News Posts matching #PlayStation 5

Return to Keyword Browsing

Sony Waves Goodbye to PlayStation 3 As the Console Drops PlayStation Store Support

According to the latest information coming from The Gamer, Sony is in the process of permanently closing the PlayStation Store support for its older consoles. That includes the PlayStation 3, PlayStation Vita, and PlayStation Portable. According to the source, "PSP's and PS3's [PSN] stores are to be closed on July 2, while the PS Vita store will stay open until August 27. After those dates, you will no longer be able to purchase digital copies of games or DLC for any of the Sony consoles mentioned above". This is marking an end of an era, as those are the consoles that sold in millions and are very well known in the gaming community.

The official announcement is expected to follow after this, however, we still don't know when Sony will address this officially. It shows that the company is now focusing on more modern consoles and that the 9-year-old PS Vita, 13-year-old PS3, and 16-year-old PSP are considered legacy now. The remaining consoles are the PlayStation 4, PlayStation 4 Pro, and the latest PlayStation 5, which are all going to be supported by the PlayStation Store for a while.

AMD's Next-Generation Van Gogh APU Shows Up with Quad-Channel DDR5 Memory Support

AMD is slowly preparing to launch its next-generation client-oriented accelerated processing unit (APU), which is AMD's way of denoting a CPU+GPU combination. The future design is codenamed after Van Gogh, showing AMD's continuous use of historic names for their products. The APU is believed to be a design similar to the one found in the SoC of the latest PlayStation 5 and Xbox Series X/S consoles. That means that there are Zen 2 cores present along with the latest RDNA 2 graphics, side by side in the same processor. Today, one of AMD's engineers posted a boot log of the quad-core Van Gogh APU engineering sample, showing some very interesting information.

The boot log contains information about the memory type used in the APU. In the logs, we see a part that says "[drm] RAM width 256bits DDR5", which means that the APU has an interface for the DDR5 memory and it is 256-bit wide, which represents a quad-channel memory configuration. Such a wide memory bus is typically used for applications that need lots of bandwidth. Given that Van Gogh uses RDNA 2 graphics, the company needs a sufficient memory bandwidth to keep the GPU from starving for data. While we don't have much more information about it, we can expect to hear greater details soon.

Denuvo Joins Exclusive PlayStation 5 Tools and Middleware Program to Offer Anti-Cheat Technology to Game Developers

As security and innovation collide, Denuvo by Irdeto today announces it has joined the exclusive PlayStation 5 Tools and Middleware program. Denuvo, the leader in video games protection, offers its Anti-Cheat solution through this program to publishers and developers whose games are available on PlayStation 5.

Denuvo is at the forefront of games security with over 2 billion unique game installs protected across all platforms, and over 1,000 games secured. Joining the PlayStation 5 Tools and Middleware program therefore fosters Denuvo's continued commitment to excellence and innovation in game security. It also supports Denuvo's goal of protecting the developers' investment, where approximately 70% of their revenue is earned in the first two weeks after the launch of a game.

Sony Reportedly Planning To Enable Storage Upgrades on PS5 in Summer

The Sony PlayStation 5 comes with an internal 825 GB PCIe 4.0 SSD which offers around 667 GB of usable storage for games and other content. With new games such as the latest Call Of Duty easily taking over 100 GB the need for more storage has never been more evident. Sony has prepared for this eventuality by including an internal M.2 drive bay on the PS5 to expand the available storage. The shift to ultra-fast storage on this latest generation of consoles has limited their ability to support external storage as new games developed for the consoles will expect a certain level of performance. Sony will reportedly enable software support for the M.2 slot with a limited selection of tested PC drives to ensure these minimum performance requirements are achieved. The approach by Sony differs from that of Microsoft who has created a proprietary connector for storage upgrades.

Sony Confirms That Next-Generation PSVR Headset for PS5 is Under Development

Sony has officially announced that they are working on a next-generation PlayStation VR headset for the PS5. Sony has only provided limited details of the upcoming headset but they include upgrades to resolution, field of view, tracking, and input. The new headset will also connect to PS5 with a single cord to simplify setup. The new VR controllers will incorporate various improvements from the latest generation DualSense wireless controller along with general ergonomic improvements. While this new PSVR system is still under development and will not launch until at least 2022 Sony has reaffirmed their commitment to the existing PSVR platform confirming the launch of several new titles including After The Fall, Sniper Elite VR, and Humanity. You can read the full release from Sony below.

