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Epic Games Names SteamOS Among Planned Linux Targets for Its New Launcher

SteamOS is now officially on the list of Linux distributions Epic Games plans to support with its new Epic Games Launcher. In a statement to GamingOnLinux, Epic communications director Jake Jones said the launcher is still in Preview, and that Epic plans to "support as many Linux distributions as possible, including Fedora, SteamOS, Cachy, Omarchy, and more." It seems to be the first time Epic has explicitly named SteamOS, which runs on the Steam Deck and Steam Machine. For now, the Preview only ships as a.deb package for Debian and Ubuntu, though Epic says it is testing other packaging formats and will bring back the AppImage version this month. Epic first said a native Linux launcher was coming back in August, and the Preview arrived on October 14.

For Steam Deck owners, official support could mean an easier way into their Epic libraries without third-party tools like the Heroic Games Launcher. However, Epic hasn't said how the launcher will work in SteamOS's Game Mode, and Windows games will still need a compatibility layer. In the current Preview, the launcher handles that by downloading GE-Proton. As for Fortnite, Epic plans to bring it to Linux through the new launcher once EAC Linux v2 is ready, but the new anti-cheat relies on a signed kernel, Secure Boot, and several other security features. Back in October, Epic said the Steam Deck doesn't currently support what EAC v2 needs, and that it is talking with Valve about it. It looks like Steam Deck owners will get the launcher well before they get Fortnite.

Microsoft Adds Cloud Rebuild Recovery to Windows 11 in Latest Preview Update

Microsoft has introduced Cloud Rebuild, a recovery option that can wipe and reinstall Windows 11 by pulling a fresh image and the PC's drivers from Windows Update, even when the system refuses to boot. It ships with KB5127936, the optional preview update released on October 28 for Windows 11 25H2 and 26H2, and it's rolling out gradually. If Windows still loads, the option sits under Settings > System > Recovery as "Rebuild PC." If it doesn't, the PC falls back to the Windows Recovery Environment (WinRE) after a few failed boots, where Cloud rebuild shows up under the Troubleshoot menu.

The "Reset this PC" menu has had a Cloud download mode for a while. According to Microsoft, Cloud rebuild goes a step further by grabbing drivers as well and by not depending on the installed copy of Windows being intact. It is a clean slate, though. The system drive gets reformatted, wiping apps, settings, user accounts, and local files, and only data synced to services like OneDrive survives. Anyone handing the PC off can pick a sanitize mode that has the drive securely erase itself first, and IT admins can kick off a rebuild remotely through the Recovery CSP.

ASUS Rolls Out FSR 4.1 Preview for ROG Xbox Ally Handhelds

ASUS has started rolling out a preview GPU driver that brings AMD FSR 4.1 upscaling to the ROG Xbox Ally X and ROG Xbox Ally X20. Owners can grab it through Armoury Crate SE under Update Center, then Preview Updates. This follows AMD's announcement earlier this week that FSR 4.1 is expanding to Radeon RX 6000 series GPUs, APUs, and Xbox. According to ASUS, the handheld version runs on a lighter model that is less than half the size of the original INT8 model, built with the Ryzen AI Z2 Extreme in mind. FSR 4.1 works in over 400 games that support FSR 3.1 or newer. Handheld owners have waited a while for this, as AMD previously had no definitive decision on RDNA 3.5 APUs before confirming FSR 4 for APUs by the end of 2026.

Once FSR is enabled in a game's settings, users also have to add the FSR tile in Command Center and switch it on. ASUS warns that RSR, the system-level upscaler, should not be combined with it. Neither AMD nor ASUS has shared any performance numbers yet, and ASUS notes that preview updates may still have bugs. As for the regular ROG Xbox Ally, ASUS says it will also get support through a GPU driver update coming soon, though there's no date yet. The Xbox Series X|S consoles are next in line and will reportedly get FSR 4.1 in the coming weeks, while FSR Diamond has already been teased for Project Helix.

Logitech Previews Breakthrough Sound Shape Audio Technology in New Rally Speakers 2 Pro and Max

Today, Logitech debuted Rally Speaker 2 Pro and Rally Speaker 2 Max, audio systems engineered to bring highly-precise sound targeting to extra-large conference rooms and training environments. Rally Speaker 2 Pro and Max house Logitech's proprietary Sound Shape technology and mark Logitech's entry into the Pro AV market.

