Monday, June 27th 2011

Crytek Makes Slurpy Eye-Candy out of Crysis 2 with DirectX 11 Update

Crytek today delivered on its promise to the PC gaming community by giving Crysis 2 a potent dose of updates that enables jaw-dropping new graphics and eye-candy on capable PCs equipped with DirectX 11 graphics cards. The updates consist of a primary patch, version 1.9, that lets you install the DirectX 11 Ultra Upgrade (free DLC), and the optional High Resolution Texture Pack (another free DLC).

The DirectX 11 Ultra Upgrade brings with it redone maps, objects and models that are enhanced with Tessellation and displacement mapping, that greatly increases geometric detail. Next, is a suite of new lighting effects that DirectX 10 and 11 introduced, including higher quality HDR motion blur, and DirectX 11 depth of field with Bokeh shapes. To install the DirectX 11 Ultra Upgrade, your Crysis 2 installation must be patched to version 1.9, and the PC must have a DirectX 11 compatible graphics card.

DOWNLOAD: Crysis 2 Patch v1.9 | Crysis 2 DirectX 11 Upgrade Pack* | Crysis 2 High-Res Texture Pack**install patch 1.9 first

It doesn't stop there. The High Resolution Texture pack adds to the eye-candy with highly-detailed textures for pretty much all objects and surfaces, which complements objects with geometric detail enhanced with tessellation. To install this patch, you need a graphics card with at least 768 MB of video memory (in case of dual-GPU cards, each GPU system must have at least 768 MB), and you need 64-bit Windows 7 or Vista.

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89 Comments on Crytek Makes Slurpy Eye-Candy out of Crysis 2 with DirectX 11 Update

#1
devguy
Hayder_Master said:
Good news for me cuz i was wating on fire to play this game and when i know and see the horable graphics i didn't play it, so now i think i will play it.
In my opinion, this game never had "horable" graphics. Even in DX9 mode, it looked spectacular (especially when compared to a lot of other games). Now it looks even better, and takes advantage of many of the features offered by DX11.

Edit: 1000th post, lol
Posted on Reply
#2
qubit
Overclocked quantum bit
devguy said:
In my opinion, this game never had "horable" graphics. Even in DX9 mode, it looked spectacular (especially when compared to a lot of other games). Now it looks even better, and takes advantage of many of the features offered by DX11.
I agree, it did look excellent even then.
Posted on Reply
#3
Crap Daddy
Some people are never satisfied or are wearing sunglasses in front of the screen. It is indeed debatable what looks better but it is obvious that now Crysis 2 is very much a good follow-up to the first game and in doing so it has some of the best graphics available for PC right now. We'll see what BF3 will bring to the table and from what we saw until now it will redefine realism in PC gaming.
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#5
beautyless
It's looks like it's time for 2GB of VRAM.
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#7
Batou1986
Dammit i just uninstalled yesterday
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#8
HammerON
The Watchful Moderator
Been waiting a while for this! I have been playing MP for for over two months and have really been enjoying the game. Now I will be able to really push my GPU's:)
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#9
15th Warlock
I haven't got home yet, but does anyone here know if this patch fixes the horrible texture flickering for dual card systems?

I stopped playing the game on my main rig a long time ago because of this bug, and have been playing it on my HTPC only lately (the problem seems to be less pronounced on my dual GTX285s than on my 580s for some reason.

Anybody else here had the same problem?
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#10
HammerON
The Watchful Moderator
I initially had this problem, but fixed it on the first day by using the EVGA SLI Enhancement patch. What drivers are you using?
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#11
15th Warlock
HammerON said:
I initially had this problem, but fixed it on the first day by using the EVGA SLI Enhancement patch. What drivers are you using?
I'm using Ver. 275.50, will download the SLI patch as soon as I get home, thanks for the tip ;)
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#13
Melvis
Damn_Smooth said:
I now have a very nice looking slideshow. Which settings to cut first. Any advice?
What FPS are you getting? and what drivers are you using?

I installed the latest CAP and went back to 11.2 drivers and the game runs sweet now, but i have yet to install these latest updates, lets hope it didn't break it for me.
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#14
AsRock
TPU addict
RejZoR said:
This should have arrived with the game on release, not 3 months later...
At least they bothered. Like hell i am pretty surprised they even did it even more so with EA.

Easy Rhino said:
life's a bitch and then you die.
Made me think of Life of brian lol.
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#15
[H]@RD5TUFF
DX11 will not make the game suck any less sadly.
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#16
crazyeyesreaper
Chief Broken Rig
meh there usage of DX11 seems rather shitty seems Metro 2033 still looks better to me and it unsurprisingly runs better go figure lol
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#17
TheOne
AsRock said:
At least they bothered. Like hell i am pretty surprised they even did it even more so with EA.
I believe that NVIDIA paid them 2 million dollars to add DX11, and that they started working on adding it back in November 2010.
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#18
tkpenalty
BOKEH!

I was wondering when games would start having such DOF effects haha..
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#19
[H]@RD5TUFF
tkpenalty said:
BOKEH!

I was wondering when games would start having such DOF effects haha..
It will not stop untilo next gen consoles come out, so look for beeter looking games come 2014 . . ..
Posted on Reply
#20
Frick
Fishfaced Nincompoop
devguy said:
In my opinion, this game never had "horable" graphics. Even in DX9 mode, it looked spectacular (especially when compared to a lot of other games). Now it looks even better, and takes advantage of many of the features offered by DX11.
qubit said:
I agree, it did look excellent even then.
Aye, and it even played good on my system. ^^
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#21
buggalugs
btarunr said:
Fixed file size reporting.
OK thanks.
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#22
digibucc
I know this isn't the dx11 patch, but the 1.9 patch still doesn't fix lost catalyst points or whatever,
that you get when you kill the aliens. I am more than 3/4 through the game, and have lost not
only the unlocked skills, but the points i was saving as well...

so unless i restart the game, there is still no enjoyment to be had :(
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#23
RejZoR
That sucks. I only hate the fact that NanoCatalysts vanish too quickly. You snipe aliens from some spot and before you can get down there they just disappear.

Btw, any kind of DOF is lame because they all look crappy and unnatural by far.
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#24
claylomax
RejZoR said:
I only hate the fact that NanoCatalysts vanish too quickly
Or you're too slow.
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#25
MxPhenom 216
Corsair Fanboy
RejZoR said:
This should have arrived with the game on release, not 3 months later...
EA rushed Crytek to release the PC version with the console version so they were forced at the time to do a port. they didn't have time to fully refine and implement advanced dx11 features.
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