Class Action Lawsuit Filed Against Sony Over Alleged DualShock 5 Drift

A class-action lawsuit has been filed against Sony by Chimicles Schwartz Kriner & Donaldson-Smith LLP regarding the alleged drift present on Sony's latest DualShock 5 controller which comes bundled with the PlayStation 5. The lawsuit was filed on February 12th in the US District Court for the Southern District of New York and argues that the DualShock 5 controller is defective as it suffers from drift compromising the core functionality of the device. The lawsuit also notes the limited repair options available and Sony's lack of disclosure to customers even after numerous reported cases. Sony joins Nintendo and Microsoft who are both also in multiple court battles regarding drift on their respective controllers.

Sony Playstation 5 SoC Die Has Been Pictured

When AMD and Sony collaborated on making the next generation console chip, AMD has internally codenamed it Flute, while Sony codenamed it Oberon or Ariel. This PlayStation 5 SoC die has today been pictured thanks to the Fritzchens Fritz and we get to see a closer look at the die internals. Featuring eight of AMD's Zen2 cores that can reach frequencies of up to 3.5 GHz, the CPU is paired with 36 CU GPU based on the RDNA 2 technology. The GPU is capable of running at speed of up to 2.23 GHz. The SoC has been made to accommodate all of that hardware, and bring IO to connect it all.

When tearing down the console, the heatsink and the SoC are connected by liquid metal, which is used to achieve the best possible heat transfer between two surfaces. Surrounding the die there is a small amount of material used to prevent liquid metal (a conductive material) from possibly spilling and shorting some components. Using a special short wave infrared light (SWIR) microscope, we can take a look at what is happening under the hood without destroying the chip. And really, there are a few distinct areas that are highlighted by the Twitter user @Locuza. As you can see, the die has special sectors with the CPU complex and a GPU matrix with plenty of workgroups and additional components for raytracing.

Mass Effect Legendary Edition Arrives May 14

One person is all that stands between humanity and the greatest threat it's ever faced. BioWare, a studio of Electronic Arts Inc. today revealed that the Mass Effect Legendary Edition will launch May 14 worldwide on PC via Origin and Steam, PlayStation 4 and Xbox One with forward compatibility on PlayStation 5 and Xbox Series X|S. The Mass Effect Legendary Edition features the single-player base content and 40+ downloadable content (DLC) story, weapons and armor packs from Mass Effect, Mass Effect 2, and Mass Effect 3 and will allow players to relive the legend of Commander Shepard in 4K Ultra HD with HDR.

"It's been an incredible journey revisiting the stories, characters and iconic moments of the Mass Effect trilogy, enhancing the experience for modern platforms while staying true to the spirit of the original," said Mac Walters, Project Director on the Mass Effect Legendary Edition and lead writer of the original trilogy at BioWare. "Remastering a game, let alone three, is a huge undertaking as there's over 100 hours of gameplay included, but we wanted to do this for our fans as well as a new generation of gamers looking to jump into the iconic story of Shepard."

Sony Sells 3.4 Million PlayStation 5 Units in First Month with 18 Million Target in 2021

Sony has sold 3.4 million PlayStation 5 units in the four weeks following its release, this puts it ahead of the PS4, Xbox One, and Nintendo Switch for their first month sales. The Xbox Series X/S from Microsoft is currently estimated to have sold slightly over 2 million units however as with both consoles this is a supply issue and not a demand one. The main reason for Sony's lead in shipments is their early production start meaning they had more units on hand for release. Sony is targeting 16.8 - 18 million PlayStation 5 shipments in 2021 topping the PlayStation 4 and making it the company's most successful launch to date.

Microsoft: Only Consoles Supporting Full RDNA 2 Capabilities Are Xbox Series X and Series S, Excludes PlayStation 5

Microsoft has today published another article on its Xbox Wire blog, dedicated to all the news regarding the Xbox consoles and its ecosystem. In the light of yesterday's launch of AMD Radeon RDNA 2 graphics cards, Microsoft has congratulated its partner and provider of processors SoCs for their next-generation consoles. Besides the celebrations and congratulations, Microsoft has proceeded to show off what the Xbox Series X and Series S consoles are capable of, and how they integrate the RDNA 2 architecture. The company notes that there are hardware accelerated DirectX Raytracing, Mesh Shaders, Sampler Feedback, and Variable Rate Shading units built-in, so game developers can take advantage of it.

