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NVIDIA App Update Adds DLSS Override Support to 19 More Games

NVIDIA has released NVIDIA App 11.0.9.585, a small update that adds DLSS Override profiles for 19 games and Optimal Settings profiles for six. The list mixes older titles like PUBG: Battlegrounds, The Witcher 3: Wild Hunt, and Dragon's Dogma 2 with Control Resonant, Silent Hill: Townfall, Ace Combat 8: Wings of Theve, Gears of War: E-Day, and Star Wars: Galactic Racer, all of which were scheduled to launch in September or October. Oddly enough, 007 First Light was already listed in the main 11.0.9 release, and Active Matter showed up back in 11.0.8. NVIDIA doesn't explain the repeats, and it doesn't say which overrides each game supports either.

The changelog otherwise only mentions "various stability/security fixes" without any details. This build follows two bigger ones that added significantly more features. The main 11.0.9 release brought DLSS 4.5 Ray Reconstruction and per-game Resizable BAR controls, while 11.0.9.565 added RTX Spark support, a local MCP server for AI agents, and a faster Performance Mode for DLSS Frame Generation. As a refresher, DLSS Override lets GeForce RTX owners use newer DLSS models, or modes like DLAA, that a game may not offer on its own. It sits under Graphics > Program Settings > Driver Settings. Below is the full list of games.

Control Resonant Passes 1 Million Copies Three Weeks After Launch

Control Resonant launched on September 24, 2026, and has since earned itself praise from reviewers and gamers alike, which you can find out more about in our full in-depth handheld performance review. Now, not even a month after launch, Remedy Entertainment has announced in a post on X that Control Resonant has sold over a million copies across PC, PS5, and Xbox.

[Editor's note: Our in-depth review of Control Resonant across 35 GPUs is now live]

The announcement post did not share any specifics about platform share or revenue, but the game retails for $59.99, and its Steam performance has been decent for a single-player action game, peaking at 42,799 and slowly tapering off to a 24-hour peak of 7,787 concurrent players at the time of writing. Previous reports from the likes of Alinea Analytics show that Control Resonant sold nearly 300,000 copies on Steam in its first week, alone, accounting for around $12.7 million in revenue.

Imminent Control Resonant Updates To Add Unlimited "New Game++" and Photo Mode

Control Resonant launched on September 24 to a rather positive reception, and less than a week after launch, Remedy, the studio behind the game, is promising an October update that makes sizeable changes to gameplay, including adding what it calls "New Game++" mode, which is likely the most interesting part of the blog detailing the upcoming update.

At the time of writing, Control Resonant has a New Game+ mode, which allows players to play through the story once more before needing to start a new savegame. With New Game++, Remedy will allow players to "start NG+ run after NG+ run, without needing to erase all your progress," and thoroughly explore the world and lore. New Game++ is slated to land in Control Resonant sometime in October, although no specific launch date has been announced yet.

NVIDIA GeForce NOW Coming Soon to Googlebooks, Gets Nine New Games This Week

A warped Manhattan is waiting in the cloud this week. Remedy Entertainment's CONTROL Resonant brings Dylan Faden's extraordinary abilities and a paranatural crisis to GeForce NOW at launch. With the release comes the final days of the CONTROL Resonant Ultimate Membership Bundle. Purchase a 12-month GeForce NOW Ultimate membership through Sunday, Sept. 27, and receive CONTROL Resonant at no additional cost. GeForce NOW support is coming soon to Googlebooks, a new category of laptops bringing together the best of ChromeOS and Android. To top it off, DragonSword: Awakening leads nine new games this week, bringing an anime-style open world to supported devices.

Take Control on the Cloud
Explore a warped Manhattan on the brink of paranatural annihilation in Remedy Entertainment's CONTROL Resonant. Harness Dylan Faden's extraordinary abilities to battle the Hiss, the Mold and other reality-bending threats while searching for his sister, Federal Bureau of CONTROL Director Jesse Faden. Dylan must master his new powers and the ever-changing forms of the Aberrant, his paranatural melee weapon, to face a cosmic threat that has escaped the Oldest House and swept through the city.

