Tuesday, November 3rd 2026
GTA 6 Will Need Up to 212 GB of Storage, Pre-Load Now Starts November 10
Rockstar has moved GTA 6's pre-load up by two days. According to an updated Newswire post and support page, digital pre-orders can now start downloading on November 10, instead of the November 12 date announced back in June. The exact timing depends on the console. On PlayStation 5, the pre-load unlocks at midnight local time in the user's respective time zone. Xbox Series X|S gets a single global unlock at 12 a.m. GMT, which works out to 7 PM ET or 4 PM PT on November 9 for players in North America, while the full launch is still set for November 19.
Rockstar also put a number on the file size for the first time, saying the pre-load will need "up to 212 GB of available space depending on your device." That's a touch above the 210 GB figure a dataminer pulled from the PlayStation Store backend last week, but it's safe to say it was an accurate leak. The "depending on your device" bit suggests the PS5 and Xbox builds won't be exactly the same size, though Rockstar didn't share a per-console breakdown. That does mean that on a launch PS5 with roughly 667 GB of usable storage, GTA 6 alone would eat close to a third of the drive.We know that GTA 6 "physical" copies ship with a download code instead of a disc, so physical buyers will be downloading the same files. Those code-in-box editions were slated for November 12, and that date reportedly still stands. A PC version is rumored to be coming in Q1 2027, though Rockstar hasn't announced one yet. Until then, console players looking to jump into Vice City are advised to clear some space before November 10.
Source:
Rockstar Games
Rockstar also put a number on the file size for the first time, saying the pre-load will need "up to 212 GB of available space depending on your device." That's a touch above the 210 GB figure a dataminer pulled from the PlayStation Store backend last week, but it's safe to say it was an accurate leak. The "depending on your device" bit suggests the PS5 and Xbox builds won't be exactly the same size, though Rockstar didn't share a per-console breakdown. That does mean that on a launch PS5 with roughly 667 GB of usable storage, GTA 6 alone would eat close to a third of the drive.We know that GTA 6 "physical" copies ship with a download code instead of a disc, so physical buyers will be downloading the same files. Those code-in-box editions were slated for November 12, and that date reportedly still stands. A PC version is rumored to be coming in Q1 2027, though Rockstar hasn't announced one yet. Until then, console players looking to jump into Vice City are advised to clear some space before November 10.


44 Comments on GTA 6 Will Need Up to 212 GB of Storage, Pre-Load Now Starts November 10
To some PC master race AAA+ game doing 30 fps on RTX 5080?
NICE. GOOD LUCK WAITING FOR HALF A DAY.
I have 1G internet, so i could download it with 110 MB/s, that is like half an hour.
The community will port it by December.Compression is the least of the lost arts. Music is an example where we used to have it generated on the fly which took nearly nothing in space. Switch games make extensive use of this and take significantly less space. This being a GTA game will have gigs of ogg or whatever format just to play a radio station. Neural Texture Compression would huge here but the PS5 doesn't support it. It's likely the PC version won't either because RockStar don't give a damn.
Someone who is stupid, lacks the necessary intelligence to realize his own stupidity.
Therefore you actually demonstrated the opposite of being stupid!
😁
I doubt its because they're lazy packaging the thing.Bro you broke 20k posts, you've just gained TPU Immortality. Congrats
We won't know more until we get hands-on with the PC version.That's a very good point!