Wednesday, May 25th 2022

ASUS Reveals 500 Hz ROG Swift Esports Monitor With E-TN Panel and G-Sync

Back in 2012, ASUS released the world's first ever 144 Hz monitor, and we've been chasing high refresh rates ever since. From the first 240 Hz NVIDIA G-SYNC display we released in 2017 to the first 360 Hz display in 2020, ROG is committed to pushing competitive gaming to new heights at every opportunity. Now, we're ecstatic to announce that we've done it again: introducing the ROG Swift 500 Hz, a groundbreaking new gaming monitor that refreshes 500 times per second, for the most fluid, fast-paced motion you'll find in modern Esports.

In competitive, intense firefights, every single millisecond counts. The ROG Swift 500 Hz draws frames more than eight times faster than typical 60 Hz displays in a single second, which means you have that much more time to get a leg up on your opponent in esports titles like Counter-Strike: Global Offensive, Valorant, Overwatch, and Rainbow Six Siege. With super low response times and unprecedented improvements in input lag, the ROG Swift 500 Hz is the new benchmark in Esports, offering the same competitive advantage that made its 360 Hz predecessor the official display at last year's DOTA 2 The International championship. The ROG Swift 500 Hz features a 24.1-inch Full HD (1920x1080) panel, allowing your GPU to push as many frames as possible. ROG was able to push refresh rates to the limit by using new Esports TN (E-TN) technology, which offers 60% better response times than standard TN panels, allowing us to reach a new milestone in speed and clarity.
The other half of the secret sauce comes from NVIDIA: with NVIDIA's Reflex Analyzer and G-SYNC built-in, gamers can tune their settings for the lowest possible input lag, without stuttering or tearing. You'll see every moment as it happens, without waiting for the screen to refresh—allowing you to make your move before your enemy even sees you coming. Plus, with overdrive values perfectly tuned for every portion of the variable refresh rate range, motion blur is kept at a minimum no matter what framerate you're getting.

Finally, we've also included an enhanced Vibrance mode, specifically tuned for esports, built into the monitor's firmware. This mode allows more light to travel through the LCD crystals, giving colors new levels of vibrancy and allowing you to pick out details and highlights that might give away an enemy's position.

Source: ASUS ROG
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82 Comments on ASUS Reveals 500 Hz ROG Swift Esports Monitor With E-TN Panel and G-Sync

#51
BorisDG
lexluthermiesterWhat? Have you never heard of OLED or QDLED panels? Both of those are LED types.
OLED is tech. OLED vs LCD (TN/VA/IPS)... it's not type of backlight. QLED is also type of backlight. You pair QLED/LED with LCD which is TN/VA/IPS. You are really mixing up the stuff.
Posted on Reply
#52
lexluthermiester
Evaldo_Brazil‎Being able to have the option of seeing the image updated faster just as the character moved to our field of view is good yes.‎
‎It is not something that will always occur, given the limit of our eyes to the hz already mentioned, but it is an additional detail yes.‎

‎And it has another detail, the motion blur tbm tends to be smaller, or even to be imperceptive to our eyes, given the high rate of update of the pixel.‎

‎*Your Portuguese was totally understandable, very good yes.‎
‎Again, that's a fair point. However, with refresh rates so high, the human eye will not see the difference. Even the screen can draw the image faster and be ready earlier for video card updates, our eyes just won't see the difference. Our eyes are physically incapable of such. Does that make sense?‎
BorisDGOLED is tech. OLED vs LCD (TN/VA/IPS)... it's not type of backlight. QLED is also type of backlight. You pair QLED/LED with LCD which is TN/VA/IPS. You are really mixing up the stuff.
No, I'm understanding things perfectly. Not mixing anything up here..
Posted on Reply
#53
BorisDG
lexluthermiesterNo, I'm understanding things perfectly. Not mixing anything up here..
Not really. See what I wrote and how stuff are in terms of types.

Panel types:
OLED
LCD (TN/VA/IPS)

Backlight types:

LED
QLED (Different phosphor coating of LED or Quantum-Dot layer)
CCFL

So your IPS and LED "types" are invalid.
Posted on Reply
#54
lexluthermiester
BorisDGNot really. See what I wrote and how stuff are in terms of types.

