Thursday, November 12th 2026

Xbox Confirms Wolfenstein 3 Coming Soon and Id Software Teases Next Doom Game

It's been a busy week at Xbox Game Studios, with the gaming giant celebrating its 25th anniversary with a slew of new additions to its Xbox Backwards Compatibility on PC program, but it seems as though Xbox CEO, Asha Sharma, had one more trick up her sleeve, announcing late on November 12 that Wolfenstein 3 is in development, with id Software also announcing a new game in the works.

The news was shared in a post on X, where she confirmed that Machine Games would again be heading up development of the third game in the franchise reboot. Not much else has been revealed about the game other than a snippet of game script that seemingly reveals the return of Fergus, who kicks off a scene interrogating a prisoner.
In addition to the Wolfenstein 3 announcement, id Software also revealed in a post on X that it is working on a new game at its Texas and Frankfurt offices. The studio hasn't outright confirmed that it is a new Doom game, but it did confirm that it is working with well-known Doom director, Hugo Martin on the new game, suggesting a new Doom game is in the works.
Sources: @asha_shar on X, @idSoftware on X
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31 Comments on Xbox Confirms Wolfenstein 3 Coming Soon and Id Software Teases Next Doom Game

#26
AusWolf
Kohl BaasAs I see it: Story-Driven Single-Player games became the bastard children of the industry. They eat up a lot of time and resources and generate a single purchase if done right... It's bad ROI...
Huh? CD Projekt Red begs your pardon. Single player games can generate a lot of revenue if done right.
neatfeatguyWhen I called out the new Doom games being like this so many people cried and told me I was stupid and the new Doom (2016) is the best Doom game ever! EVER! To each their own, but I thought I was playing Painkiller and not Doom.
I actually like Doom 2016 very much. Eternal, on the other hand, is... nah... just nah.
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#27
Chrispy_
neatfeatguyWhen I called out the new Doom games being like this so many people cried and told me I was stupid and the new Doom (2016) is the best Doom game ever! EVER! To each their own, but I thought I was playing Painkiller and not Doom.
AusWolfI actually like Doom 2016 very much. Eternal, on the other hand, is... nah... just nah.
See, I really loved Q3A and so Doom2016 was the arena shooter of Q3A with the old level explore with random incidental monsters between arenas. I rate that game very highly but I know what you mean about the Arena moments being a bit out of character for the Doom franchise. Still, it worked and arena shooters were as popular then as PVP extraction shooters are today.

I didn't mind Eternal but the lore and exposition was a bit much, that's not what Doom has ever been about. The gunplay in Eternal was good, it was the forced platform jumping with grapple and/or wallclimb that completely broke the flow. I tolerated those sections to get to the next good gunplay section but it's not a game I enjoyed enough to replay. I went back to play 2016 on Nightmare, and even made an attempt at Ultra Nightmare which lasted for a few levels.
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#28
AusWolf
Chrispy_See, I really loved Q3A and so Doom2016 was the arena shooter of Q3A with the old level explore with random incidental monsters between arenas. I rate that game very highly but I know what you mean about the Arena moments being a bit out of character for the Doom franchise. Still, it worked and arena shooters were as popular then as PVP extraction shooters are today.

I didn't mind Eternal but the lore and exposition was a bit much, that's not what Doom has ever been about. The gunplay in Eternal was good, it was the forced platform jumping with grapple and/or wallclimb that completely broke the flow. I tolerated those sections to get to the next good gunplay section but it's not a game I enjoyed enough to replay. I went back to play 2016 on Nightmare, and even made an attempt at Ultra Nightmare which lasted for a few levels.
That's interesting - I found '16 to be a lot less arena-like and a lot more linear than Eternal, which made me feel like I'm actually playing Doom. Eternal didn't. With its heavily arena-based fighting, and platform jumping, it felt a lot more like Quake than Doom which put me off big time. Arena fighting was fun 20 years ago, but it isn't anymore, imo. I agree that the lore was cringe.
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#29
the54thvoid
Super Moderator
Y'all be talking some flannels. This is Doom.

Everything else was a dilution.

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#30
Nhonho
They should remake RTCW from scratch using DX12 or Vulkan; it’s the best game in the entire Wolfenstein series.
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#31
b1k3rdude
Chrispy_I'm optimistic about the output from MachineGames. They have been spectacularly competent with Wolfenstein, Indy, and show that they really understand how to make fun single-player gunplay with their Quake II mission pack.
Ah yes I forgot about MG, good point.
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