News Posts matching #October

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GPU Prices Up Again in October, RTX 5090 Now Sells for 262% Over MSRP Worldwide

In a big surprise to no one, graphics card prices went up again in October. TechSpot's latest survey across 10 countries shows GPU prices rising 11% month over month, following a 15% jump in August and 7% in September, or roughly 35% over three months. On average, cards now sell for 44% above MSRP, climbing to 58% in the US and Canada. Keep in mind these numbers track the lowest in-stock price in each region, so most models cost even more. Moreover, there is another GeForce RTX 50-series price hike on the horizon, so these numbers will rise again pretty soon.

The GeForce RTX 5090 is in a league of its own. It got 32% pricier in a month, and its normalized global price of $7,240 sits a staggering 262% above its $1,999 MSRP, almost double the 136% figure from early September. In the US, the cheapest in-stock model now costs $9,400, or 370% over MSRP, and most models now sit above $11,000 comfortably. The RTX 5080 is following a similar path, up 22% in a month to $2,200 in the US, while Newegg had none of its own in stock when the data was collected. TechSpot argues the GDDR7 memory crisis can't explain a jump that big, and some retail sources apparently told them wholesale RTX 5080 costs have gone up recently too.

The Worst Is Yet to Come for Memory Shortages, Warns Team Group

We might not be past the worst part of the global memory shortages, as the most severe supply chain squeeze could happen soon. During Team Group's earnings conference on November 2, the company stated that the worst period in memory demand is projected to be between Q4 2026 and Q2 2027, which is just a few months away. Major memory makers such as SK hynix, Samsung, and Micron have sold out their 2027 supply and entered into long-term agreements with customers, making it increasingly difficult to source memory for any third-party purposes. Team Group states that even if you have the funds, it might be impossible to purchase memory products. Currently, it is possible to buy memory, albeit at a high price, but soon enough, that may no longer be an option, noted the company.

Even though CXMT and YMTC are supplying close to 10% of the memory market share with their products, it is still impossible to satisfy demand. A supply-demand balance may not emerge until the second half of 2028 or even later. Currently, Team Group sells most of its memory modules to businesses in the B2B sector, which commands 64.6%, while the B2C sector, selling directly to consumers, accounts for 35.4%. This is a sharp reversal compared to the 2025 Q3 figures, where B2B was 24.6% and B2C was 75.4%. Most of the revenue now comes from the business sector developing AI servers, rather than traditional consumer purchases.

Steam Hardware Survey: Old Leaders Return as 16 GB RAM and RTX 3060 Are Back on Top

Valve's October 2026 Steam Hardware & Software Survey shows much of September's odd data snapping back. After 32 GB system RAM overtook 16 GB last month, the 16 GB tier is back in first place at 41.42% (up 3.60 points), while 32 GB dropped 5.16 points to 37.06%. The GeForce RTX 3060 is the most common GPU again at 3.62% across all platforms, a spot it held before September, while the RTX 5070 fell from 5.86% to 3.56%. It looks like the survey sample played a big part. Simplified Chinese fell 9.41 points to 21.98%, while English rose 4.84 points to 39.04%. The survey is voluntary, so a change in who responds can move the numbers without an actual hardware change behind it. We can't confirm that, but it would explain why so many categories shifted at once.

Windows 11 rose 1.17 points to 72.51%, and Linux climbed 0.90 points to 3.95%. The 1440p share dropped 5.22 points to 21.82%, while 1080p sits at 50.23%. On Windows, Intel gained 0.89 points to reach 53.48% CPU share, with AMD at 46.51%. Valve's Steam Frame, which launched in September, now holds 4.13% of surveyed VR headsets, up 3.72 points, while Meta Quest 3 continues to dominate with a 27.27% share. However, headset owners are only 1.75% of the survey, so it's a small group. The interesting bit is still the system RAM split, and while 32 GB RAM had been slowly gaining on 16 GB, it looks like September was the outlier. November's data should give us a better idea of the split.

