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be quiet! Lauches MC1 Cooler for PlayStation 5 M.2 SSDs

be quiet!, the German manufacturer for premium PC components, is proud to announce that its MC1 M.2 SSD cooler is a perfect match for the brand-new PlayStation 5 SSD expansion capabilities.

For those running out of storage space on the built-in solid-state drive of the PlayStation 5, Sony has recently released a firmware update that unlocks the M.2 SSD expansion slot, allowing users to add an additional solid-state drive to the console. These drives can run very hot, which could cause SSD throttling, prompting Sony to recommend only using M.2 SSDs with a heatsink. be quiet! offers gamers the ideal solution with its MC1 cooler, which is compatible with any single-sided or double-sided 2280 M.2 SSD that does not feature a built-in heatsink. It is also one of the only M.2 SSD coolers on the market compact enough to perfectly fit inside the expansion slot of the PlayStation 5 and able to cool double-sided SSDs, protecting the memory modules on both sides of the PCB from overheating. The result is much lower and safer SSD temperatures, which translates into trouble-free gaming sessions and an increased lifespan of the drive.

EK Partners with Seagate for FireCuda 530 Stock Heatsink

EK, the European manufacturer of premium liquid cooling gear, and Seagate, a renowned HDD&SSD manufacturer, have partnered to launch the FireCuda 530 solid state drive with a heatsink, offering a minimalist design, anodized-aluminium body, and finely textured micropore surface to improve heat transfer and lower SSD temperatures. Thanks to that, FireCuda 530 can run at peak speeds for extended periods of time. This cutting-edge SSD has a Seagate-validated E18 controller and the latest 3D TLC NAND memory, and achieves speeds of up to 7,300 MB/s.

This SSD delivers incredible transfer speeds of up to 7,300 MB/s with extremely fast response times allowing applications to run fast, snappy, and with no bottlenecks in the storage department. It is ideal for high-bandwidth video rendering, previewing, and as a Photoshop scratch-disk for large files. It also works amazing for gaming, providing fast load times and great access times. FireCuda 530 has DDR4 memory for caching, but it also uses an SLC dynamic cache alongside a technology called SmartFlush to recover the SLC cache space quickly and making sure it never fills up its buffer.

Sony Takes a Step Backwards with PlayStation 5, Cuts on Cooling Capacity in the new Revision

Sony's latest gaming console, PlayStation 5, has been selling at loss up until August 4th, when the company announced that the new console is now profitable. However, it seems like Sony is trying to extend those profits even further with the latest revision of PlayStation 5 that is seemingly taking a step backward. According to the latest report, Sony has updated its PlayStation 5 internal design and the console is now featuring a smaller heatsink, which you can see below. The new revision is featuring a significantly smaller heatsink and an absence of the large copper cold plate. The fan that cools the heatsink is also reduced, resulting in a complete thermal downgrade.

While there was no in-depth testing of the cooling performance, the exhaust system of the new PS5 revision is spitting out 3-5 degrees Celsius higher temperatures. That is just measuring the air coming out, where the actual SoC could run hotter by an even larger margin. As we wait for more testing of the new PS5 revisions, we have to wonder why Sony opted to cut corners on such an important piece, that ultimately provides the console with longevity, due to cooler silicon.

TEAMGROUP Launches T-FORCE CARDEA A440 Pro Special Series M.2 SSD Unlock the PS5 Expansion Slot and Unleash Your Gaming Spirit

At the end of July, Sony Interactive Entertainment (SIE) announced the specifications and guidelines for expanding the console's built-in internal storage and confirmed that the PlayStation 5 (PS5) will now support M.2 SSDs for users to expand storage for game files and applications on the PS5. Today, TEAMGROUP's gaming brand, T-FORCE, is unveiling the T-FORCE CARDEA A440 Pro Special Series M.2 PCIe SSD with the industry's first-ever white graphene heat sink. The latest M.2 SSD, made specifically for expanding storage and will be available for gamers around the world on major e-commerce platforms in October, 2021.

