Wednesday, March 11th 2026

Xbox Confirms Helix Dev Kits To Land End 2027, Xbox Mode Arrives in Windows 11 in April

Asha Sharma, the new CEO of Xbox, recently announced that the next-gen Xbox gaming console is called the Xbox Helix—at least for the time being—and hinted that more information would be revealed about the upcoming Xbox at GDC 2026. Now, GDC is here, and Xbox has delivered on that hint, with Xbox VP of Next Generation, Jason Ronald, divulging more information about Project Helix in a panel. The most notable piece of information that emerged about the console is that alpha versions of Helix dev kits would start shipping to customers as early as the end of 2027. This more or less confirms the recently rumored 2027-2028 launch window of the next-gen Xbox.

Ronald also reiterated that the next-gen Xbox is "designed to play your Xbox console and PC games," although it's still somewhat unclear if Helix will be a full-fledged console-PC hybrid à la Valve's Steam Machine—although rumors suggest that this will be the case. The executive also confirmed that it is working with AMD on a slew of new machine learning-powered tech, including FSR Diamond, which AMD also announced at GDC, and that the new AMD SoC would be designed around upcoming DirectX versions for improved ray tracing, performance, and efficiency. He also confirmed that the Helix will continue the backwards compatibility trend that Xbox has become known for, promising that Xbox will continue to play games made for the last four generations of consoles. Presumably, this means that the Helix will be able to play games from the Xbox Series, Xbox One, and Xbox 360 generations as well as games designed for the Xbox Helix.
In addition to the news about the upcoming console generation, Ronald confirmed Xbox Mode—a feature that combines "a familiar Xbox experience" and the flexibility of Windows. This will be exclusive to Windows 11 PCs, and is an iteration on the Full Screen Experience previously tested on the ASUS ROG Xbox Ally. That previous version was shown to deliver a decent performance improvement, but if changes have been made since then, performance and resource usage may also have changed—whether for better or worse is unclear.
Source: Xbox
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11 Comments on Xbox Confirms Helix Dev Kits To Land End 2027, Xbox Mode Arrives in Windows 11 in April

#1
LabRat 891
Cpt.Jankthe new AMD SoC would be designed around upcoming DirectX versions
I wonder if MSFT will do DX12.x iterations for awhile or just skip DX13, going straight to DX14?
Cpt.JankIn addition to the news about the upcoming console generation, Ronald confirmed Xbox Mode—a feature that combines "a familiar Xbox experience" and the flexibility of Windows. This will be exclusive to Windows 11 PCs, and is an iteration on the Full Screen Experience previously tested on the ASUS ROG Xbox Ally. That previous version was shown to deliver a decent performance improvement, but if changes have been made since then, performance and resource usage may also have changed—whether for better or worse is unclear.
If I can't open my Blu-Ray ODD, put an XBOX OG/360/One/Series game in it, and play it on 11, I'm not interested.
XBOX/Gamepass app on Windows is arse, and I don't buy games on DRM Platforms (aside Steam) unless they're deeply discounted, anymore.
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#2
Kaotik
Don't know if they've changed it, but the Xbox article says "I’m excited to share we plan to ship alpha versions of the hardware to developers beginning in 2027.", nothing about end of 2027?
Posted on Reply
#3
Upgrayedd
Xbox mode is great and all and I'm happy they're at least doing something but I'd rather have a dedicated X OS.

Turn the idea into it's own stripped down OS so I don't have to deal with all the bloat that's involved with modern WindowsOS.
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#4
oxrufiioxo
UpgrayeddXbox mode is great and all and I'm happy they're at least doing something but I'd rather have a dedicated X OS.

Turn the idea into it's own stripped down OS so I don't have to deal with all the bloat that's involved with modern WindowsOS.
I think the best scenario is them letting the user decide one or the other a streamlined console experience that is much better than their current handheld version where each storefront is an App and seamless with no driver installs etc or full fat windows no pun intended lol. I think if it's some sort of hybrid with two distinct modes it could confuse the average consumer, but to be fair they probably expect this to be a low volume product given what it will probably cost due to the SOC being quite large, bigger than the 5080 on a more advanced process node. Also much larger than the rumored PS6 chip.

I guess we will have to see the released hardware to know for sure.