Acoustics are particularly tricky in high-value spaces such as executive boardrooms and divisible rooms. Ceiling speakers—the usual fix—are costly to install, involve complex wiring, and result in voices coming from unnatural directions while sound waves crash into each other, creating echo and cognitive fatigue. Rally Speaker 2 Pro and Max—speakers at the front of the room only—present a less expensive, simpler way to guarantee uniform sound coverage throughout these spaces.

SteamOS 3.9.2 Beta Previews Better Legion Go 2 Support and Squashes Myriad UI and Feature Bugs

Building on Valve's ongoing expansion of support for third-party gaming handhelds, SteamOS 3.9.2 beta has officially launched with several improvements across the board, but especially for non-Steam hardware. For one, the new beta adds preliminary native support for Lenovo Legion Go 2 brightness control. The beta also adds a workaround that addresses an issue that resulted in some ASUS devices exhibiting excessive fan ramping on boot, and it fixes issues with some recent Panther Lake CPUs failing to run certain games, with the update notes specifically calling out Elden Ring and Dark Souls III.

Similarly, SteamOS 3.9.2 also fixes the "disable frame limiter" toggle not working when VRR is enabled. This, along with many of the other fixes in this most recent update, focus not only on Valve's own Steam Machine, Deck, and Frame, but also on third-party devices and compatibility with a wide range of hardware, in a similar vein to the recent expansion of support for Steam on Arm devices, like the slew of Android gaming handhelds that modders have been turning into mini Steam Decks. There are other fixes contained in the new SteamOS beta, but they mostly focus on fixing small bugs and polishing the user experience. The full update notes continue.

GTA VI Extended Gameplay Preview Attracted Over 4 Million Live Viewers

It's been known since Rockstar released the first trailer for GTA VI that the upcoming action game would have a massive impact on the gaming industry, and analysts have predicted week-one sales of $4.5 billion when the game launches in November. Following Rockstar's GTA VI showcase at Gamescom, reports have emerged that, between Netflix, YouTube, and Twitch, nearly 4 million users tuned into the live show—a number that had ripple effects across the internet.

For starters, in the two days since the GTA VI Extended Look video launched on YouTube, it has racked up over 14 million views, while Streams Charts, a tracker for Twitch stream data, reported 3,970,738 peak stream viewers of the Extended Gameplay stream across both the official and unofficial commentary live streams and watch parties for the three hours it tracked viewership.

Cold Symmetry Previews Unique Mortal Shell 2 Difficulty Settings

It seems as though the tide is turning on Souls-like game developers eschewing difficulty and accessibility settings, with Capcom recently confirming granular difficulty settings in Onimusha: Way of the Sword. Following that revelation, Cold Symmetry recently revealed that Mortal Shell 2 would also feature a unique twist on difficulty settings.

Instead of difficulty sliders, Mortal Shell II will effectively allow players to add or remove buffs with in-game special items. A recent Bluesky post from the developer's official account shows off the Slayer Seal, which helps players regain health to make encounters easier, and the Gloombound Flame, which amps up the game's combat difficulty.

Jsaux Gaming Announces Voidjoy Controller-Focused Sub-Brand

JSAUX GAMING today announced Voidjoy, a new JSAUX sub-brand focused on gaming controllers and controller accessories. The announcement marks JSAUX GAMING's move into a dedicated controller category in its tenth year.

Voidjoy will be showcased at IFA 2026 in Berlin from September 4 to 8, where JSAUX will preview three Voidjoy product areas: portable controllers, pc controllers, and controller accessories.

Computex 2026: Endorfy Previews Upcoming PC Hardware Lineup

Endorfy showcased at Computex 2026 a broad range of upcoming products spanning from PC cases, coolers, peripherals and audio gear, most of them still in pre-production. On the PC case side, two new models were on display. The Signum 400 is a full ATX case and the larger sibling of the Signum 300 series, featuring tempered glass side panels, a honeycomb front panel, removable dust filters and four Stratus 120 PWM ARGB fans included. The Fishbowl is an ATX and back-connect compatible case with a panoramic dual-glass design, dual-chamber layout with a reverse mode option, and support for up to three 360 mm radiators. Both are targeting Q4 2026.

