Wednesday, February 13th 2019

Battlefield V Gets NVIDIA DLSS Support

Battlefield V became the first AAA title to support NVIDIA Deep-learning Supersampling or DLSS, a new-generation image-quality enhancement feature exclusive to NVIDIA GeForce RTX 20-series graphics cards, since it requires tensor cores. The feature was introduced as part of its comprehensive Battlefield V Chapter 2: Lightning Strikes Update late Tuesday. To use it, DXR must be enabled in the game. In its release notes for the update, EA-DICE describes DLSS as a feature "which uses deep learning to improve game performance while maintaining visual quality." The developers also improved the way the deploy screen displays on ultrawide monitors on the PC, particularly with the "Rotterdam" map.

Update: We have posted an article, taking a closer look at the DLSS implementation in Battlefield V.
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28 Comments on Battlefield V Gets NVIDIA DLSS Support

#26
newtekie1
Semi-Retired Folder
Vya Domus said:
Disable DLSS, set the resolution scaling to something like 80% and see if you can tell the difference. Probably not, that's essentially what this does. Just because you don't notice any difference doesn't mean this is particularly useful as you could have gotten approximately the same effect before anyway.
DLSS definitely looks better than just using resolution scaling. The question is if it is that noticeable during gameplay? To me, no not really.
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#27
EarthDog
newtekie1 said:
DLSS definitely looks better than just using resolution scaling. The question is if it is that noticeable during gameplay? To me, no not really.
... and performance is a lot better anyway.
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#28
Franzen4Real
EarthDog said:
If I can wrap up a review today in a timely manner, I will fire up BF V and enable DLSS with RT and see...
May I ask where you write for or post reviews? i'd be interested in checking them out.
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