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AMD Beema

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Beema
AMD's Beema GPU uses the GCN 2.0 architecture and is made using a 28 nm production process at GlobalFoundries. With a die size of 107 mm² and a transistor count of 930 million it is a small chip. Beema supports DirectX 12 (Feature Level 12_0). It features 128 shading units, 8 texture mapping units and 4 ROPs.
Further reading: Sea Islands Instruction Set Architecture

Graphics Processor

GPU Name
Beema
Architecture
GCN 2.0
Foundry
GlobalFoundries
Process Size
28 nm
Transistors
930 million
Density
8.7M / mm²
Die Size
107 mm²
Released
Jun 11th, 2014

Graphics Features

DirectX
12 (12_0)
OpenGL
4.6
OpenCL
2.0
Vulkan
1.2.131
Shader Model
6.3
Compute
GFX7
ROCm
No

Render Config

Shading Units
128
TMUs
8
ROPs
4
Compute Units
2
Max. TDP
100 W

All GCN 2.0 GPUs

AMD GPU Architecture History

Graphics cards using the AMD Beema GPU

Name Chip Memory Shaders TMUs ROPs Base Clock Boost Clock Memory Clock
AMD Radeon R3 Graphics System Shared 128 8 4 267 MHz 600 MHz System Shared
AMD Radeon R4 Graphics System Shared 128 8 4 800 MHz System Shared
AMD Radeon R2 Graphics System Shared 128 8 4 351 MHz System Shared
AMD Radeon R2 Mobile Graphics System Shared 128 8 4 200 MHz 300 MHz System Shared
AMD Radeon R5 Graphics System Shared 128 8 4 800 MHz System Shared
AMD Radeon R5 Mobile Graphics System Shared 128 8 4 800 MHz 847 MHz System Shared

Beema GPU Notes

Architecture Codename: Sea Islands
Codename: Godavari (Samara)
CLRX Version: GCN 1.1
Graphics/Compute: GFX7 (gfx703)
Display Core Engine: 8.3
Unified Video Decoder: 4.2
Video Compression Engine: 2.0