Another interesting point Microsoft made was that "Xbox Series X|S are the only next-generation consoles with full hardware support for all the RDNA 2 capabilities AMD showcased today." What this translates into is that Microsoft is the only console maker that uses the full RDNA 2 potential. This could leave Sony out in the dark with its PlayStation 5 console, meaning that it does not support all the features of AMD's new GPU architecture. There are not any specific points, however, we have to wait and see what Sony has left out, if anything.

Sony Shows Off PlayStation 5 Internals in the Latest Teardown Video

Sony has decided to post a teardown video of its latest, upcoming PlayStation 5 console. The video shows how to disassemble the console and what is inside it. The new console features a different design from the previous generation, and thus a different internal layout. What is perhaps the most exciting thing shown in the video is the new cooling solution Sony implements. The new design uses some pretty interesting solutions that combine good airflow generated by 120 mm wide, 45 mm thick blower fan cooling the vapor chamber heatsink. Under the heatsink, the silicon company has made is running at high clocks and is said to generate a lot of heat, so to manage it, the console uses liquid metal thermal interface material (TIM) instead of regular thermal paste for heat transfer. Combined with good airflow and good heatsink, heat management shouldn't be a problem on this console.

Sony Denies Rumors of Reduced PS5 Launch Supply

It's rare when a company actually responds to rumors with more than a simple "we don't comment on speculations"; however, Sony has done just that in regards to purported reduced supply of PS5 consoles on launch. There are some likely reasons for this move from Sony; for one, the rapid uptake on mainstream media following the initial Bloomberg report may have garnered a little too much attention for comfort. Consider the fact that Sony's share price fell some 3.5% following the report, however, and you can see how these rumors may have forced the company's hand to stem the bleeding.

Sony quells this rumor with extreme prejudice, too. According to the company, speaking to GamesIndustry.biz, "While we do not release details related to manufacturing, the information provided by Bloomberg is false. We have not changed the production number for PlayStation 5 since the start of mass production." That should settle things - and mean there will be 4 million more PS5s up for grab out there at launch. It was, in any event, strange that the chip inside the PS5 was having such troubling 50% yield number as was advanced by the Bloomberg report; we know that Ryzen itself has been designed by AMD with manufacturing yields and cost-reduction in mind for some time, now.

SteelSeries Launches Arctis 9 Dual Wireless Headset for PC and PlayStation

SteelSeries, the worldwide leader in gaming and esports peripherals, today announces the newest member of the award-winning Arctis line - the Arctis 9, a high performance, dual wireless gaming headset for PC and PlayStation. The Arctis 9 will be compatible with the PlayStation 5 at launch. The Arctis 9 features SteelSeries' proven ultra-low latency 2.4GHz lossless wireless connection for high fidelity audio, so gamers can enjoy a lag-free gaming experience on both PC and PlayStation. Like the Arctis Pro Wireless and Arctis 9X, the Arctis 9 also features a simultaneous Bluetooth connection to mobile devices for calls, music and VoIP chat while listening to game audio with lossless 2.4GHz clarity.

The Arctis 9 continues the Arctis family tradition by using the same Discord-certified microphone and critically acclaimed signature Arctis soundscape as the rest of the Arctis line. The ClearCast microphone uses a bidirectional design for superior noise cancellation and natural-sounding clarity, while the signature Arctis soundscape emphasizes both subtle and critical in-game sounds, allowing gamers to hear every in-game detail.

PlayStation 5 Launch Supply Reduced due to AMD CPU/GPU SoC Yield Issues

Today we have found out that Sony has reportedly cut PlayStation 5 launch supply due to bad yields of the SoC powering the console. Previously, we reported that Sony has doubled production of the new console amid high demand, where the company expected to sell 10 million units in the fiscal year. The original plan was to have around 15 million units of the new console available by March 31st, 2021. Sony has been spending a lot of resources to get as many units out to consumers, however, the bad SoC yields have held the company back significantly.

It is reported by Bloomberg that instead of the original 15 million units Sony plans to supply, there will be only 11 million of them. That represents a massive reduction of 4 million units. And you are wondering how bad the yields of the new SoC are to have that big reduction. According to the source, TSMC and Sony are seeing only 50% yields on the production run. It is reported that the yields are gradually improving but have not yet reached the level needed to have a stable supply. This represents a big problem for the company and we don't know who is to blame. TSMC has been very good at manufacturing 7 nm silicon, however, it could be bad design from AMD and Sony that is making the production difficult. We are waiting for more information.

