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NVIDIA NV34

5200
5200
Default
NV34
5200 Ultra
5200 Ultra
Go5200
Go5200
Go5200 32M
Go5200 32M
Go5200 32M ES
Go5200 32M ES
Die Shot
Die Shot
NVIDIA's NV34 GPU uses the Rankine architecture and is made using a 150 nm production process at TSMC. With a die size of 124 mm² and a transistor count of 45 million it is a small chip. NV34 supports DirectX 9.0a. Modern GPU compute technologies are not available. It features 4 pixel shaders and 3 vertex shaders, 4 texture mapping units and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

GPU Name
NV34
Architecture
Rankine
Foundry
TSMC
Process Size
150 nm
Transistors
45 million
Density
362.9K / mm²
Die Size
124 mm²
Released
Mar 1st, 2003

Graphics Features

DirectX
9.0a
OpenGL
1.5
OpenCL
N/A
Vulkan
N/A
Pixel Shader
2.0a
Vertex Shader
2.0a

Render Config

Pixel Shaders
4
Vertex Shaders
3
TMUs
4
ROPs
4
Max. TDP
13 W

All Rankine GPUs

NVIDIA GPU Architecture History

Graphics cards using the NVIDIA NV34 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
NVIDIA GeForce FX 5200 LE 5200 128 MB 4 / 2 4 4 250 MHz 166 MHz
NVIDIA GeForce FX 5200 5200 128 MB 4 / 2 4 4 250 MHz 200 MHz
NVIDIA GeForce FX 5200 Ultra 5200 Ultra 128 MB 4 / 3 4 4 325 MHz 325 MHz
NVIDIA Quadro FX 500 NV34 GL 128 MB 4 / 2 4 4 270 MHz 240 MHz
NVIDIA Quadro FX 600 PCI NV34 GL 128 MB 4 / 2 4 4 270 MHz 240 MHz
NVIDIA Quadro NVS 280 AGP NV34 GL 64 MB 4 / 2 4 4 275 MHz 250 MHz
NVIDIA GeForce FX Go5200 Go5200 32 MB 4 / 3 4 4 200 MHz 200 MHz
NVIDIA GeForce FX Go5100 Go5100 32 MB 4 / 3 4 4 200 MHz 200 MHz
NVIDIA GeForce FX Go5300 64 MB 4 / 3 4 4 275 MHz 250 MHz
NVIDIA GeForce FX Go5350 64 MB 4 / 3 4 4 275 MHz 275 MHz
NVIDIA GeForce FX Go5250 64 MB 4 / 3 4 4 250 MHz 250 MHz
NVIDIA GeForce FX 5100 64 MB 4 / 2 4 4 200 MHz 166 MHz
NVIDIA GeForce FX Go5200 32M Go5200 32M 32 MB 4 / 3 4 4 200 MHz 200 MHz
NVIDIA GeForce FX 5200 Ultra Mac Edition 5200 Ultra 128 MB 4 / 3 4 4 325 MHz 325 MHz

NV34 GPU Notes

OpenGL 2.0: 60% Support