, GIGABYTE's new AI Nexus control software and the built-in Microsoft AI assistant, Copilot, optimizes the user experience in terms of energy consumption and performance at the software level. This software assists in content drafting, report analysis, and creation of stunning presentations, as well as in image or video editing. Furthermore, the laptops incorporate Dolby Vision technology and Dolby Atmos for a truly cord-free, on-the-go premium performance, AI productivity, and immersive gaming experience!

Soup Up Your Rig With INNO3D GeForce RTX 40 SUPER Series

INNO3D, a leading manufacturer of pioneering high-end multimedia components and innovations proudly announces the highly anticipated INNO3D GeForce RTX 40 SUPER Series comprising RTX 4080 SUPER, RTX 4070 Ti SUPER and RTX 4070 SUPER GPUs. While super high performance can be expected from the INNO3D SUPER Series graphics cards, they're built on the ultra-efficient NVIDIA Ada Lovelace architecture, offering exceptional performance, neural rendering capabilities, and leading platform features.

Founded in 1998 with the vision of developing pioneering computer hardware products on a global scale. Fast forward to the present day, INNO3D is now well-established in the gaming community known for our innovative and daring approach to design and technology. We are Brutal by Nature in everything we do and are 201% committed to you for the best gaming experience in the world. The new GeForce RTX SUPER GPUs are the ultimate way to experience AI on PCs. Specialized AI Tensor Cores deliver up to 836 AI TOPS to deliver transformative capabilities for AI in gaming, creating and everyday productivity. PC gamers demand the very best in visual quality, and AI-powered NVIDIA Deep Learning Super Sampling (DLSS) Super Resolution, Frame Generation and Ray Reconstruction combine with ray tracing to offer stunning worlds. With DLSS, seven out of eight pixels can be AI-generated, accelerating full ray tracing by up to 4x with better image quality.
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