Panel types:
OLED
LCD (TN/VA/IPS)

Backlight types:
LED
QLED (Different phosphor coating of LED or Quantum-Dot layer)
CCFL

So your IPS and LED "types" are invalid.
I think your understanding of how display technology works needs some updating.
Posted on Reply
#55
BorisDG
Me or you? :) Think about. You are like the mainstream user when they go into the TV store... "I want LED TV... not LCD" ... lol
Posted on Reply
#56
mouacyk
It's already sold out to eSpors.
Posted on Reply
#57
marcingens
lexluthermiesterAlmost correct. The human eye can not perceive individual frames of animation past 80hz, but can not perceive a difference of framerate beyond about 300hz to 320hz.

This is because of a WELL documented and proven physical limitation known as "persistence of vision". This condition is why we all easily enjoyed CRT screens BITD without actually seeing the individual scan-lines. Even at 50hz PAL standard, the human eye can not perceive the scan-lines of the electron gun. And before anyone says "It's because of the phosphor glow effect.", no it isn't. High-speed camera's have already debunked that nonsense.

This is why 300hz, 480hz and 500hz panels are a waste. They can not help the human eye see faster even if the screen can display a higher framerate.

People, if you need fast refresh rate, get yourselves a high quality screen that can do between 180hz & 240hz and call it a day. Anything faster is snake-oil and a waste on your eyes.


Take your own advice. He wasn't far off the mark.


Above a certain framerate, that is a myth..
hi! just dropped by to say that you are wrong and misinforming people. elghinnarisa on the other hand is correct!

Basically you are talking and referring in your links about the ability of humans to see individual frames and how that is not possible past certain point due to persistance of vision which "tricks" us into seeing an animation based on still images. However what we are discussing here is not about seeing individual frames obviously! it is about the fluidity of that animation created by those frames. The more frames, the more accurately we will perceive the movement occurring on the objects moving on that animation created by still frames. Hence the question should be how many FPS is too much for humans to notice and/or how diminishing returns occur on the perceived benefits of increasing FPS/hz.

Clearly we notice an improvement jumping from 60hz to 144hz. a huge one. most people still notice improvements jumping from 144hz to 240hz although much less obvious than the previous jump. From 240hz to 360hz it is starting to become questionable as probably most people wouldn't notice the gain unless spending many hours on high paced action games. Jump from 360 to 500 is even more likely to be questionable although make no mistake there is a difference as can be seen from still images taken showing "blur", this makes it harder to aim and therefor specially for esports players, they will notice a difference.

There is also the side fact that if you play on 500fps you will also have lower overall system latency than if you play on 360fps. Although once again highly unlikely for a non pro to notice, but it is measurable and the very top end players can notice a reduction in overall system latency of numbers as small as 3-5ms drops. But that is beyond the point, because you could of course run 500fps on a 240hz monitor anyway.

To sum it up, motion persistance is simply a different topic all together and nobody denies its existance or says is not proven. And improving on higher fps/hz although with diminishing returns on gains vs linear growth of fps/hz it still improves human perception of the fluidity of movements in a game at very least up to 500hz (as proven by mythbusters or www.nature.com/articles/srep07861 or many other places tbh).
Posted on Reply
#58
AusWolf
BorisDGI bet will be native 8-bit (no FRC) like most high-end TN monitors nowadays.
High-end TN? What the heck is that? :roll:
Posted on Reply
#59
mouacyk
AusWolfHigh-end TN? What the heck is that? :roll:
$$$
Posted on Reply
#61
lexluthermiester
marcingenshi! just dropped by to say that you are wrong and misinforming people. elghinnarisa on the other hand is correct!
Yeah, nice try, shadow account. What strikes me as funny is the lengths people go through to protect and defend their fragile ego's..
Posted on Reply
#62
LabRat 891
Vision is organic, bio-chemical, and analog. It expects constant variable waveform being received by our sensory organs, not pulses.

