Wednesday, October 29th 2025
Amazon Axes New World Active Development After 4 Years: "It Is No Longer Sustainable To Support the Game" Despite 35,000 Active Players on Steam
New World: Aeternum (formerly just New World) launched four years ago, leaving a trail of NVIDIA GeForce RTX 3090 GPUs in its wake, and the MMO has since grown to around 35,000 active daily players on Steam alone. Unfortunately for those players, that doesn't seem to be enough for Amazon Games, which just announced that "it is no longer sustainable to continue supporting the game with new content updates," indicating that the game would no longer receive any active development. The most recent update, Nighthaven, and the Season 10 content update will be the final update New World: Aeternum, but the game's servers will supposedly remain online "through 2026," indicating the potential complete shutdown of New World after the end of the same year.
It's not all bad news, though: seemingly in preparation for the game's gradual decommissioning, Amazon made the Rise of Angry Earth expansion free for PC players earlier in October. Curiously, Amazon will continue selling New World: Aeternum on all platforms "until further notice," and it will continue to be playable via Sony's PlayStation Plus subscription service. The studio has declined to provide refunds to those who recently purchased the game unaware of the imminent closure. Amazon has also clarified that it will continue to provide bug fixes and server maintenance for New World, presumably until, the game is taken offline completely, although the exact end date for support on that front is unclear. There are also no changes to the availability and use of premium in-game currency in New World: Aeternum.
Sources:
Amazon Games, Amazon Games, SteamDB
It's not all bad news, though: seemingly in preparation for the game's gradual decommissioning, Amazon made the Rise of Angry Earth expansion free for PC players earlier in October. Curiously, Amazon will continue selling New World: Aeternum on all platforms "until further notice," and it will continue to be playable via Sony's PlayStation Plus subscription service. The studio has declined to provide refunds to those who recently purchased the game unaware of the imminent closure. Amazon has also clarified that it will continue to provide bug fixes and server maintenance for New World, presumably until, the game is taken offline completely, although the exact end date for support on that front is unclear. There are also no changes to the availability and use of premium in-game currency in New World: Aeternum.


13 Comments on Amazon Axes New World Active Development After 4 Years: "It Is No Longer Sustainable To Support the Game" Despite 35,000 Active Players on Steam
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They need to change it to "it no longer generate the profit levels we deem acceptable"
I can guarantee by this time next year we will have heard the sunsetting plans for the game if it not already been removed from life support.
I did enjoy new world, the look of the world combat style and trades. All felt good, till they decided to completely gut zone First Light.
As our guilds work so hard too build the area for everyone on our server.
That ended most of our guild play.
I tried to go back, but without the expansion I could not do much.
There will never be another MMORPG that matches what was built up in WoW.
Star Citizen is trying to match the success and we will see if it surpasses EVE in the space opera segment, but I have my doubts, especially because already it has tied everyone to it, the growth potential here is minimal, and you can't be invested in more than one of these games. On top of that, I think these concepts mostly tie older players that have once had their MMO experience the way it was meant to be played, and are nostalgic about it. Its a dying breed.
It makes complete sense not to invest in any other one in the same measure. Doing anything else is just hoping for a world that will never come back. There are simply too many games today and the companies behind them are far too easily moved to a new project because the bean counters aren't extracting enough money from the playerbase. You said it yourself: New World quickly turned into an MTX-vulture, or was in fact pay to win from the get go. (Mounts are crucial because they directly influence completion speed in the game, for example)
Trust issues also play a massive role here. In the hypothetical situation we would see a massive effort with a fair business model to create the greastest, definitive MMO of all time, that game would have to deliver in every possible way, and keep delivering, and suit a very broad audience, without being too samey as everything else, and it should be from a trusted company backed by a long term track record. That's the only situation that would inspire a new WoW-like movement, because honestly, this is what WoW has offered and still does, even despite its newer monetary systems. Right now, the only company in such a position is probably Microsoft... but would you trust them on this? I wouldn't.Of course this piece of shit isn't sustainable. This was clear from the get-go.
Amazon studios' first reality check and it won't be the last. I would never place my trust in an online service they provide honestly.
This is Jeff Bezos we're talking about, one of the biggest rats of the century, what did anyone expect?!
All we know so far is that Amazon will be publishing whatever Crystal Dynamics comes up with which up till now is zero.