Tuesday, July 28th 2020

Blizzard Confirms World of Warcraft Won't be Releasing for Consoles

Data miners have reportedly found a new piece of information about the very popular game World of Warcraft. Inside the game code for the new Shadowlands expansion pack, few data miners spotted support for gaming controllers, which lead to rumors that WoW is coming to next-generation consoles. With PlayStation 5 and Xbox Series X coming soon, it is now a hot topic to see which games are coming to the new platform. However, Blizzard has issued an official response to those rumors saying the following:
We currently have no plans to bring World of Warcraft or Shadowlands to Xbox Series X. The platform was listed on the Brazil Ministry of Justice rating website in error, and the entry has since been updated to reflect that the game is coming only to PC
World of Warcraft Shadowlands
Source: TweakTown
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12 Comments on Blizzard Confirms World of Warcraft Won't be Releasing for Consoles

#1
Gungar
Someone needed confirmation for that?
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#2
Vayra86
Gungar
Someone needed confirmation for that?
Well they did make D3 on the consoles as well and we long considered that to be very much a PC platform game type, using mouse and fast response. I'm sure they can find ways to dumb down WoW further to make it console worthy. Its not far off as it is, last I played.
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#3
FreedomEclipse
~Technological Technocrat~
Vayra86
Well they did make D3 on the consoles as well and we long considered that to be very much a PC platform game type, using mouse and fast response. I'm sure they can find ways to dumb down WoW further to make it console worthy. Its not far off as it is, last I played.
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#4
natr0n
If Wow ever came out on console; There would be a lot of overheating/dead consoles from the hours played.
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#5
Gungar
Vayra86
Well they did make D3 on the consoles as well and we long considered that to be very much a PC platform game type, using mouse and fast response. I'm sure they can find ways to dumb down WoW further to make it console worthy. Its not far off as it is, last I played.
Shots fired :roll:
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#6
Th3pwn3r
Some people use controllers with their PCs. I'm not gonna lie, back in the day I had a white Gravis gamepad.
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#7
Tartaros
Vayra86
I'm sure they can find ways to dumb down WoW further to make it console worthy. Its not far off as it is, last I played.
I was exploring the idea of using a pad before I stopped playing and a friend showed me I could do it now XD

[MEDIA=twitter]1286865265481986048[/MEDIA]
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#8
Renald
MMO which are console-oriented, like Elder Scrolls, Final Fantasy 14, or even Guild Wars 2 which wasn't released on console due to poor coding over a decaying engine, are all dooming the genre.
It's not meant for Console and it's killing it.

RPG, sure, you can manage to build something good.
MMORPG ? Hack'N Slash ? FPS ? Go away ! It's not your place

When I played Dishonered on PC, there was an auto-aim you couldn't deactivate like : "hey dumbass, this is the head". You could aim at the soulder it would finish straight in the head... Sad.
Even in Borderlands there's a huge auto-aim on console.
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#9
Vayra86
Tartaros
I was exploring the idea of using a pad before I stopped playing and a friend showed me I could do it now XD

[MEDIA=twitter]1286865265481986048[/MEDIA]
Yes, I saw that, I bet you can get down anything under Mythic with a controller setup tbh. I mean, if you can spam 1-4 and have a shift button, that's already 8 skills. Directional input and mouselook with sticks, done.

But its not hard to map to a controller anyway, its just a puzzle to get all the functionality you'd have with kb/m, and targeting of course is the most major thing, but there is always tabbing through targets to save the day.
FreedomEclipse

Brilliant
Posted on Reply
#10
Tartaros
Vayra86
But its not hard to map to a controller anyway, its just a puzzle to get all the functionality you'd have with kb/m, and targeting of course is the most major thing, but there is always tabbing through targets to save the day.
Precisely the problem for me was tabbing through targets, in fights like dark animus is imperative having zero delay sharp precision on targeting or else you are royally fucked, and in mythics if you go ham through with high stones.

I could give myself 14 buttons using one as modifier or even 18 if using 2 modifiers, more than enough to play any class. Maybe for casters is more viable but I always go melee dps and definetly is not viable for tanking, the delay in autotabbing cycle to find the target is fatal.
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#11
c1979h4life
Tartaros
Precisely the problem for me was tabbing through targets, in fights like dark animus is imperative having zero delay sharp precision on targeting or else you are royally fucked, and in mythics if you go ham through with high stones.

I could give myself 14 buttons using one as modifier or even 18 if using 2 modifiers, more than enough to play any class. Maybe for casters is more viable but I always go melee dps and definetly is not viable for tanking, the delay in autotabbing cycle to find the target is fatal.
Can’t be a game pad issue cause both current and future consoles support kB/m
Posted on Reply
#12
Tartaros
c1979h4life
Can’t be a game pad issue cause both current and future consoles support kB/m
It's how the game itself uses tab targeting, you can mostly go on with that but sometimes you need to do mouse target because you don't have enough time. In FFXIV this is not a problem because control is tailored around controllers, the pace is slower but has larger rotation strings, an opener rotation in FFXIV can last like 2 mins. Is just how the game is conceived, not a console problem. WoW is too quick for controller type schemes.

Not to mention additional tools like warrior tanks have like vigilance or intercept where you cast on your allies for certain situations or jump and charging to aggro more than 1 pull, good luck doing that with a controller. Is just unviable.
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