Wednesday, May 13th 2026

The Talos Principle 3 is the Epic, Grand Finale of Devolver Digital & Croteam's Philosophical Puzzle Saga

Croteam and Devolver Digital have revealed The Talos Principle 3, the final chapter of the millions-selling, critically beloved, thought-provoking puzzle series, will take you on a cosmic journey across more than a dozen worlds and test your mind with all-new challenges when it launches on PlayStation 5 and PC soon.

As if awakening from a troubled sleep, you find yourself in a strange, contradictory world of crumbling temples and abandoned science outposts: the Anomaly, the only place in the universe where the laws of physics don't work as they should. Your memories are fragmented, but you know you came here for a reason.
Tasked with solving a series of increasingly complex puzzles, you will relive your life as an explorer, and with it, the history of the world that humanity built. Some say the Anomaly is Heaven. Some say it's Hell. All that's certain is that judgement awaits.

The Talos Principle is an award-winning trilogy of philosophical first-person puzzle games, the first of which was released to great acclaim in 2014. Its hotly anticipated sequel, The Talos Principle 2, took the series to new heights in 2023 with deeper storytelling, bigger environments and more puzzle variety. Then, in 2025, the developers updated and reimagined their original masterpiece for a new generation with The Talos Principle: Reawakened.

The Talos Principle 3, coming soon to PC and PlayStation 5, is the final chapter in this epic trilogy, over a decade in the making. We'll have a lot more to share soon.


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11 Comments on The Talos Principle 3 is the Epic, Grand Finale of Devolver Digital & Croteam's Philosophical Puzzle Saga

#1
HOkay
Ooo, I've enjoyed these, assuming reviews are ok I'll almost certainly pick this up 🙂!
Posted on Reply
#3
thamahn
This needs a VR option/version, please!
Posted on Reply
#4
AusWolf
Oh yes, please!:clap:
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#5
rhqq
I enjoyed the original game way more than anything else - it was kind of creepy, dark, and raw in a good sense. Road To Gehenna much had worse story, but much more challenging puzzles. Sadly removed lots of original terminal stuff and the creepy feelings. TP2 had a mid story (ok, fine, it was complex, but didn't bring the creeps from the original. work was done, but the results were meh), finale was so that I didn't feel like playing it again, even though there were multiple potentially interesting outcome dialogues. TP2 was so meh it didn't even make me want to look at DLCs.

And don't even get me started on the "remake" bs. it was a thing that nobody wanted nor needed. It was an insult to OG fans that hyped TP2.
Posted on Reply
#6
HOkay
rhqqAnd don't even get me started on the "remake" bs. it was a thing that nobody wanted nor needed. It was an insult to OG fans that hyped TP2.
I assume that was essentially just a way for them to learn the engine in preparation for TP3, which feels like a smart way to do it, but I agree that unless you put some explanation around it out there you will confuse your customers/fans.
Posted on Reply
#7
AusWolf
rhqqI enjoyed the original game way more than anything else - it was kind of creepy, dark, and raw in a good sense. Road To Gehenna much had worse story, but much more challenging puzzles. Sadly removed lots of original terminal stuff and the creepy feelings. TP2 had a mid story (ok, fine, it was complex, but didn't bring the creeps from the original. work was done, but the results were meh), finale was so that I didn't feel like playing it again, even though there were multiple potentially interesting outcome dialogues. TP2 was so meh it didn't even make me want to look at DLCs.

And don't even get me started on the "remake" bs. it was a thing that nobody wanted nor needed. It was an insult to OG fans that hyped TP2.
I agree that the story and mysticism was much better executed in the first one, but I enjoyed the world building in the second one nearly as much. I hope the story elements hinted at in the article (I don't want to spoil it) will bring back the mysticism and all will be well. :)
Posted on Reply
#8
Apocalypsee
I have yet to play the first one, bought it many moons ago but haven't really play it, think I play about a few minutes of it.
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#9
AusWolf
ApocalypseeI have yet to play the first one, bought it many moons ago but haven't really play it, think I play about a few minutes of it.
If you like puzzles and philosophy, you'll get addicted.
Posted on Reply
#10
Chrisy
Yeeeesss!!!!! :clap::clap::clap:
Instant buy on release.

Talos 2 was such an improvement over Talos 1, I cannot wait to see Talos 3.
If it "only" be as good as Talos 2 was that would be already enough for me.
I just cannot get enough of Talos games.
Posted on Reply
#11
rhqq
HOkayI assume that was essentially just a way for them to learn the engine in preparation for TP3, which feels like a smart way to do it, but I agree that unless you put some explanation around it out there you will confuse your customers/fans.
they added content to the remake and totally ignored owners of the original, I wouldn't be salty at all if they did spend this extra effort - and that's where the community dissatisfaction originated from.
Posted on Reply
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