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AMD Beema

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Beema
AMD's Beema GPU uses the GCN 2.0 architecture and is made using a 28 nm production process at GlobalFoundries. With a die size of 107 mm² and a transistor count of 930 million it is a small chip. Beema supports DirectX 12.0 (Feature Level 12_0). It features 128 shading units, 8 texture mapping units and 4 ROPs.
Further reading: Sea Islands Instruction Set Architecture

Graphics Processor

GPU Name
Beema
Architecture
GCN 2.0
Foundry
GlobalFoundries
Process Size
28 nm
Transistors
930 million
Density
8.7M / mm²
Die Size
107 mm²
Released
Jun 11th, 2014

Graphics Features

DirectX
12.0 (12_0)
OpenGL
4.6
OpenCL
2.0
Vulkan
1.1.101
Shader Model
6.3
Compute
GFX7
ROCm
No

Render Config

Shading Units
128
TMUs
8
ROPs
4
Compute Units
2
Max. TDP
100 W

All GCN 2.0 GPUs

Graphics cards using the AMD Beema GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Boost Clock Memory Clock
AMD Radeon R3 Graphics System Shared 128 8 4 267 MHz 600 MHz System Shared
AMD Radeon R4 Graphics System Shared 128 8 4 800 MHz System Shared
AMD Radeon R2 Graphics System Shared 128 8 4 351 MHz System Shared
AMD Radeon R2 Mobile Graphics System Shared 128 8 4 200 MHz 300 MHz System Shared
AMD Radeon R5 Graphics System Shared 128 8 4 800 MHz System Shared
AMD Radeon R5 Mobile Graphics System Shared 128 8 4 800 MHz 847 MHz System Shared

Beema GPU Notes

Architecture Codename: Sea Islands
Codename: Godavari (Samara)
CLRX Version: GCN 1.1
Graphics/Compute: GFX7 (gfx703)
Display Core Engine: 8.3
Unified Video Decoder: 4.2
Video Compression Engine: 2.0