The T-FORCE CARDEA A440 Pro Special Series M.2 SSD is being announced today by TEAMGROUP and is equipped with the industry's first-ever white graphene heat sink. The M.2 PCIe 4.0 SSD, created specifically to expand PS5 storage, can reach read/write speeds of up to 7,400/7,000 MB/s and offers storage capacities of up to 8 TB. The T-FORCE CARDEA A440 Pro Special Series M.2 SSD meets the specifications for the PS5 in heat sink size, read/write speeds, and supported capacities, allowing PS5 gamers to install it easily and get the storage they need instantly.

Sony Enables M.2 SSD Slot For Storage Upgrades on PlayStation 5

Sony has recently enabled the M.2 slot found in the PlayStation 5 with a beta update which allows users to upgrade the storage of their device with a compatible PCIe 4.0 M.2 SSD. The PlayStation 5 can only install games to the internal storage as external storage is not fast enough so the introduction of this capability will help expand the 825 GB (667.2 GB usable) of internal storage. Sony recommends that users select a PCIe 4.0 M.2 SSD with sequential read speeds of 5500 Mbps or higher but have yet to certify any specific models as compatible. Seagate has confirmed that their FireCuda 530 SDD which is offered with capacities from 500 GB to 4 TB will be compatible while various models from Corsair, Sabrent, and Western Digital also appear to meet the speed requirements. Sony should release this feature to non-beta users in the near future and also notes that some games may have reduced performance when running with an M.2 SSD.

Arcadegeddon Receives AMD FidelityFX Super Resolution Support on PlayStation 5

The first console game to receive AMD FidelityFX Super Resolution (FSR) support appears to be the cooperative shooter Arcadegeddon on the PlayStation 5. AMD FSR support is currently limited to a handful of PC titles but we expect the list to grow quickly given the integration of the technology into Unity, Unreal Engine, and the Xbox Game Development Kit. Sony hasn't publically confirmed that AMD FSR has been integrated into the PlayStation SDK however after this recent announcement the addition seems likely. The integration of AMD Super Resolution technology into these development tools will enable much faster integration of the feature into new and existing titles.

EA Announces Codemasters F1 2021

Codemasters and Electronic Arts Inc. welcome players to the world of Formula 1 racing in F1 2021, now available on Xbox Series X|S, PlayStation 5, PlayStation 4, Xbox One, and PC via Steam. The latest release in the prestigious F1 series features the teams, drivers, and circuits for the 2021 FIA Formula One World Championship and introduces a brand-new story mode, expanded Career mode with two-player option, and three new circuits, Portimão, Imola, and Jeddah, available to all players for free as post launch content.

In the new story mode, Braking Point, players experience the glamorous world of F1 as they rise in the rankings from Formula 2 into a coveted Formula 1 spot, mirroring real-life team dynamics and dramatic run-ins with other drivers on the grid. The expanded Career Mode introduces a two-player option for friends to play online together or choose opposing teams and race against one another in synchronous race sessions. Career Mode also features Real-Season Start, which allows players to start their career at any race in the season that has already occurred, adopting the real-time drive and constructor standing from that point in time.

ZeniMax Job Posting Reveals id Software Working on its Next FPS

A job posting with ZeniMax media, the Microsoft-owned game publisher that holds id Software, Bethesda, Machine Games, among other big studios, reveals that id Software is already working on its next first-person shooter. The posting calls for a UI programmer and senior graphics programmer, to "work on legendary id games for PC and next-generation console systems."

It's anybody's guess what this game could be—the next DOOM, making the 2016 reboot part of a trilogy? The next Quake, with MOBA elements or the Ranger timeline reboot? Definitely not the next Wolfenstein, since Machine Games handles the franchise? Something entirely new? Regardless, the posting hints at the likelihood of this new title only targeting PC and next-gen consoles (Xbox Series X/S and PlayStation 5), cutting out legacy ones (Xbox One, and PlayStation 4).

