Saturday, June 20th 2026

Microsoft Previews DirectX Crash Dump Feature for Game Devs

Microsoft on Friday released a feature that lets game developers better assess game crashes at the graphics API level, with the new DirectX Dump feature. Released as a preview, the feature requires support from GPU vendors in the form of graphics driver-level awareness. AMD released a preview driver for Radeon GPUs to support this feature. When enabled, the feature gathers and outputs a detailed DirectX runtime crash dump file with the file extension ".dxdmp," which the game's crash-handler can upload to the game developer. Game developers can then use PIX (Performance Investigator for Xbox) to analyze dxdmp files.
Sources: Microsoft, VideoCardz
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8 Comments on Microsoft Previews DirectX Crash Dump Feature for Game Devs

#1
Mysteoa
How was this not a thing yet?
Posted on Reply
#2
TheinsanegamerN
MysteoaHow was this not a thing yet?
There are lots of dev tools to record crashes already, and the industry has had no issue pumping out games for over 40 years now. Likely nobody thought it be necessary, or something finally moved them to make it part of the API instead of an external tool.
Posted on Reply
#3
chrcoluk
MysteoaHow was this not a thing yet?
There is always trade offs, probably slight increase of overheads but in return debug capabilities.
Posted on Reply
#4
Totally
MysteoaHow was this not a thing yet?
It has been a thing just not an automated/dedicated feature for it. Instead of navigating to the event/crash log or dump file and then upload/email a copy to tech support there is now a tool for it. As for why this specifically hasn't been a thing? Maybe MS had more important things to do like getting rid of the start menu, AI garbage, not fixing bugs, and making Windows shittier overall.
Posted on Reply
#5
Nhonho
This new feature is just another enhancement to Windows telemetry, which serves to provide data for Microsoft to debug its software.

That's why disabling telemetry is not recommended, because the data sent to Microsoft is used for debugging purposes.
Posted on Reply
#6
Aquilino
NhonhoThis new feature is just another enhancement to Windows telemetry, which serves to provide data for Microsoft to debug its software.

That's why disabling telemetry is not recommended, because the data sent to Microsoft is used for debugging purposes.
As it's clear by the great state in which Windows 11 is.
WTF u talkin about, mate? Are you high?!
Posted on Reply
#7
_roman_
MY windows 11 pro gaming box wiht AMD radeon graphic cards is full with Crash logs. They are on the disc and are lint. And we talk about massive Disc waste which i need to clean up from time to time by hand.

AMD has plenty of feedback with the windows amd gpu drivers, tehy do not work on those. Those ~20 long term bugs i know since the radeon 6600xt and windows 10 pro. They are still the case for the 6800 non xt and the 7800xt.
Posted on Reply
#8
TheinsanegamerN
_roman_MY windows 11 pro gaming box wiht AMD radeon graphic cards is full with Crash logs. They are on the disc and are lint. And we talk about massive Disc waste which i need to clean up from time to time by hand.

AMD has plenty of feedback with the windows amd gpu drivers, tehy do not work on those. Those ~20 long term bugs i know since the radeon 6600xt and windows 10 pro. They are still the case for the 6800 non xt and the 7800xt.
If you have that many reports....maybe you should be sending them to AMD and addressing whatever is wrong with your machine. Gigabytes of error logs is not normal behavior.
Posted on Reply
Nov 12th, 2026 19:26 PST change timezone

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