Thursday, September 25th 2025

Borderlands 4 Update Adds FOV Slider for Consoles, Promises Performance Improvements and Bug Fixes

Since it launched, Borderlands 4 has been the subject of complaints about performance, both on console and PC, with some of those performance issues apparently resulting in an indefinite delay of the Nintendo Switch 2 port of Borderlands 4. One slightly more obscure complaint that keeps popping up, though, is the lack of an FOV slider on console versions of the game. A new Borderlands 4 update that dropped on September 25 aims to address both of these types of issues by improving stability and performance for both PC and console and adding a field of view slider in the settings for console players. According to Graeme Timmins, Borderlands 4 creative director, the game will be getting another balance update sometime next week, which will contain a host of vault hunter buffs that could not be included in this update.

The FOV slider was originally not included in the console Borderlands 4, with Gearbox CEO, Randy Pitchford, recently hinting in a poll on X that the reason for its omission had to do with fairness, but the overwhelming majority of players voted in favor of adding the slider, with many citing nausea and motion sickness from the lack of a slider combined with the inconsistent performance. While 2K says that it is still investigating instances of performance degradation, it also claims it has addressed "various instances of hitching, low FPS, and crashes," although there are no specifics as to the causes or fixes implemented. Various bug fixes and balance patches were also issued for all four vault hunters and various weapons, and there are fixes to gameplay and equipment bugs, like improved hit detection for beam weapons, enemies getting stuck, and abilities sometimes not working reliably.
UI bugs, like missing gear thumbnails and disappearing menus have also been squashed, and the UI consistency and alignment have been improved as well. According to players on the r/Borderlands4 subreddit, the performance improvements are noticeable, and console players have noted that adjusting the FOV doesn't seem to impact performance negatively for the most part. However, Gearbox has confirmed that there are known performance regressions for some users, but it says that this stuttering is caused by shader compilation, which should resolve after continuously playing the game for around 15 minutes.
Sources: Borderlands 4 Update Notes, Graeme Timmins
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17 Comments on Borderlands 4 Update Adds FOV Slider for Consoles, Promises Performance Improvements and Bug Fixes

#1
Guwapo77
Hopefully this will address the constant crashes I've been getting...
Posted on Reply
#2
vbq7qK68eyYAH4iR
Mere Mortal
But I thought BL4 was performing like they wanted. A high end game for high end computers. Randy said so! Surely that wasn't just lies, to gaslight us?
Posted on Reply
#3
nguyen
Guwapo77Hopefully this will address the constant crashes I've been getting...
Performance and frametimes got better but I get crashing during traversal now :roll:
Posted on Reply
#4
JIWIL
Should be just about ready in two years when game and 200$ of DLC is $10. Might even have a GPU that can do 4k/60 by then.

[EDIT] Yeah no chance on the 4k/60... guess I'll wait for the $5 sale in four years.
Posted on Reply
#5
Apocalypsee
JIWILShould be just about ready in two years when game and 200$ of DLC is $10. Might even have a GPU that can do 4k/60 by then.

[EDIT] Yeah no chance on the 4k/60... guess I'll wait for the $5 sale in four years.
Wait for GoTY version so you get all the important DLC. That usually be the case.
Posted on Reply
#6
FiRe
nguyenPerformance and frametimes got better but I get crashing during traversal now :roll:
I got the opposite. My crashes were fixed last patching round, and this time my framerates are all over the place
Posted on Reply
#7
b1k3rdude
I wont be buying this untill the price comes way down and the perf is vastly improved.
Posted on Reply
#8
TheinsanegamerN
Cool, beta 0.1.2 is out! Cant wait for beta 0.5 when they stop updating it!

Can you imagine getting a finished game? what a pie in the sky idea.....
Posted on Reply
#9
Guwapo77
nguyenPerformance and frametimes got better but I get crashing during traversal now :roll:
I played for about 10 mins last night and the recent patch appeared to have stopped the crashes (last week's patches would NOT allow for 10 mins of game play). This is the only game I've played where I absolutely needed frame generation for the smoothness I require.
TheinsanegamerNCool, beta 0.1.2 is out! Cant wait for beta 0.5 when they stop updating it!

Can you imagine getting a finished game? what a pie in the sky idea.....
The way all those positive reviews came out before the game was released, most of us thought that's what we were getting. I haven't pre-ordered a game in over 5 years...and I got suckered into this hot garbage.
Posted on Reply
#10
Shonk
b1k3rdudeI wont be buying this untill the perf is vastly improved.
This is a 30 second fix they have simply enabled nanite & lumen and hidden the option to disable it
randy thinks he know's better than his user base as usual

you know the things that a cell shaded game gets zero benefit from
so is just eating up fps for randy's ego
Posted on Reply
#11
xorbe
The recent update apparently causing constant stuttering for some is unfortunate. Delete your shader cache files in Windows (nVidia is %localappdata%/NVIDIA/ and see DXCache and GLCache), increase cache in driver settings (Manage 3D -> Shader cache), and launch the game one time with option "-ClearPSODriverCache".
Posted on Reply
#12
rv8000
Guwapo77I played for about 10 mins last night and the recent patch appeared to have stopped the crashes (last week's patches would NOT allow for 10 mins of game play). This is the only game I've played where I absolutely needed frame generation for the smoothness I require.


The way all those positive reviews came out before the game was released, most of us thought that's what we were getting. I haven't pre-ordered a game in over 5 years...and I got suckered into this hot garbage.
This is one of many reasons you should NEVER preorder a game, or anything really, ever.
Posted on Reply
#13
Event Horizon
Don't preorder and don't buy on release. They haven't earned your money.
Posted on Reply
#14
cvaldes
Event HorizonDon't preorder and don't buy on release. They haven't earned your money.
What was that famous quote from P.T. Barnum?

Anyhow, there will always be some inane portion of the public that has a serious case of FOMO. The game will probably be fixed to some degree over time. Almost undoubtedly it will be discounted on PC. But some people are gung ho on spending as much money as quickly as possible. And especially for todays' digital delivery videogames, it's not going to run out of stock like an N64 cartridge in 1998.

But some people simply refuse to learn from their mistakes. I assume that person will do this all over again in another 5 years or so. Nobody held a gun up to his head and said, "Press the Buy button NOW."

Telling these people not to pre-order is futile.
Posted on Reply
#15
Event Horizon
cvaldesWhat was that famous quote from P.T. Barnum?

Anyhow, there will always be some inane portion of the public that has a serious case of FOMO. The game will probably be fixed to some degree over time. Almost undoubtedly it will be discounted on PC. But some people are gung ho on spending as much money as quickly as possible. And especially for todays' digital delivery videogames, it's not going to run out of stock like an N64 cartridge in 1998.

But some people simply refuse to learn from their mistakes. I assume that person will do this all over again in another 5 years or so. Nobody held a gun up to his head and said, "Press the Buy button NOW."

Telling these people not to pre-order is futile.
Sad but true.
Posted on Reply
#16
Guwapo77
rv8000This is one of many reasons you should NEVER preorder a game, or anything really, ever.
I'm fully aware... I took the risk. But thanks for kicking a brother while he's down.:nutkick:
Posted on Reply
#17
b1k3rdude
ShonkThis is a 30 second fix they have simply enabled nanite & lumen and hidden the option to disable it. you know the things that a cell shaded game gets zero benefit.
Hmm, I did wonder about that. How bad is the lighting once all that is turn off though..? And yes Randy is a moron that dosent know when to keep is mouth hole shut.

I wonder is there is a mod/tweak to disable all the pointless cell shading yet...
Posted on Reply
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