Prebuilts with AMD 4700S Desktop Kits Sell for $600 in India

Indian PC components retailer PrimeABGB started listing pre-built desktops based on the AMD 4700S Desktop Kit, a PC motherboard based on harvested PlayStation 5 SoCs with their iGPUs disabled. These are semi-custom SoCs originally bound for Sony, which didn't make the cut, as their iGPUs were found defective.

It appears like the desktop PrimeABGB is selling for the equivalent of $600, is integrated in-house by the retailer, and the other parts that make up the build are certainly of a comparable quality to the ones large OEMs cram in their $600 desktops. These include a SilverStone Sugo 13 Mesh case, an Antec Atom 450 W PSU, a 120 GB SATA 6 Gbps SSD, and a GeForce GT 710 handling graphics on par with basic iGPU solutions. What you're getting, though, is an 8-core/8-thread "Zen 2" CPU that's highly capable for productivity tasks, and hardwired 16 GB memory.

EA SPORTS Introduces FIFA 22 With Next-Gen HyperMotion Technology

Electronic Arts Inc., today introduced EA SPORTS FIFA 22, featuring next-gen HyperMotion technology that brings the football's most realistic and immersive gameplay experience to life, in every match and across every mode on next-gen consoles and Stadia. FIFA 22 will be available worldwide on October 1 for PlayStation 5, Xbox Series X|S, PC via Origin and Steam, Stadia, PlayStation 4 and Xbox One.

Powered by HyperMotion, FIFA 22 combines Advanced 11v11 Match Capture and proprietary machine learning technology to deliver the most realistic, fluid and responsive football experience for next-gen consoles and Stadia, unlocking the raw emotion, passion and physicality of the world's game. HyperMotion technology enabled the integration of the first-ever motion capture of 22 professional footballers playing at high intensity. Additionally, EA's proprietary machine learning algorithm learns from more than 8.7 million frames of advanced match capture, then writes new animations in real time to create organic football movement across a variety of interactions on the pitch. Whether it's a shot, pass or cross, HyperMotion transforms how players move on and off the ball.

AMD 4700S Desktop Kit Features PlayStation 5 SoC Without iGPU

Previously, we have assumed that AMD 4700S desktop kit is based on Xbox Series X APU. Today, according to the findings of Bodnara, who managed to access one of these units, and we got some interesting discoveries. The chip powering the system is actually the PlayStation 5 SoC, which features AMD Zen 2 based system architecture, with 8 cores and 16 threads that can boost up to 3.2 GHz. The board that was tested features SK Hynix GDDR6 memory running at 14 Gbps, placed on the backside of the board. The APU is attached to AMD A77E Fusion Controller Hub (FCH), which was the one powering Xbox One "Durango" SoC, leading us to previously believe that the AMD 4700S is derived from an Xbox Series X system.

The graphics of this APU are disabled, however, it was the same variant of RDNA 2 GPU used by the PlayStation 5. Right out of the box, the system is equipped with a discrete GPU coming in a form of the Radeon 550, and this configuration was tested by the Bodnara team. You can find the images of the system and some performance results below.
Performance:

Sony Interactive Entertainment Acquires Housemarque, Developer of Returnal

Sony Interactive Entertainment ("SIE") announced today that SIE has completed the acquisition of Housemarque Oy ("Housemarque"), a leading game developer and long-time partner of SIE. Recognized for its extensive experience in the arcade-shooter genre as well as strong creative and technical capabilities, Housemarque has developed eight titles exclusive to PlayStation consoles including Returnal, Nex Machina and Alienation.

With the recent release of the hugely popular PlayStation 5 exclusive Returnal, Housemarque evolved its trademark style gameplay by weaving a haunting narrative into a 3D bullet-hell shooter. Based in Helsinki, Finland, Housemarque will join the global development operation of PlayStation Studios and will be the 13th studio to join the PlayStation Studios family.