Reddit Will Protect its "Extremely Valuable Corpus of Data" from Google's AI Search With Forced Logins

Since before the advent of AI-powered web search, Google has leaned heavily on Reddit in particular, often with mixed results, and this was, by-and-large, a mutually beneficial relationship, with Google's AI Overview driving traffic to the forum site. However, as of Reddit's latest Q3 2026 financial results, this arrangement appears to be changing. Following the release of the financial results, there was a Q&A session in which Reddit's CEO, Steve Huffman explained that Reddit would be locking its data behind a login requirement in order to protect it from a changing web landscape.
Web search is evolving from a gateway to the web to becoming an AI-powered destination itself. While extraordinarily useful and powerful, AI search solves a different problem than Reddit. AI does not fulfill people's fundamental need for community, connection, and belonging with other people, and it lacks context and nuance... Logged in and app dial are our most valuable users, and they are our primary focus.

Borderlands 4 Silently Ditches Denuvo DRM With Reports Citing Notable FPS Increases

Denuvo DRM software has always been controversial at best, and it has recently become fairly common practice to remove it from games following their launch, as was the case with 007 First Light, whose developer removed Denuvo from the game a mere two months post-launch. In the case of Borderlands 4, rumors started circulating that Denuvo has been removed from the game as of an October 22, 2026, update. This change has not yet been confirmed by 2K Games or Gearbox Software, however.

Reports of Denuvo disappearing from Borderlands 4 started with Borderlands creators @EpicNNG, who was previously responsible for the Borderlands Online revival and @lewisØn, and were later seemingly confirmed by @ExploredFiction, who inspected the contents of the Borderlands 4 game files. SteamDB itself doesn't directly note the removal of Denuvo, but the game's binaries are 171.69 MB smaller in the latest update, and several packages have been removed from the game files. While there is no hard benchmarking data to prove it, there are currently reports that the game runs faster without Denuvo running in the background.

Xiaomi Redmi Book 14 2027 With Intel Wildcat Lake CPU and 2.8K Display Confirmed

Xiaomi has officially spilled the beans on the 2027 update to its Redmi Book laptop series, detailing both a launch date and what to expect from the laptops in terms of performance and battery life. The information comes courtesy of the Xiaomi Redmi account on Weibo, and the announcement reveals an October 27 release date for the Redmi Book 14 and likely the 16, alongside it. It's so far unclear if and when the new Redmi Book laptops will launch internationally or what the pricing will be, but the outgoing Redmi Book 14 starts at 6,499 CNY with 16 GB of RAM and 512 GB of storage.

With the post, Xiaomi also confirms that the Redmi Book 14 and 16 will be using Intel's Wildcat Lake Core Series 3 processors, with previous leaks having tipped the Core 5 320 for the Redmi Book 16, and the fine print on the marketing images now confirming the Core 5 320 for the Redmi Book 14. The Redmi Book 14 2027 has also been confirmed to ship with a 72 Wh battery, which Xiaomi claims will deliver over 20 hours of office use, with a claimed 1.26 days of local video playback. It will also use LPDDR5X-7467 RAM, although capacities are unclear at the time of writing, aside from the confirmation that there will be a 16 GB version available. The fine print also confirms that the display will be 2.8K, however the panel tech isn't mentioned.

NVIDIA's Faster DLSS 5 Model Gets Extracted From NBA 2K27, Modders Report Up to 90% Gains

NVIDIA shipped its faster DLSS 5 Neural Rendering model with NBA 2K27 on October 16, and it didn't take modders long to pull it out and test it elsewhere. Renan Maniero on X extracted the new 310.9.16.0 build of the DLL. That lets people inject it into games that don't officially support DLSS 5 through tools like RenoDX and OptiScaler. The new DLL also keeps the older model around as Preset A, with the new one sitting under Preset B, so comparing the two is as simple as switching presets. Gaming Optimized on X did exactly that, and found the new model running up to 90% faster than the old one in The Witcher 3. The channel points out that the gain varies from game to game, so 90% looks like the best case rather than the norm.

