News Posts matching "NVIDIA RTX"

Return to Keyword Browsing

NVIDIA GeForce RTX 2070 and 2080 Mobile Could Make an Appearance at CES 2019

With NVIDIA's GeForce RTX 20-series having already released for desktops, it was only a matter of time until laptops got the RTX treatment as well. Current rumors are suggesting that Nvidia will officially launch their GeForce RTX 20-series mobility GPUs on January 6th at CES with the RTX 2070 and RTX 2070 Max-Q taking center stage. An embargo date of January 26th has also been set, with NVIDIA delaying their final release drivers until then. Meaning final performance results for the new mobile GPUs won't be available until after the embargo date, which should coincide with the general availability of RTX 20-series equipped laptops.

Along with the RTX 2070 and 2070 Max-Q mobility parts, the flagship RTX 2080 Max-Q which isn't expected at the show, is still in the works, with its TU104M 1eab device ID having been leaked earlier. The rest of the GeForce 20-series mobility GPUs are likely to use the GTX moniker if NVIDIA's desktop lineup is anything to go by; however, that is merely speculation at this point.

NVIDIA Announces Financial Results for Third Quarter Fiscal 2019

NVIDIA today reported revenue for the third quarter ended Oct. 28, 2018, of $3.18 billion, up 21 percent from $2.64 billion a year earlier, and up 2 percent from $3.12 billion in the previous quarter. GAAP earnings per diluted share for the quarter were $1.97, up 48 percent from $1.33 a year ago and up 12 percent from $1.76 in the previous quarter. Non-GAAP earnings per diluted share were $1.84, up 38 percent from $1.33 a year earlier and down 5 percent from $1.94 in the previous quarter.

"AI is advancing at an incredible pace across the world, driving record revenues for our datacenter platforms," said Jensen Huang, founder and CEO of NVIDIA. "Our introduction of Turing GPUs is a giant leap for computer graphics and AI, bringing the magic of real-time ray tracing to games and the biggest generational performance improvements we have ever delivered.

Battlefield V with RTX Initial Tests: Performance Halved

Having survived an excruciatingly slow patch update, we are testing "Battlefield V" with DirectX Ray-tracing and NVIDIA RTX enabled, across the GeForce RTX 2070, RTX 2080, and RTX 2080 Ti, augmenting the RTX-on test data to our Battlefield V Performance Analysis article. We began testing with a GeForce RTX 2080 Ti graphics card with GeForce 416.94 WHQL drivers on Windows 10 1809. Our initial test results are shocking. With RTX enabled in the "ultra" setting, frame-rates dropped by close to 50% at 1080p.

These may look horrifying, given that at its highest setting, even an RTX 2080 Ti isn't able to manage 1080p 120 Hz. But all is not lost. DICE added granularity to RTX. You can toggle between off, low, medium, high, and ultra as "degrees" of RTX level of detail, under the "DXR ray-traced reflections quality" setting. We are currently working on 27 new data-points (each of the RTX 20-series graphics cards, at each level of RTX, and at each of the three resolutions we tested at).

Update: Our full performance analysis article is live now, including results for RTX 2070, 2080, 2080 Ti, each at RTX off/low/medium/high/ultra.

Battlefield V Gets NVIDIA RTX Support Through a Day-Zero Patch

EA-DICE producer for "Battlefield V," Jaqub Ajmal revealed that the studio has released a day-zero patch for the game, which enables the promised NVIDIA RTX technology. NVIDIA used Battlefield V as a tech-demonstrator in its launch event for RTX, an ambitious real-time ray-tracing technology, which works to improve realism by adding real-time ray-traced elements to rasterized scenes. For Battlefield V, this means more realistic reflections, optical effects, and detail for objects and character models.