As long as we're still making pulsed digital displays, every increase in refresh rate will be ever-shrinking 'diminishing returns'; but there will still be returns.
At the end of the day: the more visual information offered to the brain, the more 'smooth and clear' the perception. Trying to define a digital-like 'refresh limit' to biological vision is just silly.
Posted on Reply
#63
InVasMani
The only real question is where the practical limitations to the technology limitations and human limitations intersect with each other.
Posted on Reply
#64
AusWolf
I see the argument got quite heated, but let's not forget the fact that biological perception of the eyes is only one thing - besides that, you also have
1. psychological compensation in your brain (the device that makes you perceive 25 FPS movies as smooth),
2. reflexes that differ on an individual level (I was good at dodgeball at school, but I've always sucked at Counter-Strike for example), and
3. the "I don't care" factor. I, for one, couldn't give a damn if my games play at 100 or 200 FPS. I still game at 60 Hz, and if I have around 40-ish FPS on average, I'm good. Does any of you remember Pac-Man or Super Mario? Those games didn't run at 500 FPS, neither did Doom or Wolfenstein 3D. Nor did we have a 500 Hz monitor. Nor did we need one to perceive those games as smooth.

My point is that unless you're the new potential champion of the next Asian clicking competition, there's no point arguing for super high refresh rate monitors built around an ancient and outdated display technology.
Posted on Reply
#65
BorisDG
AusWolfHigh-end TN? What the heck is that? :roll:
Less crappy TN :D
Posted on Reply
#66
bobsled
Xex360Why not use OLED and bring true jump in both quality and performance.
We have two big manufacturers of OLEDs, and LG even has true RGB OLEDs.
For one, OLED degrades as it’s used, regardless of how much spin companies throw down about warranties covering pixels for (x) years. It’s an eventual ewaste time bomb.
Posted on Reply
#67
Unregistered
bobsledFor one, OLED degrades as it’s used, regardless of how much spin companies throw down about warranties covering pixels for (x) years. It’s an eventual ewaste time bomb.
Absolutely it is. However they try to stop it with pixel shift or whatever the pixels will die or burn and there is no stopping it for now. It's a shame because OLED screens are the best lookers at the moment
#68
AusWolf
TiggerAbsolutely it is. However they try to stop it with pixel shift or whatever the pixels will die or burn and there is no stopping it for now. It's a shame because OLED screens are the best lookers at the moment
It's still enough for me to try to avoid it like the plague. I only swap monitors as they die. I don't want to shorten that period on purpose.
Posted on Reply
#69
marcingens
lexluthermiesterYeah, nice try, shadow account. What strikes me as funny is the lengths people go through to protect and defend their fragile ego's..
Unfortunate that instead of replying on topic you rather attack me, oh well.
Posted on Reply
#70
elghinnarisa
lexluthermiesterYeah, nice try, shadow account. What strikes me as funny is the lengths people go through to protect and defend their fragile ego's..
Dude what?
You first act like a child and make demands that other people provide proof to what they say or as you said cork their cakehole. When they do that, you again act like a child and provide nothing?

How about this
1. Put up, or put a cork in it. Like your so fond of saying.
2. How far does one have to sink and demean their own character to try and accuse others of what in this case, a shadow account? Seriously? Oh well if you think thats true, by all means, ask a mod, or admin. They arn't allowed either so it would be 100% in your right. I doubt you would though, since that would prove you to be wrong and then you just act like a child again.
3. Back to point 1, if you missed it.
4. How about you stop pushing your narrow agenda on others, huh?
Posted on Reply
#71
Upgrayedd
lexluthermiesterAlmost correct. The human eye can not perceive individual frames of animation past 80hz, but can not perceive a difference of framerate beyond about 300hz to 320hz.

This is because of a WELL documented and proven physical limitation known as "persistence of vision". This condition is why we all easily enjoyed CRT screens BITD without actually seeing the individual scan-lines. Even at 50hz PAL standard, the human eye can not perceive the scan-lines of the electron gun. And before anyone says "It's because of the phosphor glow effect.", no it isn't. High-speed camera's have already debunked that nonsense.

This is why 300hz, 480hz and 500hz panels are a waste. They can not help the human eye see faster even if the screen can display a higher framerate.

People, if you need fast refresh rate, get yourselves a high quality screen that can do between 180hz & 240hz and call it a day. Anything faster is snake-oil and a waste on your eyes.