Cyberpunk 2077 Returns to The PlayStation Store, Optimized for PS4 Pro & PS5

Cyberpunk 2077 was originally released on December 10th for PC, Xbox, and PlayStation as the most anticipated game of 2020. The game launched with a multitude of performance issues and bugs which made the game nearly unplayable on the PlayStation 4 and as such was promptly removed from the store. CD Projekt Red has worked to improve the game's performance with various hotfixes and patches and it appears Sony is happy with this progress as the game has been reinstated on the store after 6 months. The game is now officially recommended to be run on PS4 Pro or PS5 for the optimal experience however the PS4 will continue to be supported.
CD Projekt RedYou can play the game on PlayStation 4 Pro and PlayStation 5. Additionally, a free next gen upgrade will be available for all owners of the PS4 version of Cyberpunk 2077 in the second half of 2021. Users may continue to experience some performance issues with the PS4 edition while we continue to improve stability across all platforms. The PS4 Pro and PS5 versions of the game will provide the best experience on PlayStation.

Elon Musk Demoes "PS5-level Performance" of the AMD-powered Model S In-Dash Game Console

The latest Tesla Model S comes with an infotainment system with serious gaming capabilities. EV manufacturers have turned their attention to making the infotainment systems of their vehicles a lot more capable, as they look to give car owners something to do whilst their vehicle fast-charges—a concept pioneered by the Honda e.

The new Model S infotainment system is a proper x86 PC powered by AMD Ryzen and custom AMD Radeon graphics. The GPU in particular, is based on the new "Navi 23" silicon powered by RDNA2 technology, and Elon Musk claims that the console offers performance rivaling a PlayStation 5 (which also uses an RDNA2-based graphics processor). The gaming-capable infotainment system is part of the $130,000 Plaid variant on the Model S. Its main touchscreen pivots into landscape mode. Meanwhile, images of a Tesla-branded game controller not unlike the one a PS5 comes with, surfaced on Reddit. It's unconfirmed if one of these comes included with the car, but it would make sense for a console-like controller to be the input device for games on this infotainment system, as a tablet-like touch interface would be sub-optimal with the fixed location of the screen.
The recording of the Model S Plaid launch event follows.

Sony Expects Limited PlayStation 5 Availability Throughout 2022

Sony expects that the PlayStation 5 will remain in short supply throughout 2022 and will therefore be unable to boost sales targets. Sony has sold 7.8 million units through March 31st and expects total sales of 14.8 million units this financial year. Sony has been unable to increase production of the console due to global shortages in components across the semiconductor industry. The PlayStation 5 is currently keeping pace with the early sales of the popular PlayStation 4. Sony isn't the only manufacturer to be impacted by these global shortages with Microsoft and Nintendo reporting similar issues.
Sony CFOI don't think demand is calming down this year and even if we secure a lot more devices and produce many more units of the PlayStation 5 next year, our supply wouldn't be able to catch up with demand

GIGABYTE AORUS 4K Gaming Monitors Feature Next-Gen Console-Specific Features

The worldwide new-gen game console sales are still booming with no indication of slowing down. However, pairing a new-gen console with a compatible high-resolution display that can push the limits of 120 Hz high refresh rates and beyond remained an unfathomable mission...until now. GIGABYTE's newly launched AORUS 4K gaming monitors have shed a new ray of hope for the long-awaited gamers. The full HDMI 2.1 compatibility that comes with the new AORUS monitors enable gamers to unlock higher frame rates and resolutions on new generation consoles, such as the PlayStation 5 and XBOX Series X.

The GIGABYTE AORUS 4K tactical gaming monitors are the ultimate two-way monitors. Not only do they promise an esports-grade display performance of up to 144Hz refresh rate and 0.5 ms response time, they also take full advantage of the HDMI 2.1 connector's bandwidth for getting the most out of the new-gen consoles, making them the ideal displays for gaming across different platforms. Through the HDMI 2.1 connectivity, gamers are able to fully enjoy extreme gaming performance powered by high-end graphics cards, such as the RTX 30 series while gaming on PC. When paired with the new-gen consoles, gamers for the first time can play their favorite AAA game titles at 120Hz for ultra-smooth gameplay at a stunning 4K resolution. In addition to the display performance supremacy, GIGABYTE has also succeeded in optimizing gaming experience with AORUS exclusive tactical features.