To play Battlefield V with RTX enabled, you'll need an NVIDIA GeForce RTX (or Quadro RTX) graphics card with GeForce 416.94 WHQL, and Windows 10 October 2018 Update (version 1809). Microsoft resumed rolling out Windows 10 1809 update earlier this week. We are currently testing RTX support on Battlefield V, and will update our recent Battlefield V Performance Analysis article with additional RTX-on data-points.

NVIDIA Releases GeForce 416.94 Game Ready Drivers

NVIDIA today released the GeForce 416.94 WHQL "Game Ready" drivers. These come optimized for "Fallout 76," "Hitman 2," and "Battlefield V." NVIDIA re-listing Battlefied V, a game it already optimized for with v416.81 could mean the company may have improved performance for the game. NVIDIA confirmed that a game patch will drop "soon" through Origin, which will add NVIDIA RTX support, more so because Microsoft has resumed rolling out Windows 10 1809. The drivers also add 3D Vision profiles for "Hitman 2" and "Fallout 76." A minor bug that caused lagging on Windows desktop with GeForce GTX 780 has also been fixed. Grab the driver from the link below.
DOWNLOAD: NVIDIA GeForce 416.94 WHQL

The Change-log follows.

NVIDIA Announces Quadro RTX 4000 Graphics Card

NVIDIA today introduced the Quadro RTX 4000 graphics card - the company's first midrange professional GPU powered by the NVIDIA Turing architecture and the NVIDIA RTX platform. Unveiled at the annual Autodesk University Conference in Las Vegas, the Quadro RTX 4000 puts real-time ray tracing within reach of a wider range of developers, designers and artists worldwide.

Professionals from the manufacturing, architecture, engineering and media creation industries witnessed a seismic shift in computer graphics with the launch of Turing in August. The field's greatest leap since the invention of the CUDA GPU in 2006, Turing features new RT Cores to accelerate ray tracing and next-gen Tensor Cores for AI inferencing which, together for the first time, make real-time ray tracing possible.

Inno3D Announces its GeForce RTX 2070 Series Graphics Cards

INNO3D, a leading manufacturer of awesome high-end graphics hardware components and various innovations enriching your life, introduces a new family member to the INNO3D gaming graphics cards line, the GeForce RTX 2070. The line-up of this series will consist of the TWIN X2 and X2 OC version. Powered by the new NVIDIA Turing GPU architecture and the revolutionary NVIDIA RTX platform, the new graphics cards bring together real-time ray tracing, artificial intelligence, and programmable shading. This is not only a whole new way to experience games-this is the ultimate PC gaming experience.

The INNO3D GeForce RTX 2070 X2 OC Edition is designed for gamers who demand round-the-clock excellent performance with 24/7 gameplay. The intricate design for this cooling system comprises of 2 x 92mm ultra quiet fans, INNO3D unique Power Direct Cooling System (P.D.C.S), AI full-Stop-Mode technology and strand reinforcing backplate, offering the most efficient heat transfer and the best gaming performance at ultra-low noise levels.

NVIDIA Releases Comparison Benchmarks for DLSS-Accelerated 4K Rendering

NVIDIA released comparison benchmarks for its new AI-accelerated DLSS technology, which is part of their new Turing architecture's call to fame. Using the Infiltrator benchmark with its stunning real-time graphics, NVIDIA showcased the performance benefits of using DLSS-improved 4K rendering instead of the usual 4K rendering + TAA (Temporal Anti-Aliasing). Using a Core i9-7900X 3.3GHz CPU paired with 16 GB of Corsair DDR4 memory, Windows 10 (v1803) 64-bit, and version 416.25 of the NVIDIA drivers, the company showed tremendous performance improvements that can be achieved with the pairing of both Turing's architecture strengths and the prowess of DLSS in putting Tensor cores to use in service of more typical graphics processing workloads.

The results speak for themselves: with DLSS at 4K resolution, the upcoming NVIDIA RTX 2070 convincingly beats its previous-gen pair by doubling performance. Under these particular conditions, the new king of the hill, the RTX 2080 Ti, convincingly beats the previous gen's halo product in the form of the Titan Xp, with a 41% performance lead - but so does the new RTX 2070, which is being sold at half the asking price of the original Titan Xp.