Intel Arc GPU Graphics Drivers 101.9033 Beta Released

Intel has released its latest Arc GPU graphics drivers, version 101.9033 beta, which brings day-one support for the new game CONTROL Resonant. We conducted an in-depth review of the game's performance on both traditional discrete GPUs and handheld devices with integrated graphics, including Intel's. In addition to adding support for this game, the GPU driver still contains a range of issues from previous releases that have not been fixed in this beta version. While the beta release focuses on game support, issues like Mafia: The Old Country crashing on "Panther Lake" and Arena Breakout Infinite potentially crashing on Arc "Battlemage" and Arc "Alchemist" remain. Check out the full list of known issues that persist in this driver, but expect a fix in the upcoming WHQL driver update.

DOWNLOAD: Intel Arc GPU Graphics Drivers 101.9033 Beta

Control Resonant PC Hardware Requirements: Accessible Minimums With Lofty Goals

Control Resonant is slated to launch later in 2026, and ahead of that launch, Remedy Entertainment has officially published the minimum PC hardware requirements, detailing not only the hardware players will need to play the new game, but also what level of performance players can expect from their hardware. All of the hardware requirements call for a pedestrian 16 GB of RAM and a 120 GB SSD, as well as either Windows 10 or 11.

While the game does support path tracing at up to 4K, which Remedy says will call for an Intel Core i7-10700 or AMD Ryzen 7 3700X, at least, paired with an NVIDIA GeForce RTX 5080—no AMD cards are supported for the "Enthusiast" path tracing preset—the game will also be playable on hardware as slow as the NVIDIA GeForce GTX 1070, AMD Radeon RX 5600 XT, or Intel Arc A580, paired with an Intel Core i5-8500 or AMD Ryzen 5 3500. The game will also allegedly run at 60 FPS at 4K, with graphics set to high, and with upscaling set to Performance mode, and without ray tracing, on an NVIDIA GeForce RTX 3080 or AMD Radeon RX 6800 XT, which indicates at least a decent level of optimization.

Gigabyte Collaborates with NVIDIA to Enhance Gaming with GeForce RTX 50 Series and Control Resonant Bundle

Gigabyte, the world's leading computer brand, announced a collaboration with NVIDIA for the CONTROL Resonant game bundle across eligible graphics cards, laptops, and gaming desktops powered by NVIDIA GeForce RTX 5070 or above GPUs and Laptop GPUs. Combining NVIDIA technologies including path tracing and DLSS 4.5 with Gigabyte's advanced cooling solutions, the bundle enables gamers to experience the highly anticipated title with enhanced visual fidelity and performance across a wide range of gaming platforms.

For graphics cards, the lineup includes the AORUS GeForce RTX 50 INFINITY Series, spanning the GeForce RTX 5090, 5080, 5070 Ti, and 5070 models. The series features the WINDFORCE HYPERBURST cooling system to support sustained GPU performance under demanding gaming workloads, while the GeForce RTX 5080, 5070 Ti, and 5070 INFINITY models feature a STEALTH design for cleaner cable management and streamlined PC builds. The bundle also covers the Gigabyte RTX 5090 AI BOX, which integrates WATERFORCE cooling for efficient thermal management. Together with NVIDIA path tracing and DLSS 4.5, these solutions bring greater realism and AI-enhanced performance to supported games.

NVIDIA GeForce NOW Gives Gamers More Ways to Play at Gamescom 2026

NVIDIA's Gamescom announcements are revealing what's next for GeForce NOW, with new ways to play, more supported devices and platforms, and even more big PC games headed to the cloud. New NVIDIA DLSS 4.5 technology controls give members more ways to fine-tune gameplay, while expanded support for new Steam devices, GOG single sign-on, Firefox browser support and more Amazon Fire TV devices continue broadening where and how GeForce RTX-powered PC gaming can be enjoyed.

Gamescom is also bringing a blockbuster lineup of PC games to GeForce NOW. CONTROL Resonant, Gears of War: E-Day, Onimusha: Way of the Sword, The Blood of Dawnwalker and STAR WARS Zero Company are all coming to the cloud at launch. For a limited time, members can also get CONTROL Resonant with the purchase of a 12-month GeForce NOW Ultimate membership. The Gamescom extras don't stop there. To celebrate, GeForce NOW is giving away more than 40 prizes in our Community Giveaway - including gaming hardware and GeForce NOW Ultimate memberships. There's even more fun to come. Check out the list of 13 games joining the GeForce NOW library this week.