Endorfy also showcased Signum M30 ARGB and Ventum 400 ARGB case series, both launched ahead of Computex. The Ventum 400 supports up to E-ATX motherboards, includes four pre-installed Stratus 120 PWM ARGB fans, and accommodates up to 360 mm (front) or 280 mm (top) radiators. Hardware clearances allow for GPUs up to 345 mm long and CPU coolers up to 164 mm tall.

Heroes of Might and Magic: Olden Era Early Access Roadmap Revealed

Hooded Horse, Unfrozen Studio, and Ubisoft are pleased to share the initial development roadmap for Heroes of Might and Magic: Olden Era, the newest installment in the legendary turn-based strategy series. Covering immediate plans for the next few months, as well future goals for early access, there's plenty for current and future players to get excited about.

This comes as the game hits another fantastic milestone - Heroes of Might and Magic: Olden Era has now sold over 1 million copies within its first month. Feedback from the game's wildly successful launch identified items such as Teamplay mode, a rebalance of Hero skills, and further improvements to the random map generator as initial targets for development, but on top of that:
  • Observer mode, Elite Class reworks, and improvements to matchmaking will come later in the year.
  • General goals for early access include introducing Underground terrain, Map Editor improvements, Ironman mode for the campaign, and more!
  • Long-term goals for early access include completing the single-player campaign, adding map-sharing support, and introducing a new PvE mode.
  • There will also be regular updates introducing everything from new content (heroes, spells, creatures, etc.), UI improvements, AI tweaks, and plenty of quality-of-life support based on community feedback.

Formula V Line to Preview Air Power G10 Case with Tilting Front Intake Fans

Formula V Line will preview the Air Power G10, a new mid-tower chassis with tilt-adjustable front intake fan mounts, at Computex 2026. The G10 is the lead product in a 2026 lineup of 22 new products spanning computer cases, air coolers, cooling fans, power supplies, and gaming chairs. The Taiwan-based brand is poised to expand globally through 2026 and into 2027, with North American availability beginning through Newegg and its retail partners in September 2026 and European distribution continuing to build out. The Crystal Z8 Floe and Crystal U9 PA have previously been reviewed by TechPowerUp, with the Crystal U9 PA receiving two editorial awards.

For years, front intake on PC cases has worked one way, with fans fixed flat against the panel. The Air Power G10 breaks from that. Its three front intake fans each sit on an independent tilting bracket, so builders can angle each fan to aim airflow toward the GPU, toward the CPU socket area, or anywhere in between. Each fan bracket is designed for quick release and includes its own nylon dust filter. Builders can remove a single filter for cleaning or replace any of the three fans with their preferred models. The chassis also features a tool-free removable top panel that simplifies radiator installation.

Xbox Announces Game Dev Update Event Featuring Xbox Helix Preview

Microsoft has officially announced a Spring 2026 Game Dev Update event scheduled for May 7 at 18:00 UTC. This is a new event by Microsoft—likely part of its new initiative to make Xbox more welcoming to developers, as promised by CEO Asha Sharma recently—and the company will show off a host of updates to projects like DirectX, DirectStorage, Xbox developer tools, and the future of the Xbox Marketplace. Most importantly for consumers, though, Xbox will give us our next look at the upcoming Xbox Helix game console, slated to launch somewhere around late 2027 to 2028.

The Xbox Helix update will cover "details shared at GDC, offering a closer look at Project Helix and what it represents for the future of Xbox," so we may find out more about how Microsoft plans to integrate the more PC-centric features of the Xbox Helix. It seems unlikely that we'll hear anything material about pricing or exact hardware or performance at the event though. Further, Xbox may provide more details about how it plans to handle things like Xbox exclusives in future console generations. The event will be streamed on the Microsoft Game Dev YouTube channel.

Microsoft Updates ROG Xbox Ally X with Auto Super Resolution and Docked Mode Enhancements

Microsoft has just announced a new set of features coming to the ASUS ROG Xbox Ally handheld gaming PCs, addressing game quality, docked mode quality-of-life, Game Bar improvements, and more. The most notable improvement coming to the ROG Xbox Ally is Auto Super Resolution, or Auto SR, which is now in Preview in the Xbox Game Bar. Auto SR, as the name suggests, is a similar to AMD and NVIDIA's FSR and DLSS, allowing game upscaling to increase frame rates without losing image quality. On the ASUS ROG Xbox Ally X, Auto SR is only available in docked mode for now, where it will automatically upscale the game's image to deliver a sharper image, fit for a bigger screen, when docked to something like a TV. This should effectively make for a smoother transition between gaming on the TV and in handheld mode, since you won't have to change resolution or upscaling settings when plugging the ROG Xbox Ally in. Microsoft has an in-depth blog explaining Auto SR in more detail.