MSI Redefines Gaming PC Design with the Trident X

MSI, a world leader in gaming hardware, proudly introduces the new Trident X compact desktop with the latest MSI GeForce RTX 2080 graphics cards and Intel 9th Generation Core K series processors. The MSI Trident X is the first compact desktop PC to incorporate an SFX power supply and the highest performing new MSI GeForce RTX graphics cards into a small 10-liter case. The Trident X is a completely new PC experience that rivals the performance of much larger traditional desktop PCs.

The Trident X comes equipped with up to an Intel Core i9-9900K processor for up 50 percent more performance. The i9 provides massive, overclockable performance in a small chassis. Additionally, gamers can take advantage of the newest innovations in graphics and raytracing with up to NVIDIA RTX 2080 Ti graphics. With these components, the Trident X provides impressive performance in a small footprint for any task, including gaming or video editing.

NVIDIA Releases GeForce 416.16 WHQL Drivers

NVIDIA released its first GeForce software suite since Windows 10 October 2018 went official. The new GeForce 416.16 WHQL drivers add full support for the new operating system, including WDDM 2.5, and DirectX Ray-Tracing (DXR), which are essential for NVIDIA RTX to work. The drivers also add SLI profiles for a large number of games, including "Battlefield V," "Basingstroke," "Divinity: Original Sin II," "Immortal: Unchained," "Jurassic World Evolution," "Phoenix Point," and "Seven: The Days Long Gone." 3DVision profiles are added for "The Elder Scrolls: Online."

A small number of bugs are also fixed with this release. "Pascal" GPUs running "Quake HD remix" no longer experience black square glitches. Temporal AA sharp drops in performance with GeForce GTX 1060 running "Rainbow 6: Siege" has been fixed. Driver errors on TITAN Xp when waking up from S4 sleep have been fixed. Lastly, an issue found with "Turing" GPUs not exposing Netflix 4K mode to displays connected over USB-C, has been fixed. Grab the driver from the link below.
DOWNLOAD: NVIDIA GeForce 416.16 WHQL

The change-log follows.

NVIDIA RTX 2080 Ti Delivery Delayed Again, to be Sent October 5th-9th

In another delay to NVIDIA's RTX 20-series launch, the company has announced, via email to buyers, that delivery and availability of the graphics card has been pushed for one week. The card, which had an already delayed release schedule set to September 27th, now has a delivery date that's set between the 5th and 9th of October.

It seems that US customers will receive their cards closer to October 5th, via an express delivery mechanism, while customers in other parts of the world (example, as per the source, in Germany) will receive them within the 5th-9th timeframe, which could be mirrored in other markets. Online retailers seem to have no indication as to when exactly will the RTX 2080 Ti be made available, with no set delivery/stock dates having been confirmed until now. What exactly is causing the delay is unknown at this point.

EVGA Announces Launch of Its Precision X1 Software for NVIDIA RTX 20-Series

EVGA today announced availability of their X1 Precision software suite for NVIDIA's RTX 20-series graphics cards. The Precision X1 software features a brand new layout, completely new codebase, new features and more, with EVGA saying it's faster, easier to user, and overall better than ever.

The Precision X12 includes a built-in overclock scanner, which automatically discovers your graphics' card hidden overclocking potential algorithmically. It also features an adjustable frequency curve, multi-GPU fan curve controls, and RGB LED control. And interestingly, in its press-release, EVGA themselves said that GTX support was coming soon - whether this refers to still-to-be-launched 20-series graphics cards, or just expanded support for pre-Turing graphics cards, is unclear.

Latest Metro: Exodus Trailer Showcases the Beauty of NVIDIA RTX

NVIDIA is pushing its RTX dialing up to eleven, today partnering with 4A Games to launch a stunning, 6-minute trailer showcasing their RTX global illumination technology that's being baked into the next installment in the popular Metro series. An image speaks more than a thousand words, and in here, there are approximately 21,600 of them (provided there are no frame drops, eh).