Sony Waves Goodbye to PlayStation 3 As the Console Drops PlayStation Store Support

According to the latest information coming from The Gamer, Sony is in the process of permanently closing the PlayStation Store support for its older consoles. That includes the PlayStation 3, PlayStation Vita, and PlayStation Portable. According to the source, "PSP's and PS3's [PSN] stores are to be closed on July 2, while the PS Vita store will stay open until August 27. After those dates, you will no longer be able to purchase digital copies of games or DLC for any of the Sony consoles mentioned above". This is marking an end of an era, as those are the consoles that sold in millions and are very well known in the gaming community.

The official announcement is expected to follow after this, however, we still don't know when Sony will address this officially. It shows that the company is now focusing on more modern consoles and that the 9-year-old PS Vita, 13-year-old PS3, and 16-year-old PSP are considered legacy now. The remaining consoles are the PlayStation 4, PlayStation 4 Pro, and the latest PlayStation 5, which are all going to be supported by the PlayStation Store for a while.

AMD's Next-Generation Van Gogh APU Shows Up with Quad-Channel DDR5 Memory Support

AMD is slowly preparing to launch its next-generation client-oriented accelerated processing unit (APU), which is AMD's way of denoting a CPU+GPU combination. The future design is codenamed after Van Gogh, showing AMD's continuous use of historic names for their products. The APU is believed to be a design similar to the one found in the SoC of the latest PlayStation 5 and Xbox Series X/S consoles. That means that there are Zen 2 cores present along with the latest RDNA 2 graphics, side by side in the same processor. Today, one of AMD's engineers posted a boot log of the quad-core Van Gogh APU engineering sample, showing some very interesting information.

The boot log contains information about the memory type used in the APU. In the logs, we see a part that says "[drm] RAM width 256bits DDR5", which means that the APU has an interface for the DDR5 memory and it is 256-bit wide, which represents a quad-channel memory configuration. Such a wide memory bus is typically used for applications that need lots of bandwidth. Given that Van Gogh uses RDNA 2 graphics, the company needs a sufficient memory bandwidth to keep the GPU from starving for data. While we don't have much more information about it, we can expect to hear greater details soon.

Denuvo Joins Exclusive PlayStation 5 Tools and Middleware Program to Offer Anti-Cheat Technology to Game Developers

As security and innovation collide, Denuvo by Irdeto today announces it has joined the exclusive PlayStation 5 Tools and Middleware program. Denuvo, the leader in video games protection, offers its Anti-Cheat solution through this program to publishers and developers whose games are available on PlayStation 5.

Denuvo is at the forefront of games security with over 2 billion unique game installs protected across all platforms, and over 1,000 games secured. Joining the PlayStation 5 Tools and Middleware program therefore fosters Denuvo's continued commitment to excellence and innovation in game security. It also supports Denuvo's goal of protecting the developers' investment, where approximately 70% of their revenue is earned in the first two weeks after the launch of a game.

Sony Reportedly Planning To Enable Storage Upgrades on PS5 in Summer

The Sony PlayStation 5 comes with an internal 825 GB PCIe 4.0 SSD which offers around 667 GB of usable storage for games and other content. With new games such as the latest Call Of Duty easily taking over 100 GB the need for more storage has never been more evident. Sony has prepared for this eventuality by including an internal M.2 drive bay on the PS5 to expand the available storage. The shift to ultra-fast storage on this latest generation of consoles has limited their ability to support external storage as new games developed for the consoles will expect a certain level of performance. Sony will reportedly enable software support for the M.2 slot with a limited selection of tested PC drives to ensure these minimum performance requirements are achieved. The approach by Sony differs from that of Microsoft who has created a proprietary connector for storage upgrades.