[Editor's note: Our in-depth review of the ASUS ROG Xbox Ally X is now live]

Aside from Auto SR, the ROG Xbox Ally also gets the gamepad cursor we previously covered, streamlined controller pairing for docked play, a display widget in Game Bar, where you can quickly adjust display settings, and a handful of automatic enhancements for smart TVs. For starters, when players connect to an external display or TV, the ROG Xbox Ally will now turn off the built-in screen and default to the TV for output. If the connected TV happens to be a smart TV from Samsung, LG, or Vizio, the ROG Xbox Ally will automatically enable certain features on the TV, like Auto Low Latency Mode, Auto Game Mode, or Game/PC Mode. The library consolidation features we previously covered have also officially been added to the Xbox PC App, allowing you to use the ASUS ROG Xbox Ally in handheld mode exclusively if you would like to.

JEDEC Previews LPDDR6 Roadmap, 512 GB Densities and SOCAMM2 Standard in Development

JEDEC Solid State Technology Association, the global leader in the development of standards for the microelectronics industry, today previewed a set of new features planned for incorporation into the next version of its JESD209-6 LPDDR6 standard. Building on the foundational JESD209-6 published in July 2025, JEDEC's JC-42.6 Subcommittee has been working to enhance the next version of the standard to extend LPDDR6 beyond mobile platforms to support selected data center and accelerated computing workloads seeking a power-efficient, high-capacity memory platform.

Planned features for the upcoming LPDDR6 update include:
  • Narrower per-die interface (x6) enables higher capacities: With the move to a non-binary interface width - from x16 to x24, the inclusion of x12 and an additional x6 sub-channel mode, allows more die per package and higher memory capacities per component and per channel, a critical enabler for AI-scale memory footprints.
  • Flexible metadata carve-out intended to minimize impact to peak data throughput, giving data center customers the option to balance user capacity and metadata needs according to their specific reliability requirements.
  • 512 GB density on the horizon: LPDDR6 is expected to unlock densities beyond the current LPDDR5/5X maximum, a capability designed to address the ever-growing memory capacity requirements of AI training and inference workloads.
  • LPDDR6 SOCAMM2 module standard in development: JEDEC is actively working on an LPDDR6-based SOCAMM2 module standard, which is being designed to carry the compact, serviceable module form factor forward and offer a clear upgrade path from today's LPDDR5X SOCAMM2 modules.

Updated Windows 11 Taskbar Features Built-in Network Speed Test - Available Now in Preview

Yesterday, Microsoft's insider program debuted Windows 11 Builds 26100.7918 and 26200.7918 (KB5077241). Enjoyers of the Release Preview Channel can play around with some nifty new features and improvements, within the 24H2 (Build 26100) and 25H2 (Build 26200) releases. The North American megacorp's Windows Insider blog outlines two separate rollouts: "gradual" and "normal." Within the former, a brand-new "Taskbar & System Tray" tool has attracted the most media attention over the past day. The official company description details this nice-to-have feature: "(a) built-in network speed test is now available from the taskbar. Open it from the Wi-Fi or Cellular Quick Settings, or by right-clicking the network icon in the system tray."

Continuing that line of thought, the blog proceeds with: "the speed test opens in the default browser and measures Ethernet, Wi-Fi, and Cellular connections. This feature helps check network performance and troubleshoot issues." Normally, modern-day Windows users rely on third-party apps or relevant websites for this type of diagnostic data. An official and handy integrated alternative will be welcomed by network speed demons. Last Friday (February 13), the phantomofearth social media account shared an early insight, days ahead of the official introductory blog entry's publication. The self-described "Windows Insider and older Windows beta" tester noted that the snazzy tool sends privileged previewers to (Microsoft's preferred default) "Bing to do the speed test."