Metro: Exodus is prepped for launch on February 22nd, 2019, and will leverage NVIDIA's RTX tech for its new, open-world approach, built upon 4A games' aptly named 4A Engine. It's interesting that in the presentation, RTX calculations are said to take up three rays per pixel per frame - so some quick math leads to the immense amounts of computing power being leveraged here. Is it worth it? Perhaps you can tell after looking through the video.

Phanteks Launches Glacier G2080Ti, G2080 Water-blocks for NVIDIA RTX

Phanteks are proud to announce the launch of their new Glacier G2080Ti and G2080 water-blocks. Designed with the enthusiast in mind, they're perfect for gamers looking to push their new NVIDIA RTX cards to the max! The G2080Ti are full-cover water-blocks with an optimized central channel structure, complete with 6mm thick nickel plated copper base for efficient heat exchange. The blocks are sealed with industry leading VITON O-RINGS, meaning a quality seal with resistance to even the most extreme temperatures.

As well as quality cooling performance, the Glacier range also offers digital addressable RGB lighting, compatible with ASUS Aura SYNC and the Phanteks Digital RGB Controller (available separately).

ASUS Announces Its NVIDIA RTX 2070 Graphics Card Lineup

ASUS has revealed their entire lineup, interpreting NVIDIA's RTX 2070 silicon (and its TU106 die, a first - remember that **70-class cards previously featured cut-down versions of the full NVIDIA chip). There aren't many surprised here - ASUS has already spent enough R&D in previous years so as to only need to minimally iterate on their designs for each new generation.

The ROG Strix graphics cards sit at the top of the heap, featuring the company's DirectCU III cooling tech (triple fan) in a 2.5-slot design. RGB lighting and dual BIOS support are par of the course by now, as are some of the other features - backplate and metal brace included. Connectivity-wise there are 2x HDMI 2.0b ports, 2x DisplayPort 1.4 outputs, and 1x USB Type-C port for VirtuaLink. The graphics card draws power from the 6-pin and 8-pin PCIe power connectors and will be available in three versions (Gaming OC, Gaming Advanced, and Gaming) according to factory overclocks.

NVIDIA TU106 Chip Support Added to HWiNFO, Could Power GeForce RTX 2060

We are all still awaiting how NVIDIA's RTX 2000 series of GPUs will fare in independent reviews, but that has not stopped the rumor mill from extrapolating. There have been alleged leaks of the RTX 2080 Ti's performance and now we see HWiNFO add support to an unannounced NVIDIA Turing microarchitecture chip, the TU106. As a reminder, the currently announced members in RTX series are based off TU102 (RTX 2080 Ti), and TU104 (RTX 2080, RTX 2070). It is logical to expect a smaller die for upcoming RTX cards based on NVIDIA's history, and we may well see an RTX 2060 using the TU106 chip.

This addition to HWiNFO is to be taken with a grain of salt, however, as they have been wrong before. Even recently, they had added support for what, at the time, was speculated to be NVIDIA Volta microarchitecture which we now know as Turing. This has not stopped others from speculating further, however, as we see 3DCenter.org give their best estimates on how TU106 may fare in terms of die size, shader and TMU count, and more. Given that TSMC's 7 nm node will likely be preoccupied with Apple iPhone production through the end of this year, NVIDIA may well be using the same 12 nm FinFET process that TU102 and TU104 are being manufactured on. This mainstream GPU segment is NVIDIA's bread-and-butter for gross revenue, and so it is possible we may see an announcement with even retail availability towards the end of Q4 2018 to target holiday shoppers.