That roughly aligns with NVIDIA's own claims. The company says the October update shrinks the model by 24% to roughly 118 million parameters, cuts VRAM use at 4K by 20%, and runs the neural rendering workload up to 2x faster than the September version. NVIDIA also quoted up to 40% higher frame rates in NBA 2K27 specifically. Officially, DLSS 5 is still limited to RTX 50-series GPUs and GeForce NOW. NVIDIA plans to bring it to the RTX 40-series, though there's no date yet, and there's no word on RTX 30 or RTX 20 support. Modders, apparently, aren't waiting, since the OptiScaler README notes a modified runtime that gets it running on RTX 20-series cards as well.

Dell Reportedly Raising Monitor Prices This Month, Entry-Level Models Spared

Dell's monitor division has reportedly issued an internal notice raising shipping prices on its displays, with the change taking effect this month. The leak comes from ChannelGate and was first reported by IT Home, and it points to an increase of around 3% to 5% for most affected models. Mid-range and high-end monitors take the hit, and some of the pricier models could go up by more than that, while entry-level models are reportedly left alone for now. Dell hasn't confirmed anything, and there's no word on specific models or regions. Apparently, costs first went up back in July, and Dell chose to absorb them at the time instead of passing them on to buyers. This looks like the first time those costs are being moved downstream, and the source expects more price revisions if costs keep climbing.

The report doesn't name a specific cause, though TrendForce's early October panel update notes that upstream component costs are rising sharply, leaving monitor panel makers little room to cut prices even as demand weakens. Keep in mind this is a shipping price, so how much of it reaches store shelves will depend on distributors and retailers. The timing also isn't great for Dell. The company already raised PC prices by 15% to 20% late last year as memory costs climbed, and more recently, PC shipments dropped 20.1% in Q3 2026, with HP and Dell reportedly taking the biggest hits. A 3% to 5% bump is small in comparison, but readers planning to pick up a Dell monitor are advised to keep an eye on current listings before the new pricing trickles down to retail.

Arc Raiders Launches to 6-Month High After Free Weekend, PvE-Only Test, and Frozen Trail Update

Arc Raiders's Embark Studios has been busy lately, first dropping the Frozen Trail update and kicking off a free weekend, updating its anti-cheat systems, and then starting testing for the PvE game mode that is slated to run from October 13 to 20. Apparently, all of these changes have had an impact on player count, as Arc Raiders just recorded its highest daily active user count in six months, according to data from Alinea Analytics.

The analytics firm estimates that on the launch date of the Frozen Trail update, which was the same day as the start of the free weekend, Arc Raiders saw a sizeable bump in daily active users, from around 599,000 to 944,000, with that climbing to as high as 1.6 million DAUs by October 12, when the free weekend ended. Almost unexpectedly, however, the extraction shooter's highest daily active user count was on October 14, the day after the start of the test period for the new PvE game mode, suggesting that this may have been a strong driver for gamers who have previously picked up the game only to drop it again later.

The Blood of Dawnwalker Update 1.1 Arrives Next Week With Skill Respec and New Difficulty

Rebel Wolves has confirmed that Update 1.1 for The Blood of Dawnwalker arrives next week, a little later than the "early October" window the studio mentioned last month. There's no exact date yet. The biggest addition is the Draught of Mind Rebirth, an item that lets players reset their Swordmastery, Witchcraft, and Vampirism skills and get back the in-game time spent learning them, which matters a lot under the game's 30-day limit. There's also a new Story difficulty with extra combat assists, while the existing Story mode gets renamed to Forgiving. Combat targeting, lock-on, and disengaging have been improved, Shadowstep and Planeshift should feel more responsive, and the camera has been tweaked. Players can also pet dogs and cats now, using the directional combat system, of all things.

For PC players, frame generation is getting an update along with its own dedicated settings, though Rebel Wolves hasn't shared any specifics. The game already supports NVIDIA DLSS, and in a September interview, game director Konrad Tomaszkiewicz said broader optimization work was still ongoing, so it's reasonable to hope some of the 1,100+ improvements and fixes target performance. The update also adds larger font sizes and subtitles for all dialogue, and it removes blood and gore censorship from the Japanese version. The Blood of Dawnwalker launched on September 3 for PC, PS5, and Xbox Series X|S, and sold a million copies within days, on a budget that is reportedly just $40 million.