Nacon Dives into Styx: Blades of Greed's Abrasive Protagonist

Not every hero fights for glory or is destined to save kingdoms. Not every legend is born from noble sacrifice. Some are forged in shadows, driven by selfish ambition, bad decisions, and an impressive lack of moral standards. In Styx: Blades of Greed, our favorite goblin anti-hero returns with a sharper blade, a sharper tongue, and a brand-new obsession: Quartz… no matter whom he has to kill along the way. Whether you've followed Styx since his early days or you're about to meet him for the first time, here's why he's the kind of character you'll absolutely love to hate.

Embodying the perfect anti-hero
As a goblin, Styx isn't your typical fantasy protagonist and that's exactly the point. He isn't the chosen one here to save the world. He's not a hero. He's a sharp-tongued protagonist, here to survive, preferably with a full purse and someone else taking the blame. Armed with razor-sharp sarcasm and a constant stream of cynical observations, Styx comments on nearly everything he encounters, mocking pompous rulers, scoffing at heroic ideals, and questioning the intelligence of just about everyone around him.

Jensen Huang Teases Upcoming "Surprise" Chip Reveal at GTC 2026

The Korea Economic Daily had an exclusive mid-month sit-down with Jensen Huang, just after his attendance of a casual NVIDIA and SK hynix engineering team meetup. As disclosed in an exclusive report, the South Korean publication managed to extract some intriguing tidbits during an "unscheduled interview," that took place in Santa Clara, California (not far from Team Green's HQ). A headline generating quote was pulled from part of the conversation concerning next month's GPU Technology Conference. The NVIDIA did not hold back, after granting plentiful access: "ask as much as you want." When asked about plans for the company's forthcoming (March 16 to 19) conference, Huang confidently let slip that: "a chip that will surprise the world will be unveiled at GTC next month."

With an annual cadence, the Team Green boss—is once more—expected to present the latest and greatest items in a keynote presentation. Since 2026 is the launch year of "Vera Rubin," industry observers have already predicted a very VR200 NVL72-heavy on-stage showcase. Later on in the exclusive Q&A, Huang teased multiple unnamed new properties, due for introduction at GTC 2026: "we've prepared several new chips the world has never seen before." Potentially, very early "Feynman" AI accelerator prototypes could make it onto the main stage. Alternatively, "Vera GPU" offshoots are also likelihoods. In the interview, Green Team leader hinted about the slog of getting cutting-edge IPs into fruition: "nothing is easy because all technologies are at their limits." The Korea Economic Daily reporter noted Huang's just concluded meal with "NVIDIA and SK Hynix memory engineers"—elaborating on this potent HBM4-focused partnership, Huang remarked boastfully: "with a team like this, nothing is impossible."

GameSir Teases Future Release of GameHub for Mac Desktop & Laptop Platforms

Earlier in the week GameSir representatives started teasing an upcoming launch of GameHub for Mac. Apparently, members of the Chinese gaming brand's Discord community were the first to hear about this exciting development. Soon after that, the GameSir social media account issued a succinct message to the world: "your Mac is now a gaming PC. Introducing GameHub for Mac. Unlock your entire Steam library. Coming soon." A promo image shows a variety of modern Apple desktop and laptop systems, accompanied by another short section of text: "Run Win games/Steam natively...Reborn, and be free." Currently, the Android version of GameSir's GameHub app is advertised as offering the ability to "play any game anywhere" through emulation. Elaborating further, the application's main splash page states: "choose from thousands of games on supported platforms, from mobile games to next-gen console exclusives streamed from the cloud."

The Apple-based teaser shows MacBook, iMac, Mac Studio, Mac Mini, and iMac hardware surrounding a mysterious GameSir controller and dock—only appearing as a white cut-out. Over the past couple of years, the popular brand has released several officially licensed Xbox models. Could they be working on an Apple variant of the G7 Pro? According to information shared within the official GameSir Discord server, GameHub for macOS will feature a "proprietary AI frame interpolation" system, graphics performance tweaks, color adjustment functions, and a V-Sync mode. Additionally, company reps mentioned "60+ FPS smoothness on AAA titles." Initials reports have highlighted an existing GameHub app for iOS-base devices, but this particular software suite does not provide any PC emulation or access to cloud gaming. Instead, it grants the ability to calibrate connected GameSir controllers.