I think a heavily subsidized gamepass version that brings the hardware down to a more normal console price would be smart but I doubt that is in the cards. I fully expect 1200 ish due to them getting zero cut from any game purchases on other stores.
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#5
Upgrayedd
oxrufiioxoI think the best scenario is them letting the user decide one or the other a streamlined console experience that is much better than their current handheld version where each storefront is an App and seamless with no driver installs etc or full fat windows no pun intended lol. I think if it's some sort of hybrid with two distinct modes it could confuse the average consumer, but to be fair they probably expect this to be a low volume product given what it will probably cost due to the SOC being quite large, bigger than the 5080 on a more advanced process node. Also much larger than the rumored PS6 chip.

I guess we will have to see the released hardware to know for sure.

I think a heavily subsidized gamepass version that brings the hardware down to a more normal console price would be smart but I doubt that is in the cards. I fully expect 1200 ish due to them getting zero cut from any game purchases on other stores.
They've already been halfway there since the mid 2000s with the first XBOX. The DirectX box. They just need to commit and finish it.

I guess you could say technically they've had it all along but just keep adding to it (Windows OS) instead of just making a stripped version, WindowsX.
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#6
aktpu
UpgrayeddXbox mode is great and all and I'm happy they're at least doing something but I'd rather have a dedicated X OS.
So buy an xbox?
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#7
Upgrayedd
aktpuSo buy an xbox?
if you want locked down settings and performance and features, sure.

admittedly it is a bit of a stretch to want a real dedicated X OS / WindowsX since most users wouldn't know how to use dual boot and just want the machine to work when they hit the power button. Xbox Mode would be nice if it was just able to reboot into its own environment, an option in the Start menu would be much easier.
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#8
HLB
UpgrayeddXbox mode is great and all
As long as it's optional and can be removed. Not just "disabled", but actually removed.
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#9
FR3D1
Ninja Cat
LabRat 891XBOX/Gamepass app on Windows is arse
I completely agree, and not just since yesterday.
LabRat 891and I don't buy games on DRM Platforms (aside Steam)
Same here. By the way, I'm starting to distance myself from Ubisoft and Xbox. Ubisoft is already done. Xbox is next. EA may also be on the list. An additional launcher? One less customer!
UpgrayeddXbox mode is great
Evidence? I claim the opposite, at least for systems that do not need to be made worse.
Upgrayeddinstead of just making a stripped version, WindowsX.
I have something for you: Windows 11 IoT Enterprise LTSC. It seems to run forever. It doesn't get any feature/moment upgrades and, thanks to the #exhaustion principle, it's also available to “everyone.”
HenryLootgraabNot just "disabled", but actually removed.
To do this, simply uninstall the Xbox app/services and, if necessary, make additional changes (Computer\HKEY_CURRENT_USER\System\GameConfigStore) in the registry. For me, it was recently time to say goodbye, FSO!

The only thing I can see as an improvement is Hardware Accelerated GPU Scheduling (HAGS). Everything else is, in my opinion, a mortal sin for any self-proclaimed gamer.

By the way @Cpt.Jank
And as Phantom has read from the *.json file, Xbox Mode/FSE will be released in April, but not for European countries (EEA). These are blocked.
Deskmodder (de)

With a friendly smile,
Fred.
Posted on Reply
#10
Darmok N Jalad
I like how Steam/Proton solves these dedicated launcher apps. For example, I have the EA PGA Tour game (paid $9 for it), and the EA launcher installs, but somehow Steam is able to bypass the login requirement, and when I quit the game, it quits the launcher. I guess some of that is just WINE doing its thing and isolating the entire setup. It doesn't quite do the same thing with MS/Xbox games, as you need to sign in with your MSA after install. In a perfect world, we don't need all these dumb launcher/storefronts, but at least this way they are less obtrusive.
Posted on Reply
#11
FR3D1
Ninja Cat
Darmok N Jaladand when I quit the game, it quits the launcher.
On Windows, the EA app opens “minimized” (for login/DRM purposes) and closes automatically after the game ends. I think it's great. Normally, the EA app always pops up after the game ends.

I don't know if this feature is new, as I've only recently stopped preloading every piece of junk.

With a friendly smile,
Fred.
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