Tuesday, September 15th 2026
Steam Deck 2 Plans Haven't Changed Despite RAM Crisis, Claims Valve
Valve has confirmed that the ongoing DRAM shortage hasn't changed anything about its plans for a Steam Deck 2, even though the crisis has driven up prices on the company's other hardware. Speaking with IGN's Jacqueline Thomas, Valve developer Pierre-Loup Griffais was asked directly whether the memory shortage had affected the next handheld's development. Here's what he told IGN:
Source:
Valve via IGN
"We've talked before about how we want to make sure there's a very delineated performance improvement for something like a future Steam Deck, and I think we're still looking at it in the same way. It's just a matter of looking at the current conditions and seeing how and when we can deliver something like that. But from what we're working on, as far as the user experience goes and what the product that we're trying to build goes, it's very similar goals."It is important to remember the context behind Valve's recent hardware launches. The Steam Machine ended up at $1,049 for its base model, and the Steam Frame launched at $1,059, both well above what Valve had reportedly hoped to charge before memory prices spiked. Griffais admitted pricing has likely dented demand for those two products, though he said it's hard to quantify how much. For the Steam Deck 2, Valve says the crisis hasn't had a significant impact on development plans, at least for now. That pressure might eventually reach the Steam Deck 2, since its release is still some ways away and Valve still hasn't given any indication of a launch window yet.

9 Comments on Steam Deck 2 Plans Haven't Changed Despite RAM Crisis, Claims Valve
Of course the current ram crisis doesn’t affect it.
In this thread:
“BREAKING: Fresh water fisherman confirms rising salt water tides not affecting his trip plans.”
Valve's hardware plans for the (delayed) Steam Machine and the Frame were probably too far advanced to put a stop to it when the memory crisis hit but they certainly won't even consider a Deck 2 in this market for a long time to come.
Valve were not developing a new Steam deck currently, and now they are not developing it even harder? :rolleyes:
There are cycles in gaming hardwares, some are incremental (ada lovelace to blackwell), others are far more ambitious. Whilst there are tremendous delays and challenges because of AI shortages and inflation, I believe we are near a big jump for handheld with the PS6 era coming soon (ML upscaling, Zen 6, efficiency improvement etc.)
Going Intel will be a bit limiting, even with XeSS. Going Intel or AMD will have to contend with x86 performance/watt. They could go Nvidia but outside Nintendo that seems kinda... yeah. If they went with another ARM based CPU chip, they will miss out on things like upscaling and FG due to lack of software support from these other manufactures.
I imagine that they would stick with AMD, but their SKUs are really restrictive compared to the catalog book that Intel offers. But Exynos might give them a solid performance/watt over x86. And whatever RDNA mods Samsung has done to make it more mobile chip friendly on the power side, if any.
Anyways, I think we will still need to wait a bit before a new Steam Deck is released.
Once this AI bubble has run its course, and 2nm or smaller nodes have spare capacity, I think it would be time for them to commission a proper low-power APU for the next Deck.
Current 3nm+ designs simply require too much power for the necessary performance increase, and of course, RAM pricing would make it DOA.