CONTROL Resonant GeForce RTX 50 Series Bundle Available Now

Remedy Entertainment's CONTROL Resonant is launching September 24th, and is now bundled with select GeForce RTX GPUs, laptops and PCs. In the sequel to the multi-award-winning CONTROL, you'll explore the expansive zones of a twisted Manhattan, overrun by the corrupting influences of the chaotic Hiss, invasive micro-organism, the Mold, and other twisted paranatural threats. Take control of Dylan Faden, brother of FBC Director Jesse Faden, as he bids to comprehend and contain the dangers that have spilled beyond the confines of the Oldest House to tear our world apart, and to unlock the full potential of his supernatural abilities.

At launch, CONTROL Resonant on GeForce RTX systems will include our complete suite of DLSS 4.5 enhancements, plus immersive path-traced effects, building on the incredible ray-traced tech debuted in the original CONTROL. DLSS 4.5 Ray Reconstruction will further refine image quality, while also accelerating frame rates, and Dynamic Multi Frame Generation will multiply performance, enabling GeForce RTX 50 Series players to experience CONTROL Resonant at its very best, with incredible visuals and fast frame rates.

CONTROL Resonant Launches Worldwide on September 24

Remedy Entertainment today announced that CONTROL Resonant, the highly anticipated sequel to the critically acclaimed, multi-award-winning CONTROL, will launch worldwide on September 24, 2026, for PlayStation 5, Xbox Series X/S, PC via Steam and Epic Games Store. Pre-orders for both digital and physical editions are available now.

Alongside the release date reveal, Remedy unveiled a brand-new Story Trailer offering a deeper look at Dylan Faden's journey at the center of a growing supernatural crisis. A new form of resonance, alongside the Hiss and the Mold, is warping Manhattan as a mysterious cosmic force reshapes reality itself. With his sister Jesse Faden missing, Dylan must step into a role he was never prepared for - humanity's last line of defense.

NVIDIA DLSS 4.5 Dynamic Multi-Frame Generation and 6x Mode Officially Arrive

NVIDIA has finally launched its long-teased Dynamic Multi Frame Generation (MFG) and Multi Frame Generation 6x mode today through a new NVIDIA app beta update. This marks the full public release of NVIDIA's DLSS 4.5 technology suite, which enables the GPU to generate up to five additional frames following each traditionally rendered frame using generative AI. Using the new MFG 6x mode results in a 6x performance uplift, meaning a game that traditionally runs at 60 FPS can now reach 360 FPS. Users will need to enable "beta and experimental features" in the NVIDIA app's Settings menu, and the GeForce Game Ready Driver 595.79 WHQL or newer is required to access all features. This will give a limited set of games (for now) a massive performance uplift, which includes ARC Raiders Flashpoint, Marvel Rivals Season 7, 007 First Light, CONTROL Resonant, and Tides of Annihilation. More games will get the official support as NVIDIA is working with game studios.

However, for setups where a monitor is maxed out at 240 Hz or 144 Hz, as many gaming panels are, using 6x MFG would be overkill. This is where Dynamic MFG comes into play. The technology determines which MFG multiplier is needed based on the display's refresh rate capability and the input framerate from the upscaler. NVIDIA calls this the "automatic transmission" for MFG, drawing a parallel to modern vehicle automatic transmission systems that switch gears based on demand. In graphically intensive scenarios, the multiplier can scale up to 4x, 5x, or 6x, while lighter scenes like settings menus or static sequences may only require a 2x multiplier to hit the target frame rate.

Remedy Entertainment Unveils New Control Resonant Gameplay Details

Today at the PlayStation State of Play, Remedy Entertainment unveiled new gameplay details and features for CONTROL Resonant, the highly-anticipated sequel to Remedy's critically acclaimed, multi-award-winning CONTROL. The first full gameplay footage running on PlayStation 5 Pro Console offers a glimpse of the main character Dylan Faden in action as he hunts a powerful Resonant enemy within the shifting landscape of the West Incursion Zone in Manhattan, reshaped by otherworldly forces actively breaking reality apart.

CONTROL Resonant will be published by Remedy Entertainment. Annapurna Pictures are co-financing and co-producing the game as part of a strategic partnership with Remedy Entertainment. CONTROL Resonant is scheduled to be released in 2026 for PlayStation 5, Xbox Series X|S, PC via Steam and Epic Games Store, and Mac via Steam and the App Store.