Lenovo Legion Go 2 Price Hike Puts Ryzen Z2 Extreme Handheld Price Over $3,000

The second-generation Lenovo Legion Go handheld devices have already received a substantial price increase after their initial launch, with the entry-level Legion Go S jumping from $899.99 and $649.99 to $1,579.99 and $989.99, for the Z1 Extreme and Z2 Go models, respectively. This was after Lenovo already increased the price on the AMD Ryzen Z2 Extreme-powered Legion Go 2 from $1,349.99 to $1,999.99. Now, the same Legion Go 2 with 32 GB of RAM and 2 TB of storage that previously jumped to $2,849 can now be found on the Lenovo US online store for $3,081.99.

This is a $233 price jump that corresponds to around 8% of the total previous price, although the Legion Go 2 with 1 TB of storage can still be found at Best Buy for $1,999.99. The latest price increase for the Legion Go 2 comes as the gaming handheld continues to be out of stock at Lenovo, despite partner stores, like Best Buy, having stock of the handhelds. Lenovo hasn't yet announced the price hike for the Legion Go, but it seems reasonable to assume the price increase is linked to the ongoing RAMpocalypse that has repeatedly affected pricing across various PC hardware segments—but most severely RAM and DRAM.

NVIDIA DLSS 5 Gets 2x Performance Boost with 20% Less VRAM Usage

NVIDIA's continuous optimization of software and its technology stack has yielded another great improvement. The latest DLSS 5 update, scheduled for October 16, will deliver another 2x performance boost, meaning that previously DLSS 5-optimized workloads will literally run twice as fast. Alongside this significant performance uplift, NVIDIA promises that in 4K gameplay with DLSS 5 enabled, the neural rendering technology will use 20% less VRAM, leaving more room for game textures to load without DLSS 5 interfering with capacity or hogging resources. NVIDIA updates its DLSS by running a continuous loop on top of an internal supercomputer that constantly optimizes DLSS technology for performance, efficiency, and visual fidelity. Specifically for this week's DLSS 5 update, NVIDIA states that the company used a combination of systematic pipeline optimizations and neural model refinements to achieve that 2x performance boost.

Originally in late August, we saw that the leaked DLSS 5 file was roughly a 148 million parameter model. Our analysis turned out to be accurate, and we see that, according to NVIDIA, the DLSS 5 October update shrinks the footprint of this model by another 24% to roughly 118 million parameters, meaning that our original estimation was correct. Consequently, the smaller model scales memory usage almost linearly and cuts VRAM usage by about 20%. Compared to the initial launch in mid-March, when the DLSS 5 was showcased on two GeForce RTX 5090 GPUs, we see that NVIDIA managed to scale the performance by 10x in the span of a couple of months.

Embark Sees Arc Raiders Split into Separate PvE and PvPvE Camps After Upcoming Test

Almost since Embark Studios launched Arc Raiders, there has been a group of gamers calling for a greater emphasis on co-op PvE gameplay, with many asking the studio for separate PvE modes after the implementation of a new matchmaking system that prioritized player aggressiveness and matched players who were more likely to play co-op and avoid killing their fellow players. Ahead of a new PvE mode test, Arc Raiders executive producer, Aleksander Grøndal, has spoken in an interview with GamesRadar+ about the potential future of PvE in Arc Raiders.

In the interview following Arc Raiders's latest Frozen Trail update, Grøndal says comments that the introduction of a co-op-only game mode is potentially overdue, even if it is just a test for now, because the studio deliberated about whether or not it was going to "open this door" for a long time. When asked about a potential split between the PvE and PvP sides to Arc Raiders, the producer commented that "it's very possible." He continues, saying "I think the community is already split along those lines. If the game eventually will represent that? Quite possibly."

Arc Raiders Jumps to Six-Month High Player Count With 2.0 Update and Free Weekend

Embark Studios has put in a decent amount of work maintaining and developing Arc Raiders in recent months, with the company recently announcing an upcoming co-op mode slated to launch into testing on October 13 while it continues to iterate on its anti-cheat processes and detection methods. In the meantime, however, Arc Raiders Frozen Trail, referred to as the game's "biggest update since launch," alongside a free weekend that will run until October 12.