First Time Spy Benchmark of Upcoming NVIDIA RTX 2080 Graphics Card Leaks

A Time Spy benchmark score of one of NVIDIA's upcoming RTX 20-series graphics cards has come out swinging in a new leak. We say "one of NVIDIA's" because we can't say for sure which core configuration this graphics card worked on: the only effective specs we have are the 8 GB of GDDR6 memory working at 14 Gbps, which translates to either NVIDIA's RTX 2070 or RTX 2080 graphics cards. If we were of the betting type, we'd say these scores are likely from an NVIDIA RTX 2080, simply because the performance improvement over the last generation 1080 (which usually scores around the 7,300's) sits pretty at some 36% - more or less what NVIDIA has been doing with their new generation introductions.

The 10,030 points scored in Time Spy by this NVIDIA RTX graphics card brings its performance levels up to GTX 1080 Ti levels, and within spitting distance of the behemoth Titan Xp. This should put to rest questions regarding improved performance in typical (read, non-raytracing) workloads on NVIDIA's upcoming RTX series. It remains to be seen, as it comes to die size, which part of this improvement stems from actual rasterization performance improvements per core, or if this comes only from increased number of execution units (NVIDIA says it doesn't, by the way).

Games With NVIDIA RTX, Part 3: Gaijin Studios' Enlisted, Assetto Corsa Competizione, Atomic Heart

Gaijin Studios also went on stage with their Enlisted game to showcase their particular implementation of NVIDIA's RTX - the first we've seen that was based not on Direct X 12, but on Vulkan. The highlights pointed out stuck with RTX's strengths, naturally, but particularly, with the ease with which the global illumination system was implemented. Essentially, the fact that Enlisted features massive, dynamic maps with up to 64 square kilometers, destructible environments and indoors and outdoors lighting conditions means that pre-baked illumination solutions just wouldn't cut it in any way - there were just too many variables to consider. RTX implemented via Vulkan was, for the studio, and as they put it, the tool they never knew they couldn't live without.

Games With NVIDIA RTX, Part 2: Metro Exodus, Mech Warrior 5 - Mercenaries

The highly-awaited Metro Exodus, based on Dmitry Glukhovsky's Metro novels, also was presented as an RTX game. 4A Games praised the ease of RTX's implementation into their custom graphics pipeline. This came after 4A Games had already developed their Global Illumination system that was present and developed based on the previous games, and RTX's implementation basically overruled all of their techniques for that particular set of graphical effects. Sampling the environment with single-ray bounces allows for temporally coherent scenes and surfaces linked by refracting and bouncing rays of light.

A very impressive part of the presentation revolved around opening up windows for more light to penetrate the environment, with actual changes in ambient lighting, brightness, shadows and details changing dynamically. 4A Games also mentioned the emergent graphical effects that weren't programmed into the pipeline, such as pulsing lights dancing with the light sources, as part of a massive technological leap.

Games With NVIDIA RTX, Part 1: Battlefield V, Control

At NVIDIA's event at Koln, Germany, NVIDIA's Mark Smith took the lid of some of NVIDIA's game developing partners that are working on breinging RTX's improvements to gamers' systems. The presentation started with Christian Holmquist and Jonas Gammelholm, both with DICE, going through the graphical improvements enabled on Battlefield V through the usage of RTX.

Reflections of tank's muzzle flashes in character's eyes, reflected flames and smoke in water bodies, perfect ray tracing on reflective surfaces even with off-screen sources of lighting, static cube maps are replaced with actual transparent, reflective surfaces... And these effects are relevant even in gameplay; these aren't some screenshot-only, squinting-effort effects. You can immerse yourself in them even in the fast-paced combat of Battlefield V.

NVIDIA RTX 2080 Ti Ray-tracing "SOTR" Barely Manages 30-60 FPS at Full HD

Perhaps a lot of driver optimization and game patches are due, but early performance numbers for real-time ray-tracing on NVIDIA's thousand-dollar GeForce RTX 2080 Ti don't look encouraging. German tech publication PCGH tested the enthusiast-segment graphics card on "Shadow of the Tomb Raider," one of the poster-boys of NVIDIA's upcoming ray-tracing acceleration, and found that with all its eye-candy cranked up, the card barely manages 30 to 60 frames per second at Full HD (1920 x 1080 pixels).

