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AMD Spectre Lite

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Spectre Lite
AMD's Spectre Lite GPU uses the GCN 2.0 architecture and is made using a 28 nm production process at GlobalFoundries. With a die size of 245 mm² and a transistor count of 2,410 million it is a medium-sized chip. Spectre Lite supports DirectX 12 (Feature Level 12_0). For GPU compute applications, OpenCL version 2.1 can be used. It features 384 shading units, 24 texture mapping units and 8 ROPs.
Further reading: Sea Islands Instruction Set Architecture

Graphics Processor

Released
Feb 17th, 2014
GPU Name
Spectre Lite
Generation
Sea Islands
Architecture
GCN 2.0
Foundry
GlobalFoundries
Process Size
28 nm
Transistors
2,410 million
Density
9.8M / mm²
Die Size
245 mm²

Graphics Features

DirectX
12 (12_0)
OpenGL
4.6
OpenCL
2.1
Vulkan
1.2.170
Shader Model
6.5
WDDM
2.7
Compute
GFX7 (gfx700)
DCE
8.1
UVD
4.2
VCE
2.0
CLRX
GCN 1.1.0

Render Config

Shading Units
384
TMUs
24
ROPs
8
Compute Units
6
Max. TDP
25 W

All GCN 2.0 GPUs

AMD GPU Architecture History

Graphics cards using the AMD Spectre Lite GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
System Shared 384 24 8 720 MHz System Shared
System Shared 384 24 8 533 MHz System Shared
System Shared 384 24 8 554 MHz System Shared

Spectre Lite GPU Notes

Generation: Sea Islands
Graphics/Compute: GFX7 (gfx700)
Display Core Engine: 8.1
Unified Video Decoder: 4.2
Video Compression Engine: 2.0
CLRX: GCN 1.1.0
May 10th, 2024 21:52 EDT change timezone

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