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AMD Spectre Lite

AMD's Spectre Lite GPU uses the GCN 2.0 architecture and is made using a 28 nm production process at GlobalFoundries. With a die size of 245 mm² and a transistor count of 2,410 million it is a medium-sized chip. Spectre Lite supports DirectX 12 (Feature Level 12_0). It features 384 shading units, 24 texture mapping units and 8 ROPs.
Further reading: Sea Islands Instruction Set Architecture

Graphics Processor

GPU Name
Spectre Lite
Architecture
GCN 2.0
Foundry
GlobalFoundries
Process Size
28 nm
Transistors
2,410 million
Density
9.8M / mm²
Die Size
245 mm²
Released
Feb 17th, 2014

Graphics Features

DirectX
12 (12_0)
OpenGL
4.6
OpenCL
2.0
Vulkan
1.2.131
Shader Model
6.0
Compute
GFX7
ROCm
No

Render Config

Shading Units
384
TMUs
24
ROPs
8
Compute Units
6
Max. TDP
90 W

All GCN 2.0 GPUs

AMD GPU Architecture History

Graphics cards using the AMD Spectre Lite GPU

Name Chip Memory Shaders TMUs ROPs Base Clock Boost Clock Memory Clock
AMD Radeon R7 Graphics System Shared 384 24 8 720 MHz 836 MHz System Shared
AMD Radeon R6 Graphics System Shared 384 24 8 533 MHz 600 MHz System Shared
AMD Radeon R7 Mobile Graphics System Shared 384 24 8 554 MHz System Shared
AMD Radeon R6 Graphics System Shared 384 24 8 533 MHz 655 MHz System Shared

Spectre Lite GPU Notes

Architecture Codename: Sea Islands
CLRX Version: GCN 1.1
Graphics/Compute: GFX7 (gfx700)
Display Core Engine: 8.1
Unified Video Decoder: 4.2
Video Compression Engine: 2.0