NVIDIA and Eidos (developers of "Shadow of the Tomb Raider") were quick to respond to the PCGH story. They stated that the build of the game demoed at Gamescom is pre-release, and the studio is still optimizing it for NVIDIA GeForce RTX series; and that the GeForce RTX hardware is running on pre-launch beta drivers that are yet to pack "Game Ready" optimization for SOTR. Catch PCGH's video presentation in the source link below.

Introducing the EVGA GeForce RTX 20-Series Graphics Cards

The EVGA GeForce RTX 20-Series Graphics Cards are powered by the all-new NVIDIA Turing architecture to give you incredible new levels of gaming realism, speed, power efficiency, and immersion. With the EVGA GeForce RTX 20-Series gaming cards you get the best gaming experience with next generation graphics performance, ice cold cooling with EVGA iCX2, and advanced overclocking features with the all new EVGA Precision X1 software.

The new NVIDIA GeForce RTX GPUs have reinvented graphics and set a new bar for performance. Powered by the new NVIDIA Turing GPU architecture and the revolutionary NVIDIA RTX platform, the new graphics cards bring together real-time ray tracing, artificial intelligence, and programmable shading. This is not only a whole new way to experience games-this is the ultimate PC gaming experience.

The new GPUs were unveiled at a special NVIDIA two-day event called the "GeForce Gaming Celebration" which kicked off tonight at the Palladium in Cologne, Germany ahead of Gamescom 2018.

ZOTAC Announces its GeForce RTX 20-series

ZOTAC Technology, a global manufacturer of innovation, is pleased to change the playing field of graphics cards once more with ZOTAC GAMING GeForce RTX 20-series graphics cards. The new ZOTAC GAMING GeForce RTX 20-series will be available in twin fan and triple fan AMP models with all-new designs.

The new NVIDIA GeForce RTX GPUs have reinvented graphics and set a new bar for performance. Powered by the new NVIDIA Turing GPU architecture and the revolutionary NVIDIA RTX platform, the new graphics cards bring together real-time ray tracing, artificial intelligence, and programmable shading. This is not only a whole new way to experience games-this is the ultimate PC gaming experience.

Inno3D Announces New iChill GeForce RTX-20 Series

INNO3D, a leading manufacturer of awesome high-end graphics hardware components and various innovations enriching your life, introduces a new family of INNO3D graphics cards based on the NVIDIA GeForce RTX 2080 Ti, RTX 2080 and RTX 2070 GPUs. The new generation of gaming cards will exist of a range of TWIN X2 products, a series of JET editions and the Brutal iCHILL BLACK editions.

The new NVIDIA GeForce RTX GPUs have reinvented graphics and set a new bar for performance. Powered by the new NVIDIA Turing GPU architecture and the revolutionary NVIDIA RTX platform, the new graphics cards bring together real-time ray tracing, artificial intelligence, and programmable shading. This is not only a whole new way to experience games-this is the ultimate PC gaming experience.

MSI Unveils its GeForce RTX Series

As the leading brand in True Gaming hardware, MSI has sold over 8 million graphics cards in the last year alone. Today we are extremely proud to share with you our take on NVIDIA's exciting new GeForce RTX 20 series GPUs.

The new NVIDIA GeForce RTX GPUs have reinvented graphics and set a new bar for performance. Powered by the new NVIDIA Turing GPU architecture and the revolutionary NVIDIA RTX platform, the new graphics cards bring together real-time ray tracing, artificial intelligence, and programmable shading. This is not only a whole new way to experience games-this is the ultimate PC gaming experience.
The new GPUs were unveiled at a special NVIDIA two-day event called the "GeForce Gaming Celebration" which kicked off tonight at the Palladium in Cologne, Germany ahead of Gamescom 2018.
Return to Keyword Browsing