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ATI RV370

Default
RV370
RV370 GL
RV370 GL
RV370 PRO
RV370 PRO
RV370 X600 SE
RV370 X600 SE
ATI's RV370 GPU uses the R300 architecture and is made using a 110 nm production process at TSMC. With a die size of 74 mm² and a transistor count of 107 million it is a very small chip. RV370 supports DirectX 9.0. Modern GPU compute technologies are not available. It features 4 pixel shaders and 2 vertex shaders, 4 texture mapping units and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

Released
Sep 1st, 2004
GPU Name
RV370
Mobile Variant
M22
Codename
Hari
Architecture
R300
Foundry
TSMC
Process Size
110 nm
Transistors
107 million
Density
1.4M / mm²
Die Size
74 mm²

Graphics Features

DirectX
9.0
OpenGL
2.0
OpenCL
N/A
Vulkan
N/A
Pixel Shader
2.0
Vertex Shader
2.0
WDDM
1.0
Compute
GFX2

Render Config

Pixel Shaders
4
Vertex Shaders
2
TMUs
4
ROPs
4
Max. TDP
36 W

All R300 GPUs

ATI GPU Architecture History

Graphics cards using the ATI RV370 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
RV370 AIW 256 MB 4 / 2 4 4 400 MHz 300 MHz
RV370 LE 128 MB 4 / 2 4 4 400 MHz 250 MHz
RV370 X300 64 MB 4 / 2 4 4 375 MHz 200 MHz
RV370 SE 64 MB 4 / 2 4 4 325 MHz 200 MHz
RV370 LE 64 MB 4 / 2 4 4 325 MHz 200 MHz
128 MB 4 / 2 4 4 325 MHz 300 MHz
RV370 PRO 256 MB 4 / 2 4 4 400 MHz 250 MHz
RV370 X1050 128 MB 4 / 2 4 4 400 MHz 333 MHz
RV370 GL 128 MB 4 / 2 4 4 391 MHz 196 MHz
128 MB 4 / 2 4 4 324 MHz 196 MHz
256 MB 4 / 2 4 4 400 MHz 250 MHz
RV370 X600 SE 128 MB 4 / 2 4 4 325 MHz 250 MHz
RV370 PRO 128 MB 4 / 2 4 4 400 MHz 300 MHz

RV370 GPU Notes

Mobile Variant: M22
Codename: Hari
Graphics/Compute: GFX2
Smart Shader 2.0
Smooth Vision 2.1
TruForm 2.0
FullStream
Hyper Z III+
Video Shader
Video Immersion II
Programmable pixel&vertex pipelines
Apr 26th, 2024 03:14 EDT change timezone

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