Thursday, November 28th 2024
Intel Continues to Develop GPUs Beyond Arc Battlemage
New rumors emerged via Notebookcheck that point to Intel's intention to continue developing discrete desktop GPUs after the imminent launch of its Arc Battlemage series. Leaker JayKihn confirmed in a comment on X that Intel is actively working on future GPU generations, namely the Arc Celestial and Arc Druid, unlike previous rumors that pointed to a possible cancellation if Battlemage underperforms. Sources say Intel is still committed to its GPU roadmap. With the Arc Battlemage series led by the B580 model, Intel is targeting the budget segment, going in direct competition with NVIDIA's RTX 4060 and RTX 4060 Ti. Price-wise, we can expect graphic cards with Intel Arc Battlemage to go around $250 (for the 12 GB model) and although the performance will not be groundbreaking, it can attract interest from buyers on a tight budget.
Since Intel has reportedly canceled all plans to launch discrete laptop Battlemage cards, Arc Druid and Arc Celestial could follow the same path. Although details regarding Arc Celestial and Arc Druid are scattered, confirmation of their development is good news for the PC graphics card market. What we do know now is that Arc Celestial models will arrive in 2025 or early 2026, which could coincide with the launch of Intel's Panther Lake CPUs. The GPUs are expected to take advantage of the new Xe3 graphics architecture (Arc B580 will feature Intel's Xe2-HPG architecture). However, given Intel's latest challenges, the ultimate success of these next-generation GPUs remains to be seen, while we still believe that the success of Arc Battlemage will be decisive for future Intel GPU development.
Sources:
Notebookcheck, @jaykihn0
Since Intel has reportedly canceled all plans to launch discrete laptop Battlemage cards, Arc Druid and Arc Celestial could follow the same path. Although details regarding Arc Celestial and Arc Druid are scattered, confirmation of their development is good news for the PC graphics card market. What we do know now is that Arc Celestial models will arrive in 2025 or early 2026, which could coincide with the launch of Intel's Panther Lake CPUs. The GPUs are expected to take advantage of the new Xe3 graphics architecture (Arc B580 will feature Intel's Xe2-HPG architecture). However, given Intel's latest challenges, the ultimate success of these next-generation GPUs remains to be seen, while we still believe that the success of Arc Battlemage will be decisive for future Intel GPU development.

40 Comments on Intel Continues to Develop GPUs Beyond Arc Battlemage
Laptops that throttle abnormally for no specified reason=Scamtops.
Even back in the "CPU malaise era", (2012-2016 mostly) such thing would be insane! IIRC, I ranted in 2015 about that, after I have been hearing words claiming death of the PC.
Who woulda thunk? :/
So far you only used examples about standard features.Only thing that I could imagine would be them have some native NVLink to increase the throughput between CPU and GPU transfers, akin to what they had in some POWER workstations, but that would be irrelevant for games or the regular user.No, not really, otherwise I wouldn't be asking.And that was a bad example and not something proprietary.Ok, now I can see your point (stop using rebar please lol).
Still, that's not specific to ARM by any means, they could do so in any platform of theirs, the fact that it's ARM is just a minor detail. They could come up with a partnership with AMD and only offer it in Ryzen 6969 series on the x999 chipset, it would be the exact same thing.
Again, I don't see how this has any relation to the whole x86 vs ARM issue you brought at first.I mean, won't consumers move to what's best for a given price range anyway? I believe that would be natural if such product came to be.GPGPU compute is either Nvidia (with a near monopoly) or AMD already, just see the whole drama about A100/H100/B200s going around, while AMD picks up scraps for the customers Nvidia is not able to sell to due to not enough supply.In my opinion you are overestimating the value of gaming. It's not a majority, and is not a major function. I concede that it's not insignificant by any means either, but I don't think it's relevant to continue on this topic since it's more of our own personal perceptions of how important it is vs how not.
Shall we agree to disagree on this one and continue to discuss on the other points?Apple products (at least the entry level ones like Airs and base MBPs) compete directly with premium x86 laptops, think Dell XPS, Lenovo X1 Carbon, HP Spectre, etc etc. All of those sure have the shiny logo, but the idea of this class is a lightweight laptop with really long battery life and that you can get work done with anywhere, period. No dGPUs (apart from the bigger models, but then you forgo both portability and battery life). $1k+ price tag, 0.9~1.6kg, 7h+ battery life, that's the group we are talking about.
Qcom tried to compete in that same space, but failed since they had a higher price tag with less performance. GPU is a minor detail, since those other laptops are not meant for gaming either. You can run your lightweight indie game, but you can also do the same on Macbooks and even Snapdragon devices anyway, so I don't think this is any relevant.
Qcom did not try to bring a desktop-class product with expansion, nor a gamer-like GPU.
FWIW, I don't play games, my 2x3090 are for compute (who the hell would be using 2 to game when SLI is dead? :laugh:). To be 100% honest, last time I played something on steam was back in May, and I did play some mario kart when at a friends house a couple months ago, but I don't think a console from a 3rd party is any relevant to our discussion.
Most of my friends rarely ever play either. Don't forget this forum is a bit of a bubble focused mostly on gamers, but if you go to a random bar the majority of people in there likely won't have gaming as regular habit of theirs.
Would be nice to see Intel and AMD team up for open-source or vendor agnostic solutions that crack Nvidia's software lock-in for various markets.
AMD has ROCm, Intel has oneAPI, both are opensource and make use of some underlying stuff that's also opensource and often has contributions from both (some even from nvidia, like some vulkan extensions and SYCL stuff).
CUDA has a really big traction mostly due to inertia, it has been a thing for over a decade already and really focused on developer experience and accessibility for everyone, whereas Intel and AMD are trying to catch up now.
PS I did read the rest of your post.
Going half-way between fully compliant to a standard and going full-blown integrated design doesn't make sense at all to me tbh, so I was expecting you to try to provide an example where this would make some sense. Dreading about an unlikely future just because "big corporation bad" sounds baseless, specially when this doesn't seen any relevant to the ARM x x86 idea that brought the entire discussion to begin with.
Anyhow, you are not obliged to get your point across, you are free to just not reply and leave it at that :)