Take your own advice. He wasn't far off the mark.


Above a certain framerate, that is a myth..
How many Hz is equivalent to seeing something the size of a BB go almost 1000mph? 1450feetpersecond.
Posted on Reply
#72
Unregistered
bobsledFor one, OLED degrades as it’s used, regardless of how much spin companies throw down about warranties covering pixels for (x) years. It’s an eventual ewaste time bomb.
OLEDs have burn in risk, CRTs are large and consume a lot of power, LCDs have horrendous quality.
In an ideal world, I would have an OLED for watching movies, CRT for gaming and LCD for work.
Posted on Edit | Reply
#73
Unregistered
Xex360OLEDs have burn in risk, CRTs are large and consume a lot of power, LCDs have horrendous quality.
In an ideal world, I would have an OLED for watching movies, CRT for gaming and LCD for work.
I'd love a 27" wide 1440p CRT with a 144hz refresh.
Posted on Edit | Reply
#74
lexluthermiester
marcingensUnfortunate that instead of replying on topic you rather attack me, oh well.
elghinnarisaDude what?
You first act like a child and make demands that other people provide proof to what they say or as you said cork their cakehole. When they do that, you again act like a child and provide nothing?

How about this
1. Put up, or put a cork in it. Like your so fond of saying.
2. How far does one have to sink and demean their own character to try and accuse others of what in this case, a shadow account? Seriously? Oh well if you think thats true, by all means, ask a mod, or admin. They arn't allowed either so it would be 100% in your right. I doubt you would though, since that would prove you to be wrong and then you just act like a child again.
3. Back to point 1, if you missed it.
4. How about you stop pushing your narrow agenda on others, huh?
I'm tired of aggressive users attacking me and the FACTUAL information being shared. It's gotten very old and I've got ZERO tolerance for it. You want to debate your baseless arguments, tell it to a wall, because I don't care. I've done the research on this subject and understand the science behind the conclusions made by educated scientists. If you don't agree, that's ok, but take your factless shit-posting elsewhere. And stop creating new accounts to continue your arguments while simultaneously pretending to be someone else after I add you to my ignore list. It's pathetically transparent.

Oh, and for the record...
LabRat 891Vision is organic, bio-chemical, and analog. It expects constant variable waveform being received by our sensory organs, not pulses.

As long as we're still making pulsed digital displays, every increase in refresh rate will be ever-shrinking 'diminishing returns'; but there will still be returns.
...this is statement from someone who understands the science of human vision. Beyond 320hz, those diminishing returns are so insignificant as to be effectively useless in any meaningful way to human perception.
Xex360OLEDs have burn in risk
Newer QDLED screens don't suffer from that problem so far. Of course they are brand new.
TiggerI'd love a 27" wide 1440p CRT with a 144hz refresh.
Same here! I would actually like a 4k 1ms 240hz 27ish" screen. I'm not so picky about colour gamut. 97%RGB would be fine with me.
Posted on Reply
#75
elghinnarisa
lexluthermiesterI'm tired of aggressive users attacking me and the FACTUAL information being shared. It's gotten very old and I've got ZERO tolerance for it. You want to debate your baseless arguments, tell it to a wall, because I don't care. I've done the research on this subject and understand the science behind the conclusions made by educated scientists. If you don't agree, that's ok, but take your factless shit-posting elsewhere. And stop creating new accounts to continue your arguments while simultaneously pretending to be someone else after I add you to my ignore list. It's pathetically transparent.
So, when you are asked to provide backup to your claims you do the normal. Act like a child and deflect because your unable to argue your points, probably because you have none.

You cannot even follow your own advice, to put up or put a cork on it. Truly, a show of character do you not think?

You made the accusation I made new accounts, prove it then. Its not allowed, you have nothing to lose. Or do you, if you are wrong? Consider that for a second. Because that, is not my account.

You always do this, you make claims and demand others to prove things to you. But when you are asked to do the same you go around in circles just shit-posting and complaining and blaming others.

So far you done nothing. I asked you to provide all these grandiose research you talk about. And still, not a single thing. Just accusations and complaints.
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