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NVIDIA NV36B

Default
NV36B
FX 5700 Ultra
FX 5700 Ultra
FX 1100
FX 1100
Die Shot
Die Shot
Block Diagram
Block Diagram
NVIDIA's NV36B GPU uses the Rankine architecture and is made using a 130 nm production process at TSMC. With a die size of 133 mm² and a transistor count of 82 million it is a small chip. NV36B supports DirectX 9.0a. For GPU compute applications, OpenCL version N/A can be used. It features 4 pixel shaders and 3 vertex shaders, 4 texture mapping units and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

Released
Oct 23rd, 2003
GPU Name
NV36B
Architecture
Rankine
Foundry
TSMC
Process Size
130 nm
Transistors
82 million
Density
616.5K / mm²
Die Size
133 mm²

Graphics Features

DirectX
9.0a
OpenGL
1.5 (full)
2.0 (partial)
OpenCL
N/A
Vulkan
N/A
Pixel Shader
2.0a
Vertex Shader
2.0a
WDDM
1.0

Render Config

Pixel Shaders
4
Vertex Shaders
3
TMUs
4
ROPs
4
Max. TDP
46 W

All Rankine GPUs

NVIDIA GPU Architecture History

Graphics cards using the NVIDIA NV36B GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
128 MB 4 / 3 4 4 425 MHz 250 MHz
FX 5700 Ultra 128 MB 4 / 3 4 4 475 MHz 453 MHz
FX 1100 128 MB 4 / 3 4 4 425 MHz 325 MHz
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