Control Resonant Skips GenAI—Future Remedy Games May Not

Control Resonant is slated to launch later this year, and with the gaming industry what it is in 2026, there were bound to be questions about the use of generative AI in the upcoming third-person shooter. In a Q&A session during a recent earnings call, Remedy CEO, Markus Mäki, confirmed that Control Resonant will not feature any content with generative AI: "I can say that, for example, Control Resonant does not use generative AI content at all." However, he goes on to explain that the exclusion of AI at Remedy may not last very long into the future. Mäki said that "making far-reaching promises about the future is pretty hard at this point," and that the company is following the development of generative AI tools to evaluate whether "there is anything that is really ethically in the right place, and is something that can add player value and that our teams want to use."

He also mentioned that there is "varied interest in different crafts at Remedy into investigating these AI tools," signalling that there is some internal interest in different departments. This somewhat echoes a recent survey of game industry workers, which found that as many as 81% of game industry workers use generative AI for brainstorming and 35% used it for prototyping. At the same time, only 7% of those game industry workers surveyed by the GDC Festival of Gaming thought that generative AI was having a positive impact on the game industry. A number of gaming giants have also recently thrown their weight behind AI tools in the name of efficiency or novelty, including Take-Two, whose CEO similarly said that GTA VI will feature no generative AI, but hinted that future games likely would include the controversial technology. Ubisoft, likewise, is exploring the possibility of AI teammates in games, while EA has announced a full-scale AI pivot. These announcements are in spite of the recent DRAM crisis resulting in unaffordable PC hardware, delayed product launches, and severe strain on the supply chain.

Remedy Narrows Down 'Control Resonant' Launch to Q2 2026

Control Resonant was previously revealed as the sequel to the acclaimed Control narrative action game. While a 2026 launch was previously confirmed, with Remedy and Annapurna co-financing and co-producing the game, an exact release window was not announced. However, as spotted by Insider Gaming, in late 2025 investor filings, Remedy revealed that Control Resonant will launch "at the end of Q2'26," suggesting a release date around May or June. It will launch simultaneously on Xbox Series X|S, PlayStation 5, PC via Steam and Epic Games, and macOS via Steam and the App Store.

Remedy also predicts impressive sales for Control in 2026, with the game studio projecting around 1.8 million copies in 2026 and 2.2 million copies in the following year. Remedy also reported that Resonant's predecessor, Control, has sold 5 million copies since its launch in 2019. The next installment in the franchise branches off the main story, following Dylan Faden, brother of Control's protagonist, Jesse, after he is deployed by the Federal Bureau of Control to a supernatural crisis in Manhattan to fend off a reality-warping cosmic entity that threatens the fabric of reality. Resonant was specifically designed so that newcomers to the franchise can hop in without having to play through the first game, and it will feature an evolution of the storytelling, combat, and exploration of the first game.

Remedy Entertainment Reveals CONTROL Resonant, Launching in 2026

Remedy Entertainment unveiled CONTROL Resonant, the highly-anticipated sequel to Remedy's critically acclaimed, multi-award-winning CONTROL. Players will explore a warped Manhattan on the brink of paranatural annihilation in this thrilling action-adventure RPG. Unleash the extraordinary powers of Dylan Faden as he fights for his humanity and survival against a reality-bending cosmic threat. CONTROL Resonant will be published by Remedy Entertainment. Annapurna Pictures are co-financing and co-producing the game as part of a strategic partnership with Remedy Entertainment. CONTROL Resonant is scheduled to be released in 2026 for PlayStation 5, Xbox Series X/S, PC via Steam and Epic Games Store, and Mac via Steam and the App Store.

After years in confinement at the hands of the Federal Bureau of Control (FBC), Dylan Faden's former captors are deploying him at the peak of a supernatural crisis. Charged with combating a mysterious cosmic entity as it alters fundamental aspects of our reality, Dylan must harness his new found powers to take the fight to the myriad threats overwhelming Manhattan. On the path to unlocking the full potential of his supernatural abilities Dylan will also seek out his sister, FBC Director Jesse Faden, as he struggles to comprehend and contain the dangers that have spilled beyond the confines of the Oldest House to tear the world apart.
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