Sony Confirms That Next-Generation PSVR Headset for PS5 is Under Development

Sony has officially announced that they are working on a next-generation PlayStation VR headset for the PS5. Sony has only provided limited details of the upcoming headset but they include upgrades to resolution, field of view, tracking, and input. The new headset will also connect to PS5 with a single cord to simplify setup. The new VR controllers will incorporate various improvements from the latest generation DualSense wireless controller along with general ergonomic improvements. While this new PSVR system is still under development and will not launch until at least 2022 Sony has reaffirmed their commitment to the existing PSVR platform confirming the launch of several new titles including After The Fall, Sniper Elite VR, and Humanity. You can read the full release from Sony below.

Class Action Lawsuit Filed Against Sony Over Alleged DualShock 5 Drift

A class-action lawsuit has been filed against Sony by Chimicles Schwartz Kriner & Donaldson-Smith LLP regarding the alleged drift present on Sony's latest DualShock 5 controller which comes bundled with the PlayStation 5. The lawsuit was filed on February 12th in the US District Court for the Southern District of New York and argues that the DualShock 5 controller is defective as it suffers from drift compromising the core functionality of the device. The lawsuit also notes the limited repair options available and Sony's lack of disclosure to customers even after numerous reported cases. Sony joins Nintendo and Microsoft who are both also in multiple court battles regarding drift on their respective controllers.

Sony Playstation 5 SoC Die Has Been Pictured

When AMD and Sony collaborated on making the next generation console chip, AMD has internally codenamed it Flute, while Sony codenamed it Oberon or Ariel. This PlayStation 5 SoC die has today been pictured thanks to the Fritzchens Fritz and we get to see a closer look at the die internals. Featuring eight of AMD's Zen2 cores that can reach frequencies of up to 3.5 GHz, the CPU is paired with 36 CU GPU based on the RDNA 2 technology. The GPU is capable of running at speed of up to 2.23 GHz. The SoC has been made to accommodate all of that hardware, and bring IO to connect it all.

When tearing down the console, the heatsink and the SoC are connected by liquid metal, which is used to achieve the best possible heat transfer between two surfaces. Surrounding the die there is a small amount of material used to prevent liquid metal (a conductive material) from possibly spilling and shorting some components. Using a special short wave infrared light (SWIR) microscope, we can take a look at what is happening under the hood without destroying the chip. And really, there are a few distinct areas that are highlighted by the Twitter user @Locuza. As you can see, the die has special sectors with the CPU complex and a GPU matrix with plenty of workgroups and additional components for raytracing.

Mass Effect Legendary Edition Arrives May 14

One person is all that stands between humanity and the greatest threat it's ever faced. BioWare, a studio of Electronic Arts Inc. today revealed that the Mass Effect Legendary Edition will launch May 14 worldwide on PC via Origin and Steam, PlayStation 4 and Xbox One with forward compatibility on PlayStation 5 and Xbox Series X|S. The Mass Effect Legendary Edition features the single-player base content and 40+ downloadable content (DLC) story, weapons and armor packs from Mass Effect, Mass Effect 2, and Mass Effect 3 and will allow players to relive the legend of Commander Shepard in 4K Ultra HD with HDR.

"It's been an incredible journey revisiting the stories, characters and iconic moments of the Mass Effect trilogy, enhancing the experience for modern platforms while staying true to the spirit of the original," said Mac Walters, Project Director on the Mass Effect Legendary Edition and lead writer of the original trilogy at BioWare. "Remastering a game, let alone three, is a huge undertaking as there's over 100 hours of gameplay included, but we wanted to do this for our fans as well as a new generation of gamers looking to jump into the iconic story of Shepard."

Sony Sells 3.4 Million PlayStation 5 Units in First Month with 18 Million Target in 2021

Sony has sold 3.4 million PlayStation 5 units in the four weeks following its release, this puts it ahead of the PS4, Xbox One, and Nintendo Switch for their first month sales. The Xbox Series X/S from Microsoft is currently estimated to have sold slightly over 2 million units however as with both consoles this is a supply issue and not a demand one. The main reason for Sony's lead in shipments is their early production start meaning they had more units on hand for release. Sony is targeting 16.8 - 18 million PlayStation 5 shipments in 2021 topping the PlayStation 4 and making it the company's most successful launch to date.
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