The combination of the new update, which introduces a slew of new content to the game and makes a host of tweaks and changes to gameplay, and the free weekend has seemingly pushed Arc Raiders to a six-month player count high on Steam. Per data from SteamDB, Arc Raiders tipped the scales at 131,388 peak concurrent players on Steam within the first 24 hours of the update and free weekend going live. Some of the major updates in Frozen Trail include a new map, new weather conditions, new enemies and weapons, a revamped skill tree, a grappling hook and other new navigation and traversal tools, and a new customizable base called The Outpost, replete with the Research Bench and hundreds of furniture designs for gamers to craft.

Apple's Touchscreen MacBook Pro and New OLED iPad Mini Launching in Late October

It has previously been rumored that Apple is planning to launch a new MacBook Pro with a touchscreen OLED panel, ostensibly as a range-topping model that would slot in above the current-gen MacBook Pros. Now, a report by Bloomberg claims that the touchscreen MacBook Pro will launch alongside a new OLED iPad Mini on October 27 or close to that date.

A beta version of macOS 27.2 previously showed up substantiating the rumors that Apple is launching a touchscreen MacBook Pro, with new long-press animations being implemented in the Dock UI for tooltips. It's said that the two new devices will launch alongside a 14-inch M6 MacBook Pro and M6 iMac.

Microsoft Rebuilds Windows 11 Search, Adds Typed Commands and Inline Copilot

Microsoft has unveiled a rebuilt Windows 11 Search at its Windows and Surface event, and it can now change system settings straight from the taskbar. Windows chief Pavan Davuluri showed it on stage, and Microsoft says the box will handle thousands of quick actions typed as simple commands. Examples include "switch to dark mode", "turn on Bluetooth", "dim my screen", "mute", and "minimize all my windows". Microsoft says these are only the first batch, and Phone Link actions such as sending a text message from a connected phone are also planned. The more interesting part for enthusiasts is probably under the hood. The new Search is built on WinUI 3, which Microsoft says makes it faster and lighter on system resources, and early testing apparently showed sizable gains in speed and memory use.

The layout is now a single list of results, replacing the current design with its large preview pane. Search should also cope better with typos and synonyms, and richer file details and web previews are planned for later this year. Copilot is part of it too, of course. Its answers show up inside Search, with a shortcut to open the full app. This follows the July cleanup that removed ads and promotional content from Search and added a setting to hide web and Microsoft Store suggestions. The new version started rolling out to Windows Insiders in the Experimental channel on October 7. Microsoft is targeting this fall for regular Windows 11 PCs, though there's no exact date yet.

Google Japan Reveals a Conveyor Belt "Gag" Keyboard for One-Handed Typing

Google Japan has revealed the 15th entry in its joke keyboard series, the Gboard Conveyor Belt Version, and it is not a real product. The Gboard team used to publish these gag designs on April Fools' Day, and moved the tradition to October 1 a few years ago as a nod to 101-key keyboards. The device stands upright and carries its keys on four belts with 29 keys each. The belts keep rotating, so the user rests one hand at the base and presses each key as it rolls past. Waiting for each letter to come around, of course, makes it far slower than a regular keyboard, and that seems to be the whole gag. Google's tongue-in-cheek blog post even suggests building a second unit for two-handed typing. Color variants, a high-speed mode, and longer or shorter versions are said to be under consideration.

As expected, there are no plans to sell it, and the project's GitHub page states that it is not an official Google product. The prank is at least meant to be buildable, as Google has posted 3D-printable STL files, KiCad board data, and firmware. The build guide lists 157 printed parts, 116 Kailh Choc V1 low-profile switches, an M5Stack AtomS3 Lite controller, and a single 6 V N20 gear motor that drives all four belts. The repository still looks unfinished, however. Only the motorized "Moving Keys Edition" is documented so far, while the board documentation and a "functional Bluetooth keyboard" edition are both marked as coming soon. It's not clear whether a fully working unit can be built from the files just yet, but it's a fun bit regardless.