ASTRO Gaming Reveals Second Generation A20 Gaming Headset and USB Transmitter

ASTRO Gaming, the leader in premium video gaming equipment, today unveiled the second generation of the studio's award-winning ASTRO A20 Wireless Gaming Headset. Professionally tuned to deliver audiophile-grade gaming performance, the ASTRO A20 is a multi-purpose headset featuring premium quality design, comfort and wireless connectivity at an accessible price point.

In addition to the A20 Gaming Headset, ASTRO Gaming is introducing the A20 Wireless Gen 2 USB Transmitter designed for Xbox consoles and PlayStation. One USB transmitter for Xbox consoles or PlayStation is included with each A20 Headset, or available for purchase separately. For multi-platform A20 gamers, adding a second USB Transmitter allows for the pairing of a single headset with multiple consoles.

Sony Launches PlayStation 5 Pre-Order Registration Site

Sony has recently launched PlayStation 5 pre-order registrations on the PlayStation website, without pricing or launch date information. To register for the pre-order queue you simply need to submit your PlayStation Network ID and ensure your email is associated with the account. This registration is simply for a pre-order slot for the PlayStation 5 from the Sony online store and not an actual pre-order. If selected you'll have a limited amount of time to complete your order, you may purchase one PlayStation 5 or PlayStation 5 Digital Edition along with up to 2 controllers. This early registration is only available to US residents with global availability expected later this year when the console is officially launched.

Warner Bros. Games and DC Announce Gotham Knights

Warner Bros. Games and DC today announced Gotham Knights, a brand-new open-world, third-person action RPG videogame in development from Warner Bros. Games Montréal. Gotham Knights features the Batman Family as players step into the roles of Batgirl, Nightwing, Red Hood and Robin, a new guard of trained DC Super Heroes who must rise up as the protectors of Gotham City in the wake of Batman's death.

Introducing an original story set in DC's Batman Universe, Gotham Knights offers a dynamic and interactive Gotham City where an exploding criminal element has swept through the streets. With the Belfry as their base of operations, this new era of heroes will solve mysteries that connect the darkest chapters in the city's history and must defeat notorious villains in epic confrontations. Players must save Gotham from a descent into chaos and reinvent themselves into their own version of the Dark Knight.

HyperX Intros Cloud Stinger Core Wireless 7.1 Headset in White

HyperX today introduced a new trim of its Cloud Stinger Core Wireless 7.1 gaming headset in Sony's favorite colors - glossy white with deep blue accents, matching the color scheme of the upcoming PlayStation 5 console. Compatible with both PS5 PS4 (all variants), and PC, the Cloud Stinger Core Wireless 7.1 features a USB DAC that processes virtual 7.1 surround audio, which it then passes on to the headset over 2.4 GHz RF. The headphones component uses 40 mm stereo drivers with 20 Hz to 20 kHz frequency response, 16 Ω impedance, 103 dB SPL/mW @ 1 kHz sound pressure level, and less than 2% THD. The uni-directional, noise-cancellation microphone does 50 Hz - 18 kHz response. On a full charge, the Cloud Stinger Core Wireless offers up to 17 hours of use. The headset weights 244 g. HyperX is pricing it at USD $79.99.

PlayStation 5 DualSense Controller Receives 56% Battery Capacity Boost over DualShock 4

The DualSense controller is the official controller for the upcoming PlayStation 5 console and features various improvements over it's incumbent the DualShock 4. The DualSense controller features improved haptic feedback, adaptive triggers for L2 / R2, a new "Create" button to replace "Share", and an integrated microphone array. In a new hands-on leak of the controller, we can see the reported battery capacity of 1560 mAh which represents an increase of 56% over the DualShock 4's 1000 mAh battery. The DualShock 4 pales in comparison to the Xbox One Controller with a capacity of 4200mAh from its 2 AA batteries. The jury is still out on whether or not this capacity increase will offer a tangible battery life improvement considering all the new features.

Logitech G Announces TRUEFORCE Racing Wheel

Logitech G, a brand of Logitech, and leading innovator of gaming technologies and gear, today unveiled the Logitech G923 Racing Wheel and Pedals, a high performance racing wheel that revolutionizes the sim racing experience. Engineered for maximum realism, G923 features TRUEFORCE a new high-definition force feedback system that dials into a game's physics and audio engine to deliver an ultra-realistic experience.

"A great force-feedback racing wheel can be the difference between crossing the finish line first and spinning off the track and not finishing at all," said McLaren F1 driver Lando Norris. "The new Logitech G923 wheel with TRUEFORCE gives drivers an authentic experience behind the wheel and simulates the details we feel as racing drivers. I can feel if the rear of the car loses grip or if I'm about to spin, which gives me the best chance to quickly correct it, and stay ahead of the competition."