Acemagic's N3A Merges Mini PC Performance with Massive NAS Storage Capacity

As the demand for local data management continues to grow among households and small teams, storage devices are no longer just file containers. They are expected to deliver computing capability, scalability, and long-term operational stability. The Acemagic N3A Mini PCNAS combines Mini PC performance with NAS storage in an integrated design, bringing computing power and multi-drive storage into a compact form factor. It enables users to build an efficient and reliable local storage and collaboration environment within limited space.

Stable Performance for Multi-Scenario Applications
Powered by the AMD Ryzen 7 3750H processor, the N3A features a 4-core, 8-thread architecture with boost speeds of up to 4.0 GHz, delivering a balanced combination of performance and power efficiency within a 35 W TDP. Whether handling simultaneous file access from multiple devices, everyday multimedia workloads, or containerized applications such as Docker, the system maintains consistent responsiveness, supporting long-term, stable use for both home users and small teams. Integrated Radeon RX Vega graphics with 4K@60 Hz display output ensures smooth content playback and flexible support for media-centric and display-oriented use cases.

GameSir Introduces G7 Pro 8K PC × Nioh 3 Edition Wireless PC Controller

Step into the brutal world of Nioh 3 with the GameSir G7 Pro 8K PC, a high-performance controller built for fast reactions, precise inputs, and uncompromising control. Designed to meet the demands of high-intensity action combat, it delivers the speed and accuracy required to survive every clash. In collaboration with Nioh 3, the latest installment in the epic action RPG series, Nioh, this controller draws inspiration from the iconic Living Weapon state. The deep black armor on the grips evokes the awakened battle form, while radiant gold accents capture the surge of spiritual energy.

With an 8000 Hz polling rate over both wired and 2.4G wireless connections, the G7 Pro 8K PC ensures every parry, dodge, and counterattack is registered instantly. In battles where timing defines victory, ultra-low latency gives you the edge you need. Designed for pro-level performance, the G7 Pro 8K PC features second-generation GameSir Mag-Res TMR sticks. Compared to the first generation, the Gen-2 TMR sticks continue to use magnetic technology to eliminate physical contact, delivering long-lasting anti-stick drift reliability. At the same time, with 8K Hz polling, they provide smoother, more linear control and ultra-low power consumption, ensuring precise and responsive control for high-intensity action combat.

Konami Releases Darwin's Paradox! Demo - Full Version Due on April 2

Dive into an unforgettable adventure with Darwin the octopus! Darwin's Paradox!—a brand new story-driven adventure platformer developed in partnership with ZDT Studio—releases April 2. Pre-orders have started! Embark on a grand adventure worthy of a true animated movie with Darwin, an octopus as charming as he is clever, ripped from the ocean and trapped in a massive and mysterious industrial complex. With his extraordinary intelligence and incredible abilities—swimming, camouflage, and many other fascinating skills—help him overcome the most formidable traps and dangers in this captivating platformer, adventure, and puzzle game.

The time for tactical tentacle action has arrived
Play the Darwin's Paradox! Tactical Octopus Action Demo right now. Can you find all the Easter eggs? In the peaceful vastness of the ocean, Darwin, a young octopus, explores the deep sea… until a strange beam of light pierces the abyss and pulls him toward the surface. Thrust out of his aquatic world, he wakes up disoriented in the middle of a gigantic junkyard, backed by a foreboding factory. But something is wrong. Between the threatening machines, strange holding tanks, and the mysterious and dangerous creatures and characters that inhabit the place, Darwin realizes he is in danger.

Intel Core Ultra 5 338H Engineering Sample's Arc B370 iGPU Performance Near B390 Levels

Since the introduction of Intel's brand-new "Panther Lake-H" mobile processor series, the flagship Arc B390 integrated graphics solution has received the lion's share of media attention. The impressive 12 Xe3-core iGPU is reserved for Core Ultra 300 series X9 and X7 models—likely a sore point for budget-conscious prospective buyers. When considering Team Blue's (roughly) "20% upcharge for a generational leap," customers seek current-gen solace elsewhere (AMD Radeon 890M). Fortunately, the step-down Arc B370 model seems to be relatively performant. The (presumably) much cheaper in-house alternative has been test driven by Notebookcheck. A preview report, published on February 13, provides an initial look at the 10 Xe3-core contender, that was onboard a Core Ultra 5 338H engineering sample. The German publication noted that the 12-core (4P + 8E) processor test subject ran with a "steady power limit of 35 watts." When comparing the Arc B370 to its more capable sibling, Notebookcheck outlined key points of interest: "the maximum GPU clock is also slightly lower at 2.4 vs. 2.5 GHz. Just like models (armed with) the Arc B390 GPU, the Core Ultra 5 338H is only available with soldered RAM (up to 8533 MHz)."