NVIDIA Raises Shield TV Pro Price to $299, Discontinues Standard Shield TV

NVIDIA has raised the price of the Shield TV Pro from $199.99 to $299.99, effective October 2. The streaming box launched in October 2019 at $199.99 and held that price for almost seven years. Earlier this year, NVIDIA promised to keep updating the Shield TV, with hardware engineering SVP Andrew Bell saying the company had no plans to abandon it anytime soon. NVIDIA has also stopped making the standard, tube-shaped Shield TV, which had reportedly been out of stock for months. That leaves the Pro as the only Shield model in production. NVIDIA confirmed both changes in a statement. Here's what the company said:
Starting October 2, SHIELD Pro will be priced at $299. The cost of components, including memory, has increased substantially across the industry. We've also stopped producing the standard SHIELD TV model as we focus on production for SHIELD TV Pro.

Steam Hardware Survey: 32 GB Overtakes 16 GB as the Most Common System RAM Configuration

Valve's September 2026 Steam Hardware & Software Survey shows that 32 GB of RAM is now the most common memory capacity among participating gamers. The 32 GB tier gained 4.77 points to reach 42.22%, while 16 GB fell 3.38 points to 37.82%. Last month, 16 GB still led with 41.20% against 37.45%, so that is a big swing for a single month. The idea had been around for a while, with 32 GB already being floated as the next standard back in August 2025. Steam only reports capacity, so the survey says nothing about speed or whether those kits are DDR4 or DDR5. It makes sense, though, with several recent games asking for 32 GB RAM in the recommended specs, with 16 GB now often listed in the minimum requirements.

Elsewhere, AMD gained 1.89 points on Windows to reach 47.41% CPU share, and the GeForce RTX 5070 is the most common GPU at 5.86%, up 2.30 points. 1440p primary displays climbed 5.18 points to 27.04%, and Windows 11 keeps growing at 71.34%. Of course, one month doesn't make a trend, so it's reasonable to wait for October's numbers to see whether 32 GB remains at the top. The survey is also voluntary, and the sample changed a lot this month. For example, Simplified Chinese jumped 7.42 points to 31.39% of surveyed systems. That change in sampled systems could explain part of the RAM swing, though it could also simply be 32 GB RAM gaining popularity.

HP Launches OmniBook 5 and ProBook 4 Laptops

Today, HP Inc. (NYSE: HPQ) announced the new HP OmniBook 5, a premium consumer Windows laptop designed for people who want more from their everyday device: more screen, more battery life, more connectivity and more freedom to create, connect and be entertained without compromise.
Samuel Chang, Senior Vice President and Division President, Consumer Personal Systems at HP Inc."Today's consumers expect technology that fits naturally into their lives - beautifully designed, easy to use, and powerful enough to support everything from collaboration and content creation to entertainment and everyday productivity. The new HP OmniBook 5 delivers exactly that, bringing together premium design and immersive experiences with a colorful OLED display in an incredibly portable package for work, study, and entertainment."

Crimson Desert's First DLC Delayed "To Deliver a More Polished and Stable" Experience

When Pearl Abyss first announced Crimson Desert's Charting the Unknown DLC in early September, it said that the DLC would launch on October 15 for PC, Xbox, and PS5. However, the studio has had to push back the game's DLC launch, citing concerns about stability and polish as the primary factor. The delay officially pushes the launch back to October 29, per the official announcement on the game's X account.
Pearl AbyssWe are hard at work on Crimson Desert: Enhanced Charting the Unknown to bring you new adventures to Pywel. However, we have determined that we need additional time to deliver a more polished and stable gameplay experience.
Therefore, we have decided to move the DLC's release by 2 weeks to October 29 GMT/PT.

We know many of you have been looking forward to returning to the game, and we sincerely apologize for the longer wait. We will use the additional time to further refine the content and do our utmost to deliver the best experience we can.