Gabe Newell Would Prefer a Xbox Series X over the PlayStation 5

Gabe Newell and his family have been living in New Zealand since early March after the coronavirus epidemic broke out. The billionaire Valve co-founder recently featured on a local news program to promote his upcoming 'thanks for having us' event. Gabe Newell was asked about his opinions on the Xbox Series X vs the PlayStation 5 about 3 minutes into the interview. When asked which system was the best he quickly replied "the Xbox", following up when asked about his answer with "because it's better". Gabe Newell was likely referring to the arguably superior Xbox Series X specifications in most categories except storage. With both consoles launching later this year, it will be interesting to see which console comes out ahead.

AMD Confirms "Zen 4" on 5nm, Other Interesting Tidbits from Q2-2020 Earnings Call

AMD late Tuesday released its Q2-2020 financial results, which saw the company rake in revenue of $1.93 billion for the quarter, and clock a 26 percent YoY revenue growth. In both its corporate presentation targeted at the financial analysts, and its post-results conference call, AMD revealed a handful interesting bits looking into the near future. Much of the focus of AMD's presentation was in reassuring investors that [unlike Intel] it is promising a stable and predictable roadmap, that nothing has changed on its roadmap, and that it intends to execute everything on time. "Over the past couple of quarters what we've seen is that they see our performance/capability. You can count on us for a consistent roadmap. Milan point important for us, will ensure it ships later this year. Already started engaging people on Zen4/5nm. We feel customers are very open. We feel well positioned," said president and CEO Dr Lisa Su.

For starters, there was yet another confirmation from the CEO that the company will launch the "Zen 3" CPU microarchitecture across both the consumer and data-center segments before year-end, which means both Ryzen and EPYC "Milan" products based on "Zen 3." Also confirmed was the introduction of the RDNA2 graphics architecture across consumer graphics segments, and the debut of the CDNA scalar compute architecture. The company started shipping semi-custom SoCs to both Microsoft and Sony, so they could manufacture their next-generation Xbox Series X and PlayStation 5 game consoles in volumes for the Holiday shopping season. Semi-custom shipments could contribute big to the company's Q3-2020 earnings. CDNA won't play a big role in 2020 for AMD, but there will be more opportunities for the datacenter GPU lineup in 2021, according to the company. CDNA2 debuts next year.

Blizzard Confirms World of Warcraft Won't be Releasing for Consoles

Data miners have reportedly found a new piece of information about the very popular game World of Warcraft. Inside the game code for the new Shadowlands expansion pack, few data miners spotted support for gaming controllers, which lead to rumors that WoW is coming to next-generation consoles. With PlayStation 5 and Xbox Series X coming soon, it is now a hot topic to see which games are coming to the new platform. However, Blizzard has issued an official response to those rumors saying the following:
We currently have no plans to bring World of Warcraft or Shadowlands to Xbox Series X. The platform was listed on the Brazil Ministry of Justice rating website in error, and the entry has since been updated to reflect that the game is coming only to PC
World of Warcraft Shadowlands

EA SPORTS FIFA 21 Brings Big Updates to Career Mode and Gameplay Realism

Today, Electronic Arts Inc. revealed new innovation in fan favorite modes coming to EA SPORTS FIFA 21. From more ways to play with friends through new social elements, to having more control than ever to manage every career moment, players can experience The World's Game like never before. FIFA 21 also embraces a new generation of football with Paris Saint-Germain's Kylian Mbappé, gracing the cover across all editions and available worldwide on October 9, 2020 for PlayStation 4, Xbox One, PC via Origin and Steam.

"Being on the cover of FIFA is a dream come true. From my time at Bondy to Clairefontaine to the World Cup, this marks another big milestone. I've been playing this game since I was a kid and I am honored to represent a whole new generation of footballers and be in the same group as many other amazing footballers who I now share this honor with," said Kylian Mbappé.

Overcooked! All You Can Eat Announced For Next-Gen Consoles

Overcooked! All You Can Eat is a new Overcooked game which contains all content from Overcooked, and Overcooked 2 along with all DLC. The new game also brings new exclusive content along with graphics upgrades and online cross-play multiplayer support. The new game was built using the Overcooked 2 engine where the original game was reconstructed meaning that all gameplay will be in 4K 60 FPS. The game has been confirmed as a PlayStation 5 and Xbox Series X exclusive with release date and pricing unknown.
Return to Keyword Browsing