A disappointing Furmark score leaked out late last year, but it is reassuring to see the B370 performing admirably a few months later. Notebookcheck's tester observed this model being: "beaten by the Arc B390 in the synthetic benchmarks, but the power limits also play a role here...The results of the Arc B370 are very promising in general and there is a big advantage over previous iGPUs from Intel (Arc Graphics 140V/140T) as well as AMD (Radeon 890M)." Their 3DMark/Time Spy graphics chart shows the Core Ultra 5 338H engineering sample's Arc B370 iGPU scoring 5933 points. The B390 managed 6679 points, when evaluated on an ASUS ExpertBook Ultra B9406CAA test platform. When analyzing performance at lower TDP values, Notebookcheck noticed that the Arc B370's performance being "virtually identical to the Arc B390 at 20 Watts, while the deficit is just 6 % at 35 Watts." Further comprehensive tests are expected in the coming weeks, as Intel's Core Ultra 5 338H heads to retail in finalized form.

Konami Intros Silent Hill: Townfall's First-person Gameplay Perspective

I am thrilled to finally be able to deliver updates on Silent Hill: Townfall, following our announcement back in 2022. Screen Burn may be a small development team, but they have taken their time to craft a game that we can now present with confidence. In the recent State of Play, we (Konami) revealed a new trailer that gives you a glimpse into the world that awaits. Please enjoy. To explain more, I will hand it over to Jon McKellan, Writer and Director at Screen Burn Interactive on Silent Hill: Townfall.

A new chapter
With Silent Hill: Townfall, we at Screen Burn Interactive wanted to both evolve the unique narrative design that we had experimented with in our past games while pushing into ambitious territory, with a new town to explore, horrific enemies to fight and evade, and story-driven puzzles that help deliver a new but distinctly Silent Hill tale of mystery, tragedy and loss. With our first full trailer release, we have shown a slice of what to expect, answered some long lingering questions, and likely raised some new ones too…

Monster Hunter Stories 3: Twisted Reflection Expected to Reach Heights of Mainline Series Entries

Of all the action-RPG franchises to make you work for an epic moment, Monster Hunter is up there among the ones that push you hardest, and the Monster Hunter Stories series is no exception to the rule. You take on the lowest rank Monsters, you get pummelled into the dirt until you learn how to beat them, and then you excitedly hurry back home to build a new weapon and a cool set of armor from the creature you've just murked, ready to go through the entire process again with a slightly harder monster. It's a rewarding battle, but a tough one, and Monster Hunter's greatest secrets are often reserved for those that take the time to fully embrace its many systems.

Monster Hunter Stories 3: Twisted Reflection shows you right from the start that things are going to be a little different around here. In the first minute of my hands-on session with the game, my Rider (not a Hunter, but we'll get into that later) is sprinting down a cliff at warp speed before leaping right off the edge, only to be caught mid-air by her pet Rathalos and, together, they soar across a glittering lake, in what may be the most breath-taking introduction to a Monster Hunter game I've seen yet, inviting you, the player, to immediately take the reigns of this majestic creature - who, for once, isn't a foe to be conquered, but a friend. It's a stark contrast to the opening of Monster Hunter Stories 2, in which you carry a Rathalos egg around for hours before it hatches. This introduction feels like the culmination of a spin-off that's ready to step out of the shadow of its mainline series, and show us exactly what it can do.

Capcom Showcases Resident Evil Requiem's Mysterious Threats in Latest Trailer

Experience terrifying survival horror with FBI analyst Grace Ashcroft, and dive into pulse-pounding action with legendary agent Leon S. Kennedy. Both of their journeys and unique gameplay styles intertwine into a heart-stopping, emotional experience that will chill you to your core. The clock's ticking as we draw closer and closer to the arrival of Resident Evil Requiem. The latest trailer is packed with details about key characters, the mysterious threats that stand in their way, and new gameplay footage.

The story begins with a string of mysterious deaths throughout the United States with all roads returning to the city of disaster and despair, Raccoon City. As Grace and Leon's paths converge, they must face their pasts and uncover the truth. Watch it if you dare...
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