Apple CEO John Ternus Reportedly Plans Faster Product Launches and a Leaner Company

New Apple CEO John Ternus, who took over from Tim Cook on September 1, is reportedly planning an overhaul aimed at faster launches and a leaner company, according to Bloomberg's Mark Gurman. Ternus, previously Apple's hardware engineering chief, has apparently discussed moving away from the usual spring and fall launch windows and wants the company to be more experimental. Product teams are said to be pushing out more devices on shorter timelines, and one person familiar with the situation described the mood inside as hectic. Moreover, the cuts have already started.

Apple has reportedly dismissed a number of engineering program managers in hardware engineering over the past two weeks, including roughly half a dozen directors. Some affected staff were given a limited window to find other roles inside Apple, and those who don't will apparently be let go later this year. Apple also reportedly considered cutting about 5,000 AppleCare jobs this summer while looking at AI support agents, but dropped that plan. It's unclear how this affects the October launches rumored for the OLED iPad mini, HomePod mini 2, and Apple TV 4K. Employees reportedly expect more job cuts in the coming months, and they caution that changing how Apple builds products could take years.

Embark Tests Co-Op Mode in Arc Raiders

Due to popular demand, Embark is expanding its support for PvE, co-op-only mode, which it started with friendly lobbies that which placed non-aggressive players together in the same servers after they had proved their dedication to the PvE grind. As per a recent update by Embark Studios, Arc Raiders will get a dedicated co-op/PvE mode for testing in October. This is according to a new blog post by Embark Studios, who says that the new PvE beta test will last a week, running from October 13-20.

Unlike the previous system, where players were matched based on their aggression, the new PvE mode will allow players to manually toggle either PvE-only or classic PvPvE gameplay, and PvE mode will completely disable friendly fire, meaning no accidentally downing a teammate with bad aim. PvE will be handled separately from PvPvE when it comes to matchmaking rankings, and it will feature the same Solos, Duos, and Trios gameplay, with all team structures playing alongside one-another in the same sessions. Following that test, Embark will evaluate whether a pure PvE mode has a place in Arc Raiders, and it specifically says that "this test is not a promise that there will be a PvE mode in the future."

The Blood of Dawnwalker To Get Easier Mode and PC Performance Boost in Update

The Blood of Dawnwalker launched at the start of September with a strong start, selling over a million copies within the first week of launch. Following that success, it was confirmed that a sequel was already in the works, however, apparently one sticking point for many players was that the game didn't launch with enough difficulty options—especially not ones that make the gameplay more approachable. According to Konrad Tomaszkiewicz, game director for The Blood of Dawnwalker, in a recent interview with Eurogamer, an October update is en route to add a new difficulty mode.

[Editor's note: Our in-depth handheld performance review of The Blood of Dawnwalker is now live]
We will introduce an additional difficulty level, but an easier one, because many people are asking for a more easy difficulty. The Story mode which we have right now will be a different difficulty—we will call it Demanding or something like this—and we will add a new Story mode which will be even easier for people who don't want to experience the combat, they just want to learn the story and go through the game without this gameplay challenge.

WLMouse Reveals Beast X2: 48 g Wireless Magnesium Gaming Mouse With Touch-Screen Receiver

WLMouse has officially revealed its Beast X2 wireless gaming mouse, which was designed in collaboration with notable League of Legends Invictus e-sports team member, TheShy. The new Beast X2 will come in a number of different sizes and four color variations, ranging from 41 g to 48 g, depending on the size of the mouse. Judging by the weight figures cited in the teaser, it does not seem as though the Beast X2 will have the same side design variations that were present in the first generation, instead only offering solid side walls with a perforated top. The Beast X2 series will only officially launch on October 8, and pricing has not yet been announced, but WLMouse has shared a list of internal upgrades and specs to expect from the update.

As you'd likely expect from a flagship magnesium gaming mouse, the Beast X2 will have an updated PixArt PAW 3955 HS sensor, which is WLMouse's customized version of the PAW 3955, paired with a Nordic 54LM20 MCU. The main clicks will be Omron optical switches—so no analogue input tech here—and it will use a Raesha optical encoder, which should be more precise and durable than a regular mechanical encoder. It will be capable of 8 kHz polling over both the wired and wireless connections, and it will have the same Razer Viper V4 Pro-like profile as the Beast X first-gen.
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